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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 125. Отображено 125.
30-09-1973 дата публикации

Würfelspiel, insbesondere für das Erlernen des Alphabets

Номер: CH0000541980A
Принадлежит: BORER HANS PETER, BORER,HANS PETER

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03-04-1979 дата публикации

Amusement device for spelling education

Номер: US0004146978A
Автор:
Принадлежит:

An amusement device for children and the like useful for spelling education includes a toy with a support structure comprising an elongated horizontal shaft extending between opposite end portions which are adapted to rest on a supporting surface and which are fashioned to resemble the head and tail portions of a "bee-like" insect. A plurality of spinner elements are mounted on the shaft between opposite end portions and are adapted for manual spinning on the shaft. Each of the spinning elements is formed with a polygonal shaped centrally disposed opening for accommodating the shaft and a corresponding generally polygonal outer surface having a plurality of outer surface segments, each of which is provided with a selected alpha-numeric character. The polygonal openings of the spinners and the outer surface segments thereof are orientated with respect to one another whereby only one of the outer surface segments will remain facing upwardly in a "spell" position after the spinner element ...

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01-11-2000 дата публикации

Apparatus for word games

Номер: GB0002349344A
Принадлежит:

Tiles for playing word games have an anagram missing a vowel on one side and a solution on the other side which takes the form of a listing of all possible words corresponding to the anagram in full.

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23-06-1999 дата публикации

Games apparatus for word games

Номер: GB0009909399D0
Автор:
Принадлежит: ANDERSON THOMAS M

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14-01-2014 дата публикации

DEVICE, SYSTEM AND GAME TO PLAN MEALS AND SNACKS

Номер: CA0002612218C
Автор: NICOL, JEAN
Принадлежит: NICOL, JEAN

A device to plan meals, comprising, at least one Food Item Piece corresponding to an item of food, at least one Food Item Storage Page adapted to temporarily store the at least one Food Item Piece and at least one Daily Meal Planning Chart adapted to temporarily store the at least one Food Item Piece, wherein an individual may plan a meal by selecting at least one Food Item Piece corresponding to an item of food from the at least one Food Item Storage Page and temporarily store it on the at least one Daily Meal Planning Chart.

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20-06-1996 дата публикации

WORD-GAME

Номер: CA0002138440A1
Принадлежит:

The game apparatus comprises a pack of cards, each having printed thereon a respective pictogram. The pictogram carries two letters and two blank markers indicating wild letters. The pictogram is repeated four times on the card, one on each side of the rectangular card. The players form words according to the pictogram. The apparatus also includes a number spinner, for indicating the number of letters in the words the players have to form; and includes a strike-bell whereby a player can indicate that he has thought of a suitable word. The cards are marked with difficulty stripes, indicating the number of words from a dictionary list that fit the particular pictogram.

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16-12-2014 дата публикации

Card set for developing creativity and method for using the same

Номер: TW0201446314A
Принадлежит:

A card set for developing creativity and a method for using the same are disclosed. The card set includes a card or cards with a first type. The card or cards with the first type have at least one dimension and include a first graphical part and a first text part. The first graphical part has a picture corresponding to the dimension. The first text part has a relevant phrase corresponding to the picture and a hint term corresponding to the relevant phrase. The present invention is capable of stimulating the creativity, thereby improving efficiency of designing a product.

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25-10-2007 дата публикации

ACTIVITY BASED LITERACY WORD GAME

Номер: WO2007120611A2
Автор:
Принадлежит:

A game for developing cognitive and literary skills, particularly including flash cards that display a word of up to n alphabetic character positions in which the characters are taken from a set of characters, as the alphabet. A plurality of n random symbol generators can generate one of a subset of characters, for example one of eight characters, thereby to define a subset of the character set. Play includes selecting a flash card and then operating the random symbol generators until each displays one of the characters in the word displayed on the flash card so the random symbol generators collectively spell the word.

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04-06-2003 дата публикации

Games apparatus for word games

Номер: GB0002349344B

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09-12-1998 дата публикации

Education building tiles

Номер: GB0009822232D0
Автор:
Принадлежит: ANDERSON THOMAS M

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22-05-2003 дата публикации

A word game

Номер: AU2003902128A0
Автор:
Принадлежит:

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31-01-2019 дата публикации

EDUCATIONAL TOY SYSTEM

Номер: CA0002974950A1
Принадлежит:

An educational toy system includes a plurality of flexible fabric sheets having indicia arranged in combination on at least one surface structured and arranged to promote child recognition and for educational purposes. Each of the flexible fabric sheets comprises a unique color, shape, at least one letter, at least one number, words, symbols or a combination thereof for child recognition and learning.

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11-10-2007 дата публикации

ACTIVITY BASED LITERACY WORD GAME

Номер: US20070235935A1
Автор: Michael A. Vien
Принадлежит:

A game for developing cognitive and literary skills, particularly including flash cards that display a word of up to n alphabetic character positions in which the characters are taken from a set of characters, as the alphabet. A plurality of n random symbol generators can generate one of a subset of characters, for example one of eight characters, thereby to define a subset of the character set. Play includes selecting a flash card and then operating the random symbol generators until each displays one of the characters in the word displayed on the flash card so the random symbol generators collectively spell the word.

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10-06-2010 дата публикации

Didactical Game Kit and Method for Teaching Yoga as a Gymnastic Discipline

Номер: US20100140868A1
Принадлежит: MAT BAREFOOT S.R.L.

The present invention refers to a kit for a didactical game, to teach yoga as a gymnastic and recreational discipline, and to a game method for teaching using said kit. The kit of the invention comprises a plurality of packs of playing cards or cards with printed human figures in the different postures corresponding to said gymnastic discipline, an inscription with the name of said posture, a reference number, and optionally an indicative sign of the posture lateral symmetry; a pack of playing cards or cards with a printed question on each one referred to said gymnastic discipline or to human health, anatomy, physiology and hygiene aspects, and its corresponding correct answer; a playing surface which comprises, in printed form, a plurality of pathways, made up each of them of a succession of boxes from a start box towards a finish box; a plurality of markers, which comprise pieces to identify each of the players on said board, and a random numbers generator device together with a teaching instructions book of said gymnastic discipline which comprises written instructions and illustrations for the implementation of said postures of said gymnastic discipline, being its pages numbered according to said playing cards or cards reference numbers of said plurality of packs. The invention also refers to a game method which employs the mentioned kit to teach yoga as a gymnastic discipline.

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14-09-2006 дата публикации

SENTENCE FORMING GAME

Номер: WO000002006096590A3
Принадлежит:

A gaming system includes a set of cards wherein each card is marked with a plurality of words or phrases. The words or phrases in the plurality of cards include various parts of speech so that complete sentences can be formed by playing selected cards adjacent one another.

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23-05-2009 дата публикации

DEVICE, SYSTEM AND GAME TO PLAN MEALS AND SNACKS

Номер: CA0002612218A1
Автор: NICOL, JEAN
Принадлежит:

A device to plan meals, comprising, at least one Food Item Piece corresponding to an item of food, at least one Food Item Storage Page adapted to temporarily store the at least one Food Item Piece and at least one Daily Meal Planning Chart adapted to temporarily store the at least one Food Item Piece, wherein an individual may plan a meal by selecting at least one Food Item Piece corresponding to an item of food from the at least one Food Item Storage Page and temporarily store it on the at least one Daily Meal Planning Chart.

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18-12-2014 дата публикации

TEXT MEMORY GAME (TEXTMEMO)

Номер: CA0002818862A1
Принадлежит:

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25-04-1995 дата публикации

Word forming card game

Номер: US0005409237A1
Принадлежит:

A word rummy game includes two different decks of cards. The first deck includes a plurality of playing cards with each card having two sides with a letter on one side. Words are provided to each player while keeping these words secret from other players. This is accomplished through the use of a different second deck of mystery word cards. Every player then receives a predetermined number of letter playing cards and one mystery word card from the dealer while each player keeps his cards hidden from other players. Each individual player then uses his letter playing cards to form the given words on the word card. The first individual to match all of his letters to his given words wins the game.

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04-01-2007 дата публикации

Playing card kit e.g. read/write-domino, for children, has cards, each with front side having two sections, where one item is represented in one format on one section and other different item is represented in other format on other section

Номер: DE102006029549A1
Принадлежит:

The kit has a set of playing cards, each with a front side having two sections (1, 2). An item is represented in a format on the section (1) of the cards, and another different item is represented in another format on the section (2) of same cards. The items are portrayed on the playing cards in both formats. Each card has a back side on which the former and latter items are represented in the latter and former formats, respectively.

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26-09-2017 дата публикации

Word forming ball game and target mixer

Номер: US0009770637B2
Принадлежит: Aim 4 Pie, LLC, AIM 4 PIE LLC

The present disclosure is a game that has a mixer positioned at a first location on a gaming area and a plurality of balls randomly dispersed throughout the gaming area. In response to a command, a player on a team collects one or more of the plurality of balls, the score is incremented based upon the balls collected, the player throws the collected ball(s) into the mixer, and the mixer disperses the ball(s) back into the gaming area.

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03-11-1987 дата публикации

Creative challenge game

Номер: US0004703930A1
Автор: Gilbert; Mark L.
Принадлежит: Gilbert; Paula M.

The present invention relates to a game which includes as its components a deck of cards, a bag in which the cards may be placed, a timer, a mat and at least one container of modeling clay. The game is preferably played with four or more players who are divided up into pairs. In order to play the game, players choose a card at random from the bag which card identifies an object or creature. The timer is started and the player must create the object or creature out of the modeling clay within a predetermined time period. If their partner can identify the object so created, that team scores. The game continues until each team has played a predetermined number of times whereupon the team with the most points scored is declared the winner. Other modes of player are also disclosed.

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18-11-2004 дата публикации

A WORD GAME

Номер: WO2004098733A1
Принадлежит:

The Present invention relates to a to reside in a method of assisting memory development and creative intuition which method incorporates an association test involving having at least two participants. The first participant conveys in turn information that will suggest either in the form of indicia such as an image, colour or colours or a word or words from a one of the cards in a stack of cards, which Indicia Identifies a thing or concept. The Indicla are different from at least most of the indicia on any of the other cards. The playing participants then record a word they might consider to be associated in some way with the indicia, then comparing the words considered by the respective players as being associated with the indicia and rewarding each of the playing participants where the words chosen are the same as at least one other player.

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21-02-2017 дата публикации

Card game

Номер: US0009573046B2
Принадлежит: Mattel, Inc., YU BRIAN M, MATTEL INC, Yu Brian M.

A card game and method of play is provided. It includes a plurality of game cards and a multifaceted die having a plurality of characters on the faces of said die. A rule set is also provided. It includes a plurality of rules, one of the rules of being that a player identify an adjective that corresponds with one of the plurality of characters on an upturned face of said multifaceted die.

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03-02-1976 дата публикации

Vocabulary playing cards

Номер: US0003935651A1
Принадлежит:

A deck of vocabulary building playing cards similar to a standard deck of playing cards having suit designations thereon, but including a vocabulary word on each card together with a plurality of definition words, only one of which is the correct definition of the vocabulary word. Each definition word includes a value denomination. The value denomination of each card corresponds to that of the correct definition of the vocabulary word on that card. The deck is adaptable to any standard card game after the value denominations of the cards have been identified by selection of the correct definitions of the vocabulary words.

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26-11-1991 дата публикации

Number-sense card game

Номер: US0005067725A
Автор:
Принадлежит:

The present invention, designed especially for preschoolers, is a number-sense card game comprising four decks of one, number, and word cards, representing the numbers from one to ten. As the players have fun playing cards, they name the one cards by counting their ones; they name the numbers on the cards; they name the words on the cards; and they show the correct sequence of the numbers, expressed in ones, numbers, and/or words. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when on the first try, players name a one, number, or word card or show the correct sequence of the numbers. As the players play with the present invention, they have fun, show what they know, and see that numbers make sense.

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18-09-2014 дата публикации

METHOD OF PLAYING A WORD CARD GAME USING ALPHABET CARDS

Номер: US2014265128A1
Автор: KALISH KATHERINE
Принадлежит:

A method of playing a word card game using alphabet cards uses a 54 card deck having letters on each card plus at least one wild card which may be substituted for any letter. A method of solitaire play is disclosed as well as a multiplayer version. The scoring is done according to a formula that assigns more weight to longer words by generating a higher score. The rules depend on the level of the players starting with a very basic level up to a very skilled level of play to challenge different skill level players. In one embodiment, players are penalized for not using all their cards. Ending the game can occur after reaching an agreed upon event such as all players having a certain number of turns, a selected score reached or no more words are able to be formed.

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08-04-2019 дата публикации

Kartenlernspiel für Kinder, Schüler und Erwachsene mit gespiegelten englischen Wörtern

Номер: DE202018005465U1
Автор:
Принадлежит: SCHENK ISOLDE, Schenk, Isolde

Kartenlernspiel mit englischen horizontal gespiegelten Wörtern ...

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19-04-2000 дата публикации

Anagram tiles; Chronology tiles

Номер: GB0002342588A
Принадлежит:

Tiles for playing a game comprise an anagram on a first side and all possible solutions of that anagram on the other side. Tiles may also comprise a name of a historical event on the first side and its date on the other side.

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24-02-1996 дата публикации

WORD GAME

Номер: CA0002130741A1
Принадлежит: Bradley Charles Cowell

A relatively simple word game includes a game board with a row of squares around the periphery thereof for receiving game pieces, most of the squares containing indicia in the form of a coloured triangle with a single digit number chosen from "1' to "5" therein, the colours and numbers being indicative of a specific category or subject matter, some of the squares containing the word "OPTION" permitting a player to chose a category or the word "CHALLENGE" permitting all players to attempt to solve a word puzzle simultaneously, a die to determine the advance of the game pieces, a simple hourglass-type timer, a first deck of cards containing the same five indicia as the squares and scrambled letters of words on one surface thereof, and the indicia and the correct or unscrambled words on the other surface thereof, and a second deck of "CHALLENGE" cards with one scrambled word(s) and a category on one surface, and the unscrambled word(s) on the other surface thereof.

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31-01-2019 дата публикации

EDUCATIONAL TOY SYSTEM

Номер: US20190035292A1
Принадлежит: Individual

An educational toy system includes a plurality of flexible fabric sheets having indicia arranged in combination on at least one surface structured and arranged to promote child recognition and for educational purposes. Each of the flexible fabric sheets comprises a unique color, shape, at least one letter, at least one number, words, symbols or a combination thereof for child recognition and learning.

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18-05-2017 дата публикации

Matching Card Game and Method of Play

Номер: US20170136343A1
Принадлежит:

An interactive image matching game and method of play. The matching game includes a plurality of expression cards each having a first indicia indicating a descriptive word and a plurality of sheets of paper each having a second indicia showing a partial image. In play, a player selects an expression card and then completes a first picture incorporating the second indicia within the first picture. The player places the first picture in a secret container and selects a second picture drawn by a second player from the container. The first player guesses the identity of the second player based on the second picture. Further, the first player guesses the word displayed on the expression card received by the second player based on the second picture. Points are acquired with correct guesses. A timer is used to account for a duration in which a player has to complete a first drawing.

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24-04-2018 дата публикации

Gregarious card game

Номер: US0009950245B2
Автор: Lee Yang, YANG LEE, Yang, Lee
Принадлежит: Lee Yang, YANG LEE, Yang Lee

A new game and the methods thereof are disclosed. The game comprises utilizing new devices, rules, methods, well-defined terms, and a plurality of playing cards designed with special markings and performing alternative actions within a conditional loop to tactically and strategically form the cards on-hand as required melds/pair with bonus-earning patterns. The structure, format, rules, and playing methods of the present invention are designed to provide a great mental workout, and the purpose of the present invention is to engage people and create a friendly and gregarious environment that allows everyone to enjoy the company of others.

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02-04-2003 дата публикации

Education building tiles

Номер: GB0002342588B

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27-10-2005 дата публикации

Playing card kit e.g. read/write-domino, for children, has cards, each with front side having two sections, where one item is represented in one format on one section and other different item is represented in other format on other section

Номер: DE202005011027U1
Автор:

The kit has a set of playing cards, each with a front side having two sections (1, 2). An item is represented in a format on the section (1) of the cards, and another different item is represented in another format on the section (2) of same cards. The items are portrayed on the playing cards in both formats. Each card has a back side on which the former and latter items are represented in the latter and former formats, respectively.

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03-04-1979 дата публикации

Amusement device for spelling education

Номер: US0004146978A1
Автор: Breslow; Jeffrey D.
Принадлежит: Marvin Glass & Associates

An amusement device for children and the like useful for spelling education includes a toy with a support structure comprising an elongated horizontal shaft extending between opposite end portions which are adapted to rest on a supporting surface and which are fashioned to resemble the head and tail portions of a "bee-like" insect. A plurality of spinner elements are mounted on the shaft between opposite end portions and are adapted for manual spinning on the shaft. Each of the spinning elements is formed with a polygonal shaped centrally disposed opening for accommodating the shaft and a corresponding generally polygonal outer surface having a plurality of outer surface segments, each of which is provided with a selected alpha-numeric character. The polygonal openings of the spinners and the outer surface segments thereof are orientated with respect to one another whereby only one of the outer surface segments will remain facing upwardly in a "spell" position after the spinner element ...

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30-01-2020 дата публикации

CARD GAME PLAYING CARD

Номер: US20200030685A1
Принадлежит:

A playing card having a substrate entirely of a first predetermined colour overlaid with a removable surface coating entirely of a second predetermined colour contrasting with said first predetermined colour, said removable surface being sufficiently friable so as to be able to be scratched off by a player in a pattern predetermined by said player to reveal said substrate in said pattern. The scratched playing card uses the high contrasting colors (typically primary and secondary colors) to produce letters or image(s). These cards are interchangeably used in a strategic and non gambling card game often utilising the Stroop effect.

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03-03-2005 дата публикации

Method of playing a game and a game-playing device

Номер: US2005049024A1
Автор:
Принадлежит:

A method of playing a game is provided, including selecting a player from a group of players to provide at least one clue as to the identity of an item, selecting a clue type in which the player will provide the at least one clue as to the identity of the item, selecting another player from the group of players to guess the identity of the item based on the at least one clue provided by the player, and repeating the steps of selecting a clue type and selecting another player if the another player does not guess the identity of the item. A game apparatus is also provided, having a controller programmed to perform the method of playing a game.

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10-03-1979 дата публикации

PLAYING INSTRUMENT FOR SPELLING STUDY

Номер: JP0054033142A
Принадлежит:

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15-05-2014 дата публикации

BIBLEBANZ, AN EDUCATIONAL RELIGIOUS CARD GAME AND A METHOD OF PLAY

Номер: US20140131947A1
Принадлежит:

An educational religious card game and method of playing an educational religious card game with words found in the Bible of people, places, and things, inscribed on the cards. One of these said cards are placed upon a plastic adjustable headband that is worn by a player on his or her forehead. Each player guesses their card by asking yes or no questions. The process and method of playing this religious educational card game serves as a teaching device for biblical knowledge, and biblical vocabulary. A scoring method is based upon each player receiving a certain amount of chips. When a player correctly guesses their card in the allotted time, they may discard one of their chips. The first player to discard all of their chips wins the game.

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30-01-2007 дата публикации

Block and gavel with the intention to relieve stress novelty-kit

Номер: US0007169010B1
Принадлежит: ESPINOSA JR ENRIQUE

A simulated Judge's traditional courtroom gavel appartatus, comprising a sounding-block modified with a preferred plurality of nine cubes, bearing some fifty-four different graphic indicia (one upon each facet), a possibly stressful-situation sensitive word reading for example: "landlord", "boss", "step-mom", "taxes", "job", "school", "lawyer", "car." The user thus chooses the desired subject/topic from an assortment of cube selections held within the gavel-housing, then places that selected cube choice face-up into a holding-well formed down into the housing. The user may pause to reflect upon the stressful nature of the subject at hand (ie-"alimony"), -then picking-up the gavel, raises it well above the stressful-word held clearly exposed within the well, and while focusing directly thereto, slams the gavel resoundingly thereupon! This action may obstensibly soothe one's psyche of excess anger or frustration toward that person or object. A more compact generic-variant sets forth the alternative ...

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18-12-2008 дата публикации

ACTIVITY BASED LITERACY WORD GAME

Номер: WO000002007120611A3
Автор:
Принадлежит: Vien Michael A

A game for developing cognitive and literary skills, particularly including flash cards (21 )that display a word (24) of up to n alphabetic character positions in which the characters are taken from a set of characters, as the alphabet. A plurality of n random symbol generators (25, 26) can generate one of a subset of characters, for example one of eight characters, thereby to define a subset of the character set. Play includes selecting a flash card (21) and then operating the random symbol generators (25, 26) until each displays one of the characters in the word displayed on the flash card (21) so the random symbol generators (25, 26) collectively spell the word.

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03-03-2005 дата публикации

Method of playing a game and a game-playing device

Номер: US20050049024A1
Принадлежит:

A method of playing a game is provided, including selecting a player from a group of players to provide at least one clue as to the identity of an item, selecting a clue type in which the player will provide the at least one clue as to the identity of the item, selecting another player from the group of players to guess the identity of the item based on the at least one clue provided by the player, and repeating the steps of selecting a clue type and selecting another player if the another player does not guess the identity of the item. A game apparatus is also provided, having a controller programmed to perform the method of playing a game.

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18-05-2023 дата публикации

Game for Learning Bible Teachings

Номер: US20230149796A1
Автор: Deborah Noble
Принадлежит:

The present invention relates to a bingo style game system and a method of playing the bingo style game. The game system includes a plurality of custom designed bingo style cards having Bible book names printed on their surface with each name printed in a cell of a grid formed in rows and columns, a plurality of word chips having book names and column identifiers printed thereon wherein the word chips are used by a leader or caller for announcing a combination of column identifier and book name. The book names on the bingo style cards are daubed or marked by players to form a winning combination or pattern to win the game. The game helps individuals to learn book names and scriptures of the Bible while providing fun and entertainment of conventional bingo style games.

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11-10-2007 дата публикации

ACTIVITY BASED LITERACY WORD GAME

Номер: US2007235935A1
Принадлежит:

A game for developing cognitive and literary skills, particularly including flash cards that display a word of up to n alphabetic character positions in which the characters are taken from a set of characters, as the alphabet. A plurality of n random symbol generators can generate one of a subset of characters, for example one of eight characters, thereby to define a subset of the character set. Play includes selecting a flash card and then operating the random symbol generators until each displays one of the characters in the word displayed on the flash card so the random symbol generators collectively spell the word.

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11-09-2008 дата публикации

Kombinationsspiel mit Karten per Knopfdruck

Номер: DE202008007369U1
Автор:
Принадлежит: GEIGER ALBRECHT, GEIGER, ALBRECHT

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24-12-2014 дата публикации

Card deck for originality development and use method

Номер: CN104228396A
Принадлежит:

The invention provides a card deck for originality development. The card deck comprises a first type card containing at least one dimensionality, wherein a first graphic portion and a first character portion are printed on the first type card. The first graphic portion is provided with a picture corresponding to the dimensionality; the first character portion is provided with related phrases corresponding to the picture and clue words corresponding to the related phrases. According to the card deck, originality motivation can be facilitated, and therefore the product design efficiency can be improved. In addition, the invention further provides a method for using the card deck for the originality development.

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24-01-2019 дата публикации

EDUCATIONAL TRAINING SYSTEMS, GAMES, AND METHODS

Номер: US20190027059A1
Принадлежит: Individual

Games and systems for playing those games are described that are non-consequential, intuitively educational, reflective, and physically-interactive. The games can be played by players at a variety of skill levels and ages, using a set of unique cards and signs that direct the players to interact with one another and the game in ways that promote mental and physical development.

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14-09-2006 дата публикации

SENTENCE FORMING GAME

Номер: WO2006096590A2
Принадлежит: Donald Windus Mcneill

A gaming system includes a set of cards wherein each card is marked with a plurality of words or phrases. The words or phrases in the plurality of cards include various parts of speech so that complete sentences can be formed by playing selected cards adjacent one another.

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19-08-1997 дата публикации

Word-game

Номер: US0005657994A1
Принадлежит:

The game apparatus comprises a pack of cards, each having printed thereon a respective pictogram. The pictogram carries two letters and two blank markers indicating wild letters. The pictogram is repeated four times on the card, one on each side of the rectangular card. The players form words according to the pictogram. The apparatus also includes a number spinner, for indicating the number of letters in the words the players have to form; and includes a strike-bell whereby a player can indicate that he has thought of a suitable word. The cards are marked with difficulty stripes, indicating the number of words from a dictionary list that fit the particular pictogram.

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19-10-2006 дата публикации

Speak up & get it right!

Номер: US20060232010A1
Автор: Jeanette Ginyard
Принадлежит:

A fill in the blank answer game is disclosed comprising sets of different color cards which represent each book of the Holy Bible, with a scripture quotation on each card from the books of Genesis to Revelation, taken from the Old and New Testaments of the King James Version of the Christian Bible. The cards serve as a teaching device for memorization of scripture quotations. Furthermore, as well as aiding religious instruction the fill in the blank answer feature is educational in nature in that it aids in vocabulary development as the players are given hints in the form of synonyms, antonyms, rhyming words, and definitions, as clues to the missing words. Each book of the Bible is represented by a different group of colored cards. Each card has a first and second side. On the first side a scripture verse is displayed with missing key words to be filled in by the player/s. The missing words are the key words needed to complete the verse. Below the verse are hints given for each missing ...

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06-09-1983 дата публикации

Word card game

Номер: US4402513A
Автор:
Принадлежит:

A spelling, counting and memory game is disclosed in which a word card is provided having a word printed on the reverse face thereof and a numerical representation of that word on the obverse side thereof. A plurality of playing cards are provided having indicia printed theron. The indicia can either be letters of the alphabet or numbers representing letters of the alphabet. The playing cards are played from the players' hands in a pile in the order revealed on the word card.

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14-02-2013 дата публикации

Zahlenspiel zum Lernen, Üben und Zaubern

Номер: DE202013000308U1
Автор:
Принадлежит: ROESSLER FRANZ, ROESSLER, FRANZ

Spieltafeln eines Spieles, dadurch gekennzeichnet, dass die Oberseite und die Unterseite farblich und/oder durch eine Textur unterscheidbar sind.

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11-12-2014 дата публикации

CARD GROUP FOR DEVELOPING CREATIVITY AND USING METHOD

Номер: WO2014194659A1
Принадлежит: 腾讯科技(深圳)有限公司

A card group for developing creativity comprises a first type of card with at least one dimension. A first graph portion (102) and a first text portion (104) are printed and arranged on the first type of card. The first graph portion has a picture (102a) corresponding to a dimension, and the first text portion has a related phrase (104a) corresponding to the picture and a suggestive word (104b) corresponding to the phrase. By performing multiple associations on multiple cards in the card group, it helps to stimulate creativity and improve the efficiency of product design. Also provided is is a method for using the card group for developing creativity.

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19-11-2019 дата публикации

Points and bid card game

Номер: US0010478711B2
Принадлежит: STOLL PETER, Stoll Peter

A game that includes a game hub having a draw tray and a discard tray for point cards; four game boards, four sets of score markers; sixteen indicator cards; and fifty-one point cards divided into eight classification sets and a wild card set. Each set of the eight classification sets of point cards includes six point cards, where each of the point cards has a combination of: a classification set name; a point value indicator; a symbol associated with the classification set; an image associated with the classification set name; and a common name for the image; where the combination is different for each of the point cards in the eight classification sets. The wild card set includes three point cards each having a number zero on the first major surface.

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08-11-1988 дата публикации

Method of playing a military board game

Номер: US0004783080A1
Принадлежит: Marvin Glass & Associates

A board game in which players, using markers representing different types of global influence, challenge individual opponents. The outcome of the challenge being effected by point values of the markers of a selected type of global influence. In one form the markers are tiles and a balance beam is provided to determine the outcome of a contest without having to numerically add the point value on the markers.

Подробнее
07-04-2005 дата публикации

Scrambled word game

Номер: US2005073097A1
Автор:
Принадлежит:

A scrambled word game includes a plurality of cards forming a card set. Each card has printed thereon a scrambled version of a word. The scrambled word game also includes a plurality of blank letter tiles for each player and a plurality of blank Word-Sticks of varying word length. Each player forms as many permutated words from the displayed scrambled word and writes each of the permutated words on one of the blank Word-Sticks.

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20-05-2004 дата публикации

Create a song game and method for playing

Номер: US20040094896A1
Автор: Ken Simmons
Принадлежит:

A create a song game capable of being played by any plurality of participants. The game includes at least one deck of cards, and preferably a plurality of four decks each which corresponding to words referencing a given subject matter category. A pair of time measuring devices, such as sand-filled hourglasses, identify both an initial start time and a subsequent stop time during which a player must improvise and subsequently sing a song based upon the selected and category specific word. Each player in succession selects a card, improvises a song based upon the word illustrated on the card, and commences the singing of the song within the predetermined start time and until elapsing of the subsequent stop time. A winner of the game is determined by popular vote of the participants and after any equal number of game playing turns have been accomplished.

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30-12-2009 дата публикации

A KIT OF DIDACTIC GAME, FOR EDUCATION OF YOGA LIKE GYMNASTIC DISCIPLINE

Номер: AR0000069068A1
Принадлежит:

La presente se refiere a un kit para juego didáctico, para ensenanza de yoga como disciplina gimnástica y recreativa, y a un método de juego para la ensenanza que utiliza dicho kit. El kit de la presente comprende una pluralidad de mazos de cartas o tarjetas que levan impresas figuras humanas en las diversas posturas que corresponden a dicha disciplina gimnástica, una leyenda con el nombre de dicha postura, un numero de referencia y opcionalmente un signo indicativo de la simetría lateral de la postura; un mazo de cartas o tarjetas que llevan cada una impresa una pregunta referida a dicha disciplina gimnástica o a aspectos de salud, anatomía, fisiología e higiene humanas y su respectiva respuesta correcta; una superficie de juego que comprende en forma impresa una pluralidad de recorridos, conformados cada uno por una sucesion de casillas desde una casilla de partida hacia una casilla de llegada; una pluralidad de marcadores, que comprenden piezas para identificar a cada uno de los jugadores ...

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28-04-1992 дата публикации

Phonics card game

Номер: US0005108113A
Автор:
Принадлежит:

The present invention, designed especially for preschoolers, is a phonics card game comprising in combination eight decks of letter cards, word cards and short- and long-vowel sound cards. This phonics card game is comprehensive and fun. As the players play with this card game, they see and name all the letters of the alphabet; they show the sequence of the alphabet; they separate vowel from consonant letters and have a special vowel and consonant category for W's and Y's; and they match lower-case letters with capital letters having the same name. As the players play with this card game they hear and say the short- and long-vowel sounds; they see and say one-syllable short- and long-vowel words; and they see, clap, and say words with one or more syllables. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when players say a letter or word correctly on the first try. As the players ...

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12-11-2009 дата публикации

CARD GAME FOR LEARNING AND PRACTICING FOREIGN LANGUAGES

Номер: US2009280457A1
Автор: ELAZARI-VOLCANI RON
Принадлежит:

A card game played with a deck of playing cards in a native language that are organized in thematic suits. Each player aims at having as many full suits as possible. Each player in turn asks other players for cards out of suits held by the player. The thematic suits comprise playing cards with expressions in at least one foreign language. Playing the game promotes the knowledge of the players of the foreign languages.

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03-02-1976 дата публикации

Vocabulary playing cards

Номер: US0003935651A
Принадлежит: Individual

A deck of vocabulary building playing cards similar to a standard deck of playing cards having suit designations thereon, but including a vocabulary word on each card together with a plurality of definition words, only one of which is the correct definition of the vocabulary word. Each definition word includes a value denomination. The value denomination of each card corresponds to that of the correct definition of the vocabulary word on that card. The deck is adaptable to any standard card game after the value denominations of the cards have been identified by selection of the correct definitions of the vocabulary words.

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28-04-1992 дата публикации

Phonics card game

Номер: US0005108113A1
Автор: Leach; Leonora M.
Принадлежит:

The present invention, designed especially for preschoolers, is a phonics card game comprising in combination eight decks of letter cards, word cards and short- and long-vowel sound cards. This phonics card game is comprehensive and fun. As the players play with this card game, they see and name all the letters of the alphabet; they show the sequence of the alphabet; they separate vowel from consonant letters and have a special vowel and consonant category for W's and Y's; and they match lower-case letters with capital letters having the same name. As the players play with this card game they hear and say the short- and long-vowel sounds; they see and say one-syllable short- and long-vowel words; and they see, clap, and say words with one or more syllables. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when players say a letter or word correctly on the first try. As the players ...

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03-06-2010 дата публикации

Category-Related Guessing Game

Номер: US20100133750A1
Принадлежит: Individual

The claimed invention is a game in which a player or players tries to guess the category to which a set of words or phrases belongs. The words or phrases are arranged on a playing means such that only the first letter of each word or phrase is initially revealed. The second letters of each word or phrase are then simultaneously revealed, then the third letters, and so on, until a player is able to guess the category to which the words or phrases belong. The game represents an original and elegant advance over other games involving categories, members of categories, and orthography. Whereas other games involve only two of these types of information, or involve providing two types of information in order to guess the third type, the claimed invention utilizes orthography to enable a guessing of both words and categories in a dynamic and fun way, and further implements a simple game device conducing to ease and excitement of play.

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19-08-1997 дата публикации

Word-game

Номер: US0005657994A
Автор:
Принадлежит:

The game apparatus comprises a pack of cards, each having printed thereon a respective pictogram. The pictogram carries two letters and two blank markers indicating wild letters. The pictogram is repeated four times on the card, one on each side of the rectangular card. The players form words according to the pictogram. The apparatus also includes a number spinner, for indicating the number of letters in the words the players have to form; and includes a strike-bell whereby a player can indicate that he has thought of a suitable word. The cards are marked with difficulty stripes, indicating the number of words from a dictionary list that fit the particular pictogram.

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02-03-2023 дата публикации

Multi-Round Wager Accumulation Game

Номер: US20230062828A1
Автор: Ralph Anthony Schule
Принадлежит:

A method and system of executing a multi-round, multi-player wagering game through play of custom deck of cards and custom table layout designed to accumulate wagers by individual player and by individual round, with mid-round player entry and exit, and with advantaged play calculated without benefit of mechanical computation.

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07-09-2006 дата публикации

Sentence forming game

Номер: US20060197285A1
Автор: Donald McNeill
Принадлежит:

A gaming system includes a set of cards wherein each card is marked with a plurality of words or phrases. The words or phrases in the plurality of cards include various parts of speech so that complete sentences can be formed by playing selected cards adjacent one another.

Подробнее
12-10-2010 дата публикации

Baseball game

Номер: US0007810815B2
Принадлежит: CONNAWAY CASEY

A new baseball player card is disclosed. A new baseball game is also disclosed. The baseball player cards have game playing indicia on the face of the card.

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07-07-2022 дата публикации

PHONETIC GAME SYSTEM

Номер: US20220212091A1
Автор: Austin Leong, Timothy Lee
Принадлежит: Individual

A phonetic game system and method of operation can include: providing a card having a word thereon; and providing a marker for a player to write a misspelled version of the word and for marking the misspelled version of the word with an indication of a point based on the misspelled version of the word having a sound phonetically correct to an other player.

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19-06-2018 дата публикации

coleção de 144 (cento e quarenta e quatro) cartelas

Номер: BR102016028785A2
Принадлежит: Meireles Barguil Paulo

coleção de 144 (cento e quarenta e quatro) cartelas a presente invenção, flex memo, é um brinquedo composto de 144 (cento e quarenta e quatro) cartelas sendo 80 (oitenta) cartelas comuns e 64 (sessenta e quatro) especiais ? que contribui para que as crianças, desde cedo, possam construir, de forma mais extensa e divertida, conceitos referentes à matemática, língua materna e cores, uma vez que apresentam vários significantes do mesmo significado. as 80 (oitenta) cartelas comuns são divididas em dois grupos iguais de 40 (quarenta) cartelas. em cada grupo, as quantidades de 0 a 9 são apresentadas em 4 (quatro) subgrupos de 10 (cartelas), sendo cada subgrupo referente a uma figura plana básica: círculo, triângulo, quadrado e retângulo. em cada grupo de 40 (quarenta) cartelas, nas 36 (trinta e seis) cartelas, os números de 1 a 9 são representados com figuras planas, sendo que os tamanhos dessas diminuem progressivamente ao mesmo tempo em que cresce a sua quantidade nas cartelas. as cores das figuras variam nas 36 (trinta e seis) cartelas, sendo que cada subgrupo de figura plana tem 6 (seis) cores. as 64 (sessenta e quatro) cartelas especiais são assim distribuídas: 20 (vinte) com os números de 0 a 9, escritos com algarismos, sendo 10 (dez) com uma fonte padronizada e 10 (dez) com a outra fonte padronizada; 20 (vinte) com os números de 0 a 9, escritos com letras, sendo 10 (dez) com uma fonte padronizada e 10 (dez) com a outra fonte padronizada; 8 (oito) com os nomes das figuras planas, sendo 4 (quatro) com uma fonte padronizada e 4 (quatro) com a outra fonte padronizada; 12 (doze) com os nomes das cores, sendo 6 (seis) com uma fonte padronizada e 6 (seis) com a outra fonte padronizada; 4 (quatro) com as características que são trabalhadas nesta invenção: quantidade, figura plana, cor e tipo de fonte.

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24-11-2016 дата публикации

EDUCATIONAL CARD GAME SYSTEM AND METHOD OF USE

Номер: US20160339332A1
Принадлежит:

An educational card game, designed primarily for children. A designated deck of cards are broken into several sets, with the respective sets designated on the backs of the cards. The front of the cards has at least one colored symbol. The cards, and therefore symbols on the cards, can be designated as number, letter shape, image or other symbol, depending on what the child is to team from that particular deck of cards. The cards are meant to be played as one of a number of games, so that players can learn while having fun. In one embodiment, a player with a deck of cards attempts to match either the color or symbol of a card atop a “play” pile.

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29-02-2024 дата публикации

Game using Latin prefixes and verb stems.

Номер: US20240066388A1
Принадлежит: Individual

Toward the acquisition of many English words through appreciation of the historical formation of some English words from Latin prefixes and Latin verb stems, a game board or boards is printed in grid format with each square containing a unique Latin verb stem and Japanese meaning, played in concert with Latin prefix cards dealt to each player. A set of colored tiles is provided to each player by which they may claim a successfully player Latin verb stem square on the game board. The player with most tiles placed wins.

Подробнее
04-10-2012 дата публикации

BASEBALL CARD GAME

Номер: US20120248701A1
Принадлежит: Individual

A baseball card game for play by two players is comprised of two card sets of a predetermined identical number of pitch cards and one card set of offensive action cards and one card set of defensive action cards. The pitch cards have two categories, one based on ball speed and the other on ball trajectory. Both sets of pitch cards have identical pitch selections. The cards in the card set of offensive action cards include an identification on a play action surface thereof of offensive plays of the game of baseball. The card set of defensive cards include an identification of defensive plays on a play action surface thereof that overrule offensive plays. A strategic play selection depends on cards held by the two players.

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18-12-2012 дата публикации

Device, system and game to plan meals and snacks

Номер: US0008333593B2
Автор: Jean Nicol, NICOL JEAN
Принадлежит: NICOL JEAN

A device to plan meals, comprising, at least one Food Item Piece corresponding to an item of food, at least one Food Item Storage Page adapted to temporarily store the at least one Food Item Piece and at least one Daily Meal Planning Chart adapted to temporarily store the at least one Food Item Piece, wherein an individual may plan a meal by selecting at least one Food Item Piece corresponding to an item of food from the at least one Food Item Storage Page and temporarily store it on the at least one Daily Meal Planning Chart.

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18-05-2021 дата публикации

Educational training systems, games, and methods

Номер: US0011011072B2
Принадлежит: MITSON STEPHON JON, Mitson Stephon Jon

Games and systems for playing those games are described that are non-consequential, intuitively educational, reflective, and physically-interactive. The games can be played by players at a variety of skill levels and ages, using a set of unique cards and signs that direct the players to interact with one another and the game in ways that promote mental and physical development.

Подробнее
06-09-1983 дата публикации

Word card game

Номер: US0004402513A1
Автор: Head; Robert M.
Принадлежит:

A spelling, counting and memory game is disclosed in which a word card is provided having a word printed on the reverse face thereof and a numerical representation of that word on the obverse side thereof. A plurality of playing cards are provided having indicia printed theron. The indicia can either be letters of the alphabet or numbers representing letters of the alphabet. The playing cards are played from the players' hands in a pile in the order revealed on the word card.

Подробнее
20-06-2000 дата публикации

Educational language skills game

Номер: US0006076828A
Автор: Nancy E. McGill
Принадлежит: Individual

An educational card game is disclosed which consists of a deck of playing cards. One face of each card is inscribed with a word which represents one or more of the eight forms of speech in the English language. The game is designed to enhance the participant's knowledge of the eight forms of speech and recognition that many words can be used to represent more than one of the eight forms of speech.

Подробнее
29-09-2022 дата публикации

WORD GAME AND METHOD OF PLAY

Номер: US20220305368A1
Автор: Eric Olsen
Принадлежит: Individual

A word-guessing game and a method of playing are provided. The word-guessing game having a word card having one or more words shown on the word card. One or more pieces are provided for playing the word-guessing game. Each of the one or more pieces are physical objects, and wherein the one or more pieces are configured to be arranged by a player on a playing surface to make a visual representation of a word of the one or more words shown on the word card.

Подробнее
07-04-2005 дата публикации

Scrambled word game

Номер: US20050073097A1
Автор: Kevin Glikmann
Принадлежит:

A scrambled word game includes a plurality of cards forming a card set. Each card has printed thereon a scrambled version of a word. The scrambled word game also includes a plurality of blank letter tiles for each player and a plurality of blank Word-Sticks of varying word length. Each player forms as many permutated words from the displayed scrambled word and writes each of the permutated words on one of the blank Word-Sticks.

Подробнее
22-08-2019 дата публикации

RELATIONSHIPS GAME

Номер: US20190255425A1
Принадлежит: Individual

A game designed to facilitate the formation of new relationships and deepen existing relationships by accomplishing an assigned task within the game. The game involves the players' personalities, traits, emotions, and opinions. Players gather evidence, alibis, or other information needed to solve a mystery by making inquiries and exchanging information. The game has two general formats: the “Networking” format being a setting in which any of eight or more players visit other players or settings to gather and exchange information in order to acquire evidence used to solve a mystery; and the “Family” format being a setting for up to ten players, the players gathering around a playing surface and answering personal questions, sharing and learning information about each other in exchange for evidence used to solve a mystery by considering Alibis and Evidence.

Подробнее
02-05-2019 дата публикации

Phonics Games and Methods of Play

Номер: US20190126134A1
Принадлежит: Individual

A novel method of game play and game components that, in one embodiment, is in the form of playing cards associated or representing phonetic sounds and a score wherein cards are arranged in sequences to form words and then a score is calculated. In alternative embodiments, the components used to play the game may take other forms, such as tiles, or the game may be played in different media, such as using electronic displays on a computer or electronic devices and on an interactive network. Further alternatives involve providing a game board that allows the player to advance a game piece along designated spaces to a finish line or goal.

Подробнее
02-11-2021 дата публикации

Card game

Номер: US0011161034B1
Принадлежит: PUTNAM MILES, Putnam Miles

A new trivia-based card game comprising a deck of cards with a plurality of planar playing cards. Each planar playing card has three orthogonal pieces of information on its playing surface: an index, a card value, and a topic. Each planar playing card also has an answer value list and an answer list on its playing surface. The deck of cards may be sorted into unique sub-sets based off of index, card value, or topic. All of the planar playing cards contained in each sub-set sorted by topic share an answer value list and an answer list. A trivia-based card game can be played with such a deck.

Подробнее
06-06-2019 дата публикации

GAME OF CARDS THAT RANDOMIZES AND RECYCLES DURING GAME PLAY

Номер: US20190168107A1
Принадлежит:

A new game of cards (FIG. 1) (1) having a first playable side (5) containing a word, letter, symbol, or number that a player must alter in some manner, and a second playable side (6) that contains a symbolic instruction and at least one word, letter, symbol, or number from another group. A set of second playable sides (13) contains each unique symbolic instruction and opposes a set of first playable sides, each first playable side in the set having the same word, letter, symbol, or number and a point value. Each set of second playable sides are specifically designed to change a set of first playable sides contained on other cards. One or more players play the game of cards (1) using the second playable side of the card, which is grouped with other used cards during the round to become recycle cards (45) added to the bottom of the deck of cards (18) for use of the first playable side later in the game. Thus one or more players can play a game of cards (1) thereby causing the cards to randomize ...

Подробнее
08-11-1988 дата публикации

Method of playing a military board game

Номер: US4783080A
Принадлежит: Glass Marvin and Associates

A board game in which players, using markers representing different types of global influence, challenge individual opponents. The outcome of the challenge being effected by point values of the markers of a selected type of global influence. In one form the markers are tiles and a balance beam is provided to determine the outcome of a contest without having to numerically add the point value on the markers.

Подробнее
03-04-2014 дата публикации

LEARNING WORD GAME AND METHOD OF INSTRUCTION

Номер: US20140093846A1
Автор: Tammy Bird, BIRD TAMMY
Принадлежит:

A system and method for providing an educational grade-level based word game that incorporates kinesthetic, tactile, and auditory learning styles for use in teaching children and other learners how to spell in an entertaining manner. The game correlates grade appropriate words to the common core language arts standards. The game may be portable and uses direct social interaction between real people. The game can incorporate a foreign language as well as sign language. The physical game set may include, but is not limited to, playing cards, one regular numbered game die, one six-sided graphical cube, and a kinesthetic implement, such as an elastic rope or a bouncy ball.

Подробнее
28-02-2019 дата публикации

WORD-LINKING BOARD GAME APPARATUS AND METHOD OF USE

Номер: US20190060740A1
Принадлежит: Individual

A multi-player word linking board game apparatus configured to provide a turn style word-linking game wherein a winner is declared by not reaching a pre-determined “final grid.” The apparatus includes a foldable game board have a plurality of successively numbered grids and superimposed over a background containing a variety of associating words. The apparatus further enables each participating player to challenge another's word-link and if successful forfeit a turn play.

Подробнее
26-11-1991 дата публикации

Number-sense card game

Номер: US0005067725A1
Автор: Leach; Leonora M.
Принадлежит:

The present invention, designed especially for preschoolers, is a number-sense card game comprising four decks of one, number, and word cards, representing the numbers from one to ten. As the players have fun playing cards, they name the one cards by counting their ones; they name the numbers on the cards; they name the words on the cards; and they show the correct sequence of the numbers, expressed in ones, numbers, and/or words. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when on the first try, players name a one, number, or word card or show the correct sequence of the numbers. As the players play with the present invention, they have fun, show what they know, and see that numbers make sense.

Подробнее
10-08-2021 дата публикации

Electronic trading card game

Номер: US0011083957B2
Принадлежит: THE UPPER DECK COMPANY

A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.

Подробнее
10-08-2016 дата публикации

Used to develop innovative card group and method of use

Номер: CN0104228396B
Автор:
Принадлежит:

Подробнее
27-03-2008 дата публикации

Wordspong

Номер: US2008073847A1
Автор: HIXON JESSE
Принадлежит:

This is a card game for the 21st century The card game is called Wordspong The card game has antonyms words stamped on the front of them And the year stamped on the back of them. These words antonyms are opposites in their meanings The game has 52 antonym cards total for playing the game. Example antonyms matched: cold/hot. Each player gets 5 cards a piece. The first player to match the last antonym card In their hand say, "I Win Wordspong". I plan to bring this game out every year in the 21st century on different colored card stock. I also plan to put these antonyms on flash cards to aid teachers in teaching word antonyms that have opposite meanings.

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23-03-2021 дата публикации

Card game playing card

Номер: US0010953315B2
Принадлежит: INKSTER BELA, Inkster Bela

A playing card having a substrate entirely of a first predetermined colour overlaid with a removable surface coating entirely of a second predetermined colour contrasting with said first predetermined colour, said removable surface being sufficiently friable so as to be able to be scratched off by a player in a pattern predetermined by said player to reveal said substrate in said pattern. The scratched playing card uses the high contrasting colors (typically primary and secondary colors) to produce letters or image(s). These cards are interchangeably used in a strategic and non gambling card game often utilising the Stroop effect.

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22-08-2019 дата публикации

METHOD OF TEACHING PRE-SCHOOLERS AND ESL STUDENTS COUNTING AND SPELLING SKILLS WITH A MODIFIED DECK OF CARDS

Номер: US20190255426A1
Принадлежит:

This method for teaching counting and spelling uses an improved deck of cards for use with the game of Trash. But instead of a standard deck of 52 with numerical and face cards, it uses numbered cards, each with an Arabic numeral and its corresponding spelling beneath. There are also Wild Cards, Trash Cards and score-keeping Winner cards. The method for playing this card game can include expansion packs beyond the basic (1 through 10) set and/or foreign language equivalents.

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18-09-2014 дата публикации

Method and apparatus for teaching Spanish

Номер: US2014272818A1
Принадлежит:

A method and system comprising an educational game board for teaching children and adults the following Spanish language skills features (vocabulary, phonetics, reading skills and orthography) in an entertaining way. The educational game consists of a game board with multiple word cards with printed words, at least two types of markers, each marker representing a pronunciation rule and made of any appropriate material. The game board has a grid with three rows and three columns, with full color pictures and words printed on it. The markers are used by the students to, and. The student or player will have to listen to the word read from the card picked up by the teacher, identify said word in the game board, decide between the markers which marker represent the pronunciation rule of said word and cover the called word with the selected marker. The teacher may supervise the performance of each student while they discriminate between the selected pronunciation rules. The first player that ...

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07-11-2023 дата публикации

Electronic trading card game

Номер: US0011806607B2
Автор: Benjamin Swiderski
Принадлежит: THE UPPER DECK COMPANY

A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.

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20-09-2018 дата публикации

POINTS AND BID CARD GAME

Номер: US20180264351A1
Принадлежит:

A game that includes a game hub having a draw tray and a discard tray for point cards; four game boards, four sets of score markers; sixteen indicator cards; and fifty-one point cards divided into eight classification sets and a wild card set. Each set of the eight classification sets of point cards includes six point cards, where each of the point cards has a combination of: a classification set name; a point value indicator; a symbol associated with the classification set; an image associated with the classification set name; and a common name for the image; where the combination is different for each of the point cards in the eight classification sets. The wild card set includes three point cards each having a number zero on the first major surface.

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28-11-2006 дата публикации

Scrambled word game

Номер: US0007140613B2
Принадлежит: GLIKMANN KEVIN L

A scrambled word game includes a plurality of cards forming a card set. Each card has printed thereon a scrambled version of a word. The scrambled word game also includes a plurality of blank letter tiles for each player and a plurality of blank Word-Sticks of varying word length. Each player forms as many permutated words from the displayed scrambled word and writes each of the permutated words on one of the blank Word-Sticks.

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27-03-2008 дата публикации

Wordspong

Номер: US20080073847A1
Автор: Jesse Hixon
Принадлежит: Individual

This is a card game for the 21 st century The card game is called Wordspong The card game has antonyms words stamped on the front of them And the year stamped on the back of them. These words antonyms are opposites in their meanings The game has 52 antonym cards total for playing the game. Example antonyms matched: cold/hot. Each player gets 5 cards a piece. The first player to match the last antonym card In their hand say, “I Win Wordspong”. I plan to bring this game out every year in the 21 st century on different colored card stock. I also plan to put these antonyms on flash cards to aid teachers in teaching word antonyms that have opposite meanings.

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11-12-2001 дата публикации

Creative comparison card-game w/board-game variant

Номер: US0006328308B1
Принадлежит: KIRBY MATTHEW A.

The invention involves an array of playing-cards playable by three or more persons, which delightfully spontaneous if unpredictable word, term, phrase, or picture comparison combinations, invites stimulating social-intercourse. Of the two essential sets of cards furnished with the basic OuickPik(TM)-game iteration, an exemplified first set of Apple-cards each bear different pictures or terms generally derived from: "people, events, nature, places, things, etc."; while a set of Orange-cards each may bear a picture or descriptive wording such as the terms-"bumpy, slow, magnificent". Thus, Apple-cards are randomly issued for comparison as to which best typifies the Orange-card over the others,-hence comparing-"apples and oranges"; and a "quick-pick" feature takes the slowest player briefly out of contention,-thereby compelling an exciting rapid-pace. An enhanced 2nd/iteration referred to as MindReader(TM)-game, employs interspersed surprise Mindreader-cards, whereby a player acting as Judge ...

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25-04-1995 дата публикации

Word forming card game

Номер: US5409237A
Автор:
Принадлежит:

A word rummy game includes two different decks of cards. The first deck includes a plurality of playing cards with each card having two sides with a letter on one side. Words are provided to each player while keeping these words secret from other players. This is accomplished through the use of a different second deck of mystery word cards. Every player then receives a predetermined number of letter playing cards and one mystery word card from the dealer while each player keeps his cards hidden from other players. Each individual player then uses his letter playing cards to form the given words on the word card. The first individual to match all of his letters to his given words wins the game.

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03-11-1987 дата публикации

Creative challenge game

Номер: US4703930A
Автор:
Принадлежит:

The present invention relates to a game which includes as its components a deck of cards, a bag in which the cards may be placed, a timer, a mat and at least one container of modeling clay. The game is preferably played with four or more players who are divided up into pairs. In order to play the game, players choose a card at random from the bag which card identifies an object or creature. The timer is started and the player must create the object or creature out of the modeling clay within a predetermined time period. If their partner can identify the object so created, that team scores. The game continues until each team has played a predetermined number of times whereupon the team with the most points scored is declared the winner. Other modes of player are also disclosed.

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23-07-2020 дата публикации

Electronic trading card game

Номер: US20200230490A1
Автор: Benjamin SWIDERSKI
Принадлежит: Upper Deck Co LLC

A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.

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10-03-1979 дата публикации

Playing instrument for spelling study

Номер: JPS5433142A
Принадлежит: Glass Marvin and Associates

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30-03-2023 дата публикации

memory training system

Номер: DE102021210754A1
Принадлежит: Individual

Die Erfindung betrifft ein Gedächtnistrainingssystem mit einer Vielzahl unterschiedlicher Karten (10a-10c). Rückseiten der Karten (10a-10c) sind identisch gestaltet. Keine Vorderseite einer der Karten (10a-10c) gleicht der Vorderseite einer anderen Karte (10a-10c). Die Karten (10a-10c) sind in mehrere Gruppen (12) unterteilt. Auf den Vorderseiten der Karten (10a-10c) befindet sich jeweils eine Mehrzahl von grafischen Elementen (18). Karten (10a-10c) derselben Gruppe (12) weisen dieselben grafischen Elemente (18) auf, die jedoch bei den einzelnen Karten (10a-10c) der Gruppe (12) unterschiedlich angeordnet sind. Karten (10a-10c) unterschiedlicher Gruppen (12) weisen je zumindest ein grafisches Element (18) auf, das bei Karten der anderen Gruppe nicht vorhanden ist. Insbesondere können alle grafischen Elemente (18) jeweils nur bei den Karten (10a-10c) einer einzigen Gruppe (12) vorhanden sein. Die grafischen Elemente (18) können Farbelemente, insbesondere farbige Flächen (24a-24c) sein.

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09-08-2018 дата публикации

Personalized pillowcase

Номер: WO2018144602A1
Автор: Cori Renee NEWMAN
Принадлежит: Newman Cori Renee

An inspirational novelty kit comprises a pillowcase having a plurality of compartments, and objects selected by a user for placement in one or more of the compartments of the pillowcase. The invention further is for a pillowcase and a method of use thereof for inspirational purposes.

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03-03-2023 дата публикации

An analogue, interactive auditory memory game

Номер: DE202023000366U1
Автор: [UNK]
Принадлежит: Individual

Hör - Gedächtnis - Spiel, dadurch gekennzeichnet, dass das Spielbrett (1) aufstellbar ist durch zwei ausklappbare Seitenflügel (5) und dass es mit Gruppen bis zur Größe einer Schulklasse gespielt werden kann. Listening - memory - game, characterized in that the game board (1) can be set up by two fold-out side wings (5) and that it can be played with groups up to the size of a school class.

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30-01-2024 дата публикации

트리즈 기법을 활용한 보드게임

Номер: KR20240012742A
Автор: 이서준, 최진영
Принадлежит: 이서준, 최진영

본 발명은 복수 개의 주사위가 들어있는 트리즈 주사위, 보드판 및 게임머니를 포함하는 창의력 증진용 보드게임 도구 및 이를 이용한 창의력 증진용 보드게임 방법에 관한 것으로서, 상기 보드게임 도구는 발명과 연관이 있는 트리즈를 주사위에 기재하고, 보드판에 기재된 상황 및 물건과 조합하여 생각함으로써 여러 상황에 따른 아이디어를 고안하고 창의적으로 생각할 수 있는 툴을 만들 수 있으며, 게임을 할 때마다 상황을 새롭게 설정할 수 있는바, 이를 효과적으로 창의력 교육에 이용할 수 있다.

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03-03-2023 дата публикации

단어 빙고 게임

Номер: KR20230029710A
Автор: 김동환
Принадлежит: 김동환

본 발명은 단어 빙고 게임에 있어서, 가로 5칸 세로 5칸으로 된 빙고표와 1부터 40까지 숫자가 앞에 부여된 40개의 단어가 빙고표 상단에 주어지고 1부터 40까지의 숫자를 선택할 수 있는 숫자카드로 구성된 게임에 있어서, 게임참여자에게 나누어지는 빙고표에 주어진 40개의 단어 중에서 25개를 임의로 선택하여 빙고표에 적는 단계; 한 명씩 돌아가면서 잘 섞여진 숫자카드를 한 장씩 선택하여 단어 부여 받는 단계; 부여 받은 단어가 빙고표에 있으면 해당 단어가 위치한 빙고표의 칸에 동그라미와 같은 표시를 하는 단계; 빙고 완성 조건이 되어 있는지 확인하는 단계; 완성 조건이면 빙고를 외치고 게임을 끝내는 단계; 완성 조건이 아니면 다음 사람이 숫자카드를 선택하여 단어를 부여 받는 단계를 빙고가 완성될 때까지 계속 진행하는 단계를 포함하는 것을 특징으로 하는 단어 빙고 게임이다. [색인어] 보드게임, 단어 빙고 게임, 학습게임, 단어게임, 빙고책

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19-01-2023 дата публикации

Customized playing cards utilized for systems and methods of enhancing faith knowledge

Номер: US20230013433A1
Автор: Steven D Lee
Принадлежит: Individual

Disclosed is an assemblage of various playing cards arrived at by designing each card essentially based on symbolism, text, and spiritual images found in the sacred writings of a particular religion, or “Faith.” Each of the playing cards displays wording and/or images corresponding to images and/or names of selected sections of those sacred writings. The titles or names of the sacred writings designate what commonly functions as “denominations” in conventional card games. Specific Faith-oriented artistic images function as “suits.” In the preferred embodiment, the cards correspond to names and images found in the Books of the Christian Bible. The disclosure is also applicable to the concepts and sacred writings of other religions. The playing cards serve to encourage and challenge persons to increase their knowledge of, and gain greater understanding and appreciation of their Faith, in an uplifting and socially interactive manner.

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23-06-2011 дата публикации

Baseball card game

Номер: US20110148042A1
Принадлежит: Individual

A baseball card game for play by two players or two player groups is described. It is comprised of two card sets of a predetermined identical number of pitch cards and one card set of offensive action cards and one card set of defensive action cards. The pitch cards have two categories, one based on ball speed and the other on ball trajectory. Both sets of pitch cards have identical pitch selections. The cards in the card set of offensive action cards include an identification on a play action surface thereof of offensive plays of the game of baseball. The card set of defensive cards include an identification of defensive plays on a play action surface thereof that overrule offensive plays. The pitch cards require a conscience play selection strategy of individual pitches by the two players or two player groups during a pitching sequence. The offensive and defensive action cards require a strategic play selection depending on cards held by the two players or two player groups in relation to game situation.

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14-04-2011 дата публикации

Card game

Номер: US20110084451A1
Автор: Brian M. Yu
Принадлежит: Individual

A card game and method of play is provided. It includes a plurality of game cards and a multifaceted die having a plurality of characters on the faces of said die. A rule set is also provided. It includes a plurality of rules, one of the rules of being that a player identify an adjective that corresponds with one of the plurality of characters on an upturned face of said multifaceted die.

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22-01-2009 дата публикации

Books of the bible

Номер: US20090023117A1
Автор: Donna Johnson
Принадлежит: Individual

The Book of the Bible game effectively teaches the order of the books from Genesis to Revelation. The game consists of 66 cards (one-half inch). Game pieces will vary in languages, fonts, colors and logos (personal and authorized organizations). First Level: Cards are placed on a flat surface with the names of the bible facing upward. The player must arrange the cards in which he/she believes to be the correct order of the books of the bible. Accuracy is determined by the sequence of numbers. The player continues this level until it is mastered. Second Level: Cards are placed on a flat surface with the numbers facing upward in the correct number sequence 1-66. Beginning with the first book of the bible the player must say the name of the book aloud before turning over the card. The player continues this level until it is mastered.

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02-04-2009 дата публикации

Religiously themed educational game

Номер: US20090085294A1
Автор: Michael Lowe
Принадлежит: Individual

An apparatus for a religiously themed educational game is presented. The apparatus includes a plurality of game cards each of the game cards including indicia indicating a religious term and a list of off-limit terms. The game cards are used during playing the game where an objective of the game is for a player to choose one of the game cards and describe to fellow team players the religious term without using the off-limit terms where the fellow team players attempt to guess the religious term. A buzzer can be activated when it determined that the player has used one of the off-limit terms in describing the religious term thus preventing the player's team from advancing in the game. A timer provides time limits during the playing the game where the playing the game promotes fellowship with friends and family and education of religious items.

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05-02-2021 дата публикации

원 단어 카드 게임

Номер: KR20210013736A
Автор: 김동환
Принадлежит: 김동환

본 발명은 원 단어 카드 게임에 관한 것이다. 본 발명은 원 단어 카드 게임에 있어서, 알파벳이 적혀있는 카드 6묶음 및 단어카드 및 승리자에게 제공하는 골드카드들로 구성된 게임으로써, 단어카드를 게임참여자 중 한명이 선택하여 오픈한 다음 중앙에 놓는 단계; 게임참여자들은 알파벳 6묶음(26개*6) 총 156개의 알파벳 카드를 9장씩 나누어 가진 후에 나머지는 중앙에 더미로 쌓아 놓는 단계; 순서대로 한 명씩 중앙에 오픈된 단어카드의 스펠링을 맞추기 위해서 자신의 알파벳 카드 1장을 뒤집어져 있는 알파벳 카드 더미 또는 오픈되어 있는 반납된 알파벳 카드 또는 게임참여자의 뒤집어져 있는 알파벳 카드 중에 한 장하고 교환하는 단계; 가장 먼저 단어의 스펠링을 완성하는 사람이 승리하는 단계를 특징으로 하는 원 단어 카드 게임이다. [색인어] 보드게임, 원 단어 카드 게임

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14-03-2024 дата публикации

Method For Enhancing Knowledge of a Religion Using Customized, Illustrated Playing Cards

Номер: US20240082688A1
Автор: Steven D Lee
Принадлежит: Individual

Disclosed is an assemblage of various playing cards arrived at by designing each card essentially based on symbolism, text, and spiritual images found in the sacred writings of a particular religion, or “Faith.” Each of the playing cards displays wording and/or images corresponding to images and/or names of selected sections of those sacred writings. The titles or names of the sacred writings designate what commonly functions as “denominations” in conventional card games. Specific Faith-oriented artistic images function as “suits.” In the preferred embodiment, the cards correspond to names and images found in the Books of the Christian Bible. The disclosure is also applicable to the concepts and sacred writings of other religions. The playing cards serve to encourage and challenge persons to increase their knowledge of, and gain greater understanding and appreciation of their Faith, in an uplifting and socially interactive manner.

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11-10-2022 дата публикации

단어 카드 게임

Номер: KR20220136958A
Автор: 김동환
Принадлежит: 김동환

본 발명은 단어 카드 게임에 있어서, 알파벳이 표시되어 있는 알파벳카드와 단어가 표시되어 있는 단어카드로 구성된 것으로써, 알파벳카드들을 잘 섞어서 뒤집어서 바닥에 배열하는 단계; 단어카드들을 같은 개수로 나누어 가지는 단계; 나누어진 단어카드들을 모두 오픈하는 단계; 그리고 게임에서 정한 순서데로 알파벳카드 한 장을 선택하는 단계; 순서데로 오픈된 단어카드의 스펠링에서 선택한 알파벳이 얼마나 많이 포함되었는지 계산하는 단계; 가장 많은 개수의 알파벳이 포함된 게임참여자가 승리하는 단계를 포함하는 것을 특징으로 하는 단어 카드 게임이다. [색인어] 단어카드게임, 알파벳카드

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28-11-2022 дата публикации

단어 카드 게임

Номер: KR20220156775A
Автор: 김동환
Принадлежит: 김동환

본 발명은 단어 카드 게임에 있어서, 알파벳이 표시되어 있는 알파벳카드와 일일별로 날짜가 표시된 달력의 일측면에 단어가 표시되어 있는 달력 단어카드로 구성된 것으로써, 알파벳카드들을 잘 섞어서 뒤집어서 바닥에 배열하는 단계; 달력의 페이지를 임의로 선택하여 해당 페이지에 표시된 단어들을 암기하거나 메모지에 적는 단계; 게임에서 정한 순서데로 게임참가자 중 한 사람이 알파벳카드 한 장을 선택하는 단계; 게임참가자가 선택하여 암기 또는 메모지에 적은 단어들의 스펠링에서 선택한 알파벳이 얼마나 많이 포함되었는지 계산하는 단계; 가장 많은 개수의 알파벳이 포함된 게임참여자가 승리하는 단계를 포함하는 것을 특징으로 하는 단어 카드 게임이다. [색인어] 단어카드게임, 알파벳카드, 달력 단어카드, 사전, 단어장

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19-01-2023 дата публикации

국기 기억력 게임

Номер: KR20230010613A
Автор: 김동환
Принадлежит: 김동환

본 발명은 국기 기억력 게임에 있어서, 서로 관련성이 있는 같은 국가의 국가명칭, 수도명칭, 국기 이미지 등이 인쇄되어 있는 카드들이 일정 개수로 구성된 게임에 있어서, 서로 관련성이 있는 기억력 카드들을 잘 섞어 바닥에 뒤집어 놓는 단계(S101); 게임참여자들은 자유롭게 순서데로 두 장의 카드를 선택하여 서로 관련성이 있는지 판단하는 단계(S102); 관련성이 있으면 가져가고 관련성이 없으면 제자리에 놓는 단계(S103); 모든 카드를 게임참여자들이 가져가면 가장 많이 카드를 가져간 사람이 승리자가 되는 단계(S104)를 포함하는 것을 특징으로 하는 국기 기억력 게임이다. [색인어] 보드게임, 국기 기억력 게임, 학습게임, 국기 이미지, 국가명칭, 수도명칭

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09-05-2024 дата публикации

독립 디데이 보드게임 세트

Номер: KR20240062513A
Автор: 조재연
Принадлежит: 한국청소년활동진흥원

본 발명은 독립 디데이 보드게임 세트에 관한 것으로서, 여러 명이 함께 보드게임을 즐기는 가운데 우리나라의 독립 및 광복에 관련된 내용을 다시 한 번 상기시킴과 함께 관련 지식을 습득할 수 있게 되는 효과를 나타낸다. 이를 실현하기 위한 본 발명의 보드게임 세트는, 한반도 지형 표시부가 각 지역을 분할하여 형성된 보드판 본체(10)와; 육면체 형상을 이루어 각 면에 1~6이 개별 표시된 주사위(20)와; 게임 말로 사용이 이루어지는 가운데, 광복군의 상징물이 표시된 4종의 광복군 배지(30)와; 독립 운동가 인물에 대한 소갯글이 기재되어 있는 독립운동가 카드(40)와; 독립 운동가가 포기해야 하는 가치 명사가 표기되어 있는 가치카드(50)와; 친일파 인물에 대한 소갯글이 기재되어 있는 친일파 카드(60);를 포함하는 구성을 이루는 것을 특징으로 한다.

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18-06-2024 дата публикации

문해력 교육용 보드게임

Номер: KR20240086382A
Принадлежит: 김나연, 윤상엽, 이현승, 최수민

본 발명의 일실시예는 사건에 대한 내용이 기재된 시작 카드와, 해당 사건의 결과가 기재된 결말 카드로 이루어진 스토리 카드; 상기 시작 카드에 기재된 사건의 발생 장소를 보여주는 위치정보 카드와, 상기 시작 카드에 기재된 사건 관련 인물에 대한 정보가 기재된 인물정보 카드 중 하나 이상이 구비된 정보 카드; 및 상기 정보 카드와 함께 사건의 결과를 도출하기 위한 단서 정보가 기재된 단서 제공 카드를 포함하는 것인 문해력 교육용 보드게임을 제공한다.

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06-07-2023 дата публикации

Strategy Card Game

Номер: US20230211227A1
Автор: Brandon Jonas
Принадлежит: Odanas Games LLC

A strategy card game where players have an initial hand of three cards and engage in three rounds of either drawing a card, discarding a card, or passing with the goal of obtaining a five-card combination of features worth the most points. The cards pertain to two creatures, each having five corresponding appendages. Each appendage card is present in the deck in five different colors.

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19-01-2023 дата публикации

노래 기억력 게임

Номер: KR20230010611A
Автор: 김동환
Принадлежит: 김동환

본 발명은 노래 기억력 게임에 있어서, 아티스트와 노래제목, 노래제목과 노래가사, 같은 노래의 가사들, 아티스트와 노래가사 등을 한 쌍으로 하는 카드들이 일정 개수로 구성된 게임에 있어서, 서로 관련성이 있는 기억력 카드들을 잘 섞어 바닥에 뒤집어 놓는 단계(S101); 게임참여자들은 자유롭게 순서데로 두 장의 카드를 선택하여 서로 관련성이 있는지 판단하는 단계(S102); 관련성이 있으면 가져가고 관련성이 없으면 제자리에 놓는 단계(S103); 모든 카드를 게임참여자들이 가져가면 가장 많이 카드를 가져간 사람이 승리자가 되는 단계(S104)를 포함하는 것을 특징으로 하는 노래 기억력 게임이다. [색인어] 보드게임, 노래 기억력 게임, 학습게임, 노래제목, 노래가사, 아티스트

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28-05-2009 дата публикации

Device, system and game to plan meals and snacks

Номер: US20090136904A1
Автор: Jean Nicol
Принадлежит: Individual

A device to plan meals, comprising, at least one Food Item Piece corresponding to an item of food, at least one Food Item Storage Page adapted to temporarily store the at least one Food Item Piece and at least one Daily Meal Planning Chart adapted to temporarily store the at least one Food Item Piece, wherein an individual may plan a meal by selecting at least one Food Item Piece corresponding to an item of food from the at least one Food Item Storage Page and temporarily store it on the at least one Daily Meal Planning Chart.

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12-02-2009 дата публикации

Baseball Game

Номер: US20090039602A1
Автор: Casey Connaway
Принадлежит: Individual

A new baseball player card is disclosed. A new baseball game is also disclosed. The baseball player cards have game playing indicia on the face of the card.

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14-12-2021 дата публикации

Coleção de 144 (cento e quarenta e quatro) cartelas

Номер: BR102016028785B1
Принадлежит: Paulo Meireles Barguil

coleção de 144 (cento e quarenta e quatro) cartelas. a presente invenção, flex memo, é um brinquedo composto de 144 (cento e quarenta e quatro) cartelas sendo 80 (oitenta) cartelas comuns e 64 (sessenta e quatro) especiais ? que contribui para que as crianças, desde cedo, possam construir, de forma mais extensa e divertida, conceitos referentes à matemática, língua materna e cores, uma vez que apresentam vários significantes do mesmo significado. as 80 (oitenta) cartelas comuns são divididas em dois grupos iguais de 40 (quarenta) cartelas. em cada grupo, as quantidades de 0 a 9 são apresentadas em 4 (quatro) subgrupos de 10 (cartelas), sendo cada subgrupo referente a uma figura plana básica: círculo, triângulo, quadrado e retângulo. em cada grupo de 40 (quarenta) cartelas, nas 36 (trinta e seis) cartelas, os números de 1 a 9 são representados com figuras planas, sendo que os tamanhos dessas diminuem progressivamente ao mesmo tempo em que cresce a sua quantidade nas cartelas. as cores das figuras variam nas 36 (trinta e seis) cartelas, sendo que cada subgrupo de figura plana tem 6 (seis) cores. as 64 (sessenta e quatro) cartelas especiais são assim distribuídas: 20 (vinte) com os números de 0 a 9, escritos com algarismos, sendo 10 (dez) com uma fonte padronizada e 10 (dez) com a outra fonte padronizada; 20 (vinte) com os números de 0 a 9, escritos com letras, sendo 10 (dez) com uma fonte padronizada e 10 (dez) com a outra fonte padronizada; 8 (oito) com os nomes das figuras planas, sendo 4 (quatro) com uma fonte padronizada e 4 (quatro) com a outra fonte padronizada; 12 (doze) com os nomes das cores, sendo 6 (seis) com uma fonte padronizada e 6 (seis) com a outra fonte padronizada; 4 (quatro) com as características que são trabalhadas nesta invenção: quantidade, figura plana, cor e tipo de fonte.

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17-05-2024 дата публикации

과일 키우기 보드게임 장치

Номер: KR20240068438A
Автор: 이건우
Принадлежит: 유한회사 채움

본 발명은 과일의 종류에 따라 점수의 차등을 두는 형태로 형성되는 다수 개의 과일 카드 및 상기 과일 카드를 획득하기 위한 날씨 카드로 구성되고, 상기 날씨 카드는, 최소 1개 이상의 일반 흙 카드, 거름 카드 및 자갈 카드로 구성된 흙 종류 카드, 최소 1개 이상의 일반 햇빛 카드, 구름 카드 및 폭염 카드로 구성된 햇빛 종류 카드, 최소 1개 이상의 비 카드, 눈 카드, 서리 카드, 폭설 카드 및 폭우 카드로 구성된 물 종류 카드, 최소 1개 이상의 바람 카드 및 폭풍 카드로 구성된 바람 종류 카드 및 최소 1개 이상의 농업 연구원 카드를 포함하는 것을 특징으로 하는 과일 키우기 보드게임 장치에 관한 것이다.

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