01-03-2018 дата публикации
Номер: US20180062931A1
Принадлежит:
A method for simplifying user interactions with decision tree dialog managers is provided. The method may include receiving from a client computer, by a server computer, a user input. The server computer may identify one or more candidate nodes of a decision tree corresponding to the received user input. An entropy value may be calculated by the server computer for each of the identified candidate nodes. The server computer may then select a current node from among the candidate nodes, whereby the selected current node has a lowest calculated entropy value. A prompt associated with the selected current node may be transmitted to the user by the server computer. 1. A method for simplifying interactions by a user with a decision tree dialog manager , comprising:receiving, by a server computer, a user input from a client computer over a network;identifying, by the server computer, one or more candidate nodes of a decision tree corresponding to the received user input;determining, by the server computer, if more than one candidate node has been identified;calculating, by the server computer, an entropy value for each of the identified candidate nodes;selecting, by the server computer, a current node from among the identified candidate nodes, wherein the selected current node has a lowest calculated entropy value; andtransmitting to the user over the network, by the server computer, a first prompt associated with the selected current node.2. The method of claim 1 , further comprising:determining, by the server computer, based on the identification of only one candidate node, whether the identified one candidate node is a leaf node.3. The method of claim 2 , further comprising:transmitting to the user over the network, by the server computer, an output associated with the one candidate node, based on the determination that the single candidate node is a leaf node.4. The method of claim 2 , further comprising:transmitting to the user over the network, by the server ...
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