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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 332. Отображено 100.
03-01-2019 дата публикации

Rubik's cube

Номер: US20190001218A1
Автор: Ganyuan Jiang

A Rubik's cube includes a plurality of blocks. Each block is spliced from a splicing piece, a central shell and a mounting base, splicing piece is mounted at top of central shell, mounting base is mounted at bottom of central shell; an outer side of central shell forms a friction surface; central shell is provided with a first mating portion, splicing piece is provided with a second mating portion fixedly connected to first mating portion by snap-fitting; bottom of central shell is provided with a third mating portion, mounting base is provided with a fourth mating portion fixedly connected to third mating portion by snap-fitting; a colour piece is mounted on splicing piece, an outer side of colour piece forms an exhibition surface, colour piece is provided with a fifth mating portion, splicing piece is provided with a sixth mating portion fixedly connected to fifth mating portion by snap-fitting.

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13-01-2022 дата публикации

SURFACE ORIENTATION SENSING STRUCTURE AND INTELLIGENT MAGIC CUBE

Номер: US20220008817A1
Автор: JIANG GANYUAN
Принадлежит:

The present invention discloses a surface orientation sensing structure, where six printed circuit boards are combined to form a regular hexahedron as the axis of an intelligent magic cube, and a main control chipset can recognize layer rotation by simply sweeping a copper foil through a brush sheet to cause a level change, so that the position change of the layer can be recognized more accurately, a step loss rate is reduced, parts are reduced, and the assembly process is simplified. The present invention further discloses an intelligent magic cube, where all the parts related to orientation sensing are concentrated on the axis, so that the intelligent magic cube can be operated more easily and smoothly, the intelligent functions of the intelligent magic cube can be used more smoothly, and user experience is improved. 1. A surface orientation sensing structure , comprising:six printed circuit boards, wherein the printed circuit boards are electrically connected to each other and form a regular hexahedron, the outer surface of each printed circuit board is provided with a circular copper foil with the center at the center of the printed circuit board, four arc-shaped copper foils with a common center and equal radius are provided at equal intervals on the periphery of the circular copper foil, and the circular copper foil and the arc-shaped copper foil have the same center; andsix shafts, wherein the bottom of a shaft body is provided with a disc base, the bottom of the disc base is fixed with a chassis copper foil, and the chassis copper foil is provided with three brush sheets protruding toward one side of the printed circuit board side, namely a first brush sheet, a second brush sheet, and a third brush sheet; wherea through-hole is formed at the center of the circle on the printed circuit board, a convex column corresponding to the through-hole and penetrating through the chassis copper foil is provided at the center of the bottom surface of the disc base, and ...

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09-01-2020 дата публикации

TRACKING THREE-DIMENSIONAL PUZZLE COMPONENTS USING EMBEDDED SIGNATURE AND ROTATION SENSORS

Номер: US20200009451A1
Автор: DOR Amit, DOR Udi
Принадлежит: Particula Ltd.

Embodiments disclosed herein include methods and apparatus for tracking three-dimensional puzzle components using embedded signature and rotation sensors. A system of unique signatures enable the identification of the components by internal sensors and rotation sensors enable tracking the components as the move around on the puzzle surface. The system fosters greater enjoyment of the puzzles by offering interactive feedback and guidance. Competitions are also facilitated. 127.-. (canceled)28. A three-dimensional puzzle comprising:a shell comprising at least four faces and formed by multiple shell segments, each shell segment being free to move relative to an adjacent shell segment;a core within the shell, the faces being free to rotate relative to the core about axes extending from the core toward the faces;at least one rotation sensor associated with each of said faces, wherein each of said rotation sensors is configured to detect a direction and degree of rotation of its associated face; anda processing circuitry configured to calculate, after one or more rotations of said faces, a current pattern of said shell segments based on (i) a known pattern of said shell segments, and (ii) said detecting by said rotation sensors.29. The three-dimensional puzzle of claim 28 , further comprising (i) a unique signature located in each of said shell segments claim 28 , and (ii) at least one signature sensor configured to determine an identity and orientation of a shell segment passing within a field of view of said signature sensor.30. The three-dimensional puzzle of claim 29 , wherein said processing circuitry is further configured to calculate claim 29 , after a specified number of said rotations of said faces claim 29 , a current pattern of said shell segments claim 29 , based on (i) said detecting by said rotation sensors claim 29 , and (ii) said determining by said at least one signature sensor.31. The three-dimensional puzzle of claim 29 , wherein said processing ...

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03-02-2022 дата публикации

MEANINGFUL COMBINATION GENERATING LOGIC CUBE

Номер: US20220032171A1
Автор: Bhavsar Harshad
Принадлежит:

A logic cube for teaching, learning, entertainment and motivation is presented. The logic cube has indicia arranged in well-defined orientations including radial symmetry, pairing pattern and triple logic. The pairing pattern helps to generate meaningful combinations for applications involving sets of two (2). The triple logic helps to generate meaningful combinations for applications involving sets of three (3). Radial symmetry helps generate meaningful combinations involving a greater number of indicia. Applying the exclusion logic helps to avoid meaningless or undesirable combinations and ambigrams help to include indicia which can be read in multiple orientations. The invention of logic cube provides a new function which can be applied to numerous areas such as science, arts, food, fashion, motivation and general education and it provides a novel experience as compared to prior art. The invention of logic cube could be applied to other geometric shapes such as tetrahedron (Pyraminx®) and dodecahedron (Megaminx®) and sizes other than 3×3×3. 120-. (canceled)21. A logic cube for generating meaningful combinations comprising:a first cubic solid having three large axes and six large faces, the first cubic solid further comprising:a plurality of small cubic solids, the plurality of small cubic solids each having three axes parallel to the three large axes and at least one visible face coplanar with one of the large faces of the first cubic solid and the remaining faces internal to the first cubic solid, said plurality of small cubic solids further comprising a plurality of center cubic solids having one visible face coplanar with one of the large faces, a plurality of edge cubic solids having two visible faces coplanar with two of the large faces, and a plurality of corner cubic solids having three visible faces coplanar with three of the large faces; andthe small cubic solids retained within the first large cubic solid in rotatable layers, wherein layers are ...

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23-01-2020 дата публикации

Puzzle cube and a method for making same

Номер: US20200023266A1
Автор: Jerich Jaewon Lee
Принадлежит: Individual

A puzzle cube and a method for making same are provided. In some embodiments, a puzzle cube is provided, the puzzle cube comprising: a central core assembly including a center cross member having six arms perpendicular to each other, wherein each arm is connected to an assembly member that connects the center cross member with one of a plurality of center blocks; the plurality of center blocks, wherein each center block includes a plurality of wings formed along a base portion of the center block; a plurality of edge blocks, wherein each edge block includes a ridge structure that is formed to fit with the plurality of wings of the center block; and a plurality of corner blocks, wherein each corner block includes a protrusion structure that is formed to fit with the plurality of wings of the center block, wherein: (i) an edge track assembly that includes an edge track member and an edge holder member is formed on the ridge structure of each edge block; (ii) two protrusion structures of two corner blocks of the plurality of corner blocks are positioned to abut opposing ends of the edge track member of the edge track assembly of the edge block; and (iii) the edge holder member of the edge track assembly stabilizes the two protrusion structures that are positioned to abut opposing ends of the edge track member of the edge track assembly of the edge block.

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18-04-2019 дата публикации

CUBE PUZZLE SOLVER

Номер: US20190114944A1
Принадлежит:

A cube puzzle solver includes: a position sensing element; at least one user interface (UI) output; and a controller that receives position information from the position sensing element, determines a suggested move, and directs the at least one UI output to provide an indication associated with the suggested move. An automated method of determining a position of a cube puzzle solver includes: monitoring a set of sense pins; identifying rotation based on a change in state of at least one sense pin; identifying a face associated with the identified rotation; and updating a state of the cube puzzle solver based on the identified face and the identified rotation. A cube puzzle system includes: a cube puzzle device including: a wireless communication interface; and a user device communicatively coupled to the cube puzzle solver over the wireless communication interface. 1. A cube puzzle solver comprising:at least one position sensing element;at least one user interface (UI) output; anda controller that receives position information from the at least one position sensing element, determines a suggested move, and directs the at least one UI output to provide an indication associated with the suggested move.2. The cube puzzle solver of claim 1 , wherein the at least one UI output comprises a clockwise indicator and a counterclockwise indicator associated with each face of the cube puzzle solver.3. The cube puzzle solver of further comprising a communication interface that is able to communicate with a user device.4. The cube puzzle solver of claim 1 , wherein the at least one position sensing element comprises a relative position sensing element that is able to detect rotation of a face of the cube puzzle solver.5. The cube puzzle solver of further comprising a storage that is able to store a current state of the cube puzzle solver.6. The cube puzzle solver of claim 1 , wherein the at least one position sensing element includes a moving portion and a static portion.7. The ...

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18-05-2017 дата публикации

Three-Dimensional Puzzle or Display Platform

Номер: US20170136345A1
Автор: Stolten Mark Randall
Принадлежит:

A three-dimensional platform comprising a tessellated surface of pieces, each piece comprising a top and sides. The pieces comprise a fixed square piece having at least two opposing sides orientated acutely relative to the top to define a fixed square retention surface. The remaining surfaces orientate substantially perpendicular relative to the top. There is a mobile square piece having at least two opposing sides orientated obtusely relative to the top to define a mobile square retention surface. The remaining surfaces are oriented substantially perpendicular relative to the top. A mobile triangular piece having all sides orientated obtusely relative to the top. The fixed square retention surface indexes only with either the mobile square retention surface or the triangular piece surface to effect retention of the pieces to define the three-dimensional platform. 1. A three-dimensional puzzle or display platform comprising a centroid and a tessellated surface of pieces about the centroid , each piece comprising a top and sides , and the pieces comprising (i) square form pieces,', '(ii) triangular form pieces,', '(iii) integrated square form and triangular form pieces, and', '(iv) one or more of (i) to (iii), and, 'a plurality of types of fixed pieces selected from'} (a) square form pieces,', '(b) triangular form pieces,', '(c) rectangular form pieces, and', '(d) one or more of (a) to (c), and, 'a plurality of moveable pieces selected from'}wherein the tessellated surface of pieces about the centroid is formed from a combination of fixed and moveable pieces with the proviso thatif the fixed piece is a square form piece then the moveable pieces are selected from any one of (a) to (d),if the fixed piece is a triangular form piece then the moveable pieces are selected from (a) and/or (c),if the fixed piece is an integrated square form and triangular form piece then the moveable pieces are selected from (a) and/or (c), andwherein the fixed pieces are fixed to the ...

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15-09-2022 дата публикации

CUBIC PUZZLE

Номер: US20220288486A1
Автор: KABURAGI Takashi
Принадлежит:

The present invention provides a cubic puzzle which is capable of changing its entire body into a cubic block shape ad has an improved entertainment property as a toy. 1. A cubic puzzle capable of changing its entire body into a cubic block shape with a plurality of pieces , the cubic puzzle comprising:a core member arranged at a center side of the cubic puzzle;the plurality of pieces each having a square facet configuring a part of six outside faces formed resulting from change into the block shape, said pieces being arranged side by side so as to cover the whole or approximately whole circumference of said core member, while being in a state where a grid-like pattern displayed on each outside face is obtained with a plurality of facets;a support mechanism for supporting said plurality of pieces to said core member so that said pieces are rotatable centering around three rotation axes being three virtual linear axes perpendicularly or approximately perpendicularly intersecting one another at the center of said core member; anda controller including an actuator for rotationally driving said pieces and performing control of the actuator;wherein a rotating unit including said plurality of pieces arranged in a square annular shape circumferentially around each rotation axis is constituted so as to be integrally rotated centering around the each rotation axis;each of the three rotation axes is provided with a plurality of rotating units which are mutually the same in number and are arranged side by side in the axial direction of the each rotation axis;a puzzle body including said core member, said pieces and said support mechanism is constituted so as to be subjected to change into the block shape by turning all the rotating units arranged in the axial direction of any one of the rotation axes so as to bring them into a state of being completely or approximately completely overlapped one another in the axial direction of the one rotation axis;said puzzle body being ...

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15-09-2022 дата публикации

TEACHING AID FOR BINARY PROGRAMMING LANGUAGE

Номер: US20220293011A1
Автор: KO Yung-Hsin
Принадлежит:

A teaching aid for binary programming language contains: a Rubik's cube including six surfaces. Each side has fourth corner pieces, four side pieces, and a center piece which are rotatable. Each of the four side pieces is defined among any two adjacent corner pieces and the center piece, and the center piece is defined among the four corner pieces and the four side pieces. The center piece has a calculation sign, and each of the fourth corner pieces and the four side pieces has a binary number. 1. A teaching aid for binary programming language comprising:a Rubik's cube including six surfaces, and each side having fourth corner pieces, four side pieces, and a center piece which are rotatable, each of the four side pieces being defined among any two adjacent corner pieces and the center piece, and the center piece being defined among the four corner pieces and the four side pieces; andwherein the center piece has a calculation sign, and each of the fourth corner pieces and the four side pieces has a binary number.2. The teaching aid as claimed in claim 1 , wherein each binary number is any one of 2 to a zero power of 0=1 claim 1 , 2 to a 1power=2 claim 1 , 2 to a 2power=4 claim 1 , 2 to a 3power=8 claim 1 , 2 to a 4power=16 claim 1 , 2 to a 5power=32 claim 1 , 2 to a 6power=64 claim 1 , and 2 to a 7power=128.3. The teaching aid as claimed in claim 1 , wherein each binary number is any one of a square root of 121=11 claim 1 , a square root of 144=12 claim 1 , a square root of 169=13 claim 1 , a square root of 196=14 claim 1 , a square root of 225=15 claim 1 , a square root of 256=16 claim 1 , a square root of 289=17 claim 1 , and a square root of 324=18. The present invention relates to a teaching aid for binary programming language which enhances learning and teaching interests of the binary programming language.There are not enough auxiliary teaching aids for basic calculations of binary programming languages in the market. Conventionally, a teaching method of binary ...

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14-06-2018 дата публикации

SMART PUZZLE CUBE HAVING PROMPTING AND RECORDING FUNCTIONS

Номер: US20180161668A1
Автор: CHEN Dejie, Sun Peng
Принадлежит:

A smart puzzle cube having prompting and recording functions includes at least four cubes (), a central sphere body (), and at least one conductive connector (). The cubes () and the central sphere body () are securely connected by the conductive connector () via a mechanical connection, the cubes () are structurally connected to each other and rotatable, and puzzle cube layers formed by the cubes () rotate in both directions without limit. The conductive connector () includes a rotation detection module () that detects rotation directions and angles of the puzzle cube layers. 1. A smart puzzle cube having prompting and recording functions , comprising:{'b': '101', 'at least four cubes (),'}{'b': '4', 'a central sphere body (), and'}{'b': '8', 'at least one conductive connector (),'}{'b': 101', '4', '8', '101', '101, 'wherein the cubes () and the central sphere body () are securely connected by the conductive connector () via a mechanical connection, the cubes () are structurally connected to each other and rotatable, and puzzle cube layers formed by the cubes () rotate in both directions without limit,'}{'b': 8', '10, 'wherein the conductive connector () includes a rotation detection module () that detects rotation directions and angles of the puzzle cube layers.'}2. The smart puzzle cube of claim 1 , further comprising:{'b': 5', '101', '4', '101, 'at least one cube detection module () between each cube () and the central sphere body (), detecting the position and rotation state of each cube ().'}3. The smart puzzle cube of claim 2 , wherein{'b': '5', 'the cube detection module () applies a conductive material and a physical contact detection method, and includes a conductive metal or a conductive medium that is elastic and deforms when pressed; and'}{'b': 101', '101', '4', '101', '101', '4', '4', '101', '101, 'when two neighboring cubes () or one cube () and the central sphere body () are aligned, the conductive metal or the conductive medium contacts each other ...

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30-07-2015 дата публикации

Pseudo four dimensional puzzle cube

Номер: US20150209660A1
Автор: Patrick KREANDER
Принадлежит: Spati4l Oy

A puzzle cube comprising individual cells. Some cells may be positioned on the outer surface of the puzzle cube while other cells may be floater cells encapsulated within the puzzle cube by a rail structure. Preferably, the rail structure is intergrated into the structure of selective individual cells. Preferably, at least one cell is in the form of a Tesseract Schlegel diagram.

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19-08-2021 дата публикации

Cubic's Bingo

Номер: US20210252374A1
Принадлежит: Individual

My invention is a puzzle game that is used for entertainment purposes. The game is played on a puzzle cube with cards and window cling markers as additional pieces to the game. The object of the game is for the first person to get all their numbers in a row on the puzzle cube to win. I wanted to still have the fun and excitement of how we have played bingo in the past with a twist. By improving this game it will help to meet the needs of our game players who enjoy bingo.

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04-11-2021 дата публикации

3-DIMENSIONAL LOGIC GAME

Номер: US20210339118A1
Автор: SZABOLCS János
Принадлежит:

The invention relates to a 3-dimensional logic game comprising a support structure (), an actuating structure () attached to the support structure () and game elements attached to the actuating structure (), characterised by that the game elements are formed as carriages () provided with first and second marking surfaces () and being slidably mounted on rails () attached to the actuating structure (); the actuating structure () is movable between a first and a second rest position, in the first rest position first groups of three rails () form first rail rings () around vertices () of a first tetrahedron () wherein the first marking surfaces (a) of the carriages () are facing outwardly, in a direction away from a geometric centre (S) of the first tetrahedron () while the second marking surfaces (b) are facing inwardly, and the first ring rails () allow for sliding the carriages () on the neighbouring rails (); and in the second rest position of the actuating structure () second groups of three rails () form second rail rings () around vertices () of a second tetrahedron () being the point reflection of the first tetrahedron () reflected over the geometric centre (S) thereof, wherein each rail () forms one of the second rail rings () around one of the vertices () of the second tetrahedron () together with the two rails () that are positioned closest to it around neighbouring vertices () of the first tetrahedron () in the first rest position, and on the second rail rings () the second marking surfaces () of the carriages () are facing outwardly, in a direction away from a geometric centre (S) of the second tetrahedron () while the first marking surfaces () are facing inwardly, and the second ring rails () allow for sliding the carriages () on the neighbouring rails (); the support structure () comprises pushing bars () having skew axis with respect to each other that are arranged along medians () of the first and second tetrahedrons (), and the actuating structure () ...

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22-08-2019 дата публикации

SMART CUBE PUZZLE AND USER DEVICE APPLICATION

Номер: US20190259301A1
Принадлежит:

A cube puzzle solver includes: a position sensing element; at least one user interface (UI) output; and a controller that receives position information from the position sensing element, determines a suggested move, and directs the at least one UI output to provide an indication associated with the suggested move. An automated method of determining a position of a cube puzzle solver includes: monitoring a set of sense pins; identifying rotation based on a change in state of at least one sense pin; identifying a face associated with the identified rotation; and updating a state of the cube puzzle solver based on the identified face and the identified rotation. A cube puzzle system includes: a cube puzzle device including: a wireless communication interface; and a user device communicatively coupled to the cube puzzle solver over the wireless communication interface. 1. An automated method of solving a cube puzzle using a user device , the method comprising:determining, at the user device, a current state of the cube puzzle;identifying, at least partly based on the current state, a solution for the cube puzzle; andproviding, via a user interface (UI) element of the user device, at least a first instruction from the solution.2. The automated method of further comprising claim 1 , iteratively:identifying a change in the current state of the cube puzzle;updating the current state of the cube puzzle based on the identified change; andproviding, via the UI element, a next instruction from the solution.3. The automated method of claim 2 , wherein identifying a change in the current state of the cube puzzle comprises receiving an updated state from the cube puzzle and comparing the current state of the cube puzzle to the updated state.4. The automated method of further comprising providing claim 1 , via the UI element claim 1 , a rendering of the current state of the cube puzzle.5. The automated method of further comprising providing claim 1 , via the UI element claim 1 , a ...

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03-11-2016 дата публикации

DEVICE WITH MULTI-DIRECTIONAL MOVING MEMBERS

Номер: US20160317911A1
Принадлежит:

A game piece, comprising members that are associated with one another with pivot axes, where a member provides a pivot support that allows independent rotation and or translation motions of a next member in different directions. 1. A device , comprising:members that are associated with one another with pivot axes, where a member provides a pivot support that allows spatial rotations of a next member along principal rotations.2. The device as set forth in claim 1 , wherein:the pivot support is comprised of a coupler with a first and second ends secured within a channel of the member and the next member.3. The device as set forth in claim 2 , wherein:the channel extends along a side of the member.4. The device as set forth in claim 2 , wherein:the channel extends along an interior side of the member.5. The device as set forth in claim 2 , wherein:the channel extends along an exterior side of the next member.6. The device as set forth in wherein:the channel extends along both sides of the member.7. The device as set forth in wherein:the channel extends along both interior and exterior sides of the member and next member.8. The device as set forth in claim 1 , wherein:the pivot support is a coupler with an adjustable height.9. The device as set forth in claim 1 , further including:an electronic component.10. The device as set forth in claim 1 , further including:at least one mark on at least one side of the member, with the mark defined within a context of one of a game and a learning system, providing an increased number of permutations and combinations of outcomes of the one of the game and the learning system for an enhance experience.11. A device claim 1 , comprising:members that are associated with one another with pivot axes, where a member provides a pivot support that allows spatial rotations of a next member along principal rotations, with at least one member having a translational motion.12. A device as set forth in claim 11 , wherein:the at least one member ...

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01-11-2018 дата публикации

MULTI-AXIS ROTATIONAL PUZZLE CUBE

Номер: US20180311567A1
Автор: YANG Ju-Hsun
Принадлежит:

A multi-axis rotational puzzle cube has a core unit and multiple first operating assemblies and multiple second operating assemblies rotatably assembled to the core unit. Each one of the multiple first operating assemblies has a first operating unit connected to the core unit, a snap rivet connected to the first operating unit inside the core unit, a blocking tube mounted around and stuck with the snap rivet, and a compression spring mounted around the snap rivet and abutting against the core unit and the blocking tube simultaneously. Each one of the multiple second operating assemblies has a second operating unit connected to the core unit, a snap rivet connected to the second operating unit inside the core unit, a blocking tube mounted around and stuck with the snap rivet, and a compression spring mounted around the snap rivet and abutting against the core unit and the blocking tube simultaneously. 1. A rotational puzzle cube comprising:a core unit being a hollow polyhedron and having multiple first assembling plates each having an external face; andmultiple second assembling plates each having an exterior face;multiple first operating assemblies rotatably and respectively assembled to the multiple first assembling plates of the core unit, and each one of the multiple first operating assemblies havinga first operating unit connected to the external face of a corresponding one of the multiple first assembling plates;a snap rivet disposed within the core unit and connected to the first operating unit;a blocking tube disposed within the core unit, and mounted around and stuck with the snap rivet of the first operating assembly;a compression spring disposed within the core unit, mounted around the snap rivet of the first operating assembly, and having two opposite ends;one of the two opposite ends of the compression spring abutting against the core unit; andthe other one of the two opposite ends of the compression spring abutting against the blocking tube; andmultiple ...

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08-11-2018 дата публикации

METHOD AND DEVICE FOR GUIDING USERS TO RESTORE RUBIK'S CUBE

Номер: US20180322356A1
Принадлежит: Shanghai Putao Technology co., Ltd.

The present disclosure relates to the technical field of computer visual detection processing, and provides a method for guiding users to restore Rubik's cubes. The method comprises step 1, acquiring arrangement information of colored blocks of the Rubik's cube; step 2, displaying restoration process of the Rubik's cube. 1. A method for guiding users to restore Rubik's cubes , comprising:acquiring arrangement information of colored blocks of a Rubik's cube; anddisplaying steps for restoring the Rubik's cube according to the arrangement information of the colored blocks of the Rubik's cube,wherein, acquiring arrangement information of colored blocks of a Rubik's cube further comprises:setting a scanning region of interest (ROI) in a software interface;acquiring and adjusting the position of the Rubik's cube such that the Rubik's cube is located at the right position;detecting the position of the Rubik's cube in an image; andextracting colors of the Rubik's cube.2. The method for guiding users to restore Rubik's cubes according to claim 1 , wherein displaying steps for restoring the Rubik's cube according to the arrangement information of the colored blocks of the Rubik's cube further comprises:acquiring a restoring solution of the Rubik's cube; anddisplaying the restoring steps of the Rubik's cube.3. The method for guiding users to restore Rubik's cubes according to claim 1 , wherein detecting the position of the Rubik's cube in an image comprises:graying the ROI;extracting colored block outlines using an edge detection algorithm;matching shapes; andcounting circle centers.4. The method for guiding users to restore Rubik's cubes according to claim 1 , wherein extracting colors of the Rubik's cube comprises:acquiring data from an acquisition device,extracting color information of the Rubik's cube;performing recognition six times in a certain fixed sequence;determining if a total of 54 colored blocks exist, 9 colored blocks in each color;if not, prompting users to ...

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01-12-2016 дата публикации

Synchronised movement apparatus

Номер: US20160346676A1
Автор: Houlis Pantazis
Принадлежит:

A synchronised movement apparatus comprises a plurality of polyhedron blocks arranged in a first configuration, wherein adjacent blocks have a connection therebetween that allows symmetrical rotation of the adjacent blocks relative to each other so as to transform the arrangement of blocks into a second configuration. 1. A synchronised movement apparatus comprising a plurality of polyhedron blocks arranged in a first configuration , wherein adjacent blocks have a connection therebetween that allows symmetrical rotation of the adjacent blocks relative to each other so as to transform the arrangement of blocks into a second configuration.2. A synchronised movement apparatus comprising at least three polyhedron blocks , comprising a first polyhedron connected to a second polyhedron by a first connection and the second polyhedron is in turn connected to a third polyhedron by a second connection; wherein the each connection is configured to permit relative rotation of the connected polyhedrons about their respective centres.3. A synchronised movement apparatus comprising at least four polyhedrons formed into a composite polyhedron in a first configuration , wherein the polyhedrons are connected such that they are collectively moveable so as to transform from the first configuration into a second configuration , such that each polyhedron has at least one face abutting a face of another polyhedron in the first configuration and each polyhedron has at least one face abutting a face of another polyhedron in the second configuration , wherein at least one pair of faces in the first configuration have swapped from being either face to face or not face to face to being not face to face or face to face , respectively , in the second configuration.4. An apparatus as claimed in claim 1 , wherein the adjacent blocks are in a face to face arrangement in the first configuration.5. An apparatus as claimed in claim 1 , wherein each block rotates about an axis of rotation that passes ...

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24-12-2015 дата публикации

Puzzle cube and communication system

Номер: US20150367230A1
Принадлежит: APPYCUBE Ltd

A system for accessing a database comprising a puzzle cube including a plurality of cubelets forming rotatable faces of the puzzle cube, wherein a plurality of different symbols are respectively provided on a plurality of faces of the cubelets. The system also comprises an image capturing device for capturing an image of a face of the puzzle cube and an image recognition component communicably connected to the image capturing device. The image recognition component is adapted to determine an arrangement of the symbols contained in the captured image. The system also includes a database containing a plurality of database entries, each database entry being indexed by an arrangement of the symbols, and a database access component communicably connected to the image recognition component and to the database. The database access component is adapted to access the database and retrieve the database entry indexed by the arrangement of symbols determined by the image recognition component.

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05-11-2020 дата публикации

TRACKING THREE DIMENSIONAL PUZZLE COMPONENTS USING EMBEDDED IMAGE SENSORS AND CONTACTLESS ABSOLUTE POSITION ENCODERS

Номер: US20200346103A1
Автор: DOR Amit, DOR Udi
Принадлежит:

Disclosed herein are embodiments of three-dimensional puzzles that implement image sensors to read signatures of individual shell segments to thereby determine shell segment patterns. Also disclosed are embodiments of systems that implement RGB sensors adjacent gradient color maps to provide contactless absolute position encoders. 1. A three-dimensional puzzle comprising:a shell having at least four faces and formed by multiple shell segments, wherein at least some of said shell segments (i) are free to move relative to adjacent shell segments and (ii) can be repositioned relative to a core within said shell,wherein the faces being free to rotate relative to the core about axes extending from the core toward the faces;a plurality of unique signatures, each located at one of said at least some of said shell segments; andat least one optical sensor configured to detect an identity and orientation of each of said at least some of said shell segments, based on said unique signatures.2. The three-dimensional puzzle of claim 1 , configured to determine a current shell segment pattern of said shell claim 1 , based claim 1 , at least in part claim 1 , on said detecting.3. The three-dimensional puzzle of claim 1 , wherein each unique signature represents colors of all face segments of its corresponding shell segment.4. The three-dimensional puzzle of further comprising:a processing circuitry,wherein the processing circuitry is located within the shell and configured to perform said determining.5. The three-dimensional puzzle of claim 1 , wherein:the shell has six faces, which form a cube;the shell segments are six central cubelets, eight vertex cubelets, and twelve central edge cubelets, the central cubelets each being on a different face of the shell and each being supported by contacting a separate post extending from the core along the axis of rotation of its respective face; andwherein said at least some of said shell segments comprise said eight vertex cubelets and said ...

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05-11-2020 дата публикации

ELECTRONIC GAMING DEVICE

Номер: US20200346104A1
Автор: Limaye Rajesh A.
Принадлежит:

Presented herein is an electronic gaming device comprising a first axle with a first center cubelet rotatably coupled to the first axle, a first sensor operatively coupled to the first axle to detect rotation of the first cubelet, and responsive to detecting rotation of the first cubelet, transmit a first signal, a second axle with a second center cubelet rotatably coupled to the second axle, a second sensor operatively coupled to the second axle to detect rotation of the second cubelet, and responsive to detecting rotation of the second cubelet, transmit a second signal, a third axle with a third center cubelet rotatably coupled to the third axle, a third sensor operatively coupled to the third axle to detect rotation of the third cubelet, and responsive to detecting rotation of the third cubelet, transmit a third signal, a plurality of interchangeable cubelets positioned about the first, second, and third axle such that mechanical rotation of a set of the interchangeable cubelets having a common plane causes one of the first, second, and third sensors to transmit one of the first, second, and third signals, storage for storing a position of each of the plurality of interchangeable cubelets, and a processor configured to receive signals from one of the first, second, and third sensors, determine changes in the position of the some of the cubelets, and write the changed positions for the some of the cubelets in the storage. 1. An electronic gaming device comprising:a plurality of axles, wherein each of the plurality of axles is rotatably connected to center cubelets;a plurality of sensors corresponding the plurality of axles, where each of the plurality of sensors is operatively coupled to a corresponding one of the plurality of axles, and responsive to detecting rotation of a center cubelet rotatably connected to the corresponding one of the plurality of axles in a direction, transmitting a signal identifying the sensor and the direction;a plurality of ...

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20-12-2018 дата публикации

THREE DIMENSIONAL GAMES AND PUZZLES

Номер: US20180361228A1
Автор: PAZ Azaria
Принадлежит:

A three-dimensional object for use as a puzzle, has a plurality of faces, each face having a locations and numbers at each location. Some of the numbers are replaceably removable, remaining numbers being fixed, and a predetermined rule links all of said numbers on the different faces to enable correct replacement of the removed numbers to solve said puzzle. 1. A three-dimensional object for use as a puzzle , the object having a plurality of faces , each face having a plurality of locations and numbers at each location respectively , wherein at least some of the numbers are replaceably removable , remaining numbers being fixed , and a predetermined rule links all of said numbers on the plurality of faces to enable correct replacement of said removed numbers to solve said puzzle.2. The three-dimensional object of claim 1 , wherein said locations comprise a center location claim 1 , edge locations and corner locations and numbers at each location.3. The three-dimensional object of claim 1 , wherein said removable numbers are mounted on buttons claim 1 , said buttons being one member of the group consisting of magnetic buttons claim 1 , clip-on buttons claim 1 , and buttons mounted on rotatable levers.4. The three-dimensional object of claim 1 , being one member of the group consisting of a cube claim 1 , a pyramid having four triangular faces claim 1 , a tetrahedron a double pyramid claim 1 , a double tetrahedron claim 1 , an octahedron claim 1 , a dodecahedron claim 1 , and an icosahedron.5. The three-dimensional object of claim 4 , wherein each face has nine numbers arranged in three rows of three claim 4 , or wherein each face is a magic square having a pivot number claim 4 , and said rule defines a common pivot number for respective faces.6. The three-dimensional object of claim 4 , wherein each face is a magic square having a pivot number claim 4 , and said rule defines a common pivot number for respective faces claim 4 , the object further having eight corner ...

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12-12-2019 дата публикации

Electronic gaming device

Номер: US20190374849A1
Автор: Rajesh A. Limaye
Принадлежит: Virtual Vectors LLC

Presented herein is an electronic gaming device comprising a first axel with a first center cubelet rotatably coupled to the first axel, a first sensor operatively coupled to the first axel to detect rotation of the first cubelet, and responsive to detecting rotation of the first cubelet, transmit a first signal, a second axel with a second center cubelet rotatably coupled to the second axel, a second sensor operatively coupled to the second axel to detect rotation of the second cubelet, and responsive to detecting rotation of the second cubelet, transmit a second signal, a third axel with a third center cubelet rotatably coupled to the third axel, a third sensor operatively coupled to the third axel to detect rotation of the third cubelet, and responsive to detecting rotation of the third cubelet, transmit a third signal, a plurality of interchangeable cubelets positioned about the first, second, and third axel such that mechanical rotation of a set of the interchangeable cubelets having a common plane causes one of the first, second, and third sensors to transmit one of the first, second, and third signals, storage for storing a position of each of the plurality of interchangeable cubelets, and a processor configured to receive signals from one of the first, second, and third sensors, determine changes in the position of the some of the cubelets, and write the changed positions for the some of the cubelets in the storage.

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10-07-2007 дата публикации

Cubic logic toys

Номер: UA79699C2
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is k per semi-axis. The advantage of this construction is that by the use of these k conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2K) number of layers per direction visible to the user, whereas the second has the next odd (N=2K+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of k nom 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can tabs values nom N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of me cube, so that it can be self - contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct - apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and by different people ...

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01-09-2005 дата публикации

Manipulable puzzle cube

Номер: CA2557902A1
Автор: Martin James Sugden
Принадлежит: Martin James Sugden

A manipulable puzzle cube is an improvement of the classic Rubik's Cube. The puzzle cube consists of a plurality of cubic elements connected to a centrally positioned interior connecting element, the cubic elements of each surface of the cube forming a plate of cubic elements, the plate being rotatable about a spatial axis of the cube, each of the cubic elements having one or more exposed faces. All of the exposed faces of a given cubic element are the same colour, the colour being selected from a group of colours comprising at least two colours. The colour of each cubic element is selected so that the cubic elements form a decorative pattern on each surface of the cube. The pattern may be the same on each surface of the cube, and may take the form of a "Y" or no "tic-tac-toe" pattern. The subject puzzle cube is more appealing to the eye than the classic Rubik's Cube, and its manufacture is simplified.

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27-03-2008 дата публикации

Cubic logic toy

Номер: RU2320390C2
Принадлежит: Панайотис ВЕРДЕС

FIELD: puzzle-type toys. SUBSTANCE: toy is made in the form of cubic body having N layers in each direction of three-dimensional rectangular system of coordinates. Each of said layers consists of a plurality of individual members whose flat sides adapted for rotation and defining part of body outer surface are colored, or provided with images, letters or figures. For forming geometric shape of inner surfaces of body individual members, apart from said flat surfaces and concentric spherical surfaces having centers coinciding with geometric center of said body, minimum number of regular conical surfaces k are provided on each semi-axis of said rectangular system of coordinates, with axes of said regular conical surfaces coinciding with respective semi-axes of said rectangular system of coordinates. For the first innermost conical surface, when its apex coincides with body geometrical center, generatrix angle φ 1 exceeds 54.73561032 deg, and if its apex is offset by negative portion of semi-axis, generatrix angle may be slightly smaller than 54.73561032 deg, while for subsequent conical surfaces, their generatrix angles are gradually increasing, φ k >φ k-1 >...>φ 1 , with number N of layers corresponding to number of regular conical surfaces k. EFFECT: increased entertaining effect provided by movement of members with large number of layers. 382 dwg ÐÎÑÑÈÉÑÊÀß ÔÅÄÅÐÀÖÈß (19) RU (11) 2 320 390 (13) C2 (51) ÌÏÊ A63F 9/12 (2006.01) ÔÅÄÅÐÀËÜÍÀß ÑËÓÆÁÀ ÏÎ ÈÍÒÅËËÅÊÒÓÀËÜÍÎÉ ÑÎÁÑÒÂÅÍÍÎÑÒÈ, ÏÀÒÅÍÒÀÌ È ÒÎÂÀÐÍÛÌ ÇÍÀÊÀÌ (12) ÎÏÈÑÀÍÈÅ ÈÇÎÁÐÅÒÅÍÈß Ê ÏÀÒÅÍÒÓ (21), (22) Çà âêà: 2005138846/12, 13.05.2004 (72) Àâòîð(û): ÂÅÐÄÅÑ Ïàíàéîòèñ (GR) (24) Äàòà íà÷àëà îòñ÷åòà ñðîêà äåéñòâè ïàòåíòà: 13.05.2004 (73) Ïàòåíòîîáëàäàòåëü(è): ÂÅÐÄÅÑ Ïàíàéîòèñ (GR) R U (30) Êîíâåíöèîííûé ïðèîðèòåò: 21.05.2003 GR 20030100227 (43) Äàòà ïóáëèêàöèè çà âêè: 27.04.2006 (45) Îïóáëèêîâàíî: 27.03.2008 Áþë. ¹ 9 2 3 2 0 3 9 0 (56) Ñïèñîê äîêóìåíòîâ, öèòèðîâàííûõ â îò÷åòå î ïîèñêå: RU 2110310 C1, 05.10.1998 ...

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02-12-2004 дата публикации

Cubic logic toy

Номер: WO2004103497A1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid’s external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is κ per semi-axis. The advantage of this construction is that by the use of these κ conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2κ) number of layers per direction visible to the user, whereas the second has the next odd (N=2κ+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of κ from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self - contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct - apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and by different people ...

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13-10-2009 дата публикации

Cubic logic toy

Номер: US7600756B2
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is κ per semi-axis. The advantage of this construction is that by the use of these κ conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2κ) number of layers per direction visible to the user, whereas the second has the next odd (N=2κ+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of κ from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct—apart from the already known cubes 2×2×2, 3×3×3, 4×4×4, 5×5×5 which have already been constructed in many different ways and by different people— ...

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05-09-2007 дата публикации

Cubic logic toy

Номер: EP1599261B1
Автор: Panayotis Verdes
Принадлежит: Individual

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16-06-2011 дата публикации

Cubic logic toy

Номер: KR101042136B1
Принадлежит: 파나요티스 베르데스

본 발명은 형상이 대체로 입방형인 수직 입체의 형상과 3차원 직각 좌표계의 각각의 방향으로의 N개의 층을 갖는 3차원 논리 완구의 구성에 관한 것이고, 상기 층들은 작은 분리된 조각들로 구성된다. 입체의 외부 표면의 일부를 형성하는 그들의 측면들은 대체로 입방형이다. 상기 조각들은 좌표의 3차원 축에 대해 층 내에서 회전할 수 있고, 그들의 보이는 사각형 표면들은 착색되거나, 형상, 문자 또는 숫자를 지닐 수 있다. 구성은 반축마다 개수가 κ 인 좌표의 반축에 대해 동축인 평면, 구형, 및 주로 정원추 표면들을 사용한 분리된 조각들의 내부 표면들의 구성에 기초한다. 이러한 구성의 장점은 반축마다 이러한 κ개의 원추형 표면들을 사용함으로써 2개의 입체가 매번 생성되고, 첫 번째 것은 사용자에게 보이는, 방향마다의 짝수(N = 2κ)개의 층을 갖고, 두 번째 것은 방향마다 다음의 홀수(N = 2κ+1)개의 보이는 층을 갖는다. 결과적으로, 통합된 구성 방법 및 방식을 사용함으로써, 1 내지 5의 κ값에 대해, 형상이 대체로 입방형인 수직 기하 입체인 총 11개의 논리 완구를 제작할 수 있다. 이러한 입체들은 입방형 논리 완구 넘버 N이고, 여기서 N은 N = 2 내지 N = 11의 값을 취할 수 있다. 본 발명은 코너 조각을 큐브의 내부와 연결시키는 문제점을 해결한 후에 가능해졌고, 따라서 조각들은 자납형이며, 3차원 직각 좌표계의 축에 대해 방해받지 않고 회전할 수 있으며, 동시에 분해되는 것으로부터 보호될 수 있다. 본 발명은 통합되었고, 그의 장점은 새로운 다른 내부 구성에 의해, 많은 다른 방식으로 다른 사람들에 의해 이미 구성된 이미 알려진 큐브 2x2x2, 3x3x3, 4x4x4, 5x5x5에 추가하여, N = 6에서 N = 11까지의 다음의 큐브들을 구성할 수 있다. 마지막으로, 가장 중요한 장점은 루빅 큐브, 즉 3x3x3을 제외한 기존의 큐브들이 갖는 작동 단점을 제거한다는 것이다. 큐브, 조각, 중심 입체 십자, 원추형 표면 The present invention relates to the construction of a three-dimensional logic toy having N-layers in each direction of a three-dimensional rectangular coordinate system and a shape of a substantially three-dimensional cubic shape, wherein the layers are composed of small separate pieces. Their sides, which form part of the three-dimensional outer surface, are generally cubic. The pieces can rotate in layers about the three-dimensional axis of coordinates, and their visible rectangular surfaces can be colored or have shapes, letters or numbers. The construction is based on the construction of the inner surfaces of the separated pieces using plane, spherical, and mainly spontaneous surfaces coaxial to the half axis of the coordinate with the number κ per half axis. The advantage of this configuration is that by using these κ conical surfaces per half axis, two stereograms are generated each time, the first one with even layers (N = 2κ) per direction, visible to the user, and the second one next in ...

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17-06-2009 дата публикации

Cubic logic toy

Номер: CN100500251C
Принадлежит: Individual

本发明涉及一种三维逻辑玩具的结构,其为基本上呈立方体形的标准几何体,在三维笛卡儿坐标系的每个方向上有N层,所述层由较小的分离块组成。其侧面基本上为立方体形,形成几何体的一部分外表面。所述分离块可在层内绕坐标的三维轴线旋转;其可看到的矩形表面可被染色或者塑成形状或负有字母或数字等。其结构基于采用与坐标的半轴共轴的平面、球面和主要是正锥面的分离块的内表面构成,每个半轴上的数目为k。这种结构的优点在于,通过使用各个半轴上的k个锥形面,每次产生两个几何体;第一个几何体在每个方向上具有用户可以看到的偶数个层(N=2k),而第二个几何体在每个方向上具有可看到的奇数个层(N=2k+1)。结果,通过使用相同的构造方法和方式,对于从1到5的k值来说,我们可以制造出总计11个逻辑玩具,其形状被标准几何体,基本上呈立方体形。这些几何体是立方体逻辑玩具No N,其中,N可以采取从2到11的值。在我们已经解决了将角块与立方体内部相连的问题之后,本发明变得可能,因此,其是整套的,能够无阻碍地绕三维笛卡儿坐标系的轴线旋转,且同时可以防止其发生分解。本发明是统一的,且其优点在于,利用一个新的、不同的内部结构,除了已知的2×2×2、3×3×3、4×4×4、5×5×5立方体之外,我们可以构造从N=6到N=11的立方体。最后,最重要的优点是,其消除了除Rubik魔方(即3×3×3)之外的现有立方体的操作缺陷。

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10-12-2009 дата публикации

Cubic logic toy

Номер: AU2004241790B2
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is kappa per semi-axis. The advantage of this construction is that by the use of these kappa conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2kappa) number of layers per direction visible to the user, whereas the second has the next odd (N=2kappa+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of kappa from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct-apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and ...

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27-12-2016 дата публикации

cubic logic toy

Номер: BRPI0410204B1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

"brinquedo lógico cúbico". esta é uma invenção que diz respeito à construção de brinquedos lógicos tridimensionais, que têm a forma de um sólido normal, de forma substancialmente cúbica, e n camadas em cada direção do sistema de coordenadas cartesianas tridimensional, as ditas camadas consistindo de peças separadas menores. seus lados que formam parte da superficie extena do sólido são substancialmente cúbicas. as ditas peças podem rotacionar em camadas em tomo dos eixos tridimensionais das coordenadas; suas superfícies retangulares visíveis podem ser coloridas ou elas podem levar formas, letras ou números. a construção é baseada na configuração das superfícies internas das peças separadas usando superfícies cônica plana, esférica e principalmente reta, coaxiais com o semi-eixo das coordenadas, cujo número é <sym> por semi-eixo. a vantagem desta construção é que, com o uso dessas k superfícies cônicas por semi-eixo, surgem dois sólidos por vez; o primeiro tem um número par (n-2<sym>) de camadas por direção visíveis ao usuário, ao passo que o segundo tem o número ímpar seguinte (n-2<sym>+1) de camadas visíveis por direção. em decorrência disto, utilizando-se um método unificado e a maneira de construção, para os valores de <sym> de 1 a 5, podemos produzir um total de onze brinquedos lógicos, cuja forma é a de um sólido geométrico normal, de forma substancialmente cúbica. esses sólidos são brinquedos lógicos cúbicos no. n, onde n pode assumir valores de n=2 a n=11. a invenção tornou-se possível depois de termos solucionado o problema de conectar a peça de quina com o interior do cubo, tal que ela possa ser auto-contida, possa girar de forma desobstruída em tomo dos eixos do sistema de coordenadas cartesianas retangulares tridimensionais e, ao mesmo tempo, possa ser protegida de ser desmantelada. esta invenção é unificada e sua vantagem é que, com uma configuração interna diferente inédita, podemos construir - fora os cubos já conhecidos ...

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21-02-2012 дата публикации

Cubic logic toy

Номер: CA2522585C
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid~s external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is .kappa. per semi-axis. The advantage of this construction is that by the use of these .kappa. conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2.kappa.) number of layers per direction visible to the user, whereas the second has the next odd (N=2.kappa.+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of .kappa. from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self -contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct - apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ...

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24-10-2012 дата публикации

CUBIC REASONABLE GAME

Номер: CY1107031T1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

Η εφεύρεση αυτή αφορά την κατασκευή τρισδιάστατων λογικών παιχνιδιών, τα οποία έχουν το σχήμα ενός κανονικού στερεού, ουσιαστικώς κυβικού σχήματος και Ν αριθμό στρωμάτων σε κάθε κατεύθυνση του τριών διαστάσεων ορθογώνιου συστήματος Καρτεσιανών συντεταγμένων, οι αναφερθείσες δε στιβάδες συνίστανται από μικρότερα ξεχωριστά κομμάτια. Οι πλευρές αυτών που αποτελούν τμήμα της εξωτερικής επιφάνειας του στερεού ουσιαστικά είναι κυβικές. Τα αναφερθέντα τεμάχια μπορεί να περιστρέφονται σε στρώματα γύρω από τους τρισδιάστατους άξονες των συντεταγμένων. Οι ορατές ορθογώνιες επιφάνειες αυτών μπορεί να είναι έγχρωμες ή μπορεί να φέρουν σχήματα, γράμματα ή αριθμούς. Το κατασκεύασμα βασίζεται στη διαμόρφωση των εσωτερικών επιφανειών των ξεχωριστών τεμαχίων χρησιμοποιώντας επίπεδες, σφαιρικές και κυρίως ορθογώνιες επιφάνειες, συναξονικές προς τους ημι-άξονες των μεταβλητών, ο αριθμός των οποίων είναι κ ανά ημι-άξονα. Το πλεονέκτημα αυτού του κατασκευάσματος είναι ότι με τη χρήση αυτών των κ κωνικών επιφανειών ανά ημι-άξονα προκύπτουν δύο στερεά κάθε φορά, το πρώτο έχει άρτιο (Ν=2κ) αριθμό στιβάδων ανά κατεύθυνση ορατές στο χρήστη, ενώ το δεύτερο έχει τον επόμενο περιττό (Ν=2κ+1) αριθμό ορατών στιβάδων ανά κατεύθυνση. Σαν αποτέλεσμα, με χρήση μιας γενικής μεθόδου και τρόπου κατασκευής, για τις τιμές του κ από 1 ως 5, μπορεί να παράγουμε συνολικά έντεκα λογικά παιχνίδια, των οποίων το σχήμα είναι ένα κανονικό γεωμετρικό στερεό, ουσιαστικώς κυβικού σχήματος. Αυτά τα στερεά είναι τα κυβικά λογικά παιχνίδια No Ν, όπου το Ν μπορεί να πάει τιμές από Ν=2 ως Ν = 11. Η εφεύρεση κατέστη δυνατή αφού επιλύσαμε το πρόβλημα της σύνδεσης του γωνιαίου τεμαχίου με το εσωτερικό του This invention relates to the construction of three-dimensional logic games, which have the shape of a regular solid, substantially cubic shape and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller parts. The sides of those forming part ...

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12-06-2008 дата публикации

CUBE LOGIC TOY

Номер: DE602004008747T2
Принадлежит: Verdes Panayotis New Tiryntha

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23-06-2008 дата публикации

Cubic logical toy

Номер: DK1599261T3
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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06-02-2008 дата публикации

Cubic logic toy

Номер: EG23956A
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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01-03-2008 дата публикации

LOGIC CUBIC GAME.

Номер: ES2291876T3
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

Juguete lógico cúbico que presenta la forma de un sólido geométrico normal, sustancialmente cúbico, presentando dicho sólido N capas visibles para el usuario del juguete por cada dirección del sistema de coordenadas cartesianas rectangulares tridimensional, cuyo centro coincide con el centro geométrico del sólido y cuyos ejes pasan a través del centro de las superficies externas del sólido y son verticales respecto a este último, comprendiendo dichas capas una pluralidad de piezas separadas siendo los lados de dichas piezas, que forman parte de la superficie exterior del sólido, sustancialmente planos, siendo dichas piezas capaces de girar en capas alrededor de los ejes de dicho sistema de coordenadas cartesianas rectangulares, estando las superficies de dichas piezas, que son visibles para el usuario del juguete, coloreadas o presentando formas o letras o números. Cubic logic toy that has the shape of a normal, substantially cubic geometric solid, said solid having N layers visible to the user of the toy for each direction of the three-dimensional rectangular Cartesian coordinate system, whose center coincides with the geometric center of the solid and whose axes they pass through the center of the external surfaces of the solid and are vertical with respect to the latter, said layers comprising a plurality of separate pieces being the sides of said pieces, which are part of the outer surface of the solid, substantially flat, said pieces being capable of rotating in layers around the axes of said rectangular Cartesian coordinate system, the surfaces of said parts being visible to the toy user, colored or presenting shapes or letters or numbers.

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26-05-2004 дата публикации

Cubic logical game

Номер: GR1004581B
Автор: [UNK]
Принадлежит: [UNK]

ίναι μια εφεύρεση που αφορά την κατασκευή τρισδιάστατων λογικών παιχνιδιών, που έχουν τη μορφή ενός κανονικού γεωμετρικού στερεού κυβικού γενικώς σχήματος, και τα οποία έχουν Ν στρώματα σε κάθε διεύθυνση του τρισορθογωνίου συστήματος συντεταγμένων,αποτελουμένων από μικρότερα επιμέρους τεμάχια, που το προς την εξωτερική επιφάνεια του στερεού τμήματους είναι κυβικού γενικώς σχήματος, και τα οποία μπορούν κατά στρώματα να περιστρέφονται γύρω απότ ους αορθογώνιους άξονες συντεταγμένων και τα οποία στις ορατές τετραγωνικές τους επιφάνειες μπορούν να φέρουν χρώματα, σχήματα, γράμματα ή αριθμούς. Η κατασκευή βασίζεται στο ότι η διαμόρφωση των εσωτερικών επιφανειών τνω επιμέρους τεμαχίων γίνεται με τη χρήση επίπεδων σφαιρικών αλλά κυρίως ορθών κωνικών επιφανειών, ομαξονικών με τους ημιάξονες των συντεταγμένων, ο αριθμός των οποίων είναι κ ανά ημιάξονα. Το πλεονέκτημα της κατασκευής αυτής είναι ότι με τη χρήση αυτών των κ κωνικών επιφανειών ανά ημιάξονα, προκύπτουν κάθε φορά δύο στερεά, το πρώτο με άρτιο (Ν=2κ) αριθμό ορατών στον χρήστη του παιχνιδιού στρωμάτων ανά διεύθυνση, ενώ το δεύτερο με τον αμέσως επόμενο περιττό (Ν=2κ+1) αριθμό στρωμάτων ανά διεύθυνση. Αποτέλεσμα τούτου είναι ότι με ενιαία μέθοδο και τρόπο κατασκευής για τις τιμές του κ από 1 μέχρι και 5, να μπορούν να κατασκευαστούν δέκα συνολικώς λογικά παιχνίδια τοπου το σχήμα τους είναι κανονικό γεωμετρικό στερεό κυβικής γενικά μορφής. Τα στερεά αυτά είναι τα Κυβικά Λογικά Παιχνίδια Νο Ν, όπου το Ν λαμβάνει τις ακέραιες τιμές από Ν=2 μέχρι και Ν=11. Η εφεύρεση κατέστη δυνατή αφού αεπιλύθηκε το πρόβλημα της σύνδεσης του γωνιακού τεμαχίου με το εσωτερικό του κύβου, έτσι ώστε αυτό να είναι αυτετελές, να μπορεί να περιστρέφεται απρόσκοπτα γύρω από τους άξονες του τρισορθογωνίου συστήματος συντεταγμέων και ταυτοχρόνως να προστατεύεται από την αποσυναρμολόγησή του. Η φεύρεση είναι ενιαία και έχει το πλεονέκτημα ότι με αυτήν κατασκευάζονται με άλλη εσωτερική διαμόρφωση εκτός των ήδη γνωστ και 5χ5χ5, που έχουν κατασκεΰ

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15-09-2006 дата публикации

Cubic logic toy

Номер: HK1086212A1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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31-12-2007 дата публикации

Cubic logic toy

Номер: HRP20070548T3
Автор: Verdes Panayotis
Принадлежит: Verdes Panayotis

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03-08-2009 дата публикации

Cubic logic toy

Номер: IL171549A
Автор:
Принадлежит: Panayotis Verdes

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is kappa per semi-axis. The advantage of this construction is that by the use of these kappa conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2kappa) number of layers per direction visible to the user, whereas the second has the next odd (N=2kappa+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of kappa from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct-apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and ...

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20-02-2006 дата публикации

Cubic logical toy

Номер: NO20055913L
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

Oppfinnelsen angår konstruksjonen av tredimensjonale logiske leketøy med en normal fast og vesentlig kubisk form, og N antall lag i hver retning av det tredimensjonale rektangulære kartesiske koordinatsystem, idet lagene består av mindre separate stykker Deres sider som danner del av det faste materialets ytterflate er vesentlig kubisk. De nevnte stykker kan dreie i lag rundt de tredimensjonale aksene av koordinatene, idet deres synlige rektangulære flater kan være fargelagt eller kan ha former, bokstaver eller tall Konstruksjonen er basert på konfigurasjonen av innerflatene av de separate delene som bruker plane, sfæriske og hovedsakelig rette koniske overflater koaksialt med halvaksene av koordinatene, idet antallet er k per halvakse Fordelen med denne konstruksjon er at ved bruk av disse k-koniske flater per halvakse, fremstår to faste materialer hver gang, idet det første har et likt (N=2k) antall lag per retning som er synlig for brukeren, mens det andre har det neste ulike (N=2k+l) antall synlige lag per retning Ved å bruke en unik fremgangsmåte og konstruksjon for verdiene av k fra l til 5, kan det som resultat produseres totalt 11 logiske leketøy med er en normal geometrisk fast og vesentlig kubisk form Disse faste formene er kubelogikkleketøyene nr N hvor N kan ha verdier fra N=2 til N=ll Oppfinnelsen ble mulig etter at problemet med å kople sammen hjørnestykket til kubens indre ble løst, slik at den kan være selvbærende og dreie vesentlig uhindret rundt aksene av det tredimensjonale rektangulære kartesiske koordinatsystem og samtidig kan beskyttes mot demontering. Oppfinnelsen er unik og dens fordel er at det med den nye innvendige konfigurasjon kan konstrueres - bortsett fra de allerede nevnte kuber 2x2x2, 3x3x3, 4x4x4, 5x5x5 som allerede har blitt konstruert på mange forskjellige måter og av forskjellige instanser - de neste kuber fra N=6 opp til N= 11 Endelig er den viktigste fordel at bruksulempene med de allerede eksisterende kuber har blitt eliminert ...

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31-01-2008 дата публикации

Cubic logic toy

Номер: PL1599261T3
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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04-12-2007 дата публикации

Cubic logic toy

Номер: PT1599261E
Автор: Yves Pipon
Принадлежит: Panayotis Verdes

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29-02-2008 дата публикации

Cubic logic toy

Номер: SI1599261T1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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28-03-2007 дата публикации

Cubic logic toy

Номер: ZA200508909B
Автор: Verdes Panayotis
Принадлежит: Verdes Panayotis

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is kappa per semi-axis. The advantage of this construction is that by the use of these kappa conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2kappa) number of layers per direction visible to the user, whereas the second has the next odd (N=2kappa+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of kappa from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct-apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and ...

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11-12-2007 дата публикации

Octave magic cube

Номер: US7306225B2
Автор: Yi Lu
Принадлежит: Yi Lu

An octave magic cube has a spherical center core with square slider plates mounted at end of a six-arm cross center piece. A pattern of space channel is formed between the slider plates. Seven movable cubic block pieces having a triangular retainer plate mounted at the center of a partial spherical depression formed in one of its corners. The movable cubic block pieces are mounted to the core by slidably engaging the retainer plate with the space channel of the core. An eighth cubic block piece has a mounting plate with a clover leaf pattern is snap-mounted to the space channel of the core at the remaining position of the cube after the seven movable cubic block pieces have been mounted to the core.

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01-01-2013 дата публикации

Five-by five cube puzzle

Номер: US8342527B2
Автор: Cheng-Han Wu
Принадлежит: Cheng-Han Wu

A five-by-five cube puzzle has a central shaft assembly mounted around by center blocks in predetermined numbers, first intermediate blocks, second intermediate blocks, first edge blocks, second edge blocks and corner blocks. Each center shaft of a multi-axis shaft unit of the central shaft assembly is combined with a movable inner shield. An outer shield is mounted on an outside of a corresponding inner shield with a spring and a screw. The inner shields and the outer shields are combined with the first intermediate blocks, second intermediate blocks, first edge blocks, second edge blocks and corner blocks to form the cube puzzle. Based on rotation of those blocks with respect to the relative movement between inner shields and outer shields and sufficient gap among each block and a corresponding inner shield and outer shield, smooth rotation of each block can be achieved without being affected by slightly skew block alignment.

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21-08-2013 дата публикации

Spatial logic puzzle

Номер: GB2489619B
Автор: Steven James Perrin
Принадлежит: Seven Towns Ltd

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01-01-2016 дата публикации

Magic blocks of dynamic fault-tolerant structures

Номер: TWI515034B
Автор: cheng wei Liu
Принадлежит: cheng wei Liu

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08-09-2020 дата публикации

Maze capable of changing rolling paths

Номер: US10765932B1
Принадлежит: Kuo-Ming Tsai, Peter Tsungyu Tsai

A maze capable of changing rolling paths contains: a rotatable three-dimensional block formed in a six-sided cube shape and defined by twenty-six square cube units for matching with a central fixing element. The rotatable three-dimensional block includes nine of the twenty-six square cube units formed in a 3 by 3 grid arranged on the rotatable three-dimensional block, and each square cube unit has three sets of rotary layers so as to form twelve rotary layer units. The rotatable three-dimensional block includes at least one path having at least one visible window formed on the at least one path respectively. The at least one path is formed in any one of a T shape, a cross shape, and an arc shape on each square cube unit, and the at least one path includes a ball rolling therein and at least one channel which communicates with one another.

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28-03-1977 дата публикации

Patent HU170062B

Номер: HU170062B
Автор: Rubik
Принадлежит: Rubik

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27-01-1983 дата публикации

Magic 5x5x5 cube

Номер: DE3125817A1
Принадлежит: Individual

Published without abstract.

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18-10-1983 дата публикации

Calender formed from a cube puzzle

Номер: US4409750A
Автор: Marvin A. Silbermintz
Принадлежит: Ideal Toy Corp

A cube puzzle is disclosed having a plurality of small cubies operatively interconnected to permit manipulation of the cubies and movement thereof from face to face of the cube and into different positions on the cube without disassembly of the cubies. Each cubie has at least one exposed face forming a portion of the surface of the cube, and legible indicia on at least some of the cubie faces are provided. The indicia are arranged in a predetermined relation on the cubies, whereby manipulation of the cube by the user will result in the display of any one of a plurality of predetermined messages on at least one face of the cube. A calender formed from such a cube puzzle has indicia so disposed on selected cubie faces that the date, month abbreviation and name of any day in a year may be displayed on a face of the cube puzzle by proper manipulation thereof.

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10-03-1983 дата публикации

Spinning dice

Номер: DE3133235A1
Принадлежит: VU HAN VIET DIPL ING

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14-04-1983 дата публикации

TOY

Номер: DE3138663A1
Принадлежит: Individual

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24-01-1984 дата публикации

Construction for three dimensional logical toy

Номер: US4427197A
Автор: Paul R. Doose
Принадлежит: Individual

A three dimensional game cube of selectively moveable surface blocks and each side of the cube comprised of a center block, four corner blocks and an edge block adjacent the center block between each pair of corner blocks, the corner and edge blocks of adjacent sides of the cube being common one with the other, the cube being truncated on three pairs of parallel planes separating the blocks moveably held in operating positions by a cross within a spherical cavity, interface sides of said surface blocks having inclined surfaces engageable for realignment and sliding one against the other.

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04-06-1985 дата публикации

Puzzle for persons with impaired vision

Номер: CA1188342A
Автор: Karen Schofield
Принадлежит: Individual

ABSTRACT OF THE DISCLOSURE The present invention provides a three-dimensional puzzle having a plurality of puzzle pieces moveable relative to one another and being distinguishable by touch for determining when the pieces are in the puzzle solving position.

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20-03-1984 дата публикации

Geometric game

Номер: US4437667A
Автор: Ronald L. Miller
Принадлежит: Individual

A geometric game which includes markers and a playing unit. The playing unit has a multi-faced geometric configuration, such as a cube, with each face having a number of facets corresponding to facets on the other faces. The markers each carry one of a variety of indicia, such as letters of the alphabet, and have an adhesive surface opposite the side carrying the indicia. Markers carrying the indicia desired are chosen and removably adhered to each facet of the playing unit to provide a starting configuration. The playing unit contains an internal mechanism which allows any group of facets lying in a single plane to be pivoted about the perimeter of the playing unit to shift the group of facets from one face to another, thereby disorganizing the marker configuration. The internal mechanism must be operated to return the markers to the starting configuration. The markers are then removed for commencement of another game. Further, a playing unit is used with a random chance means and timekeeping means, the playing unit having markers affixed to it carrying letters of the alphabet. The game is played by multiple players, with the amount of time allotted each player to spell the maximum number of words on the faces of the playing unit determined by the chance means and measured by the timekeeping means. A second playing unit may be placed in abutment with the first playing unit to produce faces containing twice as many indicia as on a single face.

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10-06-1986 дата публикации

Geometric puzzle

Номер: US4593908A
Автор: Baky B. Ibrahim
Принадлежит: Individual

A movable block geometrical puzzle having eight core pieces and having rotatable pyramid pieces connected to plane surfaces formed by surfaces of at least two of the core pieces. The block puzzle employs the 2×2×2 configuration for the core blocks and exhibits the same movements of the 2×2×2 puzzle, i.e., movement of any one block along with three other blocks about any of three mutually perpendicular axes passing through the center of the device. In addition, the present puzzle device provides rotatable movement of pyramid blocks about an axis which is perpendicular to the plane surface to which the pyramid blocks are secured and provides for movement of the pyramid blocks along with the supporting core block or blocks when the core blocks are moved relative to other core blocks. Connection means for core blocks of 2×2×2 puzzle are provided along with connection means for pyramid blocks of the present puzzle.

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21-03-1984 дата публикации

Threedimensional logical skill-testing toy

Номер: EP0103047A1
Принадлежит: Behnen Franz-J

The toy has a geometrical body, bounded in its outer shape by flat surfaces, in the basic shape of a cube which consists of eight cuboid partial elements and in which in each case one element can be rotated along any half relative to its other half about one of the axes of a three dimensional system of coordinates which intersect in the mid- point of the regular geometrical body. The toy should have a regular shape which deviates from the previously customary cuboid shape and is thus given a more interesting and pleasant outer appearance without the number of combination possibilities being reduced. This is achieved in that a pyramid-shaped supplementary body (12, 13, 14, 15, 16) is placed so as to be rotatable on each of the outer surfaces of the cube, which supplementary body, together with the other supplementary bodies, makes the cube into a regular dodecahedron and consists of four symmetrical partial elements, the planes of contact of which coincide with the sectional planes dividing the cube into the cuboid partial elements. The pyramid-shaped supplementary body preferably consists of a truncated pyramid (17) with a pyramid tip (18) placed on top, the truncated pyramid and the pyramid tip being rotatable relative to each other on their contact surface. <IMAGE>

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10-10-1989 дата публикации

Cube puzzle with moving faces

Номер: US4872682A
Принадлежит: Individual

A puzzle cube with movable sliders provides games with different levels of difficulty. At least one of the surfaces of the cubelets forming an exterior surface part of the base cube is not provided with a slider, thus defining at least one blank. This allows during the game the moving of anyone of the sliders adjacent a blank, on the same side of the base cube, to be moved into the blank. Each slider can be numbered, or given an orientation such as by an arrow thereon, or all the sliders for each side of the base cube can be given a respective different color, either by being so manufactured or by means of stickers placeable on the sliders. The respective parts of the base club can also be colored and/or numbered, for instance the bands along the intersections of the exterior surfaces (faces) of the base cube, these bands extending peripherally as a frame around the collection of sliders on each face of the base cube. The engagement of the sliders with the cubelets can be designed to prevent a slider from being able to slide out of a channel, that is, for holding it on the cubelet, during rotation of one of the planes of cubelets of the base cube.

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27-08-1997 дата публикации

Irregular polyhedron puzzle game with pieces of asimetric shapes

Номер: EP0738526A3
Автор: Dario Cabrera
Принадлежит: Dario Cabrera

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20-06-2000 дата публикации

Four-layer intellectual cube

Номер: SG73503A1
Автор: Chen Sen Li
Принадлежит: Chen Sen Li

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20-06-2000 дата публикации

Five-layer intellectual cube

Номер: SG73512A1
Автор: Chen Sen Li
Принадлежит: Chen Sen Li

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17-04-2001 дата публикации

Spatial logic puzzle

Номер: US6217023B1
Автор: Thomas Kremer
Принадлежит: Seven Towns Ltd

A spatial logic or manipulative puzzle in the form of a 2×2×2 cube is provided comprising a body made of interconnected pieces, groups of which are relatively rotatable about three axes to exchange positions of the pieces, wherein exposed faces of the pieces are sculptured to define an image. Each piece has means for establishing a pivotal connection to other pieces of the puzzle, at least three planar faces for slideable abutment with adjoining faces of other pieces, and at least one exposed face which is sculptured to define part of an image. The internal mechanism is preferably controlled by a castellated spider fixed in relationship to one of the pieces. A mechanism of this type enables the pieces and components to be interengaged and secured together by pushing the last piece home and does not require internal screws or springs or gluing as in some other known cube mechanisms.

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30-09-2003 дата публикации

Rotational cubic puzzle

Номер: US6626431B2
Автор: William Possidento
Принадлежит: William Possidento

A rotating cubic puzzle having 6 faces in the manner of Rubik's Cube (trademark name for cubic puzzle) and having an N×N array of cells on each face. Each cell of the puzzle has a numerical value associated with it such that when the puzzle is successfully solved, the numerical values of any row, column or “space diagonal” will add up to the same number.

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13-01-2005 дата публикации

Octahedral puzzle apparatus

Номер: US20050006842A1
Автор: David Pitcher
Принадлежит: Pitcher David E.

A mechanical octahedron puzzle arrangement of the present invention is comprised of a plurality of radially interlocking generally octahedrally and tetrahedrally shaped components, for permitting rotation of a plane of such components about an axis perpendicular to that plane of components. The rotatable planes define a changeable collective face of the puzzle arrangement. The puzzle comprises an inner core octahedral member, a first radially innermost transitional layer of the components, and a second layer of components, each having an outer face of equilateral triangular shape, wherein a planar portion of the components may be rotated in 120 degree increments about an axis perpendicular to the planar portion of components to effect a change in the colors of each collective face of the octahedron puzzle arrangement, so that when the faces are twisted, the color markings on the exposed faces are scrambled.

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13-12-2005 дата публикации

Manipulable puzzle cube

Номер: US6974130B2
Автор: Martin James Sugden
Принадлежит: Martin James Sugden

A manipulable puzzle cube is an improvement of the classic Rubik's Cube. The puzzle cube consists of a plurality of cubic elements connected to a centrally positioned interior connecting element, the cubic elements of each surface of the cube forming a plate of cubic elements, the plate being rotatable about a spatial axis of the cube, each of the cubic elements having one or more exposed faces. All of the exposed faces of a given cubic element are the same color, the color being selected from a group of colors comprising at least two colors. The color of each cubic element is selected so that the cubic elements form a decorative pattern on each surface of the cube. The pattern may be the same on each surface of the cube, and may take the form of a “Y” or no “tic-tac-toe” pattern. The subject puzzle cube is more appealing to the eye than the classic Rubik's Cube, and its manufacture is simplified.

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05-09-2006 дата публикации

Magic cube

Номер: US7100917B2
Автор: Ching-Te Wang
Принадлежит: Ching-Te Wang

A magic cube includes a larger cubic block formed by a plurality of smaller cubic blocks. The larger cubic block has six larger faces each having nine smaller faces, wherein a central one of the nine smaller faces is indicated by a circular pointed marking ranged from 1 (one) to 6 (six) point, and the other ones of the nine smaller faces is indicated by an Arabic numeral ranged from 1 (one) to 48 (forty-eight). Thus, all of the Arabic numerals are arranged in an irregular manner, and all of the circular pointed markings are located at the central position of each of the six relatively larger faces.

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23-01-2007 дата публикации

Variable three-dimensional labyrinth

Номер: US7165768B2
Принадлежит: Chih-Chung Fang, Ying-Jen Chen

A variable three-dimensional labyrinth comprises a base, a plurality of central blocks, side blocks, corner blocks, wherein a plurality of buckling pillars are mounted on the base for buckling the central blocks. A plurality of hollow tunnels are formed on the central blocks, the side blocks, and the corner blocks. A holding part is mounted on each central block. A pivotally connecting part is integrated with each side block and each corner block. The pivotally connecting part is pivotally mounted between the base and the central blocks. A ball is moved into the hollow tunnels of the blocks from an entrance hole and moved along the hollow tunnels by rotating the blocks until reaching an exit hole, wherein the exit hole is formed on an exterior surface of one of the blocks, and the entrance hole is formed on an exterior surface of another block.

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12-01-2010 дата публикации

Three dimensional sudoku cube puzzle and method

Номер: US7644924B2
Автор: Jay Horowitz
Принадлежит: Jay Horowitz

This application discloses a three dimensional puzzle bearing the shape of a cube. The application also discloses a method of integrating spatial logic using a three dimensional puzzle.

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01-12-2010 дата публикации

Cubic logic toy

Номер: JP4589454B2
Принадлежит: Individual

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15-03-2007 дата публикации

Cubic logic toy

Номер: US20070057455A1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is κ per semi-axis. The advantage of this construction is that by the use of these κ conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2κ) number of layers per direction visible to the user, whereas the second has the next odd (N=2κ+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of κ from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct—apart from the already known cubes 2×2×2, 3×3×3, 4×4×4, 5×5×5 which have already been constructed in many different ways and by different people— ...

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02-12-2004 дата публикации

Cubic logic toy

Номер: AU2004241790A1
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid's external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is kappa per semi-axis. The advantage of this construction is that by the use of these kappa conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2kappa) number of layers per direction visible to the user, whereas the second has the next odd (N=2kappa+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of kappa from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self-contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct-apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and ...

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14-06-2006 дата публикации

Cubic logic toy

Номер: CN1787861A
Принадлежит: Individual

本发明涉及一种三维逻辑玩具的结构,其为基本上呈立方体形的标准几何体,在三维笛卡儿坐标系的每个方向上有N层,所述层由较小的分离块组成。其侧面基本上为立方体形,形成几何体的一部分外表面。所述分离块可在层内绕坐标的三维轴线旋转;其可看到的矩形表面可被染色或者塑成形状或负有字母或数字等。其结构基于采用与坐标的半轴共轴的平面、球面和主要是正锥面的分离块的内表面构成,每个半轴上的数目为k。这种结构的优点在于,通过使用各个半轴上的k个锥形面,每次产生两个几何体;第一个几何体在每个方向上具有用户可以看到的偶数个层(N=2k),而第二个几何体在每个方向上具有可看到的奇数个层(N=2k+1)。结果,通过使用相同的构造方法和方式,对于从1到5的k值来说,我们可以制造出总计11个逻辑玩具,其形状被标准几何体,基本上呈立方体形。这些几何体是立方体逻辑玩具No N,其中,N可以采取从2到11的值。在我们已经解决了将角块与立方体内部相连的问题之后,本发明变得可能,因此,其是整套的,能够无阻碍地绕三维笛卡儿坐标系的轴线旋转,且同时可以防止其发生分解。本发明是统一的,且其优点在于,利用一个新的、不同的内部结构,除了已知的2×2×2、3×3×3、4×4×4、5×5×5立方体之外,我们可以构造从N=6到N=11的立方体。最后,最重要的优点是,其消除了除Rubik魔方(即3×3×3)之外的现有立方体的操作缺陷。

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30-11-2005 дата публикации

Cubic logic toy

Номер: EP1599261A1
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid’s external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is κ per semi-axis. The advantage of this construction is that by the use of these κ conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2κ) number of layers per direction visible to the user, whereas the second has the next odd (N=2κ+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of κ from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self - contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct - apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ways and by different people ...

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02-12-2004 дата публикации

Cubic logic toy

Номер: CA2522585A1
Автор: Panayotis Verdes
Принадлежит: Individual

This is an invention that concerns the construction of three-dimensional logic toys, which have the shape of a normal solid, substantially cubic in shape, and N number of layers in each direction of the three-dimensional rectangular Cartesian coordinate system, said layers consisting of smaller separate pieces. Their sides that form part of the solid~s external surface are substantially cubic. The said pieces can rotate in layers around the three-dimensional axes of the coordinates; their visible rectangular surfaces can be colored or they can bare shapes, letters or numbers. The construction is based on the configuration of the internal surfaces of the separate pieces using planar, spherical and mainly right conical surfaces, coaxial to the semi-axis of the coordinates, the number of which is .kappa. per semi-axis. The advantage of this construction is that by the use of these .kappa. conical surfaces per semi-axis, two solids arise each time; the first has an even (N=2.kappa.) number of layers per direction visible to the user, whereas the second has the next odd (N=2.kappa.+1) number of visible layers per direction. As a result, by using a unified method and way of construction, for the values of .kappa. from 1 to 5, we can produce in total eleven logic toys whose shape is a normal geometric solid, substantially cubic in shape. These solids are the Cubic Logic Toys No N, where N can take values from N=2 to N=11. The invention became possible after we have solved the problem of connecting the corner piece with the interior of the cube, so that it can be self -contained, can rotate unobstructed around the axes of the three-dimensional rectangular Cartesian coordinate system and, at the same time, can be protected from being dismantled. This invention is unified and its advantage is that, with a new different internal configuration, we can construct - apart from the already known cubes 2x2x2, 3x3x3, 4x4x4, 5x5x5 which have already been constructed in many different ...

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18-10-2007 дата публикации

CUBE LOGIC TOY

Номер: DE602004008747D1
Автор: Panayotis Verdes
Принадлежит: Panayotis Verdes

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18-12-2008 дата публикации

Three-dimensional logical puzzles

Номер: WO2008116290A3
Автор: Maxime Paquette
Принадлежит: Maxime Paquette, Puzzyball Inc

Semiregular or irregular polyhedron-based puzzles have at least two different types of faces. The dividing method used to create the puzzles requires that bisecting planes parallel to the faces be chosen to exclude at least one type of face. Preferably, the base polyhedron has a Buckyball (soccer ball) shape. Applying this dividing method to a Buckyball polyhedron results in (i) a center element with six axes passing through geometrical centers of pentagonal faces, (ii) twelve pentagonal rotating elements, and (iii) thirty mobile elements of tetrahedral shape. The mobile elements are exchangeable between adjacent groups. In another embodiment, sliding elements are superimposed over the mobile elements to enable sliding motion in addition to shifting/rotating motion. Different indicia patterns can be used to modulate the difficulty level of the puzzle. The same dividing method can be used on a sphere to obtain a completely spherical puzzle.

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01-09-2005 дата публикации

Manipulable puzzle cube

Номер: WO2005079937A1
Автор: Martin James Sugden
Принадлежит: Martin James Sugden

A manipulable puzzle cube is an improvement of the classic Rubik's Cube. The puzzle cube consists of a plurality of cubic elements connected to a centrally positioned interior connecting element, the cubic elements of each surface of the cube forming a plate of cubic elements, the plate being rotatable about a spatial axis of the cube, each of the cubic elements having one or more exposed faces. All of the exposed faces of a given cubic element are the same colour, the colour being selected from a group of colours comprising at least two colours. The colour of each cubic element is selected so that the cubic elements form a decorative pattern on each surface of the cube. The pattern may be the same on each surface of the cube, and may take the form of a 'Y' or no 'tic-tac-toe' pattern. The subject puzzle cube is more appealing to the eye than the classic Rubik's Cube, and its manufacture is simplified.

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08-03-2006 дата публикации

Combinatorial twisting cube puzzles

Номер: GB0601748D0
Автор: [UNK]
Принадлежит: STOTT KELVIN R

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25-09-2008 дата публикации

Three-dimensional logical puzzles

Номер: US20080230988A1
Автор: Maxime Paquette
Принадлежит: Maxime Paquette

Semiregular or irregular polyhedron-based puzzles have at least two different types of faces. The dividing method used to create the puzzles requires that bisecting planes parallel to the faces be chosen to exclude at least one type of face. Preferably, the base polyhedron has a Buckyball (soccer ball) shape. Applying this dividing method to a Buckyball polyhedron results in (i) a center element with six axes passing through geometrical centers of pentagonal faces, (ii) twelve pentagonal rotating elements, and (iii) thirty mobile elements of tetrahedral shape. The mobile elements are exchangeable between adjacent groups. In another embodiment, sliding elements are superimposed over the mobile elements to enable sliding motion in addition to shifting/rotating motion. Different indicia patterns can be used to modulate the difficulty level of the puzzle. The same dividing method can be used on a sphere to obtain a completely spherical puzzle.

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22-01-2015 дата публикации

Didactic magic cube with closed geometric surfaces on each magic cube level

Номер: DE102013016153B3
Принадлежит: Mirco Alexander Befeld

Die Erfindung betrifft einen Zauberwürfel mit sechs Zauberwürfelwänden (3) aus insgesamt mindestens 26 Würfelgliedern (10), die rechteckig, vorzugsweise quadratische, Würfelgliedwände (12) aufweisen, wobei auf einer Vielzahl von Würfelgliedwänden (12) Linien (20) angeordnet sind, die mindestens im Grundzustand des Zauberwürfels (1) geschlossene geometrische Flächen bilden. Aufgabe der Erfindung ist es, ein Lernmittel mit einem möglichst großen Formenschatz an geometrischen Flächen zur Verfügung zu stellen, das die Konzentrationsfähigkeit, logische Denkstrukturen, Kreativität und kombinatorische Fähigkeiten in didaktischer und pädagogischer Weise erhöht. Zur Lösung dieser Aufgabe schlägt die Erfindung einen Zauberwürfel ausgehend von der eingangs genannten Art vor, dass sich bei jeder Drehung von Zauberwürfelebenen (5) neue geschlossene geometrische Flächen bilden, wobei auf einer Vielzahl von Würfelgliedwänden (12) Linien (20) angeordnet sind, die jeweils durch mindestens zwei Würfelgliedkanten (11) seitenhalbierend verlaufen. The invention relates to a magic cube with six magic cube walls (3) from a total of at least 26 cube members (10) having rectangular, preferably square, cube member walls (12), wherein on a plurality of cube member walls (12) lines (20) are arranged at least in the ground state of the magic cube (1) form closed geometric surfaces. The object of the invention is to provide a learning means with the greatest possible wealth of geometric surfaces available, which increases the ability to concentrate, logical thinking structures, creativity and combinatorial skills in a didactic and educational way. To solve this problem, the invention proposes a magic cube, starting from the type mentioned above, that form with each rotation of magic cube planes (5) new closed geometric surfaces, wherein on a plurality of cube member walls (12) lines (20) are arranged, the in each case by at least two cube-element edges (11) bisected.

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10-03-2020 дата публикации

Puzzle cube and a method for making same

Номер: US10583351B2
Автор: Jerich Jaewon Lee
Принадлежит: Jerich Jaewon Lee

A puzzle cube and a method for making same are provided. In some embodiments, a puzzle cube is provided, the puzzle cube comprising: a central core assembly including a center cross member having six arms perpendicular to each other, wherein each arm is connected to an assembly member that connects the center cross member with one of a plurality of center blocks; the plurality of center blocks, wherein each center block includes a plurality of wings formed along a base portion of the center block; a plurality of edge blocks, wherein each edge block includes a ridge structure that is formed to fit with the plurality of wings of the center block; and a plurality of corner blocks, wherein each corner block includes a protrusion structure that is formed to fit with the plurality of wings of the center block, wherein: (i) an edge track assembly that includes an edge track member and an edge holder member is formed on the ridge structure of each edge block; (ii) two protrusion structures of two corner blocks of the plurality of corner blocks are positioned to abut opposing ends of the edge track member of the edge track assembly of the edge block; and (iii) the edge holder member of the edge track assembly stabilizes the two protrusion structures that are positioned to abut opposing ends of the edge track member of the edge track assembly of the edge block.

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31-08-2010 дата публикации

Mechanical and electronic combinatory game and puzzle

Номер: US7785179B2
Автор: Pancu Mihai Ionescu
Принадлежит: Pancu Mihai Ionescu

A mechanical and electronic combinatory game and puzzle includes a plurality of cubic game items ( 2 ) bearing patterns on the faces, arranged in crossing rows in an overall parallelepiped game structure ( 1 ). Pre-designed or new face pattern combinations are to be obtained through sequences of group spinning. Variants of the game may include spinning partial or entire rows ( 4 ), as well as translations of game items if the game structure ( 1 ) contains empty places. The mechanical embodiment provides an overall parallelepiped game structure ( 1 ), an expandable enclosure ( 7 ) and handling devices ( 15 ). The electronic embodiment provides computer representation ( 40 ), control and management of the play.

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25-08-2005 дата публикации

Manipulable puzzle cube

Номер: US20050184458A1
Автор: Martin Sugden
Принадлежит: Sugden Martin J.

A manipulable puzzle cube is an improvement of the classic Rubik's Cube. The puzzle cube consists of a plurality of cubic elements connected to a centrally positioned interior connecting element, the cubic elements of each surface of the cube forming a plate of cubic elements, the plate being rotatable about a spatial axis of the cube, each of the cubic elements having one or more exposed faces. All of the exposed faces of a given cubic element are the same colour, the colour being selected from a group of colours comprising at least two colours. The colour of each cubic element is selected so that the cubic elements form a decorative pattern on each surface of the cube. The pattern may be the same on each surface of the cube, and may take the form of a “Y” or no “tic-tac-toe” pattern. The subject puzzle cube is more appealing to the eye than the classic Rubik's Cube, and its manufacture is simplified.

Подробнее
22-11-2007 дата публикации

Three dimensional sudoku cube puzzle and method

Номер: US20070267813A1
Автор: Jay Horowitz
Принадлежит: Jay Horowitz

This application discloses a three dimensional puzzle bearing the shape of a cube. The application also discloses a method of integrating spatial logic using a three dimensional puzzle.

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24-12-2003 дата публикации

Mechanical and electronic combinatory game and puzzle

Номер: CA2485147A1
Автор: Pancu M. Ionescu
Принадлежит: Individual

A mechanical and electronic combinatory game and puzzle includes a plurality of cubic game items (2) bearing patterns on the faces, arranged in crossing rows in an overall parallelepiped game structure (1). Pre-designed or new face pattern combinations are to be obtained through sequences of group spinning. Variants of the game may include spinning partial or entire rows (4), as well as translations of game items if the game structure (1) contains empty places. The mechanical embodiment provides an overall parallelepiped game structure (1), an expandable enclosure (7) and handling devices (15). The electronic embodiment provides computer representation (40), control and management of the play.

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02-10-2008 дата публикации

Three-dimensional logical puzzles

Номер: WO2008116290A2
Автор: Maxime Paquette
Принадлежит: Puzzyball Inc.

Semiregular or irregular polyhedron-based puzzles have at least two different types of faces. The dividing method used to create the puzzles requires that bisecting planes parallel to the faces be chosen to exclude at least one type of face. Preferably, the base polyhedron has a Buckyball (soccer ball) shape. Applying this dividing method to a Buckyball polyhedron results in (i) a center element with six axes passing through geometrical centers of pentagonal faces, (ii) twelve pentagonal rotating elements, and (iii) thirty mobile elements of tetrahedral shape. The mobile elements are exchangeable between adjacent groups. In another embodiment, sliding elements are superimposed over the mobile elements to enable sliding motion in addition to shifting/rotating motion. Different indicia patterns can be used to modulate the difficulty level of the puzzle. The same dividing method can be used on a sphere to obtain a completely spherical puzzle.

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15-06-1988 дата публикации

Versions of three-dimensional logic puzzle

Номер: SU1402358A1

The tridimensional logical puzzle comprises a support, which is fabricated as a tridimensional cross-piece (1), central elements (2), rib elements (6) and angular elements (9), which elements are so mounted that they may interact therebetween. The central elements are arranged on the ends of the cross-piece so that they may be turned. At least each of the rib elements (6) is comprised of an outer portion (8) and two inner portions (5) so that the inner portions of the rib elements, provided on each face, form together with the central element of said face a cylinder (7), which cylinder and the outer portions of the rib elements are so arranged that may be mutually turned.

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15-07-1988 дата публикации

Puzzle

Номер: SU1409306A1
Принадлежит: В.В.Михайлов

Изобретение относитс  к играм- головоломкам и позвол ет расширить игровые возможности. Головоломка выполнена по форме параллелепипеда и содержит игровые элементы 1. Элементы 1 образованы рассечением плоскост ми , параллельными гран м головоломки . Элементы 1 образуют три группы взаимно перпендикул рных игловых слоев . Группы содержат одинаковое количество игровых слоев о Игровые слои установлены с возможностью вращени  относительно трех взаимно перпендикул рных пересекающихс - осей. Плоскости рассечени  головоломки могут быть несимметричны относительно центра параллелепипеда. При поворотах игровых слоев на углы, кратные 90, головоломка тер ет форму параллелепипеда. Игра заключаетс  во вращении игровых слоев до восстановлени  первоначальной формы. 1 з.п. ф-лы, 3 ил. с 9 The invention relates to puzzle games and allows to expand gaming capabilities. The puzzle is made in the shape of a parallelepiped and contains game elements 1. Elements 1 are formed by cutting planes parallel to the faces of the puzzle. Elements 1 form three groups of mutually perpendicular needle layers. Groups contain the same number of game layers. The game layers are rotatably mounted with respect to three mutually perpendicular intersecting axes. The cutting planes of the puzzle may be asymmetrical about the center of the parallelepiped. When the game layers rotate at angles that are multiples of 90, the puzzle loses the shape of a parallelepiped. The game consists in rotating the game layers until the original shape is restored. 1 hp f-ly, 3 ill. from 9

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21-06-2022 дата публикации

Smart cube

Номер: KR20220083899A
Автор: 이상민, 이운하, 정창수
Принадлежит: 옵토로직스주식회사

스마트 큐브가 개시된다. 본 발명의 일 측면에 따르면, 메인 프레임; 및 상기 메인 프레임에 결합되어 정육면체의 각 면을 구성하는 복수의 단위 블록을 포함하고, 상기 단위 블록은, 상기 단위 블록의 외부로 노출되는 노출 면에 각각 배치되는 디스플레이부, 및 상기 디스플레이부의 전력 및 데이터 전송을 위하여 상기 단위 블록의 다른 단위 블록과 마주보는 대향 면에 각각 복수로 배치되는 단자를 구비하고, 상기 단자는 상기 대향 면에 형성된 삽입 홀 내에 인출 가능하도록 배치되고, 상기 단자는, 상기 단자가 자기력에 의해 상기 삽입 홀에서 인출되어 다른 단위 블록의 단자에 부착되도록 상기 단자의 인출 단부 측 자극이 다른 단위 블록의 단자의 인출 단부 측 자극과 반대 극성을 띠게 하는 영구자석을 포함하는 것을 특징으로 하는 스마트 큐브가 제공될 수 있다.

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27-11-2019 дата публикации

Smart cube and method for operating the same

Номер: KR102040112B1
Автор: 이우준, 이태형
Принадлежит: 이태형

An objective of the present invention is to provide a smart cube and an operating method thereof which can intuitively provide a user with a solution. The smart cube comprises: a core housing having an accommodation space therein; a plurality of blocks coupled to be rotated in groups around the core housing, wherein surfaces corresponding to an outer circumferential surface of the core housing is formed therein; and a control unit to recognize a position of at least one among the blocks, and calculate a solution to arrange blocks having the same outside on at least one surface of the cube. The blocks have types including: axis blocks coupled to centers of an upper surface, a lower surface, and front/rear left/right surfaces of the core housing; edge blocks coming in surface contact with sides of the axis blocks; and corner blocks interposed between the adjacent edge blocks. The control unit recognizes the position of at least one among the blocks based on a rotating direction and a rotating amount of the axis blocks. The plurality of blocks visually output a next step of a current step in the solution consisting of a plurality of steps.

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30-08-1986 дата публикации

Volumetric logic puzzle

Номер: SU1253658A3

Объемна  логическа  головоломка , вьтолненна  в форме куба и содержаща  опору-шарнир и игровые элементы , образующие игровые слои, установленные на опоре-шаррире с возможностью поворота относительно трех взаимно перпендикул рных осей, проход щих через центр опоры-шарнира, и образованные рассечением плоскост ми , перпендикул рными ос м опоры- шарнира, отличающа с  тем, что, с целью повышени  занимательности , центр опоры-шарнира смещен в трех взаимно перпендикул рных направлени х относительно центра куба , а оси, проход щие через центр опоры-шарнира, расположены под угг лом относительно осей симметрии, проход щих через центры граней куба. (Л ISD ел СдЭ О) ел 00 Фиг.Г A three-dimensional logic puzzle, executed in the shape of a cube and containing a hinge and game elements, forming game layers mounted on a sharrier support can be rotated about three mutually perpendicular axes passing through the center of the hinge support and formed by cutting planes, perpendicular hinge pivot axes, characterized in that, in order to increase the engagement, the hinge pivot center is displaced in three mutually perpendicular directions relative to the cube center, and the axes passing through The hinge support piers are located under the corner of the axis of symmetry passing through the centers of the faces of the cube. (L ISD ate Sde O) ate 00 Fig.G

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28-09-2021 дата публикации

Intelligent magic cube and operation method thereof

Номер: CN113453771A
Автор: 李宇晙, 李泰衡
Принадлежит: Zhenyu Co ltd

本发明提供一种智能魔方,其特征在于,上述魔方包括:芯壳,在内部具有收容空间;多个块,在内侧形成有与上述芯壳的外周面相对应的面,以能够围绕上述芯壳成组旋转的方式紧固;以及控制部,用于识别多个上述块中的至少一个块的位置,计算解决方案,使得上述魔方的至少一面由具有相同外侧面的块组成,上述块由如下种类的块组成:轴块,与上述芯壳的上部面、下部面及前后左右面各自的中心相结合;边块,与上述轴块的每个侧面面接触;以及角块,介于相邻的多个上述边块之间,上述控制部基于上述轴块的旋转方向及旋转量识别多个上述块中的至少一个块的位置,多个上述块可视地输出由多个步骤组成的上述解决方案中当前步骤的下一步骤。

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25-02-1983 дата публикации

PUZZLE IN CUBE FORM

Номер: FR2511604A1
Принадлежит: Ideal Toy Corp

UN PUZZLE SOUS FORME DE CUBE COMPORTE UNE PLURALITE DE PETITS CUBES 11, 12, 13... RELIES LES UNS AUX AUTRES DE MANIERE A EN PERMETTRE LA MANIPULATION ET LE DEPLACEMENT D'UNE FACE A L'AUTRE DU CUBE DANS LE BUT DE LES AMENER A DES POSITIONS DIFFERENTES SANS LES DESASSEMBLER. CHAQUE PETIT CUBE A AU MOINS UNE FACE EXPOSEE QUI CONSTITUE UNE PARTIE DE LA SURFACE DU CUBE, ET DES SIGNES LISIBLES 2, 5; DEC... SONT MARQUES SUR AU MOINS CERTAINES FACES DES PETITS CUBES. LES SIGNES SONT DISPOSES SUIVANT UNE RELATION PREDETERMINEE SUR LES PETITS CUBES, DE SORTE QUE LA MANIPULATION DU CUBE PAR UN UTILISATEUR PERMETTRA D'AFFICHER UN MESSAGE PARTICULIER D'UNE PLURALITE DE MESSAGES SUR AU MOINS L'UNE DES FACES DU CUBE. A CUBE-SHAPED PUZZLE CONTAINS A PLURALITY OF SMALL CUBES 11, 12, 13 ... LINKED TO ONE TO THE OTHERS SO AS TO ALLOW THE HANDLING AND MOVEMENT OF THE CUBE FROM SIDE TO SIDE FOR THE PURPOSE OF THEM. BRING TO DIFFERENT POSITIONS WITHOUT DISASSEMBLING THEM. EACH SMALL CUBE HAS AT LEAST ONE EXPOSED SIDE WHICH CONSTITUTES PART OF THE CUBE SURFACE, AND READABLE SIGNS 2, 5; DEC ... ARE MARKED ON AT LEAST SOME FACES OF THE SMALL CUBES. THE SIGNS ARE ARRANGED FOLLOWING A PREDETERMINED RELATIONSHIP ON THE SMALL CUBES, SO THAT HANDLING OF THE CUBE BY A USER WILL DISPLAY A SPECIAL MESSAGE OF A PLURALITY OF MESSAGES ON AT LEAST ONE SIDE OF THE CUBE.

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03-08-2018 дата публикации

TOY OF THE THREE-DIMENSIONAL TRAP TYPE

Номер: FR3062316A1
Автор: Francesco Schiavoni
Принадлежит: Francesco Schiavoni

Jouet, du type casse-tête tridimensionnel à multiples pièces mobiles les unes par rapport aux autres, comprenant un noyau définissant douze demi-axes de rotation, et une pluralité de pièces mobiles incluant douze pièces pivot (20), chaque pièce pivot (20) étant montée en rotation sur le noyau autour de l'un des demi-axes de rotation, et une pluralité de pièces portées, assemblées entre elles et avec les pièces pivot (20) de manière à assurer la cohésion du jouet (1) tout en permettant la rotation d'ensembles de pièces autour de chacun des demi-axes de rotation, le jouet (1) possédant une pluralité de positions de jeu dans lesquelles il est toujours possible de tourner de 72°, dans un sens ou dans l'autre, l'un quelconque de douze ensembles de pièces différents autour de l'un des douze demi-axes de rotation et aboutir à une autre position de jeu du jouet (1), dans lequel il existe au moins deux positions de jeu parmi ladite pluralité de positions de jeu dans lesquelles le jouet (1) possède une forme extérieure différente. A toy, of the three-dimensional multi-piece moving puzzle type, comprising a core defining twelve half-axes of rotation, and a plurality of moving parts including twelve pivot pieces (20), each pivot piece (20) being rotatably mounted on the core around one of the half axes of rotation, and a plurality of mounted parts assembled together and with the pivot pieces (20) so as to ensure the cohesion of the toy (1) while allowing the rotation of sets of pieces around each of the half axes of rotation, the toy (1) having a plurality of play positions in which it is always possible to turn 72 °, in one direction or the other , any one of twelve sets of different pieces around one of the twelve half axes of rotation and end at another play position of the toy (1), wherein there are at least two play positions among said plurality of play positions in the The toy (1) has a different outer shape.

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