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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Применить Всего найдено 10. Отображено 10.
01-02-2018 дата публикации

MANAGING VIRTUAL CURRENCIES IN A GAMING ENVIRONMENT

Номер: US20180033248A1
Принадлежит:

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system. 1. A gaming system comprising:a processor; and receive data associated with a wager placed on a play of a game,', determine a game outcome,', 'communicate data which results in a display device displaying the determined game outcome,', 'determine a first award associated with the determined game outcome, and', 'communicate data which results in the display device displaying the determined first award associated with the determined game outcome, and, 'for the wagered on play of the game, 'responsive to receiving data associated with a conversion input, convert the determined first award associated with the determined game outcome to a second award., 'a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to2. The gaming system of claim 1 , wherein the first award is selected from the group consisting of: a first avatar claim 1 , a first game customization claim 1 , a first avatar customization claim 1 , a first animation and a first picture claim 1 , and the second award is selected from the group consisting of: a second claim 1 , different avatar claim 1 , a second claim 1 , different game customization claim 1 , a second claim 1 , different avatar customization claim 1 , a ...

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24-10-2017 дата публикации

Managing virtual currencies in a gaming environment

Номер: US0009799165B2
Принадлежит: IGT, IGT RENO NEV

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system.

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27-03-2014 дата публикации

ANONYMOUS PLAYER TRACKING WITH MOBILE DEVICES

Номер: US20140087853A1
Принадлежит: IGT

A monitoring system for monitoring customer activities within a casino enterprise is described. The monitoring system can be used to determine a current utilization of casino activities so that an optimal mixture of activities can be offered by the casino. Further, the system can be used to identify customers, based on their utilization of the activities, whose loyalty that a casino enterprise may wish to cultivate. In particular embodiments, the monitoring system can be configured to passively track portable wireless devices and associate the portable wireless devices with activities within the casino enterprise that are not attributable to customers registered in a loyalty program. The identity of the person controlling a particular portable device can be unknown. A virtual customer account can be created where the first portable device is used to identify a virtual customer associated with the account. Based upon identification of the first portable device, activities can be associated with the virtual customer and store to the virtual customer account. 1. A method in a server including a processor , a memory , and a network interface , the method comprising:receiving, via the network interface, transaction information regarding participation in an activity within a casino enterprise;determining, based upon the transaction information, that the activity is not attributable to registered customers with loyalty program accounts in a loyalty program provided by the casino enterprise;determining a location of a purchase of the activity;receiving via the network interface wireless signal data from a plurality of portable wireless devices deployed within the casino enterprise;determining, based upon the wireless signal data, a location for each of the plurality of portable wireless devices;determining that at least a portable wireless device is within a threshold distance from the location of the purchase of the activity;determining that the portable wireless device is ...

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13-09-2016 дата публикации

Managing virtual currencies in a gaming environment

Номер: US0009443390B2
Принадлежит: IGT, IGT RENO NEV

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system.

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20-10-2015 дата публикации

Thin client support for a gaming machine

Номер: US0009165424B2
Принадлежит: IGT, IGT RENO NEV

A gaming machine, such as a video slot or video poker machine, may be configured to request a thin client game from a game server for presentation within a thin client. The outcome of the thin client game is determined by the game server. The gaming machine is also configured to execute a thick client game determined by the gaming machine. Indications of the outcomes of the thin and thick client games may be provided to a data collection device.

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21-08-2014 дата публикации

THIN CLIENT SUPPORT FOR A GAMING MACHINE

Номер: US20140235322A1
Принадлежит: IGT

A gaming machine, such as a video slot or video poker machine, may be configured to request a thin client game from a game server for presentation within a thin client. The outcome of the thin client game is determined by the game server. The gaming machine is also configured to execute a thick client game determined by the gaming machine. Indications of the outcomes of the thin and thick client games may be provided to a data collection device. 1. A method of operating a gaming machine , the gaming machine including a processor and a memory , the memory including an operating system , a thick client game , and a thin client , the method comprising:executing the operating system, wherein the operating system is configured to communicate with a data collection device using a gaming communication protocol;requesting, using the thin client, a thin client game from a game server, wherein an outcome of the thin client game is determined by the game server;running the thin client game in the thin client;executing, using the processor, the thick client game, including determining an outcome of the thick client game; andsending reporting data, including the outcome of the thin client game and the outcome of the thick client game, from the thin client to a data collection device via the operating system.2. The method of claim 1 , wherein the gaming communication protocol is the Slot Accounting System Protocol.3. The method of claim 1 , wherein the gaming communication protocol is the Game to System Protocol.4. The method of claim 1 , wherein the thin client game comprises a video stream from the game server.5. The method of claim 1 , wherein the thin client game is executed in a separate shell of the operating system by the processor.6. A gaming system claim 1 , comprising: execute the operating system, wherein the operating system is configured to communicate with a data collection device using a gaming communication protocol;', 'request, via the thin client, at least one ...

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29-12-2016 дата публикации

MANAGING VIRTUAL CURRENCIES IN A GAMING ENVIRONMENT

Номер: US20160379444A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system.

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18-12-2014 дата публикации

MANAGING VIRTUAL CURRENCIES IN A GAMING ENVIRONMENT

Номер: US20140370969A1
Принадлежит:

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system. 1. A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game , the method comprising:receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game;converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; andstoring, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system.2. The method of claim 1 , further comprising receiving a request to convert the at least one award into virtual currency.3. The method of claim 1 , wherein the first wager-based game and the second wager-based game are different games.4. The method of claim 2 , further comprising determining a first amount of virtual currency that the at least one award is worth using the award conversion data; converting the at least one award into the first amount of virtual currency; and updating a total amount of virtual currency associated ...

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12-11-2019 дата публикации

Managing virtual currencies in a gaming environment

Номер: US0010475284B2
Принадлежит: IGT, IGT RENO NEV

A method for converting a game award earned during play of a first wager-based game into a game award in a second wager-based game includes, but is not limited to any of combination of: receiving, over a network, a request to convert a first award earned by a player in the first wager-based game into at least one award in the second wager-based game; converting, by one or more processors, the first award earned during play of the first wager-based game to at least one award associated with the second wager-based game based on award conversation data; and storing, by the one or more processors, data associated with result of the conversion of the first award into the at least award of the second wager-based game in a data storage system.

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04-09-2014 дата публикации

TRANSFER VERIFICATION OF MOBILE PAYMENTS

Номер: US20140248941A1
Принадлежит: IGT

A gaming system sends a transfer verification message containing mobile payment transfer information for providing the transfer verification for completion of a mobile payment transfer, wherein an audit trail is maintained. 1. A method for transfer verification of mobile payments in a gaming system , the method comprising:sending a transfer verification message containing a plurality of mobile payment transfer information for providing the transfer verification for completion of a mobile payment transfer, wherein an audit trail is maintained.2. The method of claim 1 , further including communicating the transfer verification message to personal electronic device (PED) via one of a plurality of communication channels in a networking environment.3. The method of claim 2 , further including providing bi-directional communication between the PED and an electronic gaming machine (EGM).4. The method of claim 1 , further including sending the transfer verification message as an email.5. The method of claim 1 , further including sending the transfer verification message as a short message service (SMS) text message.6. The method of claim 1 , further including issuing the transfer verification message upon a player of a gaming device performing a cash out operation.7. The method of claim 1 , further including using the transfer verification message for one of:resolving disputes relating to the mobile payment transfer,accounting and taxing related purposes, anddisputing fraudulent use of a personal electronic device (PED).8. The method of claim 1 , further including notifying a player of a current account balance of a player wagering account in the transfer verification message.9. The method of claim 1 , further including performing one of:performing a plurality of security protocols for gaining access to a gaming network governed by a regulatory gaming commission, wherein the plurality of security protocols include at least using an encrypted digital security key for ...

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