Robot Game for Multiple Players that is Remotely Controlled over a Network
This application claims the benefit of U.S. provisional Application No. 61/452,826 filed Mar. 15, 2011, the disclosure of which is incorporated in its entirety by reference herein. The present invention relates to remotely controlling robot apparatus over a network to provide entertainment in the form of competitive games and skill development. Applicant is a co-inventor in published U.S. Patent Application 2008/0113800 A1 dated May 15, 2008 that is entitled Game With Remotely Controlled Game Vehicles. This prior application discloses an arcade style game enclosure in which game vehicles are controlled by players who manipulate the vehicles with hand held controllers. The game players observe the action through windows that prevent the vehicles from leaving or being removed from the enclosure. The prior application also acknowledges that the television show entitled “Battle Bots” is a known prior art game involving robots. FIG. 2- FIG. 2- According to one aspect of this disclosure, a game system is disclosed that comprises a predefined game area with at least one robot disposed in the game area. At least one user interface controller at a remote location that is remote from the game area. A network that links one of the at least one user interface controllers to provide an electronic command signal to one of the at least one robots to cause the robot to perform at least one action. A video camera directed towards the game area that provides a streaming video image of the at least one robot to the network. A video display device at the remote location that receives the streaming video image from the network and displays the streaming video image of the at least one robot. According to other alternative aspects of the disclosure, the game system may further comprise a module that provides a game area, wherein the module includes a floor and a wall enclosing the floor. The module may further include a ceiling that is disposed in a parallel plane relative to the floor, and wherein an AC/DC converter is connected to the floor and the ceiling to provide a voltage between the floor and the ceiling. In another alternative embodiment, the module may further comprise a charging system for charging the robot. The robot may further comprise a miniature video camera that provides a robot point-of-view streaming video. The robot may further comprise a sensor such as a proximity sensor, a photocell; or an RFID sensor. The robot may further comprise an RFID sensor at least one RFID tag that is disposed in the game area that actuates the RFID sensor when the RFID sensor is moved to a location in close proximity to the RFID tag. According to another aspect of this disclosure, an amusement system is disclosed that comprises a game field with a plurality of robots disposed in the game field. A plurality of user interface controllers are provided at a remote location relative to the game field. A network links each of the user interface controllers to one of the robots to provide at least one control signal to the robot to cause the robot to perform at least one action. A video camera is directed towards the game field to provide a streaming image of the game field to the network. A video display device at the remote location receives the streaming video image from the network and displays the streaming video image of the robots. According to other aspects of the amusement system, the video camera may be disposed above the game field to provide a top plan view of the game field. In addition or alternatively, a second video camera may be provided in addition to the video camera that provides a second perspective of the game field. The amusement system may further comprise a multi-player game server the receives provides control signals to a plurality of robots to control movement of the robots, and that also controls game play and communicates with a scoring system. A wireless communication link may be provided that operatively links the multi-player game server to the robots. The user interface controllers may be a computer, a telephone, or a game controller. The control signal may be used to accelerate, stop, turn, operate a shooting device, operate an arm, or operate a lever associated with the at least one robot. According to another aspect of this disclosure a method of providing a game that includes a game floor area, a plurality of electronically controlled mechanical robots, a communication network, and a plurality of user interface controllers. The game comprises accessing a web server through the communication network to log onto a game server. Streaming video from a streaming video system to the game user interface of an image of the game floor area and the robots. Interacting through a game user interface with one of the robots to command the robot to perform a function. According to other aspects of the method, the robot may be commanded to perform a function in response to signals received from the game user interface and may also provide a data packet to the game user interface to indicate a successful action. The data packet may be routed through a game server and a browser interface to the game user interface. The streaming video may be the sole image of the game floor and robots that is visible from the game user interface. In an one embodiment of the disclosure, the robot may include an RFID interface that indicates that a destination is successfully obtained when the robot moves within range of an RFID tag. The above aspects of the disclosure and other aspects of the disclosure will be more fully understood in view of the attached drawings and the following detailed description of the illustrated embodiments. A detailed description of the illustrated embodiments of the present invention is provided below. The disclosed embodiments are examples of the invention that may be embodied in various and alternative forms. The figures are not necessarily to scale. Some features may be exaggerated or minimized to show details of particular components. The specific structural and functional details disclosed in this application are not to be interpreted as limiting, but merely as a representative basis for teaching one skilled in the art how to practice the invention. Referring to A voltage source 22 may be an AC/DC converter that is used to provide a DC voltage between the planar floor 16 and the ceiling 20. The embodiment illustrated in Referring to The robots 24 each include a ceiling contactor 26 that is made of electrically conductive material that extends above the robot 24 to contact the ceiling 20 of the game module 12. As shown in The robot 24 has two drive wheels 30 in the illustrated embodiment and a body 32 that may house a controller 34 for the robot 24. The body 32 may also include a miniature camera or interactive sensors 35. Interactive sensors may include photocells, proximity switches, or the like. The robots 24 An RFID sensor 40 is also illustrated on the robot 24. The RFID sensor 40 includes an antenna, coil and transducer (not shown) that provides an output signal when the RFID sensor 40 is moved into close proximity with an RFID tag 42. The RFID tags 42 are shown scattered about the floor 16. The game shown in Remote users can observe the action on the floor 16 by means of a field camera 46 that provides a top plan view in the embodiment of the invention illustrated in A multi-player game server 52 is also illustrated in Referring to Communication with the game is provided by accessing a web server 50 through the browser interface 70 or software client application. A 2-D or 3-D video streaming server 48 is also connected to the users through the Internet 60. Each of the individual users receive a streaming video connection to the browser interface 70 or software client application so that they may watch the results of their manipulation of their robot or competitive robots. Many robots 24 may be manipulated by the multi-player game server 52. The multi-player game server 52 has a two way communication for the users through the network 60. The multi-player game server 52 provides commands to the robots 24 through the controller 34 in the robot body 32. The robots may also provide return data signals to the multi-player game server 52. The robots 24 The streaming video system 48 is shown to correspond with the embodiment illustrated in connection with Referring to The user interacts with the game user interface by accessing the browser interface 70 or software client application. Signals are sent to the multi-player game server 52 and to the robots 24. The signals, for example, may be to accelerate, stop, turn right, turn left, or operate an arm, a shooting device, or a lever. In short, the user can remotely control a robot 24 to do anything the robot is structurally and functionally capable of preforming. In one embodiment, the robot 24 may return a robot data packet to the multi-player game server indicating, for example, the RFID sensor has moved to within the range of the object 42 necessary to indicate a successful destination obtained, object pick-up, or target identified operation. This information is returned as a data packet to the multi-player game server 52. The game server 52 then advises the user by returning game play data to the browser interface 70 or software client application so that the user 72 can receive a point or another acknowledgement of data generated by the robot as part of the game play process. While exemplary embodiments are described above, it is not intended that these embodiments describe all possible forms of the invention. Rather, the words used in the specification are words of description rather than limitation, and it is understood that various changes may be made without departing from the spirit and scope of the invention. Additionally, the features of various implementing embodiments may be combined to form further embodiments of the invention. An amusement system comprising a game field and a plurality of robots that are manipulated by a plurality of user interface controllers at a remote location relative to the game field. A network links each of the user interface controllers to one of the robots to cause the robot to perform at least one action. A video camera focuses on the game field to provide a streaming image of the game field through the network. A video display device at the remote location receives the streaming video image from the network and displays the streaming video image of the robots. A method of providing a game that involves controlling a plurality of electronically controlled mechanical robots over a communication network that provides streaming video from a streaming video system to the user interface controllers at a remote location. 1. A system comprising:
a predefined game area; at least one robot disposed in the game area; at least one user interface controller at a remote location that is remote from the game area; a network that links one of the at least one user interface controllers to provide an electronic command signal to one of the at least one robots to cause the robot to perform at least one action; a video camera directed towards the game area that provides a streaming video image of the at least one robot to the network; and a video display device at the remote location that receives the streaming video image from the network and displays the streaming video image of the at least one robot. 2. The system of 3. The system of 4. The system of 5. The system of 6. The system of a proximity sensor, a photocell; or an RFID sensor. 7. The system of 8. An amusement system comprising:
a game field; a plurality of robots disposed in the game field; a plurality of user interface controllers at a remote location relative to the game field; a network that links each of the user interface controllers to one of the robots to provide at least one control signal to the robot to cause the robot to perform at least one action; a video camera directed towards the game field that provides a streaming image of the game field to the network; and a video display device at the remote location that receives the streaming video image from the network and displays the streaming video image of the robots. 9. The amusement system of 10. The amusement system of 11. The amusement system of 12. The amusement system of 13. The amusement system of a computer; a telephone; or a game controller. 14. The amusement system of 15. A method of providing a game that includes a game floor, a plurality of electronically controlled mechanical robots, a communication network, and a plurality of game user interfaces, the game comprising:
accessing a web server through the communication network; logging into a game server; streaming video from a streaming video system to the game user interface of an image of the game floor and the robots; interacting through a game user interface with one of the robots to command the robot to perform a function; and selecting a robot with the user interface controller. 16. The method of 17. The method of 18. The method of 19. The method of CROSS-REFERENCE TO RELATED APPLICATIONS
TECHNICAL FIELD
BACKGROUND
BRIEF DESCRIPTION OF THE DRAWINGS
SUMMARY
DETAILED DESCRIPTION




