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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 10049. Отображено 100.
19-01-2012 дата публикации

Position-dependent gaming, 3-d controller, and handheld as a remote

Номер: US20120014558A1
Принадлежит: Sony Computer Entertainment Inc

Methods and systems for using a position of a mobile device with an integrated display as an input to a video game or other presentation are presented. Embodiments include rendering an avatar on a mobile device such that it appears to overlay a competing user in the real world. Using the mobile device's position, view direction, and the other user's mobile device position, an avatar (or vehicle, etc.) is depicted at an apparently inertially stabilized location of the other user's mobile device or body. Some embodiments may estimate the other user's head and body positions and angles and reflect them in the avatar's gestures.

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26-01-2012 дата публикации

Techniques for improved user interface helping super guides

Номер: US20120021840A1
Принадлежит: Nintendo Co Ltd

User interface approaches to providing help to players by playing back previously recorded inputs. Certain exemplary embodiments involve displaying, with the recorded playback, an input device icon to show where the inputs are occurring and/or where the inputs should occur if the player were to make them. Modifications are made to the previously recorded input to improve the user's ability to see what is happening, as well as making the playback seem more consistent, mechanical, and automatic. The help makes the computer application seem like the user interface is operating itself in a way that is easy to follow, rather than giving the impression that a previously recorded user input stream simply is being played back in accordance with the more organic and potentially idiosyncratic behaviors of the recorded person. The modifications may in certain exemplary embodiments include, for example, path smoothing/correction, automatic snapping, delay periods, speed normalization, etc.

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09-02-2012 дата публикации

High-Dimensional Touchpad Game Controller with Multiple Usage and Networking Modalities

Номер: US20120034978A1
Автор: Seung E. Lim
Принадлежит: Individual

A device comprising a High Dimensional Touch Parameter (HDTP) touch capability that can selectively function, as desired by the user, as one or more of a game controller that connects to a game console via network connections, an independent portable/mobile game device with limited but sufficient capacity of processor/memory, a controller for a game console connected remotely through the internet and or a storage device/media player that can store gaming history, personal information, or media files. In an embodiment the device comprises at least one processor for executing at least one algorithm, the algorithm including at least a game, at least one touch sensor providing real-time tactile information to at least one algorithm, the algorithm implementing at least on HDTP function, and at least one networking element configured to network the device to at least the internet.

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01-03-2012 дата публикации

board game with dynamic characteristic tracking

Номер: US20120052934A1
Принадлежит: TWEEDLETECH LLC

A board game comprises one or more game objects such as a game board and game pieces, at least one memory device and at least one controller. Each of the game objects comprise a globally unique identifier and dynamic characteristic values associated with the unique identifier, stored in the memory device, that define the characteristics/attributes of the corresponding game object when used in the game. A user is able to play the game by utilizing the game objects according to their characteristic values. During the course of game play, the events of the game are able to dynamically change the characteristic values of each game object affected by the event. Similarly, outside of game play, external events are also able to dynamically change the characteristic values of a game object. These characteristic values are able to be kept and updated during and in between games.

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01-03-2012 дата публикации

Hand-held game apparatus and game program

Номер: US20120052945A1
Принадлежит: Nintendo Co Ltd

A hand-held game apparatus and a game program are provided which allow a user to play a game while going back and forth between a narrow-range image and a broad-range image of map. The user can manipulate a touch panel which mounted on a display section for displaying the broad-range image. If the user manipulates the touch panel to point to a coordinate position on the broad-range image, thus designating coordinates for the narrow-range image, a changed narrow-range is displayed. If the user indicates a moving direction on the broad-range image, thus designating a scroll direction, the displayed broad-range image is moved (scrolled).

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01-03-2012 дата публикации

Offline Progress of Console Game via Portable Device

Номер: US20120052954A1
Принадлежит: Sony Computer Entertainment Inc

Methods systems and computer programs method for playing a game using a portable device are presented. One method includes operations for establishing a connection between a portable device and a computing system executing a game, and for receiving a task at the portable device from the computing system. Further, the portable device is disconnected from the computing system allowing the task to be performed using the portable device independently from the computing system. The method includes interaction of a user with the portable device to receive at the portable device input from the user to perform the task. Once the task is performed, the portable device reports that the task has been performed to the computing system. As a result, the game being executed in the computing system progresses after the portable device reports that the task has been performed.

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22-03-2012 дата публикации

Video Game Device Case for Enhanced Playing Experience

Номер: US20120071248A1
Автор: Lawrence D. Hovseth
Принадлежит: Imation Corp

A video game device case includes a body configured to receive a hand-held video game device and a plurality of video game cartridges. In some examples, the video game device case includes a selector switch, which may be used to select between the plurality of video game cartridges housed in the video game device case. In some examples, the body of the video game device case is configured to receive a battery. Upon being electrically connected to the hand-held video game device, the video game device case may provide power to the hand-held device and different games for play at the touch of a switch, thus enhancing the length of playing time and the variety of gaming experiences available when using the hand-held gaming device.

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29-03-2012 дата публикации

Storage medium storing save controlling program, game apparatus and save controlling method

Номер: US20120077601A1
Принадлежит: Nintendo Co Ltd

An example game apparatus stores a state of a game during execution as execution state information in a memory, and stores a captured image of the game screen by bringing it into correspondence with the execution state information in the memory. Furthermore, during execution of the game, the captured image is displayed on a lower LCD while the game screen is displayed on an upper LCD. In a state that the game screen and the captured image are thus displayed, a selecting operation from a user is accepted. Then, by using the execution state information which is brought into correspondence with the captured image selected in response to a selecting operation, the state of the game is restored.

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29-03-2012 дата публикации

Computer-readable storage medium having display control program stored therein, display control apparatus, display control system, and display control method

Номер: US20120079426A1
Принадлежит: HAL Laboratory Inc, Nintendo Co Ltd

A game apparatus obtains a real world image ( 71 L, 71 R) taken with an imaging device, and detects a marker ( 60 ) from the real world image ( 71 L, 71 R). The game apparatus calculates a relative position of the imaging device and the marker ( 60 ) on the basis of the detection result of the marker ( 60 ), and sets a virtual camera in a virtual space on the basis of the calculation result. The game apparatus locates a selection object ( 01 ) that is associated with a menu item selectable by a user and is to be selected by the user, as a virtual object at a predetermined position in the virtual space that is based on the position of the marker ( 60 ). The game apparatus takes an image of the virtual space with the virtual camera, generates an object image of the selection object ( 01 ), and generates a superimposed image in which the object image is superimposed on the real world image ( 71 L, 71 R).

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19-04-2012 дата публикации

Holder and user interface structure for handheld mobile device

Номер: US20120091313A1
Автор: Barrett Cohn
Принадлежит: JUNO BABY Inc

Various embodiments of user interface structures for handheld mobile devices are disclosed. In some embodiments, the user interface structure can include a frame surrounding a carrier portion which secures a mobile device. The shape of the frame can be related to an intended use or application of the mobile device. For example, in embodiments wherein the mobile device is used to play a driving-type video game, the frame can be in the shape of a steering wheel. The structure can be configured to allow the user to grasp and move the frame so as to simultaneously move the handheld mobile device. The structure can further serve as a protective enclosure that can prevent the mobile device from being damaged.

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19-04-2012 дата публикации

Method and system for electronic game real world interaction and role playing

Номер: US20120094767A1
Принадлежит: Individual

Real world interactive role playing games (“RWIRPG”) is a new intellectual property aimed at revolutionizing the gaming industry. No longer will garners be forced to stay inside in order to play and socialize with other garners. The embodiments of the invention are aimed at creating an interactive “real world” gaming experience, placing a new emphasis on human interaction in order to advance electronic gaming. Utilizing the latest GPS/GPRS mapping technology and software, RWIRPG would be location-aware of the player and any other players of any particular game. Once two or more players of a particular game are within a predetermined radius of each other, that game would allow them to directly interact and socialize with each other. Primary gaming will involve aspects of role playing, player vs. player combat, real world awareness, and the ability to think outside of conventional games.

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03-05-2012 дата публикации

Device support system and support device

Номер: US20120106042A1
Принадлежит: Nintendo Co Ltd

A terminal device 7 includes a housing 50 , and a first terminal (charging terminal). The housing 50 is generally plate-shaped and includes an engagement hole formed therein. The first terminal is provided on a surface (bottom surface) of the housing 50 on which the engagement hole is formed. A stand 210 , which is a support device, includes a support member 211 , a second terminal (charging terminal) 212 , and guide members 213 a and 213 b which are rotating members. The second terminal 212 can be connected to a terminal of the terminal device 7 . The support member 211 supports a predetermined surface (back surface) of the housing 50 when the first terminal and the second terminal 212 are connected to each other. Each of the guide members 213 a and 213 b can rotate in a predetermined direction and is provided at such a position that it is inserted into the engagement hole when the first terminal and the second terminal 212 are connected to each other.

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03-05-2012 дата публикации

Arcade-style game controller for a tablet computing device

Номер: US20120108335A1
Принадлежит: Individual

A game controller for a tablet computing device is disclosed. The controller includes a control console. A groove on a top portion of the control console configured and arranged to capture an edge of a tablet computing device in an upright orientation. A number of controls are included on the control console for transmitting game control inputs to the tablet computing device.

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10-05-2012 дата публикации

Apparatus and method for providing a fishing game using a mobile projector

Номер: US20120115555A1
Принадлежит: SAMSUNG ELECTRONICS CO LTD

An apparatus and method for providing a fishing game using a mobile projector are provided. The apparatus includes an output unit for outputting a fishing game image; a projector for projecting the fishing game image output from the output unit onto a projection surface; a sensor unit for calculating a direction and a speed in and at which the apparatus is moved, upon detecting a motion of the apparatus during the fishing game; and a controller for projecting the fishing game image using the projector module, and controlling a change in motion of a specific object in the fishing game image projected onto the projection surface, depending on the calculated direction and speed of the apparatus.

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17-05-2012 дата публикации

Smart shell to a game controller

Номер: US20120122576A1
Автор: Xiaodong Mao
Принадлежит: Sony Computer Entertainment Inc

Devices, systems, and methods of use are presented for a smart shell that can be fitted by an end user to a video game controller that routes signals from various buttons or other sensors on the smart shell to a video game console. Signals can flow from the video game console back to the shell to operate tactile feedback motors, lights, or speakers. The smart shell can be clipped to the game controller by the end user and released after a game is played. The smart shell can be in the shape of a gun with sensors to determine which grips are being held and a sensor to determine if a player is holding the gun's scope to his face. Logic using the three sensors can robustly determine whether the user is holding the gun as a pistol, machine gun, or a sniper rifle, and can reflect the player's choice of style in the video game.

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31-05-2012 дата публикации

Storage medium having stored thereon image processing program, image processing apparatus, image processing system, and image processing method

Номер: US20120133676A1
Автор: Shinji Kitahara
Принадлежит: Nintendo Co Ltd

At least one virtual object for which a predetermined color is set is placed in a virtual world. In a captured image captured by a real camera, at least one pixel corresponding to the predetermined color is detected, using color information including at least one selected from the group including RGB values, a hue, a saturation, and a brightness of each pixel of the captured image. When the pixel corresponding to the predetermined color has been detected, a predetermined process is performed on the virtual object for which the predetermined color is set. An image of the virtual world where at least the virtual object is placed is displayed on a display device.

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07-06-2012 дата публикации

Location based media display

Номер: US20120140048A1
Автор: David Levine
Принадлежит: AT&T INTELLECTUAL PROPERTY I LP

A method includes receiving media content of a particular program at a media device. The media content of the particular program is received via a plurality of video streams, where each of the plurality of video streams is associated with a different viewing perspective. The method includes determining locations of one or more viewers of a display device relative to a plurality of viewing zones of the display device. The method also includes selecting a video stream of the particular program to display to each viewer of the one or more viewers based on the location of each viewer. One video stream is selected for each viewer, and different video streams are selected for viewers in different viewing zones. The method further includes sending the selected video streams to the display device from the media device

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14-06-2012 дата публикации

Mobile device, and method and computer readable storage medium therefor

Номер: US20120149395A1
Принадлежит: Fujitsu Ltd

A mobile device includes: a location detecting unit configured to detect a location of the mobile device; an operation instructing unit configured to instruct a user to perform a specific operation when the location detecting unit detects a specific location; an operation detecting unit configured to detect the specific operation of the user; a determining unit configured to determine whether the specific operation has been performed at the specific location; and a status changing unit configured to change a status of the mobile device when the determining unit determines that the specific operation has been performed at the specific location.

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21-06-2012 дата публикации

Computer-readable storage medium having stored therein display control program, display control apparatus, display control system, and display control method

Номер: US20120154377A1
Принадлежит: Nintendo Co Ltd

A game apparatus acquires a designated position Q, on an image, which corresponds to a touch position T detected by a touch panel, and a depth value of the designated position Q. A game apparatus calculates a designated three-dimensional position P in a three-dimensional virtual space, based on the designated position Q on the image and the depth value. The game apparatus next determines an orientation of a cursor object to arrange the cursor object at the calculated designated three-dimensional position P. The game apparatus next uses a virtual camera to take an image of the virtual space including the cursor object, and displays the image on an upper LCD.

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21-06-2012 дата публикации

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

Номер: US20120157178A1
Принадлежит: Winview Inc

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

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21-06-2012 дата публикации

Information processing system and information processing method

Номер: US20120157209A1
Автор: Yoshikazu Yamashita
Принадлежит: Nintendo Co Ltd

A handheld terminal 200 performs wireless communication with a game apparatus 103 and determines whether the wireless communication with the game apparatus 103 is possible. The game apparatus 103 performs wireless communication with the handheld terminal 200 and determines whether the wireless communication with the handheld terminal 200 is possible. The game apparatus 103 performs a return home determination process, based on the determination about whether the wireless communication is possible, when the wireless communication with the handheld terminal 200 has become, after having become disabled, enabled again.

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05-07-2012 дата публикации

Computer-readable storage medium, display control apparatus, display control method, and display control system

Номер: US20120169717A1
Принадлежит: Nintendo Co Ltd

If a stereoscopic display mode is selected, the angle of view of each of a pair of perspective-projection virtual cameras and a distance between the perspective-projection virtual cameras are determined based on an output signal from a 3D adjustment switch. Based on these perspective-projection virtual cameras, an image for right eye and an image for left eye are rendered, and a stereoscopically visible image is generated based on these images. If a planar display mode is selected, a single orthogonal-projection virtual camera is used to generate a planarly visible image.

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05-07-2012 дата публикации

Portable gaming and entertainment system

Номер: US20120172116A1
Принадлежит: G A E M S Inc

A portable gaming and entertainment system (or “environment”) for use with a game console and related components that allows the user thereof to easily, safely and conveniently transport the system. The system comprises a case having a lid pivotally attached to a base. One or more custom inserts are provided to securely receive the game console therein. The custom inserts permit the system to be usable with a variety of supported game consoles. The lid includes a monitor and speakers, and is operative to be opened and maintained at a position to provide a desirable viewing angle for a user. The lid closes against the base to enclose the game console and other related components so that the user may easily transport and/or store the system.

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12-07-2012 дата публикации

Computer-readable storage medium having display control program stored therein, display control apparatus, display control system, and display control method

Номер: US20120178531A1
Принадлежит: Nintendo Co Ltd

First, at least a player object and a non-player object are placed in a virtual three-dimensional space. Next, the player object is moved based on an input from predetermined operation means. Subsequently, current position data is obtained which indicates the current position, in the virtual three-dimensional space, of the player object which has been moved. Based on the current position data, the orientation of the non-player object is controlled such that a predetermined plane of the non-player object faces the current position of the player object.

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26-07-2012 дата публикации

Game system and game apparatus

Номер: US20120190457A1
Автор: Noriyoshi Fujimoto
Принадлежит: Square Enix Co Ltd

A communication play is performed between a master machine and a slave machine. The slave machine can obtain an item according to the result of the communication play and the item is deposited to the master machine. After the communication play ends, if a cartridge is mounted to the slave machine and the master machine and the slave machine perform communication, the item that has been deposited to the master machine is delivered to the slave machine.

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02-08-2012 дата публикации

Identifiable Object and a System for Identifying an Object by an Electronic Device

Номер: US20120194457A1
Принадлежит: Mattel Inc

An object is identifiable by an electronic device having a touch screen. The object includes contact members that can engage or be positioned proximate to the touch screen. The contact members create contact points that are sensed or detected by the touch screen. The object is at least partly conductive and includes at least a first contact member and a second contact member spaced from the first contact member. The first and second contact members define the pattern of contact points. An output is generated and displayed by the touch screen when the object engages or is proximate to the touch screen and is identified.

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02-08-2012 дата публикации

Information processing device and information processing method

Номер: US20120198185A1
Автор: Keiichi Aoki
Принадлежит: Sony Computer Entertainment Inc

A newer generation game terminal according to one embodiment of the present invention is provided with a storage access control unit. The storage access control unit accesses a newer generation storage according to a request for access from an AP designed to execute a synchronization process on the assumption of a speed of access to an older generation storage. The storage access control unit estimates time required to access the older generation storage in accordance with an evaluation function for calculating the required time. The storage access control unit executes an adjustment process to fill time gap between record time required to access the newer generation storage and time estimated to be required for access.

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23-08-2012 дата публикации

Game controller using kiss

Номер: US20120214596A1
Автор: Hye Yeon NAM
Принадлежит: Individual

A game controller includes a magnetic field generation unit to be attached to a tongue of a first user, and a control signal output device to be provided outside a mouth of a second user for outputting a game control signal according to a position of the magnetic field generation unit in the mouth when the tongue of the first user to which the magnetic field generation unit is attached is inserted into the mouth of the second user, wherein the control signal output device measures a magnetic field intensity of the magnetic field generation unit, calculates the position of the magnetic field generation unit in the mouth according to magnetic field intensities measured by the magnetic field sensors, generates a game control signal according to the calculated position, and transmits the generated game control signal to the game apparatus.

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13-09-2012 дата публикации

Game Device Provided with Touch Panel, Game Control Program, And Method for Controlling Game.

Номер: US20120231884A1
Автор: Masaharu Sakai
Принадлежит: Sony Computer Entertainment Inc

A game device includes: a display device; a rear touch panel provided on the other side of a surface on which the display device is mounted; an activation control unit operative, when the rear touch panel detects an operation of bringing an input means into contact with the rear touch panel and moving the input means in a predetermined direction, to activate a function determined in accordance with the direction; and a screen image managing unit operative to display a screen image displayed by the function activated by the activation control unit on the display device so that the screen image slides from an edge of the screen of the display device in the direction.

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20-09-2012 дата публикации

Video game hardware systems and software methods using physical objects for immersive interactions with video games

Номер: US20120238365A1
Принадлежит: Individual

Player may manipulate a physical cube or polygon directly identifying its actions performed on 3-axis in physical space with the corresponding actions performed on 3-axis in the virtual space by moving a solid, a polygon or a similar shape displayed on screen or monitor. Additionally or alternatively, player may wear plastic clips or belt (or made of different materials, colors, shapes), used as holders for motion detection control/input devices or other control/input devices, in order to play games by player's body movements not requiring use of player's hands in order to use such control/input devices (for example, dancing games). Player may wear clips or belt in order to secure the control/input device for easy and quick accessibility, used as safe holders for the control/input devices while keeping other input devices in its hands (for example, a microphone).

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27-09-2012 дата публикации

In-Game Contextual Telemetry Systems and Methods

Номер: US20120245715A1
Автор: Gregory T. Short

A gaming analysis engine is presented. The analysis engine acquires gaming telemetry data representative of a game player's interactions with a game. The engine can compare the acquired telemetry data against known gaming contexts comprising disparate telemetry data sets or marketing performance data to determine if the telemetry data satisfies triggering criteria. When the triggering criteria are satisfies, the engine can trigger an event representing a signal that desirable information is available to a user or an action is to be taken.

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04-10-2012 дата публикации

Portable electronic device

Номер: US20120252577A1
Автор: David Webster
Принадлежит: Individual

A portable electronic device including: a memory for storing information including gaming information and location information; a display for displaying at least a portion of the information stored on the memory; a first data interface for communicating with a storage server and for transmitting gaming information to and receiving gaming information from the storage server; a second data interface for communicating with at least one other adjacent portable electronic device and for transmitting location information to and receiving location information from the at least one other portable electronic device wherein the information displayed on the display is dependent at least in part on the location information.

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25-10-2012 дата публикации

Augmented reality for live events

Номер: US20120269494A1
Принадлежит: Qualcomm Inc

Arrangements for using augmented reality in conjunction with a live event are presented. A data stream corresponding to a live event may be received. The data stream may comprise live video, wherein the live video comprises a live object. Input from a user may be received, wherein the input affects behavior of a virtual object. The live event augmented by the virtual object may be presented. The behavior of the live object of the live event may affect the behavior of the virtual object.

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13-12-2012 дата публикации

Gaming accessory and interface apparatus for multifunctional gaming platform

Номер: US20120315972A1
Принадлежит: Discovery Bay Games Inc

An interface apparatus for multifunctional gaming platform is provided. The interface apparatus couples a host device featuring a display and a gaming accessory. The host device is configured to generate at least one set of host-data. At least one set of host-data is selected from the group consisting of: a change of color of a display of the host-device; a variation of intensity of color of the display of the host-device; a sequence of flashing patterns generated by the display of the host-device; and a change of a background theme of the display of the host-device. The host data is used to enable the operation of the gaming accessory.

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03-01-2013 дата публикации

Content-related information display system

Номер: US20130005490A1
Автор: Kazuhiro Ooya
Принадлежит: Square Enix Co Ltd

An object of the present invention is to provide a content-related information display system capable of acquiring related information corresponding to a reproduced content during the reproduction of contents such as a game, without stopping reproducing the content and taking time and effort. A player progresses a game while operating a game apparatus. When a predefined predetermined condition is satisfied by the progress of the game, information on a progress status of the game is transmitted from the game apparatus to a portable game apparatus. The portable game apparatus receiving the predetermined information specifies content-related information according to the received information, and displays the specified content-related information on a display screen.

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03-01-2013 дата публикации

Providing rewards to users based on their levels of influence over other users

Номер: US20130006736A1
Принадлежит: Individual

A method of providing rewards to users based on their levels of influence over other users is disclosed. A level of influence of a user of a system over other users of the system is determined. An incentive reward that is to be provided to the user based on a success of the user at influencing the other users to perform a location-based action within a time period is determined. The determining of the incentive reward is based on the level of influence of the user. A success of the user at influencing the other users to perform the location-based action is determined. A reward is provided to the user based on the determining of the success of the user at influencing the other users to perform the location-based action.

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10-01-2013 дата публикации

Tablet computer game device

Номер: US20130012313A1
Автор: Robert Chen
Принадлежит: RAZOR USA LLC

A game piece includes conductive touch points. The conductive touch points are configures to contact a touchscreen of a computing device and register a touch event with the computing device. The game pieces may include an input component that can receive signals from the touchscreen device and generate an effect based on the signals. Game pieces may include momentary touch points allowing for variable game play. Game pieces may also have different touch point patterns allowing the touchscreen computing device to generate effects or responses based on the touch point pattern of the game piece.

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10-01-2013 дата публикации

Game system, game system control method, and computer program for game system

Номер: US20130012314A1
Автор: Takayuki Ishikawa
Принадлежит: Konami Digital Entertainment Co Ltd

Provided is a game system which causes a player to be aware of an operation position during operation. An operation performed by the player is evaluated according to a degree of concordance between timings and a degree of concordance between positions, and a result of evaluation thus made is reflected in proceedings of the game. Accordingly, the player is aware of not only matching timings of operating operation portions with operation timings but also matching positions for operating the operation portions with operation positions constituted from a plurality of regions. The difficulty level of the game is therefore increased. Consequently, interest of the player in the game may be prevented from being lost.

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07-02-2013 дата публикации

Gaming machine with enhanced rf-shielding enclosure

Номер: US20130035159A1
Принадлежит: WMS Gaming Inc

A gaming terminal includes a housing defining an exterior of the gaming terminal. The gaming terminal includes one or more displays disposed along the housing. The one or more displays are adapted to display, in response to a wager, a wagering game. The gaming terminal also includes a substantially closed interior enclosure disposed within the housing. The interior enclosure includes walls formed from electrically conductive material. The interior enclosure can be substantially closed. The gaming terminal further includes one or more signal-emitting components disposed within the interior enclosure and emitting a level of electromagnetic signals. A transmission of electromagnetic signals from the substantially closed interior enclosure is less than the level of electromagnetic signals emitted from the one or more signal-emitting components.

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14-02-2013 дата публикации

Apparatus and method for generating sensory vibration

Номер: US20130038603A1
Автор: Sungho Bae
Принадлежит: LG ELECTRONICS INC

In an image display apparatus for outputting a vibration with a sense of realism and an realistic sense and a method for adjusting an intensity of vibration for implementing a vibration with sense of realism and an realistic sense, a user of the image display apparatus can directly recognize (experience) a situation happened on a space formed by a screen by virtue of the vibration with the sense or presence and the realistic sense, output in association with an effect of a displayed image, and also can feel more the sense of realism and the realistic sense from the situation in the game or a virtual reality.

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28-02-2013 дата публикации

Apparatus for Covering a Game Console

Номер: US20130053153A1
Автор: Victor J. Bailey
Принадлежит: Individual

An apparatus comprises a cover for top and side surfaces of an electronics device operable for playing games. The cover comprises an opening being configured for enabling access to a game slot of the electronic device. The cover further comprising a first part of a capturing mechanism disposed proximally about at least a portion of a perimeter of the opening. An opening cover is configured to at least cover the opening. The opening cover comprises a second part of the capturing mechanism being configured to be removably joined to the first part of the capturing mechanism to form a seal where the cover and the opening cover are operable for mitigating entry of liquids and particles in covered areas of the electronics device and for mitigating impact and abrasion damage to covered areas of the electronic device.

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28-03-2013 дата публикации

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

Номер: US20130079081A1
Принадлежит: Winview Inc

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

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28-03-2013 дата публикации

Mobile device interface for online games

Номер: US20130079131A1
Принадлежит: Individual

The present disclosure generally relates games and applications in general and in particular to computer-implemented online games playable on mobile devices.

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28-03-2013 дата публикации

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

Номер: US20130079135A1
Принадлежит: Winview Inc

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

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28-03-2013 дата публикации

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

Номер: US20130079151A1
Принадлежит: Winview Inc

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.

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28-03-2013 дата публикации

Streaming from a Media Device

Номер: US20130081009A1
Принадлежит: Stream Theory Inc

A technique for streaming from a media device involves enabling a local device to function as a streaming server. An example of a method according to the technique includes inserting a removable storage device that includes programs associated with a streaming application, running one or more of the programs, ensuring that a streaming software player is installed, and executing a streaming-related activity associated with the streaming application. An example of a system according to the technique includes a means for providing a streaming application that expects content to be found on a media drive, a means for intercepting requests for content expected to be found on the media drive, and a means for honoring the requests with content from a different media location.

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04-04-2013 дата публикации

Augmented reality for table games

Номер: US20130083066A1
Принадлежит: WMS Gaming Inc

A method includes acquiring media content of a wagering game table at a wagering game establishment with a camera of a mobile device. A location of the mobile device is determined when the media content is acquired. A direction that a lens of the camera is facing when the media content is acquired is determined. The wagering game table is identified based on the location and the direction. Overlay imagery derived from wagering game activity of the wagering game table is downloaded into the mobile device from a server. The overlay imagery is composited onto the media content to create a composited media content. The composited media content is displayed on a display of the mobile device.

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04-04-2013 дата публикации

Lockdown button for gaming machines and devices

Номер: US20130084949A1
Автор: Jamison Frady
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Techniques providing lock down of a gaming machine by a wireless device associated with a user. A request from a wireless device to lock down the gaming machine is received at the gaming machine or a network server in communication with the gaming machine. The gaming machine or network server determines whether the user associated with the wireless device has access to lock down the gaming machine. Upon determining that the user has access, the user is allowed to lock down the gaming machine with the wireless device. Lock down may include placing the gaming machine in an unplayable state.

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18-04-2013 дата публикации

Hand-held video game platform emulation

Номер: US20130095922A1
Автор: Patrick J. Link
Принадлежит: Nintendo Co Ltd

A software emulator for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) uses a number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform. Some exemplary features include use of bit BLITing, graphics character reformatting, modeling of a native platform liquid crystal display controller using a sequential state machine, and selective skipping of frame display updates if the game play falls behind what would occur on the native platform.

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09-05-2013 дата публикации

Methods for Interfacing With an Interactive Application Using a Controller With an Integrated Camera

Номер: US20130113878A1
Автор: Gary Zalewski
Принадлежит: Sony Computer Entertainment America LLC

A method for determining a position of a controller in a three-dimensional space is disclosed. One method includes an operation to calibrate a computer program to identify a group of recognized fixed points from a plurality of fixed points within the three-dimensional space using a depth camera integrated with the controller. Another operation activates use of the controller and depth camera during interface with the application. During use of the controller, image and depth data within the three-dimensional space is captured with the depth camera of the controller. The captured data can then be used to enable input to a computer system.

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09-05-2013 дата публикации

System and Method for Augmented and Virtual Reality

Номер: US20130117377A1
Автор: Samuel A. Miller
Принадлежит: Magic Leap Inc

One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.

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16-05-2013 дата публикации

Information-processing device, information-processing system, information-processing method, and computer-readable storage medium

Номер: US20130123022A1
Принадлежит: Nintendo Co Ltd

An exemplary information-processing device includes: a switching unit configured to switch an operating mode of the information-processing device to an active mode or a sleep mode; a receiving unit configured to receive, when the information-processing device is in the active mode, an instruction to download data specified by a user; and a downloading unit configured to start download of the data when the operating mode of the information-processing device is switched from the active mode to the sleep mode.

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23-05-2013 дата публикации

Allowing media and gaming environments to effectively interact and/or affect each other

Номер: US20130130803A1
Принадлежит: Apple Inc

A gaming environment can be affected based on one or more aspects of a media environment. By way of example, gaming content and/or the gaming experience provided and/or suggested to an individual can be tailored based on his/her musical profile effectively obtained from the media environment associated with the individual. Similarly, a media environment can be affected by a gaming environment. By way of example, musical content provided and/or suggested to an individual can be based on his/her gaming profile. In addition, an open media-gaming environment can be provided where various media and gaming components can be integrated together. By way of example, an individual can identify one or more of his favorite songs to be presented for a game. The game can be packaged and/or sold without the song(s) but configured to receive and effectively provide them for game play.”

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06-06-2013 дата публикации

Operating device for game machine

Номер: US20130143661A1
Автор: Hiroki Ogata, Teiyu Goto
Принадлежит: Sony Computer Entertainment Inc

An operating device used in a game machine for playing a television game includes a main body and first and second finger-manipulatable operating units positioned symmetrically on the main body. The operating device may include first and second grips projecting at spaced positions from the main body, with the first and second operating units being positioned adjacent the first and second grips. The operating device may further include vibration-imparting units for imparting vibrations to the user's hands.

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13-06-2013 дата публикации

Computer-readable storage medium storing program instructions for a wireless computer gaming system

Номер: US20130150155A1
Принадлежит: Creative Kingdoms LLC

A computer-readable storage medium storing program instructions for conducting a game on a gaming system having a wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.

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20-06-2013 дата публикации

Mobile device controller

Номер: US20130154542A1
Принадлежит: Wikipad Inc

An apparatus can have a casing that provides a first rigid interface that is configured to engage a second rigid interface of a mobile electronics device to form a direct electrical connection via rigid attachment. The casing may further have a charge controller connected to a circuitry board and configured to distribute charge power from at least a solar panel and external power input to a rechargeable battery.

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20-06-2013 дата публикации

Game device, method of controlling a game device, and information storage medium

Номер: US20130157762A1
Принадлежит: Konami Digital Entertainment Co Ltd

A current value guide unit of a game device shows a user a current value of one game parameter indicating a current state of an operation subject. An action control unit causes the operation subject to perform an action in response to an operation performed by the user. A game parameter changing unit causes the one game parameter to change in a case where the operation subject moves, a case where the operation subject attacks an enemy, and a case where the operation subject receives damage due to an attack from the enemy. A determination unit determines whether or not the current value of the one game parameter is within a predetermined range. An inhibition unit inhibits the operation subject from performing an action when it is determined that the current value of the one game parameter is within the predetermined range.

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04-07-2013 дата публикации

Game apparatus, recording medium having game program recorded thereon, and game system

Номер: US20130172082A1
Принадлежит: Nintendo Co Ltd

A game system is composed of a TV, a hand-held game machine, and a game apparatus, for example. A hand-held game machine and a plurality of controllers are connected to the game apparatus, for example. The hand-held game machine displays a first game screen which indicates the positions of first to fourth characters in a game space. The TV displays second game screens which respectively correspond to second to fourth characters, each of the second game screens displaying only a limited extent of the game space. When a predetermined condition is satisfied, an operable character for a player is switched from a first character to a second character. Since different extents of game space are displayed for different characters, an interesting game can be provided.

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11-07-2013 дата публикации

System and method for interacting with virtual objects in augmented realities

Номер: US20130178257A1
Автор: Justin Langseth
Принадлежит: Augaroo Inc

The system and method described herein may be used to interact with virtual objects in augmented realities. In particular, the system and method described herein may include an augmented reality server to host software that supports interaction with virtual objects in augmented realities on a mobile device through an augmented reality application. For example, the augmented reality application may be used to create and deploy virtual objects having custom designs and embedded content that can be shared with other users to any suitable location, similarly interact with virtual objects and embedded content that other users created and deployed using the augmented reality application, participate in games that involve interacting with the virtual objects, obtain incentives and targeted advertisements associated with the virtual objects, and engage in social networking to stay in touch with friends or meet new people via interaction with the virtual objects, among other things.

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25-07-2013 дата публикации

Information processing system, information processing method, information processing program, and computer-readable recording medium on which information processing program is stored

Номер: US20130187886A1
Автор: Makoto Ishii
Принадлежит: Sony Computer Entertainment Inc

When a game operation image is displayed on a touch panel of a portable terminal, the size of a game display screen and the operation image are small and therefore the progress of a game becomes difficult. Even in the case of a terminal having only a touch panel of a limited size, an operation image having a size that affects the progress of a game as little as possible is displayed on the touch panel by superimposing the operation image on a game display screen at a position that affects the progress of the game as little as possible.

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15-08-2013 дата публикации

Portable User Control Device and Method for Vehicle Information Systems

Номер: US20130210525A1
Принадлежит: Panasonic Avionics Corp

A personal user control device suitable for use in cooperation with information systems, such as vehicle information systems, and methods for manufacturing and using same. The personal user control device provides a user-friendly interface system for interacting with the information system. Unlike conventional control devices, the user interface system includes no dedicated buttons and provides a customizable environment for interacting with the information system. When in communication with the information system, the personal user control device can automatically detect system status information, such as available system functionality, available viewing content, and/or a current system operation mode, of the information system and provides a user interface system that instinctively adapts for use with the information system in light of the detected system status information. The personal user control device thereby provides a versatile and intuitive manner for interacting with the information system.

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22-08-2013 дата публикации

Information processing system, computer-readable non-transitory storage medium, information processing method and information processor

Номер: US20130217503A1
Принадлежит: Nintendo Co Ltd

Each information processor executes a mission which allows participation of users of a plurality of information processors using wireless communication. While the mission is being executed, a mission beacon including personal score information is repeatedly transmitted to an unspecified apparatus from each of the information processors. Each information processor calculates a total score based on the personal score information included in the mission beacon of each of other information processors and determines whether the mission has been successful or not based on the total score.

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29-08-2013 дата публикации

Methods and/or systems for controlling virtual objects

Номер: US20130225295A1
Автор: Yoonjoon LEE
Принадлежит: Nintendo Co Ltd

A computer generated object is controlled through the use of two inputs. One of the inputs is based data from a motion sensor. In certain instances, the motion sensor is a gyro sensor. The two inputs may be combined to determine an attribute of the computer generated object which is then animated in accordance with the determined attribute.

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05-09-2013 дата публикации

Image display device, computer readable storage medium, and game control method

Номер: US20130231184A1
Автор: Tetsuo Hatanaka
Принадлежит: Konami Digital Entertainment Co Ltd

An image display device of an embodiment includes an image display means for displaying a parallax image on a display screen, a first coordinate calculating means for calculating virtual spatial coordinates of a stereoscopic image recognized by a viewer of the parallax image, a second coordinate calculating means for calculating spatial coordinates of an operating body to be operated by the viewer, and an event generating means. The event generating means generates a certain event accompanying a change of at least one of the parallax image or an image on the display screen other than the parallax image when a distance between the spatial coordinates of at least one point of the stereoscopic image calculated by the first coordinate calculating means and the spatial coordinates of at least one point of the operating body calculated by the second coordinate calculating means is equal to or less than a certain threshold.

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03-10-2013 дата публикации

Gaming apparatus, match-up control method, computer-readable non-transitory information recording medium having stored therein program, and program

Номер: US20130260900A1
Автор: Takamitsu NEMOTO
Принадлежит: Konami Digital Entertainment Co Ltd

When a screen is closed with the power being turned on, a gaming apparatus having executed a role playing game transitions to a standby state. The gaming apparatus transmits a reply request containing a game ID and the like. When determining that there is a response, the gaming apparatus exchanges time tables. The gaming apparatus stores the received time table in a game information memory. Next, when the screen is opened and the standby state ends, the gaming apparatus transitions to a normal state. Subsequently, the gaming apparatus sequentially causes both characters to match up against each other slot by slot based on the set time table of the user and the received time table of the competitor.

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10-10-2013 дата публикации

Image Capture and Identification System and Process

Номер: US20130265435A1
Принадлежит: NANT HOLDINGS IP LLC

A digital image of the object is captured and the object is recognized from plurality of objects in a database. An information address corresponding to the object is then used to access information and initiate communication pertinent to the object.

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10-10-2013 дата публикации

Game controller

Номер: US20130267321A1
Принадлежит: Ironburg Inventions Ltd

A game controller for controlling video games or other electronic interactive systems, having an adjustable trigger system for calibration or customized control of trigger action. The game controller includes a controller chassis and an actuator system, which includes a trigger body, a trigger mechanism chassis, a strike plate coupled to the trigger body, a first trigger adjustment control screw received in a screw thread disposed within the controller chassis, and a second trigger adjustment control screw received in a screw thread disposed within the controller chassis, wherein a portion of each of the first trigger adjustment control screw and second trigger adjustment control screw engages with a respective portion of the strike plate, and said portion of each of the first trigger adjustment control screw and second trigger adjustment control screw each create an end stop to limit the actuator movement of the trigger body.

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17-10-2013 дата публикации

System, method and graphical user interface for controlling a game

Номер: US20130275868A1
Принадлежит: Supercell Oy

An electronic device includes a display screen, and computing hardware to execute a software product. Executing the software product results in generating and rendering a graphical user interface on the display screen to facilitate user interaction. The graphical user interface, when rendered, presents one or more graphical objects, a pointer object configured to be movable over one or more of the one or more graphical objects, and configured to invoke a menu list containing one or more user selectable options as the pointer object is clicked or tapped over the one or more of the one or more of the graphical objects. A user selectable option is selected the pointer object swipes a touch sensitive object and the software product can maintain an effect corresponding to the selected option to be applied to the graphical objects and enable a change in status of the graphical objects.

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24-10-2013 дата публикации

Image Capture and Identification System and Process

Номер: US20130279754A1
Принадлежит: NANT HOLDINGS IP LLC

A digital image of the object is captured and the object is recognized from plurality of objects in a database. An information address corresponding to the object is then used to access information and initiate communication pertinent to the object.

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31-10-2013 дата публикации

Computer-readable non-transitory storage medium having stored therein information processing program, information processing apparatus, information processing system, and information processing control method

Номер: US20130290884A1
Автор: Hiroki Sotoike
Принадлежит: Nintendo Co Ltd

In an example information processing apparatus including a screen on which one or more objects are displayed and a pointing device for designating a given position on the screen, at least one object is designated by the pointing device. Further, an input state regarding the designation of the at least one object is detected, and the number of the at least one selected object is changed in accordance with the input state. Then, a predetermined process is performed on the at least one selected object.

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28-11-2013 дата публикации

Game device

Номер: US20130316811A1
Принадлежит: Konami Digital Entertainment Co Ltd

A reference strength (P) is set at a game device ( 10 ) as a received signal strength enabling stable communication in a range in which radio waves reach from a wireless relay device ( 20 ) (radio wave coverage range), and permits a game play at a portable terminal ( 30 ), for which the received signal strength reaches the set reference strength (P). Thus, it is possible to permit players in an area satisfying store manager's wishes to perform remote play under a stable communication environment, without being influenced by a decrease in an effective communication speed.

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05-12-2013 дата публикации

Apparatus and method of augmenting video

Номер: US20130321464A1
Принадлежит: Sony Computer Entertainment Europe Ltd

A method of generating an internally consistent model of the state of a book captured in a video image is provided. The method comprises obtaining a plurality of pieces of evidence relating to the state of a corresponding plurality of aspects of the book in the video image, associating a quality score with each piece of evidence, generating an initial model of the state of the book wherein the state of the book is constrained by physical properties of the book and at least the highest scoring piece of evidence, and sequentially constraining the model in response to one or more successive pieces of evidence whose scores meet a respective predetermined first threshold value.

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05-12-2013 дата публикации

Integration of a robotic system with one or more mobile computing devices

Номер: US20130324250A1
Принадлежит: Anki Inc

A robotic system is integrated with one or more mobile computing devices. Physical configurations of individual components of the system in physical space, or agents, under control of a user or users, are duplicated in a representation in virtual space. Some degree of real-time parity is maintained between the physical and virtual spaces, so as to implement a virtual environment that mirrors the physical one. Events occurring within one environment can directly influence and bear consequence on the course of events occurring within the other environment. Elements of virtual space thereby become truly interdependent and unified on a peer footing with elements in physical space. In at least one embodiment, the system of the present invention is implemented as an application in entertainment, such as the manifestation of a video game in physical space.

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05-12-2013 дата публикации

Information processing system, game system, information processing apparatus, recording medium and information processing method

Номер: US20130324262A1
Принадлежит: Nintendo Co Ltd

An example system includes: a communication device having a first wireless communication unit for sending and receiving data to and from an information processing apparatus through short-distance wireless communication; and an information processing apparatus having a second wireless communication unit for sending and receiving data to and from the communication device through short-distance wireless communication, a detector for detecting existence of the communication device in an effective communication area of the second wireless communication unit, an acceptance unit for accepting detection or non-detection by the detector as an input operation by a user, and an information processor for performing information processing in accordance with the input operation accepted by the acceptance unit.

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26-12-2013 дата публикации

Gaming accessory for a portable electronic device, gaming systems and methods

Номер: US20130341214A1

A case for a portable electronic device, such as a mobile telephone (e.g., a smart phone, etc.), a portable media player or a tablet computer, includes at least one game control element for use in playing a game on the portable electronic device. In addition to the game control element, the protective case may include a receptacle and a base, which may be part of the receptacle or operatively associated with the receptacle. The receptacle is configured to receive or otherwise carry the portable electronic device, and may be configured to protect the portable electronic device. The receptacle may be configured to move relative to the base in a manner that enables a user to select an orientation of a display of the portable electronic device relative to the at least one game control element. The at least one game control element may be moved between a storage position, where it may appear to be an integral part of the case, and a gaming position where it is accessible from a location laterally beyond the receptacle and any portable electronic device held by the receptacle. A gaming system may include a case and a portable electronic device. A gaming method may include use of the case to play a game on a portable electronic device.

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02-01-2014 дата публикации

Portable proprioceptive peripatetic polylinear video player

Номер: US20140002581A1
Принадлежит: MONKEYmedia Inc

Departing from one-way linear cinema played on a single rectangular screen, this multi-channel virtual environment involves a cinematic paradigm that undoes habitual ways of framing things, employing architectural concepts in a polylinear video/sound construction to create a type of experience that allows the world to reveal itself and permits discovery on the part of participants. Techniques are disclosed for peripatetic navigation through virtual space with a handheld computing device, leveraging human spatial memory to form a proprioceptive sense of location, allowing a participant to easily navigate amongst a plurality of simultaneously playing videos and to center in front of individual video panes in said space, making it comfortable for a participant to rest in a fixed posture and orientation while selectively viewing any one of the video streams, and providing spatialized 3D audio cues that invite awareness of other content unfolding simultaneously in the virtual environment.

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02-01-2014 дата публикации

Game object control using pointing inputs to rotate a displayed virtual object control device

Номер: US20140004946A1
Принадлежит: Nintendo Co Ltd

A vehicle simulation such as for example a driving game can be provided by displaying an image of a steering wheel on a touch sensitive screen. Touch inputs are used to control the rotational orientation of displayed steering wheel. The rotational orientation of the displayed steering wheel is used to apply course correction effects to a simulated vehicle. Selective application of driver assist and different scaling of touch inputs may be provided.

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09-01-2014 дата публикации

Game system and game information storage medium used for same

Номер: US20140011588A1
Принадлежит: Nintendo Co Ltd

A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in a X-axis direction and a Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. The sensor and switch detect at least one of an amount (e.g., tilt amount, movement amount, impact amount or the like) and a direction (e.g., tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.

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16-01-2014 дата публикации

Video game processing apparatus and video game processing program

Номер: US20140018174A1
Автор: Yuichi TANZAWA
Принадлежит: Square Enix Co Ltd

A video game processing apparatus for controlling progress of a video game by displaying an object on a display screen of a display device is provided. The video game processing apparatus includes a plurality of touch panels respectively provided on a plurality of surfaces of all of surfaces on a housing of the video game processing apparatus. The video game processing apparatus receives a touch operation for any one of the plurality of touch panels, and determines which surface of the housing contains the touch panel for which the touch operation is received. The video game processing apparatus carries out a predetermined representation against the object displayed on the display screen from a side of the determined surface. The predetermined representation includes a representation indicating an attack against the object from the side of the determined surface.

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30-01-2014 дата публикации

Storage medium and information processing apparatus, method and system

Номер: US20140028544A1
Принадлежит: Nintendo Co Ltd

An example non-limiting game apparatus includes a stereoscopic LDC on which an image of a displaying range that is a part of a course provided in a virtual game space is displayed as a game screen. Authorization for scrolling the game screen is applied to one player object out of a plurality of player objects, and the game screen is scrolled in accordance with a position of the player object having the scroll authorization. If a predetermined condition is satisfied, the scroll authorization is transferred to the player object which causes that the predetermined condition is satisfied, for example.

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27-02-2014 дата публикации

Intelligent board game system with visual marker based game object tracking and identification

Номер: US20140057691A1
Принадлежит: TWEEDLETECH LLC

A board game system comprises one or more game objects, a processing device, a memory device and one or more cameras. Each of the game objects comprise a unique visual marker positioned on a top surface of the game object, wherein the unique visual marker comprises a series of concentric rings that represent data that uniquely identifies the game object. As s result, during the course of game play, the location and identification of the game objects are able to be determined by the processing device by analyzing images captured by the one or more cameras of the visual markers of the game objects on the game board. The processing device is able to compare the data of the visual markers to a table stored in the memory device that associates the data with a specific game object.

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13-03-2014 дата публикации

Operating device for game machine

Номер: US20140073431A1
Автор: Hiroki Ogata, Teiyu Goto
Принадлежит: Sony Computer Entertainment Inc, Sony Corp

An operating device used in a game machine for playing a television game includes a main body and first and second finger-manipulatable operating units positioned symmetrically on the main body. The operating device may include first and second grips projecting at spaced positions from the main body, with the first and second operating units being positioned adjacent the first and second grips. The operating device may further include vibration-imparting units for imparting vibrations to the user's hands.

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13-03-2014 дата публикации

Wireless communication system for portable gaming device

Номер: US20140073433A1
Принадлежит: CANE WIRLESS Inc

A portable wireless communication device configured for attachment to a portable electronic video game device, facilitating voice or data communication, or both, between one or many users. The invention includes a two-way radio transceiver that is preferably powered by alkaline or rechargeable type batteries.

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13-03-2014 дата публикации

System, apparatus, storage medium storing program and data exchange method

Номер: US20140073437A1
Принадлежит: Nintendo Co Ltd

A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.

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20-03-2014 дата публикации

Method for implementing a computer game

Номер: US20140080561A1
Автор: Sebastian KNUTSSON
Принадлежит: King com Ltd

A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched, such as in a match-3, clicker or switcher game; and in which the processor draws the elements as irregularly arranged columns of coloured blocks; and the processor draws small animals are placed on or amongst the blocks; and the processor is programmed such that the object of the game is to enable a target number of the animals to descend to the ground and be rescued, by the player removing blocks from the gameboard.

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20-03-2014 дата публикации

Game system, game apparatus, non-transitory computer-readable storage medium having game program stored thereon, and game processing control method

Номер: US20140080594A1
Автор: Junya Osada
Принадлежит: Nintendo Co Ltd

A game apparatus generates, based on the same sound data, a first sound signal to be output to a first sound output section, and a second sound signal to be output to a second sound output section which is physically different from the first sound output section. The generated second sound signal is a sound signal to which a predetermined acoustic effect is not added, and the first sound signal is a sound signal in which an acoustic effect is added to at least a part of sounds included in the second sound signal.

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03-04-2014 дата публикации

Cloud-based multi-player gameplay video rendering and encoding

Номер: US20140094302A1
Принадлежит: Google LLC

Generating in real-time multiple gameplay videos in a cloud computing network of a mobile game played on multiple mobile devices is disclosed. A cloud-based video system of the cloud computing network receives gameplay state information of the mobile game played on the multiple mobile devices, where the gameplay state information associated with a mobile device describes the states of the mobile game while the game is played on the mobile device. The video system generates a gameplay map comprising the gameplay observed by the multiple mobile devices. Responsive to a viewer or a virtual director selecting the gameplay associated with a mobile device, the video system generates a gameplay video of the mobile game associated with the mobile device based on encoded audio frames and video frames of the mobile game played on the mobile device.

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07-01-2021 дата публикации

GAME CONTROLLER

Номер: US20210001213A1
Принадлежит:

An example game controller includes a spherical housing, a vibrator, an inertia sensor, an operation device, and a transmitter. The vibrator is inside the spherical housing and configured to generate a vibration to vibrate the spherical housing. The inertia sensor is at a position inside the spherical housing such that a distance from a center of the spherical housing to the inertial sensor is shorter than a distance from the center of the spherical housing to the vibrator. The operation section has an operation surface. The operation surface is capable of being depressed and is at the spherical housing on an opposite side from the vibrator with respect to the center of the spherical housing. The transmitter configured to transmit, to outside, information regarding an operation on the operation section and information output from the inertia sensor. 1. An electronic device comprising a housing configured to be held in one hand of a user , whereinthe electronic device comprises a first operation device and a second operation device;the first operation device is exposed from a side portion of the housing;the second operation device is on an upper portion of the housing;the second operation device is configured to be pressed in a first direction, the first direction being from the second operation device toward a center of the electronic device;a cross section of the housing taken along a plane that includes the first operation device and that is perpendicular to a straight line extending in the first direction from the second operation device is a circular cross section, said straight line passing through a center of the circular cross section; andthe electronic device comprises a first substrate that is between the second operation device and the circular cross section and parallel to the circular cross section, and the first substrate includes thereon a contact for the second operation device and an antenna.2. The electronic device according to claim 1 , further ...

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07-01-2016 дата публикации

GAMING MACHINE

Номер: US20160001188A1
Принадлежит:

A gaming machine includes a casing accommodating therein one or more display devices and a control board configured to control a game, wherein on the control board, one or more display port terminals each used for connecting the one or more display devices is mounted. 1. A gaming machine , comprising a casing accommodating therein one or more display devices and a control board configured to control a game ,wherein on the control board, one or more display port terminals each used for connecting the one or more display devices is mounted.2. The gaming machine according to claim 1 , whereinthe casing is parted into a plurality of sections including a first section and a second section and includes a plurality of the display devices;one or more of the plurality of the display devices are disposed in the first section; another one or more of the plurality of the display devices are disposed in the second section; andthe number of display port terminals provided is at least the number of the sections.3. The gaming machine according to claim 2 , whereinthe plurality of display devices include a first display device and a second display device;the first display device has a display device side display port terminal; and the first display device is connected to the control board via the display port terminal and connected to the second display device via the display device side display port terminal.4. The gaming machine according to claim 1 , further comprising:a relay unit disposed in a passage of transmitting digital audio signals and digital video signals from the display port terminal to any of the display devices, and a speaker,wherein the relay unit may include:a reception unit configured to receive digital audio signals and digital video signals output from the display port terminal, which unit is configured to transmit a part of the digital audio signals and the digital video signals to a transmission unit, while outputting the rest of the digital audio signal to ...

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07-01-2016 дата публикации

VIDEO GAME STORAGE MANAGEMENT

Номер: US20160001189A1
Принадлежит:

Aspects of the invention provide for management of storage space utilized by video game information based in part on the engagement of the video game user. For example, one aspect of the invention provides a method of providing information for play of a video game, comprising determining a storage parameter based on user game play related information, the storage parameter indicative of level of commitment of the user to the video game; outside of a game play session of the video game, providing, over a communications network, first information to a compute device associated with the user, the first information for use in providing for game play of the video game by the compute device, the first information being an amount of information determined based on the storage parameter; and during a game play session of the video game, providing additional information for use in providing for game play of the video game by the compute device. 1. A method of providing information for play of a video game , comprising:determining a storage parameter based on user game play related information, the storage parameter indicative of level of commitment of the user to the video game;outside of a game play session of the video game, providing, over a communications network, first information to a computer device associated with the user, the first information for use in providing for game play of the video game by the computer device, the first information being an amount of information determined based on the storage parameter; andduring a game play session of the video game, providing additional information for use in providing for game play of the video game by the computer device.2. The method of claim 1 , wherein the user game play related information comprises an indication of a quantity of time of game play of the video game by the user within an interval of time.3. The method of claim 1 , wherein a plurality of toys are associated with the video game claim 1 , and the user ...

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04-01-2018 дата публикации

CONTROL PROGRAM, CONTROL METHOD, AND COMPUTER

Номер: US20180001196A1
Автор: Ozawa Yusuke
Принадлежит: Gree, Inc.

A control program causing a computer to execute a competition between two players, based on a correction value obtained by correcting a reference value of at least one player of the two players, the two players respectively belonging to two groups, to store a point which may be determined based on the reference value of at least the one player, in a storage unit in association with a group to which the winning player belongs, and to determine a result of the competition between groups, based on the summation of points which may be stored in the storage unit in association with each group. In a case where a predetermined action is performed on the predetermined game content of the group to which at least the one player belongs, control may be performed to change the correction value of the player and not to change the reference value. 1. A non-transitory computer-readable storage medium comprising program code that , when executed , causes a computer including a storage unit to execute steps comprising performing a competition game between a plurality of groups , the plurality of groups comprising a plurality of players each belonging to a group in the plurality of groups;wherein the storage unit is configured to store a reference value of a competition parameter for each of the plurality of players, and is further configured to store a predetermined game content for each of the plurality of groups;wherein performing a competition game comprises:executing a competition between two players, based on a correction value obtained by correcting the reference value of at least one player of the two players, the two players consisting of a winning player belonging to a first group in the plurality of groups and a losing player belonging to a second group in the plurality of groups;storing a point value which is determined based on the reference value of the at least one player, in the storage unit, in association with the first group, to which the winning player in the ...

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02-01-2020 дата публикации

WIRELESS INTERACTIVE GAME HAVING BOTH PHYSICAL AND VIRTUAL ELEMENTS

Номер: US20200001176A1
Принадлежит:

Embodiments of the invention provide a unique interactive game that connects both physical and virtual play environments and includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a physical gaming item such as a toy from a retail phase that is usable in an interactive entertainment phase that provides virtual play via computer animation. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use and improve the physical gaming item to help achieve one or more special effects or complete one or more adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel or other face-off challenge. 110.-. (canceled)11. A gaming platform in which a virtual play environment associated with a game is represented through one or more computer-animated visual , aural or tactile effects , said gaming platform comprising: a processor and associated non-volatile programmable memory;', 'at least one first internal power source;', 'at least one first motion sensing element configured to generate motion data responsive to one or more sensed motions of said base component; and', 'at least one speaker configured to provide audible information to the user;', 'at least one wireless communication processor configured to wirelessly communicate with one or more auxiliary components; and, 'a base component comprising a housing, said housing configured to be manipulated by a hand of a user to play or operate said game, said housing comprising an internal cavity sized and configured to include at least one second internal power source;', 'at least one button configured to ...

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02-01-2020 дата публикации

SERVER DEVICE, AND STORAGE MEDIUM USED IN SAME

Номер: US20200001178A1
Принадлежит: Konami Digital Entertainment Co., Ltd.

Provided is a server device that makes it possible to suitably distribute both video data and replay data. A center server distributes at least part of server data to a user terminal connected via a network. When the user terminal functions as a game terminal, the server center acquires replay data for reproducing past play from the user terminal so that the replay data functions as the server data and, when the server data includes video data and the user terminal functions as a video display terminal, updates the video data so that game video corresponding to the past play is displayed. The center server determines data to be distributed in accordance with the type of user terminal so that replay data is distributed to the user terminal when functioning as a game terminal and video data is distributed to the user terminal when functioning as a video display terminal. 1. A server device that comprises a computer having a data storage unit storing data for distribution to be distributed to a requesting terminal connected via a network , and that distributes the data for distribution to the requesting terminal in response to a request from the requesting terminal , andwherein the computer serves as:a data acquisition unit that, when the requesting terminal includes a game terminal that provides a game, acquires from the game terminal replay data for reproducing past play of the game upon the game terminal, so that the replay data functions as the data for distribution;a data updating unit that, when the requesting terminal includes a video display terminal that is employed for displaying videos so that the video data for displaying the videos functions as the data for distribution, updates the video data so as to include game video data for displaying a game video corresponding to the past play; anda subject determination unit that determines a subject for distribution from among the replay data and the video data in accordance with the type of the requesting ...

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02-01-2020 дата публикации

SYSTEM AND METHOD FOR INTEGRATED REAL AND VIRTUAL GAME PLAY FOR MULTIPLE REMOTELY-CONTROLLED AIRCRAFT

Номер: US20200001188A1
Принадлежит:

Gaming systems and methods facilitate integrated real and virtual game play among multiple remote control objects, including multiple remotely-controlled aircraft, within a locally-defined, three-dimensional game space using gaming “apps” (i.e., applications) running on one or more mobile devices, such as tablets or smartphones, and/or a central game controller. The systems and methods permit game play among multiple remotely-controlled aircraft within the game space. Game play may be controlled and/or displayed by a gaming app running on one or more mobile devices and/or a central game controller that keeps track of multiple craft locations and orientations with reference to a locally-defined coordinate frame of reference associated with the game space. The gaming app running on one or more mobile devices and/or central game controller also determine game play among the various craft and objects within the game space in accordance with the rules and parameters for the game being played. 1. (canceled)2. A gaming system integrating three-dimensional real-world game play and virtual game play , the system comprising:at least two remote controllers;at least two remotely-controlled aircraft, wherein each aircraft is uniquely paired with and controlled by a corresponding one of the at least two remote controllers via a radio-frequency (RF) communication protocol and each aircraft is configured to determine a reference frame based on magnetic and gravitational vectors sensed by the aircraft and a set of data representing positional information of the aircraft relative to the reference frame based on accelerometer and magnetometer sensors in the aircraft, and wherein the RF communication protocol is configured to communicate identification information corresponding to each aircraft and remote controller and the set of data representing positional information of each aircraft;at least two fiducial elements placed relative to one another to define a physical game space; and ...

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04-01-2018 дата публикации

Control program, control method, and game device

Номер: US20180001203A1
Автор: Masayuki Doi
Принадлежит: Gree Inc

A control program for a game device having a storage unit configured to store points associated with players. The game device may receive a request by a player to designate at least a portion of the points associated with the first player as region points of the first player, which may in turn be correlated with a game region designated by the first player. When the first player has the most points for a particular game region, the game region may be set to be a region of the first player. When the first player disposes a first and second game region in a predetermined arrangement, such that the first and second game region has game regions between them, the game regions between the first and second game region may have their point values swapped to put the first player on top.

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04-01-2018 дата публикации

REMOVABLE, EXTERNAL PERIPHERAL HOLDER FOR A VIDEO GAME CONTROLLER

Номер: US20180001217A1
Принадлежит:

A removable, external peripheral holding device for a game-controller is disclosed. The device has left and right retaining annuli, each made to be a circumscribing, external fit to the respective left and right holding portions of a game controller, enabling the device to be removably attached to the game-controller. A receiving receptacle is connected to the retaining annuli by a cantilevered connecting element that extends forward of the game controller when the game controller is held in a playing orientation. This can accept a removable tab that is attached to a structural element. In one embodiment, the structural element is a lateral vision shield that may be foldable. In a second embodiment the structural element accommodates a smart phone. 1: A removable , external peripheral holder for a hand-held game controller , comprising:a left retaining annulus and a right retaining annulus, shaped and sized to be a circumscribing, external fit to a respective left and a right holding portion of said game controller;a receiving receptacle comprising a front retaining element and a rear retaining element separated by a gap, and wherein said retaining elements comprise surfaces oriented perpendicular to a direction of play of said game controller and one or more locating slots; anda cantilevered connecting element, extending forward of said game controller when held in a playing orientation, and joining said receiving receptacle to said left and right retaining annuli.2: The external peripheral holding device of further comprising:a removable tab shaped and sized to be a lock-and-key fit to said receiving receptacle having one or more locating taps corresponding in shape and location to said locating slots; anda structural element attached to said removable tab.3: The external peripheral holding device of wherein said structural element further comprises a lateral vision shield.4: The external peripheral holding device of wherein said lateral vision shield is a ...

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05-01-2017 дата публикации

PROGRAM, CONTROL METHOD, AND INFORMATION PROCESSING APPARATUS

Номер: US20170001121A1
Принадлежит: Gree, Inc.

A program that may cause an information processing apparatus that executes a game to execute: storing, in a storage unit, a first parameter associated with a first game content arranged in virtual space and a second parameter associated with a second game content arranged in the virtual space; starting a match between the first game content and the second game content; automatically changing a third parameter regarding a positional relationship between the first game content and the second game content in the virtual space to be closer to a first target value at a certain time change rate; changing the second parameter associated with the second game content, on the basis of the third parameter and the first parameter associated with the first game content; and determining that a user wins the match when the second parameter becomes a second target value. 1. A computer program product embodied on a non-transitory computer readable medium , comprising code executable by a computer arranged to operate a computer game , the computer having at least a processor and a storage unit , to cause the computer to carry out the following steps:a storing step, comprising storing, in a storage unit, a first parameter associated with a first game content arranged in virtual space, and a second parameter associated with a second game content arranged in the virtual space;a starting step, comprising, with a processor, starting a match between the first game content and the second game content;a first changing step, comprising, with a processor, automatically changing a third parameter regarding a positional relationship between the first game content and the second game content in the virtual space to be closer to a first target value at a certain time change rate;a second changing step, comprising, with a processor, changing the second parameter associated with the second game content, on the basis of the third parameter and the first parameter associated with the first game ...

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03-01-2019 дата публикации

Server device, control method for server device, game system, and computer-readable recording medium

Номер: US20190001224A1
Принадлежит: Gree Inc

A server device and the like that can make a whole game and SNS more active by promoting the movement of players between groups to enhance the mobility of game participants. A server device comprises: a controller configured to enable a first player belonging to a first group to transfer to a second group based on an operation by a second player belonging to the second group, wherein the controller is configured to associate compensation for the transfer with the transfer of the first player. The controller is configured to perform payment and receipt of compensation for the transfer between at least two out of the first player, the first group, and the second group when the first player transfers from the first group to the second group.

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03-01-2019 дата публикации

Apparatus movement system, apparatus, apparatus movement control method, storage medium having stored therein apparatus movement control program, and cardboard member

Номер: US20190001233A1
Принадлежит: Nintendo Co Ltd

A first grounded portion is at least one of portions of an apparatus that are grounded, and vibrates in accordance with a vibration of at least a first vibration unit. A second grounded portion is at least one of the portions of the apparatus that are grounded, and vibrates in accordance with a vibration of at least a second vibration unit. Then, a first control signal for controlling the vibration of the first vibration unit and a second control signal for controlling the vibration of the second vibration unit are generated, whereby, in a state where the apparatus is on a certain surface, the apparatus moves on the certain surface by a vibration of the first grounded portion grounded on the certain surface and/or a vibration of the second grounded portion grounded on the certain surface.

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02-01-2020 дата публикации

MOTION RESTRICTION SYSTEM AND METHOD

Номер: US20200001461A1
Принадлежит: Sony Interactive Entertainment Inc.

A system for restricting user motion using a robot includes a robot comprising one or more barrier elements, a processing unit operable to identify one or more boundaries in a real environment and/or a virtual environment, the boundaries corresponding to a predetermined extent of allowed motion in that environment, and a control unit operable to control the robot such that at least one barrier element is arranged at a position corresponding to one of the identified boundaries. 1. A system for restricting user motion using a robot , the system comprising:a robot comprising one or more barrier elements;a processing unit operable to identify one or more boundaries in a real environment, the or each boundary corresponding to a predetermined extent of allowed motion in that environment; anda control unit operable to control the robot such that at least one barrier element is arranged at a position corresponding to one of the identified boundaries.2. The system according to claim 1 , wherein one or more of the barrier elements are rotatable.3. The system according to claim 1 , wherein one or more of the barrier elements comprise one or more different surfaces that may be selectively presented to a user.4. The system according to claim 1 , comprising one or more cameras operable to capture images of the real environment.5. The system according to claim 1 , wherein one or more boundaries correspond to the locations of objects in the real environment.6. The system according to claim 1 , wherein the robot positions itself between a user and the closest boundary to the user.7. The system according to claim 1 , wherein the robot positions itself between a user and a boundary that the user is moving towards.8. The system according to claim 1 , wherein one or more boundaries correspond to the perimeter of a predefined region of the real environment.9. The system according to claim 1 , wherein the configuration of one or more barrier elements is determined in dependence upon a ...

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