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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 10149. Отображено 200.
22-06-2021 дата публикации

Номер: RU2019122997A3
Автор:
Принадлежит:

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03-04-2019 дата публикации

Способ проведения азартных игр со ставками в отношении спортивной игры

Номер: RU2684029C1

Изобретение относится к области коллективных массовых развлечений, техническим средствам обеспечения букмекерской деятельности, а именно к способам проведения азартных игр, пари. Техническим результатом предлагаемого способа проведения азартных игр со ставками в отношении спортивной игры является повышение устойчивости его результата по отношению к преднамеренным действиям заинтересованных лиц, направленным на получение недобросовестного преимущества в азартной игре. В случае, когда в качестве ставочного условия и соответственно ставочного параметра используют скорость игрового предмета или игрового субъекта под определённым номером в определённый момент игрового времени и сравнение проводят в течение игрового времени, выполняют следующую последовательность действий. Начинают отсчёт игрового времени, в течение игрового времени осуществляют видео- или фотосъёмку игровых объектов в пределах границ игровой зоны. Распознают игровой предмет или игровой субъект под определённым номером среди ...

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10-07-2015 дата публикации

СПОСОБ, УСТРОЙСТВО И МАШИНОЧИТАЕМЫЙ НОСИТЕЛЬ ДЛЯ ПРОВЕДЕНИЯ СОРЕВНОВАНИЯ В РЕЖИМЕ РЕАЛЬНОГО ВРЕМЕНИ

Номер: RU2015106190A
Принадлежит:

... 1. Компьютеризированный способ, осуществляемый одним или несколькими вычислительными устройствами, для проведения соревнования в режиме реального времени между первым пользователем и вторым пользователем, при этом способ включает:получение по меньшей мере одним из одного или нескольких вычислительных устройств информации, соответствующей первой соревновательной позиции, связанной с первым пользователем, при этом первая соревновательная позиция связана с событием в режиме реального времени, которое происходит в течение заданного периода времени;получение по меньшей мере одним из одного или нескольких вычислительных устройств информации, соответствующей второй соревновательной позиции, связанной со вторым пользователем, при этом вторая соревновательная позиция также связана с упомянутым событием, причем первая соревновательная позиция и вторая соревновательная позиция являются взаимоисключающими;передачу по меньшей мере одним из одного или нескольких вычислительных устройств информации по ...

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09-11-2005 дата публикации

Gaming machine having a game outcome determined by group association

Номер: GB0000519841D0
Автор:
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12-10-2011 дата публикации

Configuring and controlling wagering game compatibility

Номер: GB0201115004D0
Автор:
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26-02-2014 дата публикации

Gaming machine with wild multiplier feature

Номер: GB0201400515D0
Автор:
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23-01-2013 дата публикации

A method of operating an online golf competition

Номер: GB0201222374D0
Автор:
Принадлежит:

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24-04-2019 дата публикации

Systems and methods for blockchain-based digital lottery ticket generation and distribution

Номер: GB0201903234D0
Автор:
Принадлежит:

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25-02-2015 дата публикации

Gaming device with supplementary-symbol feature

Номер: GB0201500248D0
Автор:
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16-04-2014 дата публикации

Gaming machine with persistent wild feature

Номер: GB0201403706D0
Автор:
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14-04-2021 дата публикации

Pre-printed and pre-selected lottery tickets for point-of-sale purchase

Номер: GB0002587994A
Принадлежит:

A method including receiving an activation request including an identifier uniquely identifying the pre-printed lottery ticket for a pre-printed lottery ticket from a point-of-sale terminal, accessing a record associated with the pre-printed lottery ticket, determining if the activation request is valid, determining a set of attributes associated with the pre-printed lottery ticket based upon the identifier uniquely identifying the pre-printed lottery ticket, determining a central gaming system responsible for administering a lottery with which the pre-printed lottery ticket is associated, and enrolling the set of attributes associated with the pre-printed lottery ticket in the lottery with the central gaming system.

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01-04-2015 дата публикации

Apparatus and method for a game with blockading game symbols

Номер: GB0002518718A
Принадлежит:

An apparatus and method for playing a game having multiple outcomes and includes blockading game elements or symbols. The game involves forming winning combinations from combinations of symbols in a matrix using only accessible symbol positions. Achieving winning combinations of symbols among accessible symbols results in awards to players. The winning combinations of symbols are then removed from the matrix resulting in a new arrangement of accessible symbol positions. With reference to the drawing, initially only the symbols in reel 1 and reel 5 are accessible. The symbols in reels 2 to 4 become accessible when the symbols forming winning symbol combinations are removed from reels 1 and 5. The apparatus and method are offered on electronic gaming machines such as slot machines and video poker machines, but may also be deployed on other devices such as on a general purpose computing device or a mobile phone in stand-alone form or when connected to a network, such as the internet. A random ...

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13-11-2019 дата публикации

Systems and methods for blockchain-based digital lottery ticket generation and distribution

Номер: GB0002573622A
Принадлежит:

Systems for and methods of generating a digital lottery ticket includes receiving a ticket issuance request from a customer computing device 40. The request includes transaction data including a player entry and a first public key associated with the player entry. A first message is generated by an issuer server 10 including digital ticket information, TKD, relating to the player entry, a source field, such as issuer server public key, and a destination field, such as the public key of the player entry. A digital signature of the first message is generated using a private key of an issuer server 10. The first message and the digital signature is transmitted to a transaction certification authority (TCA) server 20 for storage on a publicly viewable transaction ledger 30, preferably a block chain, maintained by the TCA. A message from the TCA server is received by the issuer server 10 including a digital ticket number and an associated transaction ID. A third message including the transaction ...

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29-05-2013 дата публикации

Game apparatus & method

Номер: GB0201307009D0
Автор:
Принадлежит:

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01-01-2020 дата публикации

Gaming system

Номер: GB0002575114A
Принадлежит:

A gaming system is provided to maximise the number of betting opportunities in a set time period. The gaming system comprises: at least two physical random number generators 12-20, such as automatic roulette wheels, each having an operative period comprising an available period and an unavailable period; a selecting member 26, provided by a server 22, to select one physical random number generator during an available period of the physical random number generator and deselect the physical random number generator during an unavailable period of the physical random number generator; and a betting member 34 to accept user betting information for the selected physical random number generator. One physical random number generator is selected at any one time. The unavailable time period for a given physical random number generator immediately follows an available time period, with a different physical random number generator being selected and made available at the start of the unavailable period ...

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22-03-2023 дата публикации

Probabilistic real-time control system with mid-transaction inputs and proportional output

Номер: GB0002610800A
Принадлежит:

One or more processors: receive a first input for a base feature; determine that an enhanced feature has not been activated based upon the input and the state of a system; determine a first output of the base feature that is probabilistically proportional to the first input in accordance with a first ratio less than or equal to the overall ratio and provide the first output. The processor then receives a second input for the base feature; determines that the enhanced feature has been activated based upon the second input and the state of the system; provides one or more additional inputs for the enhanced feature; receives a selected input; determines a particular additional output for the enhanced feature that is probabilistically proportional to the selected input in accordance with the overall ratio; and provides the particular additional output. The invention may be embodied within a gaming system with additional wagering options for a bonus game, whilst ensuring maintenance of an overall ...

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17-01-2019 дата публикации

Apparatus and method of playing a game of chance

Номер: AU2017276794A1
Принадлежит: FB Rice Pty Ltd

Embodiments generally relate to a gaming table for playing a game of chance, the table comprising a table surface; at least one betting area designated on the table surface; and two or more segments in each betting area, each segment corresponding to a different property of a hand of cards and having a predetermined payout amount. The betting area corresponds to at least one property of at least one of the cards; and the segments are arranged on the gaming table so that the segment having the highest payout amount is positioned closest to a dealer's area of the table.

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27-08-2020 дата публикации

LOTTERY GAME AND METHODS

Номер: AU2020200755A1
Принадлежит: Johannes A. Rombouts

The concert of two identical barrel gaming devices, within the existing field of a lottery style ball game, allowing the economic selection of a sequence of indicia or integers employed in determining a random outcome or result. Each said barrel gaming device/devices comprised of a transparent round ball shaped enclosure, with each large enough to hold multiple, but sequentially identical numbered lightweight spheres, commonly referred to as balls. These, then commonly levitated, scrambled and agitated only for a short period of time by air forced into the barrel enclosure. Upon cutting off the supply of forced air, said multiple balls are allowed to fall to the bottom of the sphere and bounce freely. Once rested, a random extraction process in the known manners is then undertaken. Said two identical barrel devices each separately holding an identical number of identically marked balls, from which, possibly more or less, but preferably, only three balls are randomly extracted from each ...

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25-06-2020 дата публикации

Games, lotteries, and sweepstakes and tickets, systems, technologies, and methods related thereto

Номер: AU2020100738A4
Принадлежит: Spruson & Ferguson

Games, lotteries, and/or sweepstakes as well as tickets, systems, technologies, and/or methods related thereto. In some embodiments, a gaming hub or clearing house which is used to screen prospective game contestants prior to permitting their participation with games, sweepstakes, and/or lotteries and/or as well as for monitoring contestant play. In certain alternative embodiments, methods and mechanisms for permitting cash payment for online game, lottery, and/or sweepstakes play. . . . . . . . . .. . .. . . . . . . . . . . . . . . . . . . .. N . .. . .. .. . . . . . . . . . .. .... xx ...

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05-09-2019 дата публикации

A computer system and a computer implemented method for processing gaming data

Номер: AU2018241249A1
Принадлежит: Baxter Patent Attorneys Pty Ltd

There is provided a computer system (106) for processing gaming data from two or more gaming systems. The computer system (106) comprises a memory device (108) configured to store machine-readable instructions, a processor (110) connected to the memory device (108) and a first communication interface (112) connected to the processor (110) and configured to connect to a first gaming system (102) and a second communication interface (114) connected to the processor (110) and configured to connect to a second gaming system (104) that is different from the first gaming system (102), a third communication interface (116) connected to the processor (110) and configured to connect to a first server (120), wherein the processor (110) obtains the machine-readable instructions from the memory device (108) and is configured by the machine-readable instructions to receive, via the first communication interface (112), first gaming data from the first gaming system (102), the first gaming data being ...

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27-02-2020 дата публикации

SYSTEM AND METHOD OF PROVIDING A FEATURE GAME WITH MULTIPLE GAME INSTANCES

Номер: AU2019200768A1
Принадлежит: Griffith Hack

A gaming machine provides a base game, from which a hold and spin feature game is triggered when a determined number of configurable symbols are displayed in a base game outcome. When the feature game is triggered, the configurable symbols are held in place on the display and the player is provided one or more spins during the feature game in which to collect additional configurable symbols. Any additional configurable symbols are retained on the display during subsequent spins until the feature game is completed. At the end of the feature game, the player is awarded a prize based on the values carried by the configurable symbols. An ante bet entitles to player to additional game instances in the hold and spin feature game. The additional game instances duplicate the configurable symbols that trigger the feature game, but are played independently from one another during the hold and spin feature. 10989002_1 (GHMatters) P110261.AU . 0 w ectItI cca E 0- >~o ca (n I ~ - ~ ac) C14 N a).2 (D ...

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25-07-2019 дата публикации

A GAMING SYSTEM AND A METHOD OF GAMING

Номер: AU2019204820A1
Принадлежит: Griffith Hack

Abstract A gaming system is disclosed that comprises a symbol selector arranged to select a plurality of base symbols 5 from a set of base symbols for display in a display area; and at least one set of additional symbols, each set of additional symbols including a plurality of additional symbols. The gaming system is arranged to incorporate the additional symbols of an additional symbol set into the 10 base symbol set so as to define a combined symbol set, and the gaming system is arranged to select and display a plurality of base and/or additional symbols from the combined symbol set. The gaming system further comprises an outcome evaluator arranged to determine a game outcome 15 based on the selected base and/or additional symbols.

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23-07-2020 дата публикации

Personal progressive jackpot system

Номер: AU2018379675A1
Принадлежит: Michael Buck IP

A personal progressive jackpot system is provided, with the aim of improving player satisfaction. The personal progressive jackpot system comprises, an input member arranged to accept identification information unique to a user, and wager information, the wager information having a wager value. The system further comprises a physical random number generator arranged to generate and output a random number during an operative period;a memory arranged to access and store the identification information, the wager information and the random number, the memory further comprising a personal progressive jackpot value associated with the identification information;a controller arranged to modify the personal progressive jackpot value; and a processor. The processor is arranged to carry out the steps of:link the identification information to a personal progressive jackpot value;calculate a personal progressive jackpot contribution from the wager value; wherein the controller is arranged to increment ...

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02-01-2020 дата публикации

SKILL-BASED WAGERING MACHINE PROVIDING A PREDETERMINED RETURN-TO-PLAYER

Номер: AU2019204057A1
Принадлежит: Griffith Hack

A gaming machine includes a credit input mechanism, a player interface, a display device, and a game controller. The game controller increases a credit balance of a credit meter based on monetary value of a physical item received by the credit input mechanism, and decreases the credit balance based on a wager. The game controller further randomly selects an initial game screen from a plurality of initial game screens in a manner that ensures a predetermined minimum return-to-player. The game controller also displays symbols in display positions of the display device per an initial symbol arrangement specified by the selected initial game screen, and updates symbols in the display positions per the move represented by the input signals to obtain updated symbols. The game controller increase the credit balance based on an award associated with the updated symbols. 11343913_1 (GHMatters) P111251.AU Begin eV Identify Collection Of Initial Game States 1005Initiate Analysis All Possible Game ...

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28-06-2012 дата публикации

Slot machine and control method of game

Номер: AU2007202720B2
Автор: OKADA KAZUO, OKADA, KAZUO
Принадлежит:

A slot machine of the present invention comprises: a symbol display device capable of variably displaying a 5 plurality of symbols; an image display device; and a controller, the controller programmed to execute the processing of: (A) executing a game in which the plurality of symbols are variably displayed and then stop-displayed to the symbol display device after game media are BET in number equal to or less than a 10 previously set maximum number of BETs, and game media are paid out in number according to the plurality of symbols -stop-displayed or a combination thereof; (B) shifting a mode from a non- insurance mode to an insurance mode on condition that a predetermined number of game media is inserted; (C) counting 15 the number of games played after shifting to the insurance mode, in the insurance mode; (D) paying out a predetermined number of game media when the number of games counted in the processing (C) reaches a specific number; (E) displaying a normal effect image to the image ...

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15-05-2014 дата публикации

Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session

Номер: AU2012216763B2
Принадлежит:

A gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session. In one embodiment, the gaming system monitors a plurality of plays of at least one wagering game during a designated period. At the end of the designated period, the gaming system determines whether a player of the monitored plays had a positive winning gaming session. If the player had a positive winning gaming session, the gaming system provides at least one advertising message to the player. FIG. 4 oo Enable a player to play at least one wagering game Monitor a plurality of plays of the at least one wagering game by the player during a designated period 104 At the end of the designated period, did the player of the monitored No plays have a positive winning gaming session? Yes Provide at least one advertising message to the player 108 _____________________ T__ ...

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14-04-2016 дата публикации

GAMING SYSTEM AND METHOD EMPLOYING MULTIPLE SYMBOL GENERATORS UTILIZED FOR MULTIPLE CONCURRENTLY PLAYED GAMES

Номер: AU2015224500A1
Принадлежит:

A gaming system including a plurality of concurrent or overlapping game plays. Each concurrent or overlapping game play is associated with or otherwise configured to activate one or more symbol generators, such as one or more wheels. Following a determination of which of the games to concurrently or overlappingly play, the gaming system activates each symbol generator associated with each concurrent or overlapping game play. Attorney Docket No.: 025094-7564/PO01 880-001 Page 1 of 10 Upon an occurrence of a game initiation event, initiate each of a plurality of games such that the plurality of games 102 are at least partially concurrently played Determine and display an outcome for each of the initiated games 104 No Did a Nomodifier initiation event occur? Yes Initiate a modifier determination associated with the initiated 108 concurrently played games Determine a modifier from a plurality of modifiers 110 Select which of the concurrently played games, if any, to apply 112 the determined ...

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25-02-2016 дата публикации

A SYSTEM AND METHOD FOR PROVIDING A FEATURE GAME

Номер: AU2015210489A1
Принадлежит:

A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number 5 generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display. During the feature game, the 10 symbol selector is further configured to 1) hold the selected configurable symbols that comprise the trigger event on the display; 2) remove at least one of the selected non configurable symbols from the display; and 3) replace any removed non-configurable symbol with another symbol ...

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04-06-2015 дата публикации

Gaming machine with augmentable multiplier feature

Номер: AU2014262236A1
Принадлежит:

GAMING MACHINE WITH AUGMENTABLE MULTIPLIER FEATURE A machine includes a display, a processor, and a non-transitory computer readable medium storing program instructions, that when executed by the processor, cause a set of functions to be performed that include making a first determination that a first trigger event occurred (304); responsive to the first 10 determination, selecting a multiplier symbol set from a multiplier symbol group (306), and for a or each multiplier symbol of the selected multiplier symbol set, determining a respective corresponding arrangement position that indicates a significant figure of a bonus multiplier; making a second determination whether or not a second trigger event occurred (308); responsive to the second determination, 15 when the second trigger event occurred (312): selecting a further multiplier symbol from the multiplier symbol group, augmenting a magnitude of the bonus multiplier based on the further multiplier symbol, and displaying the augmented ...

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18-02-2016 дата публикации

Adapted skill wagering interleaved game

Номер: AU2014278258A2
Принадлежит:

Systems and methods for operating an adapted skill wagering interleaved game are disclosed. An adapted skill wagering game is provides a entertainment game and a gambling game. The entertainment game is provided by an entertainment system and is managed by a game world operating system. The gambling game is provided by a real credit operating system. The entertainment system also provides a game world interface that uses game world variable that describe a game state of the entertainment game to determine when a gambling event is triggered. In response to a determination that a gambling event being triggered, the game world interface of the entertainment system sends a trigger to the real credit operating system to perform a gambling event in the gambling game. The real credit operating system then performs the gambling event and resolves any wagers on the outcome of the gambling event.

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05-02-2015 дата публикации

Apparatus and method for a game with blockading game symbols

Номер: AU2014204504A1
Принадлежит:

An apparatus and method for a game of play for use in a casino establishment, or on a general purpose computing device for offering games with multiple outcomes and including blockading game elements or symbols. A base game, or an outcome on a base game that triggers a sub game or a bonus game involves forming winning combinations from combinations of symbols in a matrix using only accessible symbol positions. Achieving winning combinations of symbols among accessible symbols results in awards to players. The apparatus and method are offered on electronic gaming machines such as slot machines and video poker machines, but may also be deployed on other devices such as on a general purpose computing device or mobile phone in stand-alone form or connected to a network, such as the internet. ,I- c:mc C:~ 0- ~~~ F.U) zU CD-~ 0 cia0 )a D 0 C) L ...

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19-06-2014 дата публикации

COLLECTIVE ENABLING ELEMENTS FOR ENRICHED GAME PLAY ENVIRONMENT (SINGLE AND/OR MULTI-PLAYER) FOR CASINO APPLICATIONS

Номер: AU2014202938A1
Принадлежит:

Methods and systems for gaming are provided. A transpiring of a collective element in an entertainment game portion of a hybrid game is determined where the collective element is shared by two or more players of the entertainment portion of the hybrid, and where the 5 hybrid game includes a gambling game portion and the entertainment game portion. A wager is triggered in the gambling game portion of the hybrid game based on the transpiring of the collective element in the entertainment game portion of the hybrid game. A real world credit gambling game result is distributed in the gambling portion of the hybrid game between the two or more players. The distribution may be made on the basis of various parameters of the use of the shared collective element by the players. In addition, an allocation of an amount of a real world credit for the wager may also be based on various parameters of the players use of the shared collective element. WO 2013/033048 PCT/US2012/052582 RW Patron GW Patron ...

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18-09-2014 дата публикации

A METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER

Номер: AU2014201178A1
Автор: KROON JAMES, KROON, JAMES
Принадлежит:

... (Figure 6) A gaming system comprises at least one display for 5 displaying a main window and a plurality of activatable additional windows and a game controller. The game controller is arranged to activate one or more of the activatable additional windows in response to one or more activation conditions being met and conduct at least one 10 game round. In each game round game outcomes are independently generated by the game controller for each of the main window and each active additional window, wherein for each window generation of a game outcome comprises selection of a plurality of symbols from a symbol set 15 associated with the respective window for display at respective ones of a plurality of symbol display positions within the respective window, and upon a contributing symbol occurring in at least one active additional window, the game controller applies the contributing symbol to the 20 game outcome displayed in the main window to form a modified game outcome and evaluates the ...

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10-07-2014 дата публикации

Multilayer hybrid games

Номер: AU2012347769A1
Принадлежит:

Systems and methods in accordance with embodiments of the invention operate a multilayer hybrid game including: a gambling game; a multilayer entertainment game that triggers at least one wager in the gambling game to the gambling game and provides outcomes at a plurality of gameplay layers, where: players at a same gameplay layer are engaged in gameplay subject to the same standards for gameplay progression and utilization of gameplay resources; where the game world engine utilizes a multilayer module constructed to: detect at least one player action responsive to gameplay within a first gameplay layer of the plurality of gameplay layers; determine a gameplay impact for at least one player at a second gameplay layer in response to the detection of the at least one player action; and apply the gameplay impact to the gameplay of at least one player at the second gameplay layer.

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23-01-2014 дата публикации

A GAMING SYSTEM AND A METHOD OF GAMING

Номер: AU2013206649A1
Принадлежит:

Abstract Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a 5 player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A 10 method of gaming is also disclosed. 4477300_1 (GHMatters) P87049.AU 2/07/13 710 Start 720 Game round N Subtract number of 730 W? credits lost from remaining credit data y Control display to Add number of credits update avatar 7d60 won to remaining credit characteristic associated data with credit remaining I data Add number of credits 770 won to credit won data Control display to update avatar characteristics 780 associated with credit remaining data and credit won data Figure 7 ...

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28-08-2014 дата публикации

GAMING MACHINE AND METHODS OF ALLOWING A PLAYER TO PLAY GAMING MACHINES HAVING EXPANDING SYMBOL POSITIONS

Номер: AU2013273823B2
Автор: LEE ARTHUR, LEE, ARTHUR
Принадлежит:

A method of allowing a player to play a gaming machine is described herein. The method includes displaying, on a display device, a game including at least one reel. The at least one reel includes a plurality of symbol positions that have a plurality of 5 normal symbols positions and a plurality of special symbol positions. The outcome of a game is randomly generated and displayed on the display device. The method also includes randomly determining a number of special symbol positions being displayed with the at least one reel and spinning and stopping the at least one reel to display the generated game outcome, wherein the at least one reel includes the plurality of symbol 10 positions having the determined number of special symbol positions. 10t 46 32 0, 26 O% 2 34 14 -* ...

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30-03-2017 дата публикации

System for mapping and converting one or more matrices

Номер: AU2015319763A1
Принадлежит: PIPERS

Apparatus for mapping a matrix has a microcontroller 401 with RAM 402 and an EEPROM 403. The microcontroller 401 has inputs/outputs 404 to a touch sensitive display 405. A low resolution camera 406 is provided to allow a machine readable code to be scanned for optional input. The EEPROM includes a random, pseudo-random or logical number/symbol generator, and instructions 407 controlling the size of the cell matrix and ranking of the cell contents. to start a game in response to a barcode captured by camera 406 the microcontroller 401 decodes the captured image to produce a random sequence of symbols to populate the matrix displayed on the display 405 and to rank and display the ranking of the symbols. The microcontroller applies the instructions 407 to (a) determine the existence of any valid links between symbols in adjacent cells, (b) to calculate a result and (c) to display at least the result on the display means.

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22-01-2015 дата публикации

An electronic gaming machine and gaming method

Номер: AU2014203252A1
Автор: MEYER JASON, MEYER, JASON
Принадлежит:

Abstract The present invention provides an electronic gaming machine (1) comprising a display (7a, 7b) for displaying a game (8, 9) and a wheel-type game (22). The wheel-type game (22) comprises a plurality of wheels (23a, 23b, 23c, 23d, 23e, 23f), said wheels having different wheel elements (24). An electronic game controller (4) controls the display of game symbols (10) and wheel elements (24) in said game (8, 9) and said wheel-type game (22) The electronic game controller (4) configures the electronic gaming machine (1) to provide a plurality of selectable bet options to play said game (8). The electronic game controller (4) also associates each of said bet options with one of said wheels (23a, 23b, 23c, 23d, 23e, 23f) such that selection of a first bet option to play said game causes said electronic game controller to select the wheel associated with said first bet option. Figure 1 ...

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26-09-2013 дата публикации

GAMING MACHINE AND METHODS OF ALLOWING A PLAYER TO PLAY GAMING MACHINES HAVING EXPANDING SYMBOL POSITIONS

Номер: AU2012275033B1
Автор: LEE ARTHUR, LEE, ARTHUR
Принадлежит:

A method of allowing a player to play a gaming machine is described herein. The method includes displaying, on a display device, a game including at least one reel. The at least one reel includes a plurality of symbol positions that have a plurality of normal symbols positions and a plurality of special symbol positions. The outcome of a game is randomly generated and displayed on the display device. The method also includes randomly determining a number of special symbol positions being displayed with the at least one reel and spinning and stopping the at least one reel to display the generated game outcome, wherein the at least one reel includes the plurality of symbol positions having the determined number of special symbol positions.

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02-03-2017 дата публикации

A GAMING MACHINE AND METHOD FOR PROVIDING A FEATURE GAME

Номер: AU2017200840A1
Принадлежит: Griffith Hack

A gaming machine comprising a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a game, the set of symbols including a plurality of non 5 configurable symbols, a plurality of configurable symbols, and a plurality of reveal symbols, the symbol selector configured to respond to one or more reveal symbols being selected by selecting a replacement symbol, from a set of replacement symbols that includes a configurable symbol, to replace each reveal symbol; a value assigner for randomly assigning a prize value to at least each selected 10 configurable symbol, including any configurable symbols that replace reveal symbols; and an outcome evaluator for monitoring play of the game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a defined number of configurable symbols being selected by the symbol selector for display; wherein, until an end condition is met in the feature game, the symbol selector ...

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13-04-2017 дата публикации

Electronic Gaming Device

Номер: AU2017201826A1
Автор: CHUN JAY, Chun, Jay
Принадлежит: Ellis Terry

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05-07-2018 дата публикации

CHART REPRESENTATION OF RESULTS IN GAMES OF CHANCE AND NEW METHODS OF GAMING USING SUCH CHART REPRESENTATIONS

Номер: AU2017101777A4
Принадлежит: protectmyidea.com.au

Abstract Candlesticks 1 00a (FIG. 1 A), 1 00b (FIG. 1 B) are used to illustrate the results of a casino game. Candlestick 1 00a is representative of a house, banker or dealer win, indicated by the green, gray or light colored body 102a. Candlestick 1 00b is representative of a player win, indicated by the red, black or dark colored body 102b. Each candlestick is formed based on four parameters, "High," "Low," "Open," and "Close.", similar to those used in Forex trading bar or candlestick charts. Wicks, specifically the upper wick 104, and the lower wick 105, extend from the respective bodies 102a, 102b. A candlestick chart is created to show the results trend of a particular game. A first candlestick of the first round of the game extends from a start aligned with the previous Close (C) of the last result candlestick. Each subsequent candlestick showing each new result as added accordingly to the chart. 1 00a 1 00b High - 104 104 -- High Close - -- Open 102b 102a Open Close Low , Low FIG ...

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07-09-2017 дата публикации

A METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM

Номер: AU2017219000A1
Принадлежит: Griffith Hack

An electronic method of gaming in a gaming system comprising: selecting with a game controller of the gaming 5 system, a plurality of symbols for display on a display of the gaming system at a plurality of display positions, each display position comprising a plurality of borders, at least two of the borders being common borders with respective ones of other display positions of the 10 plurality of display positions; displaying the selected symbols; determining with the game controller whether a first display position displays a designated winning symbol; determining with the game controller, in response to the first display position displaying the designated 15 winning symbol, whether a second display position sharing a common border with the first display position also displays a designated winning symbol; determining with the game controller, in response to both the first display position and the second display position displaying the 20 designated winning symbol, whether at least a ...

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10-10-2019 дата публикации

A METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM

Номер: AU2019232943A1
Принадлежит: Griffith Hack

A method of gaminginagaming system having a credit input mechanism configured to accept physical item 5 associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, an output mechanism configured to cause a payout associated with the credit balance, a game controller. The method comprises 10 establishing a credit balance including receiving the physical item via said credit accepting mechanism, in response to having established the credit balance via the credit accepting mechanism, decreasing the credit balance, and selecting, via the controller, a plurality of symbols 15 for display on a display of the gaming system at a plurality of display positions, each display position comprising a plurality of borders, each border being defined by an edge of the display position, at least one of the borders being a common border between two display 20 positions, determining, via the controller, whether ...

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02-09-2021 дата публикации

A GAMING MACHINE AND METHOD FOR PROVIDING A FEATURE GAME

Номер: AU2021203850A9
Принадлежит:

A gaming machine comprises a credit input mechanism configured to receive a physical item representing a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity, a credit meter configured to monitor the credit balance, a manually operable player interface configured to, in accord with the wagering activity, initiate play of a base game, an electronic display having a display area, said display area having a plurality of display positions, memory storing data indicative of a set of symbols including a plurality of symbols having a particular characteristic, an evaluator configured to monitor the occurrence of a trigger event, and to trigger a feature game in response to the occurrence of a trigger event, said feature game comprising a variable number of free games, a free game counter configured to generate a count representing a number of free games remaining to be played, and wherein said evaluator is configured ...

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20-11-2012 дата публикации

AUXILIARY PAI GOW POKER WAGER

Номер: CA0002740752A1
Принадлежит:

A secondary side wager is played in combination with a standard Pai Gow card game and a posted pay table. After the hands are dealt, at least three of the remaining cards are reserved for the side-wager. At the end of the Pai Gow base game, the players playing the side-wager combine their 2-Card Pai Gow hand with three of the community cards to form the best 5-Card Poker hand, which is then paid out against the pay table.

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24-02-2014 дата публикации

GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A GAME WITH MULTI-COMPONENT SYMBOLS AND AWARDS BASED ON COMMON COMPONENTS

Номер: CA0002787610A1
Принадлежит:

The gaming system receives a wager from a player for a play of a game including a plurality of multi-component symbols. Each of the multi-component symbols includes a plurality of symbol component locations. A plurality of the multi-component symbols include at least one of the symbol components in at least one of the symbol component locations. The gaming system randomly generates and displays a plurality of the multi-component symbols. The gaming system determines, for a first one of a designated number of the displayed multi-component symbols, a quantity of symbol component locations of the first one of the displayed multi-component symbols that display one of the symbol components and that correspond to a symbol component location of each of the other displayed multi-component symbols of the designated number of the displayed multi-component symbols that each display one of the symbol components. Any awards are determined based on the determined quantity.

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15-08-2013 дата публикации

METHOD AND SYSTEM FOR OPERATING INSTANCES OF A GAME

Номер: CA3102309A1
Принадлежит:

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10-03-2016 дата публикации

SYSTEMS AND METHODS FOR MODIFYING A GRAPHICAL USER INTERFACE FOR AN ELECTRONIC GAME OF BACCARAT

Номер: CA0002940663A1
Принадлежит:

In accordance with some embodiments, a gaming apparatus provides for an electronic baccarat game in which game elements are placed in a game element matrix within which a plurality of paylines are defined. Each payline consists of a baccarat hand which includes a first subset of game element positions attributed to the Player side and a second subset of game element positions attributed to the Banker side. In one embodiment, a player may place a wager on a game instance of the baccarat game and select one of a Player side and a Banker side for the wager. A payout is determined for the game instance based on which of the Player side and the Banker side the player selected and how many of the paylines resulted in a Player side win and how many of the paylines resulted in a Banker side win.

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29-11-2016 дата публикации

GAMING MACHINE WITH SYMBOL REPLACEMENT

Номер: CA0002929222A1
Принадлежит:

A gaming machine may determine that a trigger event for a bonus game occurred during a base outcome event of a base game, wherein the base game and the bonus game are both reel-based games being executed on behalf of a client machine. In response, the gaming machine may award use of two or more replaceable symbols for the bonus game. Until all of the replaceable symbols have been used, the gaming machine may repeatedly carry out iterations of bonus game operations including: determining a symbol set for display on a plurality of reels, where the symbol set includes non-replaceable symbols and zero or more replaceable symbols, and where each displayed replaceable symbol is successively replaced in the display by either a new non-replaceable symbol or a new replaceable symbol until no displayed replaceable symbols remain on the plurality of reels.

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21-03-2013 дата публикации

LOCATION AND AGE VERIFICATION FOR MOBILE LOTTERY PLAY

Номер: CA0002849021A1
Принадлежит:

A method for lottery play on a mobile device including a GPS receiver and a wireless data connection includes receiving coordinate data from the GPS receiver (514). Accuracy data is received from the GPS receiver (514). A region of confidence within which the mobile device is known to be within is determined based on the accuracy data received from the GPS receiver (515). An extent to which the region of confidence is within a pertinent jurisdiction is determined (516). Lottery play over the wireless data connection of the mobile device is permitted when it is determined that the region of confidence is entirely within the pertinent jurisdiction (517).

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26-04-2012 дата публикации

WAGERING SYSTEM AND METHOD OF WAGERING

Номер: CA0002814517A1
Принадлежит:

A wagering system has a processor through which information regarding a plurality of competing contestants in a horse or dog race is made available to entities betting on the outcome of the race to seek a payout from a wagering pool. The information for at least one of the competing contestants is prepared based upon selected handicapping criteria to give the at least one of the competing contestants a time adjusted race identity. An input is provided for wagers to be placed on the race. The outcome of the race for wagering purposes is determined using the time adjusted race identity for the at least one of the competing contestants.

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21-06-2014 дата публикации

GAMING SYSTEM AND METHOD PROVIDING AN ENHANCED WINNING HAND DISPLAY FEATURE

Номер: CA0002825961A1
Принадлежит:

The present disclosure provides various embodiments directed to a gaming system and method providing an enhanced winning hand display feature. In one embodiment, the gaming system displays a plurality of initial hands of cards, receives a hand formation input, and forms and displays a complete hand for each initial hand. For each complete hand, the gaming system determines whether that complete hand forms a winning hand associated with one of a plurality of different winning hand categories. If at least one complete hand forms a winning hand associated with one of the winning hand categories, for each complete hand that forms one such winning hand, the gaming system displays the winning hand category associated with that winning hand, receives a selection of a displayed winning hand category, and adds an enhancement to the display of any complete hand that forms a winning hand associated with the selected winning hand category.

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25-04-2013 дата публикации

SKILL NORMALIZED HYBRID GAME

Номер: CA0002850381A1
Принадлежит:

Systems and methods in accordance with embodiments of the invention operate a skill normalized hybrid game. One embodiment includes a skill normalized hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger randomly generated payouts for the gambling game to the gambling game; and a skill normalization module constructed to: receive player performance measurements for at least one player from the game world engine; assign a handicap to the at least one player based at least in part upon the performance measurements for the at least one player from the game world engine; and send information concerning handicaps to the game world engine that configures the game world engine to implement each assigned handicap within the skill normalized hybrid game.

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23-04-2015 дата публикации

GAMING MACHINE WITH PRECURSOR AND SUPPLEMENTARY SYMBOL SET FEATURE

Номер: CA0002868773A1
Принадлежит: SMART & BIGGAR

A machine (100) includes a display (110), a processor (112), and a non-transitory computer readable medium storing program instructions, that when executed by the processor (112), cause a set of functions to be performed. The set of functions includes making a determination that a trigger event occurred; responsive to making the determination, (i) selecting a precursor symbol set (500) from a precursor symbol group, and (ii) for the or each symbol in the selected precursor symbol set (500), randomly determining a corresponding arrangement position; displaying on the display (110) the selected precursor symbol set (500) by displaying the or each symbol in the selected precursor symbol set (500) in the corresponding arrangement position for that symbol; selecting a supplementary symbol set (600) from a supplementary symbol group; for the or each symbol in the selected supplementary symbol set (600), determining a corresponding arrangement position; and after displaying the selected precursor ...

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30-06-2016 дата публикации

METHOD AND SYSTEM DRAW DRAWING AND MACHINE-READABLE CARRIER

Номер: EA0201600084A1
Автор:
Принадлежит:

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23-08-2017 дата публикации

판타지 스포츠 및 기타 게임들에서 사용자들 간의 직접 도전 및 플레이어 교체를 관리하기 위한 시스템

Номер: KR1020170096028A
Принадлежит:

... 사용자들 간의 일대일 대결 도전을 작성하기 위한 직접 도전 애플리케이션을 포함하여, 게임 및 게임 유사 애플리케이션들을 작성하기 위한 인터액티브 시스템들 및 방법들이 제시된다. 복수의 직접 도전을 작성 및 관리하기 위한 시스템은 애플리케이션 서비스 인터페이스, 복수의 사용자 인터페이스, 도전 애플리케이션, 및 스포츠 이벤트와 같은 실세계 이벤트 동안 진행 및 플레이어 실적을 추적하기 위한 복수의 외부 데이터 서비스를 포함한다. 사용자가 라이브 액션 스포츠 이벤트의 진행 동안 자신의 판타지 플레이어 라인업을 변경 또는 수정하는 것을 가능하게 하는 시스템 및 방법들도 개시된다.

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09-01-2014 дата публикации

METHODS AND SYSTEMS FOR CONDUCTING GAMES OF CHANCE

Номер: WO2014006513A2
Принадлежит:

A computer-implemented method that includes programming a computer machine to perform the steps of: providing game slips to game players, where each games slip has game options and one of the game options is a first game option that includes a non-verified outcome of an event; receiving the game slips that include selected game options where one selected game option includes the first game option; determining odds of the first game option based on: 1-P, where P is the probability of a verified outcome of the event, a financial criterion of the game provider, and the selected game options; providing and receiving acceptance of the odds; determining whether the event has resulted in the verified outcome or the non-verified outcome; and determining, for each game player that selected the first game option, a prize based on the accepted odds when the event results in a non-verified outcome.

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25-04-2013 дата публикации

SKILL NORMALIZED HYBRID GAME

Номер: WO2013059308A2
Принадлежит:

Systems and methods in accordance with embodiments of the invention operate a skill normalized hybrid game. One embodiment includes a skill normalized hybrid game, including: a gambling game; an entertainment game; a game world engine constructed to manage the entertainment game and communicate gameplay gambling event occurrences based upon a player's skillful execution of the entertainment game that trigger randomly generated payouts for the gambling game to the gambling game; and a skill normalization module constructed to: receive player performance measurements for at least one player from the game world engine; assign a handicap to the at least one player based at least in part upon the performance measurements for the at least one player from the game world engine; and send information concerning handicaps to the game world engine that configures the game world engine to implement each assigned handicap within the skill normalized hybrid game.

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24-10-2013 дата публикации

SLOT MACHINES WITH WAGER-PER-PLAY SKILL GAMES

Номер: WO2013158896A1
Принадлежит:

Provided is a wager-per-play skill game in which the player's skill is used in selecting one of several random prize distributions or prize pools from which the player's award will be randomly selected. Wagers are preferably entered automatically for each skilled interaction the player makes in the game play area, allowing for continuous play in which the game state persists between wagers. In one version, there is no possibility of complete failure of the skill game, instead every move of the player is given an immediate skill rating or value. The immediate skill rating is used to select an associated prize distribution or prize pool from among multiple distributions or pools, which is then applied to randomly select a prize for the player's move.

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08-01-2004 дата публикации

TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES

Номер: WO2004002591A3
Принадлежит:

Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.

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19-10-2017 дата публикации

MEANS FOR ENHANCING GAME PLAY OF GAMING DEVICE

Номер: US20170301175A1
Автор: JOHN F. ACRES
Принадлежит:

Embodiments of the present concept provide gaming devices and gaming systems that are configured to implement means for enhancing game play. Here, various embodiments of this concept use game insertion techniques to enhance the game play experience for players. These game insertion techniques include placing bonus spins, free games, or other incentives within traditional game play. In one model, a gaming device may use a bonus spin routine to replace a losing game outcome with a winning game outcome. Here, the player may be shown the initial losing game outcome and then be notified that a bonus spin has been awarded, which ultimately results in the winning game outcome.

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19-03-2015 дата публикации

Methods and Apparatus for Wagering Games with Exposed Dealer Hand at Play Wager Interval

Номер: US20150080076A1
Принадлежит:

Methods of administering wagering games comprise accepting from a player an ante wager, dealing at least one card for a player hand, and dealing a number of cards for a dealer hand. A complete dealer hand is exposed to the player, either during or after dealing the cards for the dealer hand. Then, a game play election event is administered during which the administrator provides an opportunity to the player to place a play wager or fold. Then, at least one community card for the player hand is dealt, and all accepted wagers are resolved. Methods of administering wagering games, according to the present disclosure, may be implemented as live card games, single-player EGM (electronic gaming machine) games, multi-player EGM games, online games, and live card games with electronic betting interfaces.

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27-11-2012 дата публикации

Method of gaming, a game controller, and a gaming system

Номер: US0008317593B2

A method of gaming comprising: selecting a plurality of symbols and displaying the selected symbols at respective ones of a plurality of display positions arranged in a grid having a plurality of display positions arranged between a plurality of pairs of opposing sides, each symbol being selected from a symbol set; determining whether a line of contiguous symbols is formed by one or more designated symbols between a pair of opposing sides of the grid; and making an award in response to a positive determination.

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28-04-2020 дата публикации

System and method for providing a game with unfolding symbols

Номер: US0010636256B2

A gaming machine includes a credit input mechanism, a display, a processor, and a memory device storing instructions which, when executed by the processor, cause the processor to at least display a plurality of reels, each of the plurality of reels comprising a plurality of symbol display positions, establish a credit balance in response to a receipt of a credit input via the credit input mechanism, initiate a play of a game in response to a wager, for at least one of the plurality of symbol display positions for each of the plurality of reels, determine and display a symbol from a set of symbols, determine that a first unfolding of the first instance of the unfolding symbol should occur based on a first probability, and expand the active play area beyond the border based on the first instance of the unfolding symbol appearing adjacent to the border.

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24-12-2020 дата публикации

SYSTEMS AND METHODS FOR VERIFYING PLAYER IDENTITY AT A TABLE GAME

Номер: US20200402357A1
Принадлежит:

Systems, processes and articles of manufacture provide for a player identity verification system that allows a gaming establishment (e.g., a casino) to determine or verify a player's identity upon certain qualifying activities being determined (e.g., when a player is initiating a wagering session at a table game or placing a wager). In accordance with one embodiment, a live image of a player participating in a qualifying activity (e.g., placement of a wager) is compared to a stored image of a player that is associated with one or more casino chips being used as the wager; a verification of the identity of the player placing the wager is performed by matching the live image to the stored image.

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26-03-2015 дата публикации

METHODS AND APPARATUSES FOR ELECTRONIC GAMING INCLUDING STACKS AND BLOCKS OF SYMBOLS

Номер: US20150087382A1
Принадлежит:

Methods and apparatuses for a wagering game include displaying an electronic reel simulation as a multiple reel array on a display. A game outcome is determined and presented as game symbols on the display. Before a game play and without player input, block arrangements are defined as stacks of a same size within the array, each stack has adjacent positions along a first direction within the array, each stack occupies a different position within the array in a second direction perpendicular to the first direction, and all of the stacks are aligned in the second direction. Winning combinations of the symbols are determined as two or more matching symbols appearing in the displayed positions in combinations of payout ways predefined before the game play. Winning blocks are determined wherein each of the one or more winning blocks include matching symbols appearing in displayed positions corresponding with the block arrangements.

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20-11-2012 дата публикации

Method and apparatus for awarding component prizes in a gaming environment

Номер: US0008313371B1

A system and method for playing component games in a gaming environment, where a component game is a game in which a physical prize, the prize to be won, is rendered in a graphical format and further divided into components (clearly recognizable parts of the graphical image). Individual component prizes are designed to be won by a player during individual game plays, that is, upon the occurrence of specific winning events while playing a chance or fixed-pool game. To win the component game prize, each of the components must be won and the combination redeemed. The component prizes are not intended to be separately redeemable game credits. In particular, the player may play for regular game credits or may choose to play for component prizes or portions thereof, not both. Component games create a highly enticing situation where players can be rewarded for long term play over a variety of machines.

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30-05-2017 дата публикации

Dynamic item obtain rate based on player progression, action, and other in-game behavior

Номер: US0009662586B1
Принадлежит: Kabam, Inc., KABAM INC, KABAM, INC.

One aspect of the disclosure relates to altering a probability of fulfilling a game objective in a game space. The game objective may be associated with a set of potential reward items, the set of potential reward items including a first item. Probabilities of the first item from the set of potential reward items being provided to individual users as a reward for completing the game objective may be determined based on the rates of usage of the game space by the user. The probability of the first user being provided with the first item as a reward for completing the game objective may be determined based on the rate of usage of the game space by the first user.

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25-08-2016 дата публикации

SERVER, COMMUNICATION SYSTEM, METHOD FOR CONTROLLING COMMUNICATION SYSTEM, AND PROGRAM

Номер: US20160243439A1
Принадлежит: GREE, INC.

A server includes drawing means (121) for drawing an item by lottery from among an item group including a plurality of types of items with different scarcity values and providing the item to a user, and additional item providing means (122) for providing an additional item to the user in accordance with a provision count of the number of times an item is provided by the drawing means (121).

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13-09-2018 дата публикации

SUBSTITUTION HYBRID GAMES

Номер: US20180261044A1
Принадлежит:

A network distributed gaming system is disclosed. The system includes a real world engine connected to a game world engine, the real world engine constructed to provide a randomly generated payout of real world credits. The system also includes an entertainment software engine connected to the game world engine by a network, the entertainment software engine configured to execute a multiplayer entertainment game. The system also includes the game world engine constructed to: receive gameplay gambling event occurrences; communicate a trigger of the wager in the gambling game; detect a substitution request; evaluate whether the substitution request involves a substitution of the player by the human player that satisfies at least one substitution standard; and perform a player substitution in accordance with the substitution request when the substitution request satisfies the at least one substitution standard.

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05-03-2013 дата публикации

Casino poker games

Номер: US0008387987B2

A method, system, and computer readable storage medium to provide a player versus dealer poker game which allows the dealer to raise based on the contents of the dealers unrevealed hand. The player can then choose to match the dealer's raise or fold. Then, both the player's hand and the dealer's hand are revealed, and the higher hand wins.

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19-04-2016 дата публикации

System and method of selecting real-world wagers on behalf of users in an integrated wagering and interactive media platform

Номер: US0009317998B2

The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with interactive media, and revealing the outcomes through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. The system may select a real-world wager based on one or more wager parameters that specify one or more aspects of the wager. In some instances, the user may directly specify some of the foregoing parameters and the system may select other ones of the foregoing parameters. For example, the user may identify a particular horse race on which to place the real-world wager and the system may select the winner, an amount of the wager, etc.

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06-11-2018 дата публикации

Electronic devices and systems for conducting a wagering game

Номер: US0010121324B2
Принадлежит: AGS LLC

A gaming machine and system for conducting a game includes receipt of an ante wager designating either a first game hand or a second game hand for resolution of the ante wager. A first game hand of unexposed playing cards is dealt, and optionally exposed in stages with each stage interceded by an election received from players to either place an additional wager on the same game hand designed by the ante wager or check by proceeding to a subsequent stage without placing an additional wager. After the first game hand is exposed, an election is received to either place an additional wager on the same game hand designated by the ante wager or fold. A second game hand is dealt, exposed, and compared to the first game hand to resolve ante wagers on the respective hands. Optional and/or mandatory bonus wagers may be received on the game hands.

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14-07-2016 дата публикации

METHOD FOR CONFIGURING GAMING DEVICES VIA A NETWORK

Номер: US20160203672A1
Принадлежит:

Embodiments of the present invention are directed to a method for configuring gaming machines in which configuration data packets are associated with a player's record in a player tracking system. The configuration data packets may have machine identification information in a header that may be associated with each data packet. When a player is recognized at a gaming machine, the player's record is retrieved from the network and data packets associated with the machine at which the player is recognized are read and used to configure the gaming device. Furthermore, data related to outcomes of games played by the player on multiple machines may be collected and used to award a bonus to the player, the bonus being awarded in response to collecting a predefined plurality of outcomes. Data related to bonuses accrued and used may also be associated with the player's record.

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01-03-2005 дата публикации

Gaming machines and systems offering simultaneous play of multiple games and methods of gaming

Номер: US0006860810B2
Принадлежит: IGT, IGT RENO NEV

Gaming apparatus and methods of conducting a wagering game of chance. A gaming machine is disclosed which is configured for mutually concurrent play of a plurality of games of chance on a single display screen. A method of conducting a wagering activity includes providing a player with a plurality of differing games of chance, at least some of which are mutually concurrently playable on a single screen display of a gaming device and enabling mutually concurrent play of the plurality of differing games of chance on the single screen display. Various other gaming machine configurations and methods of play related to multiple differing games of chance on a single display screen are also disclosed herein. Networked gaming machines are also disclosed.

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24-04-2014 дата публикации

GAMING SYSTEM WITH INCREASING ODDS OF WINNING

Номер: US20140113699A1
Автор: Justin WALD, WALD JUSTIN
Принадлежит:

A system and method for operating gaming systems, such as casino gaming systems and methods, is provided with increasing or improving odds of winning. A display device displays a play area or game board having a plurality of interactive regions some of which are winning regions with others being losing regions. A player may select a region for wagering a fixed wager amount. When the player selects a winning region, the player may elect to take the payout or play at least one additional round of play with the payout. The probability of winning in each additional round of play is increased while increasing the payout by the fixed wager amount. When a losing region is selected, the payout accumulated from the rounds of play is lost. The game mechanic provides for long sequences of wins, or winning streaks, to attract players while reducing variance caused by large jackpot payouts.

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27-02-2020 дата публикации

GAMING DEVICE HAVING CARD GAME

Номер: US20200066102A1
Принадлежит:

Embodiments of the present invention are directed to an apparatus, system, computer readable storage media, and/or method that involve or otherwise facilitate a card game or secondary card game played on a gaming device. The card game may be structured to use similar rules to a blackjack-styled card game. The card game may be played against an opponent, such as a computer, dealer, or another player. Alternatively, the card game may include the display of one or more cards and a process to determine if a total value of the cards meets a predefined criterion. A win against an opponent or satisfaction of the predefined criterion may progress the card game to another round of play. These rounds of play may continue until an opponent wins, or until the predefined criterion is not satisfied.

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04-12-2018 дата публикации

Electronic gaming device supporting future bets

Номер: US0010147269B2
Автор: Jay Chun, CHUN JAY, Chun, Jay

Examples disclosed herein relate to systems and methods, which may receive a video stream from one or more gaming tables. The systems and methods may display the video stream from the one or more gaming tables on the electronic gaming device and generate gaming options based on data relating to the one or more gaming tables. The gaming options may be based on predetermined betting structures relating to future game play results. The systems and methods may display the gaming options.

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28-02-2019 дата публикации

GAMING SYSTEM AND A METHOD OF GAMING

Номер: US20190066432A1
Принадлежит:

Disclosed is a gaming system comprising a display and a game controller, the game controller being arranged to identify a player from received player identification data, receive associated player game data of the identified player, and control the display of one or more characteristics of, or associated with, an avatar such that the player is provided with a graphical representation of the player game data. A method of gaming is also disclosed.

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21-11-2017 дата публикации

Draw poker with option to wager for additional replacement cards

Номер: US0009824541B2
Принадлежит: HAAG DAVID, Haag David

The player makes a wager to not only play the game but also to determine the total number of possible replacement cards that will be dealt. After dealing of the original cards, the player selects cards in the hand to hold and discard. The player is then dealt replacement cards and the number of cards dealt corresponds to the amount of the wager. If the player wagers more, then the player receives more cards, which in turn results in the player having more cards per card position. The player has the option of using any one of the one or more replacement cards dealt to each card position, to form a best hand from all the possible combinations of the cards such that replacement cards dealt to a particular card position can only be used in the card position to which the card was dealt.

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17-11-2016 дата публикации

HEART ATTACK CASINO GAME AND APPARATUS

Номер: US20160335852A1
Принадлежит: HMD Entertainment, LLC

Disclosed herein are a casino game as well as the methods and apparatus for conducting the game. In one embodiment, the Heart Attack™ game includes a game table or surface (physical or virtual) on which wagering and steps of the game are carried out using playing cards to implement the game as a Blackjack or Casino War type game.

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28-12-2021 дата публикации

System and method for providing a feature game

Номер: US0011210900B2

A gaming machine comprises a symbol selector for selecting a plurality of symbols from a set of symbols for display during play of a base game, the set of symbols including a plurality of non-configurable symbols and a plurality of configurable symbols; a random number generator for generating random prize values; a value assigner for assigning a generated random prize value to each selected configurable symbol; and an outcome evaluator for monitoring play of the base game, wherein a feature game is triggered in response to a trigger event, the trigger event comprising a predefined number of the plurality of configurable symbols being selected by the symbol selector for display. During the feature game, the symbol selector is further configured to 1) hold the selected configurable symbols that comprise the trigger event on the display; 2) remove at least one of the selected non-configurable symbols from the display; and 3) replace any removed non-configurable symbol with another symbol ...

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29-11-2016 дата публикации

Systems and methods for bingo-style games

Номер: US0009508229B2
Принадлежит: Gamesys Ltd., GAMESYS LTD

Systems, methods, and articles of manufacture provide for new features and functionality of bingo-style games.

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22-12-2016 дата публикации

GAMING SYSTEM AND METHOD

Номер: US20160367889A1
Принадлежит:

A gaming system, having a computer program stored on a non-transitory computer readable medium. A server is operatively associated with the non-transitory computer readable medium. Communications means enable donors to access the server and donees to receive information related to donations sent by the donors through the server. An accumulation value is measured by the computer program. A trigger value is associated with the accumulation value. A selection of at least one award recipient from the donees is made whereby the selection is rendered by the computer program once the trigger value is reached. A notification to a respective at least one of the donors is made and a transmission of at least one award corresponding to the trigger value.

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21-01-2010 дата публикации

Wagering Game With Episodic Feature Determined By Player

Номер: US2010016063A1
Принадлежит:

A gaming machine for playing a wagering game includes a game display and a controller. The game display is operable to display a randomly selected outcome of a wagering game in response to receiving a wager from a player. The wagering game has a game-play progression that includes a plurality of game episodes, at least one of the plurality of game episodes having a plurality of episode features. The controller is in communication with the game display and is programmable to cause, in response to a manual selection received from the player, the start of the wagering game from any previously played feature of the plurality of episode features.

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02-10-2014 дата публикации

Methods to Conduct Enhanced Second Chance Games via a Quorum and Prize Structure

Номер: US2014295932A1
Принадлежит:

A method for conducting a lottery second chance game program defines a quorum condition for entry into a second chance games, wherein a plurality of losing game tickets in a primary lottery game are needed to satisfy the quorum conditions. A quorum value is assigned to the game tickets and is linked to a unique identifier on each game ticket. Game ticket data is received from entries by players of losing game tickets, including the unique identifiers. The quorum value for the entered losing game tickets is applied to the quorum conditions for the second chance games. A prize value is established for each of the second chance games that appears to the player as a rolling prize that varies over time but is a fixed amount predetermined by one of the losing game tickets used to satisfy the quorum condition for the respective second chance game.

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18-09-2014 дата публикации

WAGERING GAME WITH POSITIONAL FEEDBACK FOR MECHANICAL REELS

Номер: US2014274290A1
Принадлежит:

A method of conducting a wagering game on a gaming terminal includes receiving, via an input device, a wager to play the wagering game. Each of a plurality of symbol bearing reels is spun using one or more motors of the gaming terminal. During the spinning, the symbols on a first one of the reels are monitored using one or more video cameras to generate image data associated with the symbols on the first reel. The generated image data associated with the symbols on the first reel is compared with master image data associated with the wagering game. Based on the comparing, it is determined if the symbols on the first reel are associated with the wagering game being conducted on the gaming terminal.

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18-12-2014 дата публикации

SYSTEMS, METHODS, AND MEDIA FOR IMMERSIVE ROULETTE GAMING

Номер: US20140370957A1
Принадлежит:

In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.

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01-07-2010 дата публикации

GAMING SYSTEM HAVING DYNAMIC PAYBACK PERCENTAGE AS A FUNCTION OF ENABLED FEATURES

Номер: US20100167815A1
Принадлежит: WMS GAMING INC.

A method of operating a wagering game comprises detecting receipt of a primary wager for playing a primary wagering game, and activating a first bonus feature in response to one or more first eligibility criteria, the first bonus feature having a first bonus payback percentage. The method further comprises activating a second bonus feature in response to one or more second eligibility criteria, the one or more second eligibility criteria including activation of the first bonus feature. The second bonus feature has a second bonus payback percentage higher than the first bonus payback percentage. The method further comprises displaying a randomly selected outcome of the primary wagering game, and in response to at least one triggering event associated with the first and the second bonus features, conducting the first or second bonus feature if the first and second bonus feature is active.

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02-07-2019 дата публикации

Method of gaming, a gaming system and a game controller

Номер: US0010339752B2

An electronic method of gaming in a gaming system comprises receiving a selection of one of a plurality game options; forming, based on the selected game option, a set of symbols to be used in the generation of at least one game outcome generating a game outcome with the game controller by selecting subsets of the symbols of the respective reels of the formed set of symbols for display on a display of the gaming system in a plurality of columns of symbol display positions with which the respective reels are associated; and making an award upon the symbols displayed at the symbol display positions in the game outcome including a winning combination of symbols.

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02-06-2020 дата публикации

System and method for providing a game with warping symbols

Номер: US0010672232B2

A gaming machine identifies a first pattern within a first play area including a plurality of first positions arranged in a plurality of first columns, determines whether the first pattern satisfies a predetermined first threshold based on a first position and a first symbol, identifies a second position associated with the first symbol in a second play area including a plurality of second positions arranged in a plurality of second columns, and associates the second position with a second symbol. Each first position is associated with a respective symbol of a plurality of symbols including the first symbol and the second symbol. The first pattern is associated with the first position. The first position is associated with the first symbol. Each second position is associated with a respective symbol of the plurality of symbols.

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25-06-2019 дата публикации

Method of gaming, gaming system and game controller that modify reel strips by adding symbol stacks to symbols predefined for the reel strips

Номер: US0010332334B2

An electronic method of operating a gaming system comprising a game controller. The method comprises forming, using the game controller, at least one dynamically generated reel strip by a) conducting a random determination to select one of a plurality of different arrangements of a defined number of stacked symbols, each arrangement dividing the defined number of stacked symbols into a different number of stacks of the symbol, and b) adding the selected arrangement to symbols predefined for the respective reel strip; selecting symbols, using the game controller, from a set of reel strips including the at least one dynamically generated reel strip; displaying the selected symbols on the display; and making, using the game controller, an award if the selected symbols include one or more winning outcomes.

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04-12-2014 дата публикации

ELECTRONIC VIDEO POKER SYSTEM AND METHOD OF USE

Номер: US20140357336A1
Принадлежит:

A video poker system configured to play a video game involving multiple hands (also termed paylines). Two hole cards are used in combination with a series of five-card hands to form a series of seven-card hands comprising five horizontal hands and two diagonal hands. After one of said two hole cards is revealed players are able to increase a game wager after which the second hole and series of five-card hands are revealed. Players are able to replace one or more of the series of five-card hands in an effort to obtain a stronger outcome. In one version, a specialized deck of fifty seven playing cards is used in lieu of a conventional deck of fifty two playing cards. The five extra cards comprise five face cards of a different suit (e.g., Eagle suit). The use of fifty seven cards creates additional hands and allows larger payouts.

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22-10-2020 дата публикации

CARD GAME AND GAMING SURFACE FOR PLAYING A GAME

Номер: US20200330852A1
Принадлежит: OLIVANO GAMING CREATIONS INC.

In at least one embodiment there is a card game wherein player begins by placing a Main wager. The dealer then deals one card face-up to each player, and one card face-down to the dealer position. The player must then choose to stand or double-down or place additional higher risk bets. For a higher risk bet, the player may also place a Dealer Ace, a Dealer Match—Same Rank Any Suit, and/or a Dealer Super Match wager. A Dealer Ace bet is the player betting that the dealer has an Ace, the payout is 10:1. With a Dealer Match Same Rank Any Suit bet, if the player has a card that is of the same rank as the dealer (for example the player is holding a Jack of clubs and the Dealer is holding a Jack of diamonds) then the payout is in the order of 10:1. If the dealer is holding a King and the player is holding a jack of any suit then the dealer wins the bet. With a Dealer Super Match bet, if the dealer is holding a Jack of clubs and the player is holding a Jack of Clubs, then the house pays out 50 ...

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29-11-2016 дата публикации

Methods and apparatus for enhanced interactive game play in lottery and gaming environments

Номер: US0009508225B2
Принадлежит: MILESTONE ENTERTAINMENT LLC

Methods and systems for electronic interaction comprising a display for presenting a grid of identifying objects, an input for receiving a player selection of an identifying object, a random generator for randomly selecting a winning identifying object, and a point tally system for awarding points to the player according to the rules comprising a first point value if the player selected identifying object exactly matches the winning identifying object, a second point value if the player selected identifying object is in a geometric relationship with the winning identifying object, and a third, negative, point value if the player is not awarded the first point value or the second point value.

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23-01-2018 дата публикации

Multi-hand bet with escalating payouts

Номер: US0009875615B2
Принадлежит: Zynga Inc., ZYNGA INC

Methods, systems, and computer programs are presented for providing games with multi-hand bets with escalating payouts. One method includes an operation for providing an interface for a betting game, the interface including an option to select single or multiple turn bets. Additionally, the method includes an operation for detecting a player selection of the multiple-turn bet, which has a plurality of single turns, each single turn being associated with a respective payout multiplier. The method executes game operations for each single turn until the player loses or until the player plays the last turn, and calculates the total winnings, which are equal to the sum of winnings from each single turn. The winnings from each single turn are equal to the respective payout multiplier times the winnings determined from a payout table. In addition, the method includes an operation for providing the total winnings, if any, to the player.

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07-08-2018 дата публикации

Methods for conducting and playing a lottery game

Номер: US0010043349B1
Принадлежит: BORRUSO RONALD, Borruso Ronald

A lottery game playing method includes providing a numerical deviation factor, issuing a lottery ticket to a player imprinted with groups of chance numerals including a group of primary numerals and groups of option numerals. The number of primary numerals is equal to the number of option numerals of each group of option numerals. Each option numeral of each group of option numerals is the same as a positionally corresponding one of the primary numerals, or different from the positionally corresponding one of the primary numerals by the numerical deviation factor. The method next includes receiving from a drawing result numerals positionally corresponding to and equal in number to the number of primary numerals and the number of option numerals of each of the groups of option numerals, and assigning a win to the lottery ticket if the result numerals are the same one of the groups of chance numerals.

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12-01-2012 дата публикации

Multiple-game gaming machine

Номер: US20120009988A1
Автор: Nicholas Luke Bennett
Принадлежит: Individual

A gaming machine includes a gaming console. A display is mounted in the gaming console for displaying a wagering game and its result. A controller controls operation of the game, the controller displaying the result of a first game on the display, making payment of a prize if the first game has a prize winning result and, thereafter, irrespective of the result of the first game, varying a result displayed on the display without requiring any additional wager by a player whether before or after completion of the first game.

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12-01-2012 дата публикации

Method and apparatus for gaming machines with a tournament play bonus feature

Номер: US20120009994A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome.

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19-01-2012 дата публикации

Method and apparatus for varying win probability and payouts of a gaming machine

Номер: US20120015718A1
Автор: Charles Lombardo
Принадлежит: Individual

A method and apparatus for varying win probabilities and/or payouts of a gaming machine as a function of the amount wagered by a player in a round of play is disclosed. In one embodiment, the probability of receiving a winning combination and/or the payouts for one or more winning combinations increase as an amount wagered increases. In one embodiment, sets of outcomes are stored in memory, each set of outcomes associated with an amount bet or a range of bets. The possible outcomes for larger bets represent a higher probability of receiving a winning combination or payout. The outcome of a game or round is determined by mapping a random number generated by a random number generator to outcomes stored in memory.

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02-02-2012 дата публикации

Methods and system for providing paper-based outcomes

Номер: US20120028695A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Gaming devices may generate outcomes to be sold in printed form. Representations of the outcomes, corresponding payouts, and other information are printed on sheets of paper. Multiple printed outcomes are assembled into books, wrapped, and sold to consumers. Consumers may purchase the books and browse through the printed outcomes at their leisure. When finished with a book, a consumer may submit a portion of the book to the casino that sold the outcomes. The casino may then pay the player based on the payouts associated with the outcomes in the book.

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09-02-2012 дата публикации

Real time parlay

Номер: US20120034974A1
Принадлежит: Individual

Various methods and apparatus related to parlay wagering are described. In some embodiments, real time parlay odds may be offered. Further embodiments are described.

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29-03-2012 дата публикации

Gaming device having one or more shared award-modifier reels

Номер: US20120077566A1
Принадлежит: Bally Gaming Inc

A gaming machine is disclosed having indicia of a plurality of spinning reels in a first set of reels and indicia of a plurality of spinning reels in a second set of reels. A determination is made as to whether the outcomes of the indicia of the plurality of spinning reels in the first and second sets of reels are winning outcomes. Award-multiplier indicia of a first shared spinning base game award-multiplier reel is positioned between the first and second set of reels. The first set of reels, second set of reels, and the base game award-multiplier reel form a contiguous set of reels having a common axis of rotation. The base game award-multiplier indicia modifies the winning outcome on the first set of reels, modifies the winning outcome on the second set of reels, includes a secondary game trigger symbol, or combinations thereof.

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29-03-2012 дата публикации

System gaming

Номер: US20120077570A1
Принадлежит: Bally Gaming Inc

A system provides a player tracking system and system gaming apparatus for playing non-base games by funding the credit side of a gaming cycle. The system further includes at least one gaming device having a base game. The player tracking system and system gaming apparatus includes a player tracking user interface. The player tracking user interface provides a player with an opportunity to select and play a non-base game that may be promotional-funded or player-funded.

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05-04-2012 дата публикации

System and a Method for an On-Line Betting Game

Номер: US20120083332A1
Автор: Léon Magret
Принадлежит: Individual

A system and a method for an on-line betting game comprise clients being configured for obtaining registration information from users and obtaining bets from registered users in which each bet at least comprises a user choosing a determined amount of numbers chosen from a group of numbers in which the user bets the chosen numbers will be the least chosen by other betting users. A server is configured for receiving the registration information and bets. The server is further configured for determining a placement of the numbers within the group of numbers in which a first place number is the number least chosen by betting users and a last place number is the number most chosen by betting users. The server is further configured for determining winning users by comparing the bets to the placement of the numbers. The server is further configured for sending winning results to the clients.

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12-04-2012 дата публикации

Method of gaming, a gaming system and a game controller

Номер: US20120088566A1

Certain examples provide systems, methods, and articles of manufacture for gaming. An example method includes displaying columns of symbol display positions, at least some of the columns having differing numbers of symbol display positions; defining winning combinations of symbol display positions having at least one symbol display position from each of said columns; facilitating selection of at least one of said columns by a player for selection of winning combinations to be played in a game, the selected winning combinations to be played comprising all possible winning combinations derivable from all symbol display positions of said selected at least one column and a designated symbol display position from each of said columns which the player did not select; selecting symbols for display in said symbol display positions; and determining a game outcome based on symbols displayed in said selected winning combinations.

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12-04-2012 дата публикации

Wagering Game With Overlaying Transmissive Display For Providing Enhanced Game Features

Номер: US20120088567A1
Принадлежит: WMS Gaming Inc

A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.

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19-04-2012 дата публикации

Integrating video feeds and wagering-game web content

Номер: US20120094737A1
Принадлежит: WMS Gaming Inc

A wagering game system and its operations are described herein. In embodiments, the operations can include receiving a live video feed of a game event such as an image of a slot wagering game, a roulette game, a poker game, a sporting event, etc. The operations can further include compositing the live video feed with an additional image and including the live video feed in a webpage for a wagering game website. The operations can further include determining an event that occurs during the live video feed and causing the additional image to appear react or interact with images depicted in the live video feed. The operations can further include triggering a secondary wagering game and further compositing images from the secondary wagering game with the video feed.

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03-05-2012 дата публикации

Entertainment method involving playing cards and point award system

Номер: US20120104696A1
Автор: Andrew Sanderbeck
Принадлежит: Individual

A game playing method is provided that may be played with a card deck and includes dealing a first row of five cards with cards thereafter dealt individually. With each fresh card, a player makes a decision as to which one of the five columns will receive the fresh card with the goal of building the best possible “poker hand” in each respective column. Card dealing continues with each laying off of a card onto a respective column being non-reversible, even if subsequent card deals may show that a card may have been more productively laid off into a different column. Eventually, each column comprises five cards and a last card is dealt with the player having the discretion to lay off this card into the respective column that could best benefit from the card in terms of its “poker hand.”

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03-05-2012 дата публикации

Gaming system, gaming device and method for providing cascading symbols with wild features

Номер: US20120108317A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A cascading symbol game includes designated symbols such as wild symbols. In the cascading symbol game, a gaming device generates and displays a symbol from a plurality of symbols for each of a plurality of symbol positions. The gaming device removes at least one symbol from at least one of the plurality of symbol positions. The gaming device repositions at least one displayed symbol to another one of the symbol positions to create at least one empty symbol position. If a designated event occurred, the gaming device generates and displays at least one designated symbol, such as a wild symbol, in the at least one empty symbol position, wherein the at least one designated wild symbol is generated independent of the plurality of symbols. The gaming device displays any award associated with any winning symbol combination formed from the displayed symbols.

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10-05-2012 дата публикации

Gaming machine

Номер: US20120115562A1

A gaming machine of the present invention stores a bet area on which a bet is placed through a gaming terminal and a game value placed as the bet, determines a resulting symbol from a plurality of symbols, rotates the wheel based on an operation of the lever in one of the plurality of gaming terminals, whose lever has been activated, stops the rotation of the wheel so that the pointer points a symbol arrangement area with the resulting symbol, and awards a payout based on the resulting symbol and the odds set for the bet area in which the bet is placed through the gaming terminal.

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10-05-2012 дата публикации

Gaming machine capable of realistically informing of a payout rate

Номер: US20120115572A1

The present invention provides a gaming machine that is capable of causing a player to be realistically informed of a payout rate and that is capable of having a variety of entertaining options by making a variety of games playable. In the gaming machine, a prize according to a rendering time after the routine has migrated to a bonus game is awarded to a player, whereby the player can realize that the amount of the prize increases as the rendering time elapses. In this manner, the player can keep track of whether the amount of prize is large or small by means of an easily recognizable element that is referred to as the rendering time.

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10-05-2012 дата публикации

Gaming system, gaming device and method for providing cascading symbols with wild features

Номер: US20120115578A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A cascading symbol game includes designated symbols such as wild symbols. In the cascading symbol game, a gaming device generates and displays a symbol from a plurality of symbols for each of a plurality of symbol positions. The gaming device removes at least one symbol from at least one of the plurality of symbol positions. The gaming device repositions at least one displayed symbol to another one of the symbol positions to create at least one empty symbol position. If a designated event occurred, the gaming device generates and displays at least one designated symbol, such as a wild symbol, in the at least one empty symbol position, wherein the at least one designated wild symbol is generated independent of the plurality of symbols. The gaming device displays any award associated with any winning symbol combination formed from the displayed symbols.

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10-05-2012 дата публикации

External evaluator

Номер: US20120115592A1
Принадлежит: WMS Gaming Inc

An external evaluator can evaluate the wagering game outcome data against rules and/or criteria that lead to an exciting and entertaining event separate and/or distinct from the wagering game itself. An external evaluator evaluates game outcome data, received from a wagering gaming machine via a network, against criteria for a plurality of events ( 203 ). It is determined that the game outcome data satisfies a criterion of a first of the plurality of events. The criteria comprise the criterion. A device is determined that performs an operation that, at least partially, implements the first of the plurality of events ( 323 ). A communication that indicates the first of the plurality of events is transmitted to the device via the network ( 327 ).

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17-05-2012 дата публикации

Gaming, System, Method and Device Including a Symbol Changing or Augmenting Feature

Номер: US20120122546A1
Принадлежит: Individual

Gaming systems, devices and methods are set forth which provide for the selection and application of modifiers to game outcomes. The modifiers confer different functionalities to base game symbols or an augmenting functionality to alter or provide an outcome. Different sets of modifiers may be accessed randomly or under different conditions and event

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17-05-2012 дата публикации

Gaming machine and system having secondary game

Номер: US20120122568A1
Автор: Thomas Goldschmidt
Принадлежит: Konami Gaming Inc

A gaming system comprises a plurality of gaming machines (EGMs) and a secondary game control section. The secondary game control section is provided with a plurality of data sets having different target investment amount between two triggerings of the secondary game. The secondary game control section is adapted to receive a bet contribution from each of the EGMs and calculate an average bet amount from the received bet contributions. The secondary game control section selects one of the data sets depending on the calculated average bet amount, and determines whether the secondary game is triggered for each bet contribution from the EGMs using the target investment amount associated with the selected one of the data sets and a random number, and if it is determined that the secondary game is triggered, pays out a secondary game award to an EGM of which bet contribution triggered the secondary game.

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24-05-2012 дата публикации

Class ii/class iii hybrid gaming machine, system and methods

Номер: US20120129587A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

The present invention provides a gaming machine that can play both Class II and Class III games. Some implementations provide a gaming machine that has certain features (e.g., a true random number generator or “RNG”) enabled for Class III play and disabled for Class II play. Some aspects of the invention provide methods for determining when a Class III game is available. Other aspects of the invention allow a player to “line up” for a desired Class III game while playing another game, such as a Class II game or another Class III game, on the same gaming machine until the desired Class III game is available.

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24-05-2012 дата публикации

Gaming device and method prodiving relatively large awards with variable player participation levels

Номер: US20120129588A1
Автор: Lee E. Cannon
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A number matching game which includes a matching game with multiple number sets. A player can win standard Keno paytable awards in addition to relatively large awards. A player's initial set has a minimum size requirement for the player to be eligible for the relatively large award. The gaming machine provides supplemental numbers to the player if the player does not select the minimum quantity of numbers. Any supplemental numbers created for the player cannot be used towards the Keno paytable awards. In one embodiment, odds of winning the relatively large awards are kept proportionate with the player's wager level.

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21-06-2012 дата публикации

Selectable Bonus Round

Номер: US20120157195A1
Принадлежит: Global Gaming Group Inc

An electronic gaming machine that offers the player a selection of bonus rounds from among a quick pick mystery prize, a standard bonus round having a theme similar to the base game, or a choice of bonus round themes selected from a bonus game archive.

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05-07-2012 дата публикации

Multi-Bonus Card Match Poker Game

Номер: US20120172111A1
Принадлежит: Leap Forward Gaming Inc

In one embodiment, a method includes dealing a first hand of cards for a poker game. A draw input is received for a draw for the first hand of cards. The method deals one or more cards from at least one card for an additional hand during or after the draw for the first hand of cards and determines if a card in the first hand matches a card in the additional hand. If the match is determined, the method performs: determining a bonus feature and applying the bonus feature to game play of the poker game.

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05-07-2012 дата публикации

Gaming System, Method and Device for Generating Images Having a Parallax Effect Using Face Tracking

Номер: US20120172119A1
Принадлежит: Individual

Gaming devices and methods are set forth which provide for face or body tracking to provide gesture input and also to generate content displayed based upon the motion parallax of the player to create a 3D effect. In a community gaming environment gaming content may be superimposed over real time or recorded scenes to create a 3D effect between players of the community game.

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26-07-2012 дата публикации

Gaming machine, system and method for playing a feature game

Номер: US20120190424A1
Автор: Oliver BARTOSIK
Принадлежит: Individual

A gaming machine, system and method includes a housing having a user interface, display means, preferably a lower display and an upper display, and a controller preferably mounted in the housing and in communication with the display means. The controller enables standard game play mode until the occurrence of a predetermined event, such as the appearance of preferably three scatter symbols. Upon occurrence of the predetermined event, the controller enables feature game play mode where display means presents a plurality of feature game symbols, and a symbol selection pointer, and optionally presents a landscape including at least some of the feature game symbols. At least one of the feature game symbols is a switchable symbol having a first state and a second state, and at least one is a switching symbol that changes the state of the switchable symbol. The controller causes the symbol selection pointer to randomly select one of the feature game symbols. There are two ways to change the state of the switchable symbol. Selecting the switchable symbol changes its state. Selecting the switching symbol causes the switchable symbol to also change its state.

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26-07-2012 дата публикации

Gaming system and a method of gaming

Номер: US20120190425A1
Принадлежит: Individual

A gaming system is disclosed that comprises a plurality of spinnable reels, each reel comprising a plurality of selectable symbols corresponding to respective reel stopping positions, and a symbol selector arranged to select a stopping position for each reel and thereby select at least one symbol from each reel. A reel controller is arranged to control spinning and stopping of the reels according to the selected reel stopping positions, and a player input device is arranged to facilitate reception of a reel stopping instruction from a player. The reel controller is arranged to stop a rightmost spinning reel in response to reception of the reel stopping instruction.

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26-07-2012 дата публикации

Gaming system and method having bonus event and bonus event award in accordance with a current wager and one or more accumulated bonus event points

Номер: US20120190434A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

In one embodiment, the gaming system and method disclosed herein maintains a plurality of different bonus event average expected payouts which are ranked. In one embodiment, if a bonus event triggering condition occurs, the gaming system determines one of the plurality of different bonus event average expected payouts to utilize for the triggered bonus event. In one such embodiment, the determined bonus event average expected payout is based on a player's current wager and a quantity of accumulated bonus event points or units. In this embodiment, the gaming system enables players to accumulate bonus event points based on one or more aspects of a player's previous gaming experiences during a designated period of time. The gaming system then displays a bonus event to the player and determines a bonus event award, wherein the determined bonus event award is in accordance with the determined bonus event average expected payout.

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02-08-2012 дата публикации

Information processing device and information processing method

Номер: US20120198185A1
Автор: Keiichi Aoki
Принадлежит: Sony Computer Entertainment Inc

A newer generation game terminal according to one embodiment of the present invention is provided with a storage access control unit. The storage access control unit accesses a newer generation storage according to a request for access from an AP designed to execute a synchronization process on the assumption of a speed of access to an older generation storage. The storage access control unit estimates time required to access the older generation storage in accordance with an evaluation function for calculating the required time. The storage access control unit executes an adjustment process to fill time gap between record time required to access the newer generation storage and time estimated to be required for access.

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09-08-2012 дата публикации

Method for Play of a Lottery Ticket-Based Internet Game

Номер: US20120202572A1
Принадлежит: Scientific Games International Inc

A method is provided for implementing a ticket-based Internet lottery game wherein winning plays of the Internet games are validated and redeemed through a lottery authority's existing validation and redemption system for on-line lottery tickets. Lottery tickets are provided for players, with the lottery tickets having a code that enables a player to access a designated web site and play an Internet game having a prize structure. The code is validated against a database and, for winning plays of the Internet game, a virtual bet is generated and transferred to the on-line lottery ticket validation system. Virtual drawings are periodically conducted within the on-line lottery ticket validation system in order to load win files corresponding to winning plays of the Internet game into the on-line lottery ticket winners database. The winning players are instructed as to a time after the virtual drawing when they can redeem their prize.

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09-08-2012 дата публикации

Method for Implementing a Digital Gate Enabled Multi-Player Lottery Game

Номер: US20120202574A1
Принадлежит: Scientific Games International Inc

A method is provided for implementing a Digital Gate-based, multi-player lottery game by providing lottery tickets for players that may include a first game component with a first prize structure and an entry into a multi-player network wherein a plurality of players combine their respective entries to complete a multi-player game, such as a puzzle. Upon successful conclusion of the multi-player game, the players are awarded a prize separate from the first prize structure. A code is provided on the lottery ticket that enables the player to access a designated Internet website and place their entry into at least one of a plurality of ongoing multi-player games with other players. Respective validation files associated with the lottery ticket codes are updated to reflect prizes won in the multi-player games, wherein players may present the lottery ticket and assigned code if required for redemption in the multi-player game.

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13-09-2012 дата публикации

Methods and systems for conducting a game

Номер: US20120231867A1

In some embodiments, the instant invention provides a computer-implemented method to conduct a drawing game that at least includes: providing a first game piece, where the first game piece has a first game data of the drawing game; receiving the first game data of the drawing game; determining a second game data of the drawing game based at least in part on: the first game data, where the second data includes the first game data, and a predetermined rule; randomly generating a third game data of the drawing game; providing a second game piece having the second game data and the third game data of the drawing game to a player, where the second game piece is capable of enabling the player to determine, by comparing the second game data and the third game data of the drawing game, whether the player wins a prize of the drawing game.

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20-09-2012 дата публикации

Gaming devices with dedicated player rng and time share features

Номер: US20120238341A1
Автор: Elia Rocco Tarantino
Принадлежит: Individual

Gaming machines or devices utilize the output of random number generators (RNGs) in the presentation of games, wherein one or more of the RNGs are each assigned to a single player. Each uniquely assigned RNG is used to determine the outcome of the games played only by the assigned player, such as a casino gaming machine or a game board devices accessed via a remote presentation device such as a phone or computer. An RNG may also be stopped or paused and then restarted, whereby a sequence of random data remains continuous or contiguous relative to a number of games played, such as by the single player to which the RNG is assigned. Multiple players may also time-share a gaming machine in a manner whereby the gaming machine acts as a unique device to each player.

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20-09-2012 дата публикации

Gaming device having mahjong elements

Номер: US20120238346A1
Автор: Matt Hurst
Принадлежит: Individual

Embodiments of the present invention are directed to gaming devices that incorporate various aspects of the traditional Asian game of Mahjong. Mahjong tiles or symbols may be used in various types of games that include a single hand of dealt tiles, hands that use tile drawing and discarding, poker-style game play with a dealt and/or drawn hand of Mahjong tiles, multi-player games with Mahjong tiles, and other types of games that utilize elements from Mahjong. These games may be more favorably received than traditional slot machine games by players with familiarity with Mahjong.

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27-09-2012 дата публикации

Method of providing associated wagering game for blackjack

Номер: US20120244925A1
Автор: Steven G. Johnston
Принадлежит: Individual

Systems, methods and apparatus for providing, hosting and conducting a wagering game associated with Blackjack, which includes steps and/or components configured for generating a random initial hand of playing cards in the underlying game to form an initial player hand and an initial dealer hand; comparing the random initial player hand of playing cards with a preset qualifying criteria comprising the initial player hand being composed of playing cards which are consecutively ranked; conducting the Blackjack game until a final outcome is achieved; determining a payout award which is at least partially determined by the number of consecutively ranked playing cards in the final player hand if the preset qualifying criteria is satisfied by the initial player hand; and providing the determined payout award or collecting the wager if the preset qualifying criteria is not satisfied.

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27-09-2012 дата публикации

Method of gaming, a gaming system and a game controller

Номер: US20120244928A1
Автор: Antoon Visser
Принадлежит: Individual

A method includes monitoring game outcomes generated for one or more players of a plurality of linked gaming machines. Instances of one or more special symbols occurring in the generated game outcome are identified. A counter for each of the one or more special symbols based on instances of one or more special symbols occurring in the game outcome, is incremented. In response to a trigger condition, one or more special symbols are allocated to one or more of the linked gaming machines for modifying a game outcome generated for a player of the linked gaming machine, to provide a new game outcome for each of the one or more players of linked gaming machines to which the special symbols are allocated. The number of special symbols allocated is based on a value of the accumulating counter.

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04-10-2012 дата публикации

Method and apparatus for providing gaming results including displayed bonus value enhancements

Номер: US20120252552A1
Принадлежит: Barton Andrea R, Daniel Eulenfeld

Gaming machines, methods, and programs are provided for displaying gaming results through a player interaction process that provides multiple prize progressions for a player and varies the prize progressions during the course of play. One preferred game includes conducting multiple instances of a first game to obtain a number of first game outcomes. These first game outcomes will include a number of prize enhancer activating outcomes. Each respective prize enhancer activating outcome prompts persistent display of a respective prize enhancer symbol. In some versions, one or more of the prize enhancer symbols are multiplier values. The symbols move in graphic sequence to a bonus round where they occupy spaces in a multiplier wheel, which is spun along with a prize wheel to determine a total prize.

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11-10-2012 дата публикации

Methods for playing games

Номер: US20120256377A1
Принадлежит: Individual

The invention provides methods for playing games wherein players may select other players to make their playing decisions for them. The invention provides methods for playing games wherein primary players are playing a primary game, and derivative players are playing a derivative game, wherein the play of the game at said derivative table is identical to the play of the game at said primary table, and the players at the derivative table have selected a corresponding primary player to make their playing decisions for them. The present invention is especially well suited for playing the game of poker.

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18-10-2012 дата публикации

Fantasy sports wagering

Номер: US20120264503A1
Автор: James J. Lisenbee
Принадлежит: Individual

Systems, methods, and other embodiments for bringing about fantasy sports wagering are described.

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18-10-2012 дата публикации

Dynamic updating of content based on gaming-application context

Номер: US20120264504A1
Принадлежит: WMS Gaming Inc

A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving first application data from a first application, where the first application data describes a first characteristic of first content from the first application. The first application presents the first content during a wagering game session. The operations can further include determining a relationship between the first characteristic and a second characteristic of second content of a second application that presents the second content during the wagering game session while the first application presents the first content. The operations can further include modifying the second content dynamically based on the relationship between the first characteristic and the second characteristic.

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18-10-2012 дата публикации

Method and system for providing a network gaming system

Номер: US20120264506A1
Принадлежит: AGINCOURT GAMING LLC

A method and system for providing a network gaming system is disclosed. The system comprises at least one database server accessible through a wide area network for storing account information for the users, the database server being configured for communicating with at least one game server supporting at least one game on a client, for providing at least a portion of the account information to the game server upon receiving a user identification from the game server, and for updating the account information by the at least one database server upon receiving an update from the game server either during or after completion of a game play by one the users.

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25-10-2012 дата публикации

Display of Notifications to Members of a Gaming Group

Номер: US20120270646A1
Принадлежит: Individual

Methods for providing notification during an online casino game is provided. One method includes detecting a first gameplay session of the online casino game, the first gameplay session associated with a first user. The method then detects a second gameplay session of the online casino game. The second gameplay session is associated with a second user, and at least part of the second gameplay session occurring simultaneously with the first gameplay session. The method then determines whether the first user and the second user are members of a common group. If so, then the method displays a message to the first user during the first gameplay session. The message to the first user identifying the second user. The methods provided herein provide for social interaction during online game play and social friend interactions that facilitate or advance game play in an online environment.

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01-11-2012 дата публикации

Gaming machine with fixed wild symbols and multiplier

Номер: US20120276980A1
Автор: Jennifer Moroney

A method for use with a gaming machine arranged to provide a spinning reel game in which symbols are spun up on a plurality of reels to form at least one outcome and, if a winning outcome occurs, the gaming machine awards an award. The method includes (a) if at least one specified symbol is spun up and displayed in a resultant position on a reel, holding the specified symbol in the resultant position for at least one further game in which at least the reel carrying the specified symbol is re-spun; and (b) awarding the award if a winning outcome occurs, wherein a specified symbol comprising part of a winning outcome has the effect of increasing the award if the specified symbol is adjacent at least one other specified symbol.

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01-11-2012 дата публикации

Gaming system having multiple gaming machines which provide bonus awards

Номер: US20120276986A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A gaming system including a central server linked to a plurality of gaming machines, gaming tables, hand held gaming devices and/or community gaming displays. The central server monitors wagers placed on any games played. Based at least in part on the wagers placed, the central server determines when one or more bonus events will occur and which players to provide any bonus awards.

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08-11-2012 дата публикации

Prize awarding mechanism for a gaming machine or system of linked gaming machines

Номер: US20120282990A1
Автор: Edgar Pau

Systems and methods for use with a gaming machine that, in response to the staking of a wager by a player, is arranged to randomly determine an outcome of a game, display on a display representations of the outcome, and award an award if a winning outcome occurs, wherein the player can stake a variable sized wager on the occurrence of a winning outcome, the systems and methods including varying the probability of selecting the outcome associated with a special prize dependent on the size of the wager staked by the player and/or varying the probability of one or more other prizes that are alternatives to the special prize.

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15-11-2012 дата публикации

Gaming Machine Bonus

Номер: US20120289322A1
Автор: Peter Causley
Принадлежит: Individual

A bonus game having multiple levels of play includes credit-based and jackpot awards at one or more of the levels. The jackpot awards remain at a constant value regardless of the wager made. The expected return at the jackpot award level is generally held constant despite varying wagers through the use of a feature that provides for early termination of the bonus game at one or more levels played prior to that of jackpot award level. A reduced probability of reaching the jackpot award compensates for increased wagers and maintains the expected return constant or increasing with wager.

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22-11-2012 дата публикации

Electronic video poker games

Номер: US20120295683A1
Автор: Ernest W. Moody
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A video poker machine configured to allow a player to play a card game includes at least one display device, at least one input device, and at least one computer configured to display at least a first hand and a second hand of at least five cards all face up, each hand including the same five cards. A player is provided an option to play a hand by selecting none, one or more than one of the face up cards from the first hand and the second hand and any additional hands as cards to be held. Each of the cards not selected to be held are discarded from each hand and replaced with a face up card. The player is provided a pre-established amount based on the amount of a wager made on the hand if the resulting cards of the hand comprise a predetermined poker hand ranking.

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22-11-2012 дата публикации

Method of gaming and a game controller

Номер: US20120295687A1
Автор: Billy Ho Ching Tam
Принадлежит: Individual

A gaming system. A symbol selector selects a plurality of symbols for display at display positions. A symbol hierarchy evaluator evaluates the selected symbols to identify a column corresponding to a highest winning symbol combination to be applied to one of the columns. A column selector selects a column to apply the designated modification. A display modification element selector selects a designated number of display modification elements to be in a subset of the plurality of display elements changed to an active state. A modification applier applies the designated modification to the selected column subsequent to changing the subset of display modification elements to an active state. A symbol evaluator evaluates the symbols displayed at the display positions subsequent to the modification being applied to determine whether to make one or more awards.

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22-11-2012 дата публикации

Wagering game, gaming machine, networked gaming system and method with a matching symbols bonus trigger

Номер: US20120295689A1
Принадлежит: Multimedia Games Inc

A system, apparatus, and method are disclosed with a first set of reels operable to randomly determine a primary game outcome and a pair of reels positioned about the first set of reels and operable to randomly determine an indicia pair outcome, the indicia pair outcome operable to modify the primary game outcome. In the event that the indicia pair outcome includes a matching pair of designated indicia, then a bonus (or feature) game may be triggered wherein the matching pair are locked in place while one or more free spins of the first set of reels occurs, and, awards are provided for each winning outcome.

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29-11-2012 дата публикации

Gaming device having a second separate bonusing event

Номер: US20120302316A1
Принадлежит: MGT Gaming Inc

A gaming system wherein a second game is triggered once a specific event occurs in a first game.

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06-12-2012 дата публикации

Game machine

Номер: US20120309494A1
Автор: Naoyuki Watanabe
Принадлежит: Kyoraku Industrial Co Ltd

A game machine includes a game board provided with a playfield on which a playing ball cascades downward, a ball receiving hole detection part configured to detect whether or not the playing ball enters a ball receiving hole provided in the playfield, a win determination part configured to determine, when the ball receiving hole detection part detects the playing ball, whether or not a special win is acquired, a game value to be provided corresponding to the special win, and a game value providing part configured to provide the game value corresponding to the special win, when the win determination part determines that the special win is acquired.

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13-12-2012 дата публикации

Graphic capture in a mobile loyalty network

Номер: US20120315984A1
Автор: Danny Miles, David Carrico
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A gaming system compatible with user-controlled mobile devices controlled is described. The gaming system can include gaming devices, such as slot machines, and signage distributed throughout a casino enterprise that transmit gaming information in an optical format, such as via 1-D or 2-D bar codes. An application executing on the user's mobile device can be configured to capture and process the optically formatted gaming information and transmit it to a remote server. The remote server can be configured to provide various games that are affected by the received game information. In particular embodiments, the remote server can be configured to provide lottery type games and scavenger hunt type games.

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20-12-2012 дата публикации

Gaming machine with bonus game and method of controlling same

Номер: US20120322538A1
Принадлежит: Individual

In a gaming machine of the present invention, when a base game run in a main control process shifts to a pickup bonus game, a player is able to select any of a plurality of lotus images 210 displayed in a selection screen 209 on a lower image display panel 141. In the pickup bonus game, a plurality of lotus images 210 and a plurality of objects (white orb 231, blue orb 232, red orb 233, green orb 234, END 235, or the like) are randomly associated with one another. After making a selection a plurality of number of times through the control panel 30 or the touch panel 114, a pickup bonus game payout table 192 storing a payout for each type and the number of objects is read out from the RAM 73, and a payout is determined according to the table. The payout thus determined is then awarded.

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24-01-2013 дата публикации

Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols

Номер: US20130023325A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.

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24-01-2013 дата публикации

Gaming system, gaming device and method for providing a multiple dimension cascading symbols game

Номер: US20130023327A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.

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31-01-2013 дата публикации

Instant lottery game and draw based lottery game configuration

Номер: US20130029742A1
Принадлежит: Individual

An instant lottery game and a draw based lottery game that are both based on a set of rules of a playing card game such that an entry into the instant lottery game provides automatic eligibility for an entry into the draw based lottery game are established. Further, a processor generates a random selection of a subset of a deck of playing card indicia concurrently with a purchase of a lottery ticket having the instant lottery game and the draw based lottery game. In addition, a ticket printer prints the subset of the deck of playing card indicia on a lottery ticket according to an order of the random selection and a plurality of order indicia such that each indicium in the plurality of order indicia has an association with a playing card indicium in the deck of playing card indicia to indicate an order in the subset of the deck of playing card indicia.

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31-01-2013 дата публикации

System and method of generating hybrid lottery tickets

Номер: US20130029743A1
Принадлежит: Ontario Lottery and Gaming Corp

A system and method are described for generating hybrid lottery tickets. The hybrid lottery tickets comprise both an instant win portion and a draw portion. The instant win portion provides the opportunity to win a prize at the time of purchase while the draw portion provides the opportunity to win a prize based on a subsequently occurring draw. The instant win portion is generated based on the draw portion, allowing the hybrid lottery ticket to be generated at the time of purchase.

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31-01-2013 дата публикации

Wagering game with left-to-right variable prize arrangement

Номер: US20130029746A1
Принадлежит: Multimedia Games Inc

A wagering game, gaming machine, gaming network, and associated methods are disclosed including scatter symbols, and more specifically a left-to-right scatter feature having variable increasing payouts associated with each symbol. The symbols in the left-to-right scatter may interact visually in a sequential manner according to a theme.

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14-02-2013 дата публикации

Method of gaming, a gaming system and a game controller

Номер: US20130040724A1
Автор: Steven Rood

A method of gaming comprising: selecting a set of symbols for display to a player in a set of display positions corresponding to respective ones of a plurality of reels; determining a game round outcome based on the selected symbols; determining that a feature game round should occur; and determining a feature game round outcome by determining an optimal winning combination of symbols from a feature subset of the set of symbols comprising more symbols than the number of reels.

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21-02-2013 дата публикации

Gaming system, method, and program product providing indeterminate game play

Номер: US20130045791A1
Автор: Brian A. Watkins
Принадлежит: Multimedia Games Inc

A method for providing indeterminate play at a gaming machine may include setting a meter value for an indeterminate mode in response to some trigger condition. Once the meter is set for plays in the indeterminate play mode, an indeterminate play input may be received through the player input system of the gaming machine to initiate a respective play in the indeterminate play mode. The meter value may be incremented in response to a first type outcome for the respective play in the indeterminate play mode, decremented in response to a second type outcome for the play, and left unchanged in response to a third-type outcome for the play. These steps of receiving an outcome for a play in the indeterminate play mode and either incrementing, decrementing, or leaving the meter value unchanged may be repeated for each respective play in the indeterminate play mode until the meter value reaches a predetermined end value at which point the indeterminate play mode ends.

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28-02-2013 дата публикации

Recommendation component for assisted electronic information processing

Номер: US20130053147A1
Автор: Louis Edward Miller
Принадлежит: CBS INTERACTIVE INC

Methods for a computer implemented game are described that provide assistance to game participants in making various game related decisions easily and quickly. A computer-implemented system may comprise a multimedia content module to provide multimedia content—within a game, a game server application comprising a player ranking module that ranks players based on and a recommendation module to provide recommendations to participants based on the ranking module to assist users with game play. Other embodiments are described and claimed.

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14-03-2013 дата публикации

Method and apparatus for awarding component prizes in a gaming environment

Номер: US20130065674A1
Принадлежит: Bally Gaming Inc

A system and method for playing component games in a gaming environment, where a component game is a game in which a physical prize, the prize to be won, is rendered in a graphical format and further divided into components (clearly recognizable parts of the graphical image). Individual component prizes are designed to be won by a player during individual game plays, that is, upon the occurrence of specific winning events while playing a chance or fixed-pool game. To win the component game prize, each of the components must be won and the combination redeemed. The component prizes are not intended to be separately redeemable game credits. In particular, the player may play for regular game credits or may choose to play for component prizes or portions thereof, not both. Component games create a highly enticing situation where players can be rewarded for long term play over a variety of machines.

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21-03-2013 дата публикации

METHOD FOR PLAYING A VIDEO GAMING MACHINE

Номер: US20130072274A1
Автор: Taylor William A.
Принадлежит: IGT

A method for playing video gambling games whereby pay tables vary from play to play, or, alternatively, whereby a plurality of pay tables are possible within a game. For example, in a video poker game a player wagers against a first pay table. If a winner occurs, the next game offers a new pay table with a greater expected value. This process continues until the player loses, whereupon the player is returned to play against the first pay table. Pay tables increment and decrement in expected value based on achieving predetermined events within the current game, within a previous game or games or randomly. 1. A method of operating a gaming system , said method comprising:receiving a wager to initiate a first play of a game;causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one display device to display said first play of the game, said first play of the game having a first paytable;causing the at least one processor to execute the plurality of instructions to determine any awards for said first play of the game;providing any determined awards; andupon an occurrence of a predetermined event in association with said first play of the game, causing the at least one processor to execute the plurality of instructions to, for a subsequent play of the game, cause the subsequent play of the game to have a second different paytable, the second different paytable including factors to be multiplied by the received wager.2. The method of claim 1 , wherein the second different paytable has an average expected payout that is greater than or less than an average expected payout of the first paytable by one of a plurality of different predetermined amounts.3. The method of claim 1 , wherein the second different paytable is randomly selected from a plurality of different paytables.4. The method of claim 1 , wherein the first paytable is randomly selected from a plurality of different paytables.5. The ...

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21-03-2013 дата публикации

Enhanced poker game system with additional bonus challenges

Номер: US20130072279A1
Принадлежит: WMS Gaming Inc

A gaming system and method for conducting a wagering game includes a display having a display area showing a poker-themed wagering game. A wager input device receives a base wager to play the poker-themed wagering game. A controller is coupled to the display and the wager input device. The controller is operative to provide a plurality of symbol-bearing objects to form a user-playable hand and award a payoff based on a ranking of the user-playable hand meeting a predetermined criterion. The controller may receive a side wager separate from the base wager from the player to trigger a challenge based on meeting a condition in at least one of a predetermined number of future plays of the wagering game. Additional free challenges may be triggered for the predetermined number of future plays.

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21-03-2013 дата публикации

Gaming system, gaming device, and method for providing a game with additional win opportunities

Номер: US20130072285A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.

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28-03-2013 дата публикации

Gaming system and method of providing an electronic game with varying volatility

Номер: US20130079104A1
Автор: Scott Delekta
Принадлежит: Konami Gaming Inc

A gaming machine and method provide electronic games to a player. A controller is configured to set a volatility factor to a first volatility value, set a number of plays to a first random number of games, and establish a counter of a number of games played. The controller is also configured to display a first instance of the game on a display device, randomly select an outcome of the first instance of the game, display the outcome on the display device, and award an award to the player as a function of the outcome of the first instance of the game and the volatility factor if the outcome of the first instance of the game is a winning outcome. The controller counts the number of games played and, if a predetermined number of games have been played, sets the volatility factor to another volatility value.

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28-03-2013 дата публикации

GAMING MACHINE WITH RUNS OF SYMBOLS

Номер: US20130079105A1
Автор: Yoshimi Osamu
Принадлежит: KONAMI GAMING, INC.

A gaming machine comprising a processor configured to execute a game displaying a matrix of symbol containing elements having a plurality of rows and a plurality columns; at least one column of said matrix comprising a portion of a simulated rotatable reel of a plurality of said symbol containing elements; said simulated rotatable reel comprising sections of symbol containing elements displaying a plurality of symbols; said simulated rotatable reel including at least one section in which a consecutive run of two or more of said symbol containing elements is populated by a first identical symbol so that, said first identical symbol being used for a first play of said game, a second identical symbol being randomly selected, the first identical symbol being replaced by the second identical symbol in said consecutive run of two or more of said symbol containing elements, said second identical symbol being used for a second play of said game. 1. A gaming machine for providing a game to a player , comprising:a plurality of reels, each reel having a predetermined number of elements, wherein each element has an associated symbol from a set of symbols and at least one of the reels having a run of consecutive elements containing an identical symbol;a display device having a matrix having a plurality of display elements arranged in columns, the number of display elements in each column being less than the predetermined number of elements in a respective reel, the display device for displaying a portion of the reels such that the symbols associated with some of the elements of the reels are displayed in the matrix when the reels are in a stop position; and,a game controller for playing an instance of the game, wherein at least one of: (1) the number of elements in at least one run of consecutive elements and (2) the number of consecutive runs on one of the reels is determined for the instance of the game.2. The gaming machine claim 1 , as set forth in claim 1 , wherein the ...

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04-04-2013 дата публикации

State-based power-ups

Номер: US20130084938A1
Автор: Mark C. Nicely
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Disclosed herein are techniques and equipment for providing state-based power-ups to a wagering game player. The state-based power-ups may be reused by the player until a game outcome condition is not met.

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04-04-2013 дата публикации

Lockdown button for gaming machines and devices

Номер: US20130084949A1
Автор: Jamison Frady
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Techniques providing lock down of a gaming machine by a wireless device associated with a user. A request from a wireless device to lock down the gaming machine is received at the gaming machine or a network server in communication with the gaming machine. The gaming machine or network server determines whether the user associated with the wireless device has access to lock down the gaming machine. Upon determining that the user has access, the user is allowed to lock down the gaming machine with the wireless device. Lock down may include placing the gaming machine in an unplayable state.

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04-04-2013 дата публикации

State-based power-ups

Номер: US20130084953A1
Автор: Mark C. Nicely
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Disclosed herein are techniques and equipment for providing state-based power-ups to a wagering game player. The state-based power-ups may be reused by the player until a game outcome condition is not met.

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11-04-2013 дата публикации

GAMING MACHINE WITH BUY FEATURE GAMES

Номер: US20130090154A1
Принадлежит:

A gaming machine including a display. The display includes a plurality of display positions for displaying combinations of symbols. A controller controls operation of the machine. The controller includes a processor for processing data and displaying selected data on the display. A selector is operable by the player of the machine for enabling the player to select at least one feature which can be added to a base game played on the machine. 1. A gaming machine comprising:a game controller arranged to facilitate a play of a spinning reel game of chance; andat least one button that allows a player to make a selection of at least one of a plurality of different predefined wager options to thereby identify a selected wager option, the ability of the player to make the selection is independent of any outcome of the spinning reel game of chance, award the player a first award that has a value that is proportional to a base wager part of the selected wager option; and', 'provide the player with an opportunity to be awarded a second award if the selected wager option comprises an additional wager part, the opportunity is such that the player is not guaranteed to be awarded the second award and the first award is such that the value of the first award is not proportional to the additional wager part, wherein the plurality of different predefined wager options are arranged such that at least one, but not all, of the plurality of different predefined wager options is associated with the additional wager part., 'wherein the game controller is arranged to2. The gaming machine as claimed in claim 1 , wherein the game controller is arranged to award the second award to the player independently of any outcome of the spinning reel game of chance.3. The gaming machine as claimed in claim 1 , wherein the game controller is arranged to award the second award to the player in response to a predefined outcome of the spinning reel game of chance.4. The gaming machine as claimed in claim 1 ...

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18-04-2013 дата публикации

Systems, methods, and devices for playing wagering games with movable symbol arrays

Номер: US20130095905A1
Принадлежит: WMS Gaming Inc

Gaming devices, gaming systems, methods of conducting wagering games, and computer programs for executing wagering games are presented herein. A gaming system for conducting a wagering game is disclosed which includes a display device, a processor, and a memory device. The memory device stores instructions which, when executed by the processor, cause the processor to operate with the display device to: determine an outcome of the wagering game, the wagering-game outcome being randomly determined from a plurality of wagering-game outcomes; display, in an array located at a first position on the display device, a plurality of symbols indicative of the wagering-game outcome; determine a value associated with the wagering-game outcome; move the array from the first position to a second position on the display device; and modify the value of the wagering-game outcome based upon one or more modifiers achieved due to movement of the array to the second position.

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18-04-2013 дата публикации

METHOD OF GAMING, A GAME CONTROLLER AND A GAMING SYSTEM

Номер: US20130095908A1
Автор: Curtin John Andrew
Принадлежит:

A method of gaming comprising: selecting a plurality of symbols and displaying the selected symbols at respective ones of a plurality of display positions arranged in a grid having a plurality of display positions arranged between a plurality of pairs of opposing sides, each symbol being selected from a symbol set; determining whether a line of contiguous symbols is formed by one or more designated symbols between a pair of opposing sides of the grid; and making an award in response to a positive determination. 120.-. (canceled)21. A gaming system having a game controller arranged to:determine, based on a wagered amount in a base game, whether one or more wild symbols are to be added to a grid of a secondary game;select a position to display the one or more wild symbols, if any, in the grid;select a position for each of a plurality of game symbols in the grid, the plurality of game symbols including at least a plurality of a first symbol type and a plurality of a second symbol type, each of the selected plurality of game symbols being positioned in one of a plurality of display positions of the grid that is not occupied by one of the one or more wild symbols; anddetermine whether a first line connects a first pair of opposing sides of the grid, the first line being formed by a contiguous plurality of the first symbol type, either alone or in combination with one or more of the one or more wild symbols, the first line not being allowed to extend into a display position of the plurality of display positions that is occupied by the second symbol type.22. The gaming system of claim 21 , wherein the game controller is further arranged to randomly position the at least one wild symbol in one or more of the plurality of display positions.23. The gaming system of claim 22 , wherein the game controller is further arranged to determine an award in response to a determination that the first line connects the first pair of opposing sides.24. The gaming system of claim 21 , ...

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25-04-2013 дата публикации

GAME APPARATUS

Номер: US20130099443A1
Автор: Okuaki Masato, Suga Shinya
Принадлежит: Konami Digital Entertainment Co., Ltd.

A game apparatus () includes a medal slot mechanism (), control device (), and display (). The medal slot mechanism () includes a rail () that can guide a medal (M) inserted from an insertion slot () to a first ejection slot () connecting to a field (F), a second ejection slot () that ejects the inserted medal (M) to a collector (H), a selector () that selects an exit of the medal (M), and a detector () that detects the medal (M) passing through a predetermined position in the rail () between the insertion slot () and the selector (). 1. A game apparatus comprising:a medal slot mechanism comprising:a) an insertion slot into which a medal is inserted;b) a first ejection slot adapted for ejecting the medal inserted from the insertion slot onto a field;c) a rail capable of guiding the medal from the insertion slot to the first ejection slot;d) a second ejection slot adapted for ejecting the medal inserted from the insertion slot into a collector different from the field;e) a selector arranged in the rail and adapted for selecting one of either the first ejection slot or the second ejection slot as an exit of the medal; andf) a detector arranged in a predetermined position in the rail between the insertion slot and the selector and adapted for detecting the medal passing through the predetermined position,a control device adapted for controlling progress of a coin pusher game in that a pusher table moves with a reciprocating movement so that the medal ejected from the first ejection slot onto the field is pushed to move by the pusher table; anda display adapted for displaying an image of games,wherein the second ejection slot is arranged in one of either a leading edge of the second rail extended from the selector toward the collector or a second predetermined position in the rail between the detector and the first ejection slot;the ejected medal inserted from the insertion slot is ejected onto the field without being ejected to the collector if the exit of the medal is ...

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25-04-2013 дата публикации

Wagering game with expanding reels

Номер: US20130102375A1
Принадлежит: WMS Gaming Inc

A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position.

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25-04-2013 дата публикации

GAMING DEVICE HAVING ADDITIONAL PLAY OPPORTUNITIES FROM AN INITIAL WAGER

Номер: US20130102377A1
Принадлежит:

Embodiments of the present invention relate to a slot machine having a variety of methods of play to provide opportunities for receiving additional spins from the same initial wager. In one embodiment of the present invention, a game device comprises: a display device; an input device; and a processor for accessing a plurality of instructions which cause the processor to provide a game comprising: a plurality of reels, each of the reels including a plurality of symbol positions; a plurality of symbols at the plurality of symbol positions on the reels; and at least one predetermined winning symbol combination of a plurality of winning symbol combinations, wherein the predetermined winning symbol combination is associated with an award; wherein the award comprises at least a plurality of credits issued to a player, and at least a free subsequent game. 1. A game device comprising:a display device;an input device; and a plurality of reels, each of the reels including a plurality of symbol positions;', 'a first reel set and a second reel set, each reel set comprising a plurality of reel stops and each reel stop comprising a symbol;', 'a first plurality of symbols at the plurality of symbol positions on the reels, the first plurality of symbols selected from the first reel set;', 'at least one activator symbol positioned within the first plurality of symbols;', 'and a second plurality of symbols to replace the first plurality of symbols, the second plurality of symbols selected from the second reel set; and', 'at least one predetermined winning symbol combination of a plurality of winning symbol combinations, wherein the predetermined winning symbol combination is associated with an award., 'provide a game comprising, 'a processor for accessing a plurality of instructions which, when executed by the one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to21. The game device of game , wherein the ...

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25-04-2013 дата публикации

Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points

Номер: US20130102381A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.

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02-05-2013 дата публикации

GAMING SYSTEM AND A METHOD OF GAMING

Номер: US20130109460A1

A gaming system comprising: a display; a memory storing reel data defining a plurality of reels, each reel comprising a set of symbols in a symbol sequence; and a game controller arranged to: select symbols from the reel data for display at a plurality of display positions, the selection of at least two symbols of at least one reel being performed independently of the symbol sequence; display the selected symbols at respective separate display positions on the display; and control display of spinning of the reels on the display such that for each reel for which symbols are selected independently of the symbol sequence: after the reel is stopped, the at least two selected symbols of each reel are displayed in their respective display positions; and during at least part of the display of spinning, the reel is displayed as spinning in the symbol sequence relative to the display positions. 1. A gaming system comprising:a display;a memory storing reel data defining a plurality of reels, each reel comprising a set of symbols in a symbol sequence; and select symbols from the reel data for display at a plurality of display positions that are arranged into columns each representative of a respective reel, wherein at least two symbols are to be independently selected of the reels for display in display positions of the same reel and, the selection of the at least two symbols is to be performed independently of the symbol sequence of the reel;', 'display the selected symbols at respective separate display positions on the display; and', after the reel is stopped, the at least two selected symbols of each reel are displayed in their respective display positions; and', 'during at least part of the display of spinning, the reel is displayed as spinning in the symbol sequence relative to the display positions., 'control display of spinning of the reels on the display such that for each reel for which symbols are selected independently of the symbol sequence], 'a game controller ...

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09-05-2013 дата публикации

Wagering Game With Dual-Play Feature

Номер: US20130116028A1
Принадлежит: WMS Gaming Inc.

Multi-player games that foster cooperation or competition between players. A multi-player wagering game system includes a first display to display a first wagering game; a first input device corresponding to the first display to accept input from a first player; a second display to display a second wagering game, the second display being adjacent to the first display; a second input device corresponding to the second display to accept input from a second player; and a bonus display to display a bonus game. The bonus game receiving input from both the first and the second input devices. Computer software causes the first wagering game and the second wagering game to be executed. A multi-person seating device is configured to permit the first player and the second player to sit side-by-side in front of the first display and the second display, respectively. 1. A companion wagering game method , comprising:receiving at a first gaming module, via one or more input devices of the first gaming module, a first wager from a first player;receiving at a second gaming module, via one or more input devices of the second gaming module, a second wager from a second player;receiving a first input from the first player indicative of a mirror-play selection;configuring the first gaming module and the second gaming module for a mirror-play session, the first gaming module and the second gaming module being linked such that information can be communicated between the first gaming module and the second gaming module, the first gaming module having an associated first credit meter and the second gaming module having an associated second credit meter;invoking the mirror-play session on the first gaming module and the second gaming module;initiating at either the first gaming module or the second gaming module, a round or a series of rounds; andfor each round:randomly selecting, via one or more processors, a first game outcome from a plurality of game outcomes;displaying the first game ...

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09-05-2013 дата публикации

ROTOR-BASED GAMING DEVICE HAVING A SECONDARY AWARD SYSTEM

Номер: US20130116033A1
Автор: Nicely Mark C.
Принадлежит: IGT

A game system including a plurality of symbols, a rotor and an award amount. The plurality of symbols include at least one secondary award group of the symbols. A wager is placeable on the secondary award group. The rotor displays the symbols and a plurality of ball landings adjacent to the symbols. A plurality of the symbols are indicatable after multiple spins of the rotor. The game system is operable to provide a secondary award based on the indication of one or more symbols within the secondary award group. 1. A gaming system comprising:at least one processor;at least one display device;at least one input device; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to:(a) receive a streak wager for a play of a streak game, wherein the streak game is associated with a plurality of consecutive plays of a wagering game, the wagering game includes a rotor displaying a plurality of different outcomes, the streak game includes a secondary award group of the outcomes including at least two of the outcomes, and a streak game continuation condition is satisfied when an outcome of one of the plays of the wagering game is one of the outcomes of the secondary award group that has not yet occurred during said play of the streak game;(b) for a first one of the plays of the wagering game, determine one of the plurality of different outcomes as an outcome of the first one of the plays of the wagering game;(c) if the outcome of the first one of the plays of the wagering game does not satisfy the streak game continuation condition, end said play of the streak game; and (i) determine one of the plurality of different outcomes as an outcome of the second one of the plays of the wagering game;', '(ii) if the outcome of the second one of the plays of the wagering game satisfies the streak game continuation ...

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09-05-2013 дата публикации

Method and layout for a craps game

Номер: US20130116036A1
Принадлежит: Individual

The invention includes methods of playing craps. Wagering area(s) are provided. Bets are placed on the areas. A come out roll is performed. Subsequent rolls are performed if the come out roll does not terminate the round, and a payout is awarded to players who placed Point 7 wagers if the come out roll is a point and the subsequent roll is a 7. An embodiment includes a 7 roll followed by a point roll. A payout is made to players who placed a 7 Point 7 wager if the come out roll is a 7. If the come out roll does not terminate the round, a payout is awarded to players who participated in the 7 Point 7 wager if the next come out roll is a point and the subsequent roll is a 7.

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16-05-2013 дата публикации

Methods and Apparatus for a Distributed Bonus Scheme using Simulated Scatter Reactions

Номер: US20130122984A1
Автор: Frerking Gary

Methods and apparatus for a distributed bonus scheme using simulated scatter reactions are disclosed. An example method of operating a gaming device in a gaming system includes receiving a trigger that initiates a first bonus decision in a first gaming device. Further, the example method includes calculating, using a programmed processor, an accumulated value that defines a range. Further, the example method includes generating a random number. Further, the example method includes, when the random number falls within the range, granting a bonus to the first gaming device. Further, the example method includes determining whether the first bonus decision is to initiate a second bonus decision in a second gaming device of the gaming system. 1. (canceled)2. A method , comprising:analyzing a scatter token received from a first gaming device generated at the first gaming device based on a bonus decision;identifying a scatter pattern defined in the received scatter token; andpropagating the scatter token throughout a network of gaming devices according to the identified scatter pattern.3. A method as defined in claim 2 , further comprising altering the scatter token before propagating the scatter token throughout the network of gaming devices.4. A method as defined in claim 3 , wherein altering the scatter token comprises changing a value of the scatter token to maintain a cumulative bonus output of the network of gaming devices.5. A method as defined in claim 2 , further comprising claim 2 , in response to receiving a second scatter token claim 2 , propagating the second scatter token to randomly selected ones of the gaming devices of the network.6. A method as defined in claim 2 , further comprising conveying an initial token to the first gaming device to initiate a bonus decision at the first gaming device that generates the scatter token.7. A method as defined in claim 2 , wherein the scatter pattern is indicative of a number of scatter reactions to be received by the ...

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16-05-2013 дата публикации

GAMING SYSTEM AND METHOD HAVING WAGER ALLOCATION

Номер: US20130122990A1
Автор: Randall Dov Liam
Принадлежит: IGT

A gaming system which displays a plurality of reels. Each reel is associated with a display area which displays a symbol. A wager is allocated to each one of the display areas. An award is determined based, at least in part, on such allocation. 1. A gaming system comprising:at least one display device;at least one input device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to:(a) display a plurality of symbol display areas, each of the symbol display areas being configured to display one of a plurality of different symbols; (i) generate and display one of the symbols at each of the symbol display areas;', 'determine whether at least one of a plurality of different winning symbol combinations is displayed; and', '(iii) for each of any displayed winning symbol combinations, determine any awards for said displayed winning symbol combination based on a quantity of symbols included in said displayed winning symbol combination; and, '(b) for a first play of a game (i) redisplay the symbols included in any winning symbol combinations generated and displayed in the first play of the game at the symbol display areas at which said symbols were displayed in the first play of the game;', '(ii) generate and display one of the symbols at each of the symbol display areas not displaying any of the redisplayed symbols;', '(iii) determine whether at least one of the winning symbol combinations is displayed; and', '(iv) for each of any displayed winning symbol combinations, determine any awards for said displayed winning symbol combination based on a quantity of symbols included in said displayed winning symbol combination,, '(c) for a second subsequent play of the game2. The gaming system of claim 1 , wherein a quantity of any displayed winning symbol combinations in the second ...

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16-05-2013 дата публикации

GAMING SYSTEM, GAMING DEVICE AND METHOD FOR DETERMINING AN OUTCOME OF A SECONDARY GAME BASED ON ONE OR MORE EVENTS WHICH OCCUR IN ASSOCIATION WITH A PRIMARY GAME

Номер: US20130122998A1
Принадлежит: IGT

In various embodiments, the gaming system, gaming device, and gaming method disclosed herein includes an accumulation sequence and a competition sequence. In one embodiment, the gaming system includes competitor points which determine (i) a competitor's eligibility to participate in the competition sequence and (ii) the competitor's relative probability of success in the competition sequence. In this embodiment, a competitor (which is either representative of an actual player or a virtual, gaming system controlled player) accumulates competitor points during one or more point accumulation sequences which occur in association with designated events. For a subsequent competition sequence, the gaming system determines if a competitor will participate in the triggered competition sequence based on the competitor's accumulated competitor points. For the subsequent competition sequence, the gaming system further determines the competitor's relative probability of success in the competition sequence based on the competitor's accumulated competitor points. 1. A gaming system comprising:a gaming device including at least one input device;at least one display device associated with said gaming device; and (a) associate one of a plurality of different virtual competitors with a player;', '(b) accumulate a first quantity of eligibility points for the associated competitor for an eligibility point accumulation event which occurs in association with at least one play of a primary game on said gaming device at a gaming establishment;', '(c) accumulate a second quantity of eligibility points for the associated competitor based on at least one of a plurality of different inputs made by the player remote from any gaming establishment;', '(d) form a total quantity of eligibility points based on the first quantity of eligibility points and the second quantity of eligibility points; and', '(e) upon a competition sequence triggering event, determine whether the associated competitor is ...

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16-05-2013 дата публикации

TOURNAMENT GAMING SYSTEMS

Номер: US20130123006A1
Принадлежит: Bally Gaming, Inc.

Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming system for presenting tournament games includes a plurality of gaming devices in communication with a tournament server as well as a plurality of tournament displays positioned throughout a gaming establishment. Each gaming device is configured to enable concurrent play of a base game and on-demand tournament games in which the on-demand tournament games are player initiated. The tournament server manages play of the on-demand tournament games. The plurality of tournament displays are positioned throughout a gaming establishment, and the tournament displays are also in communication with the tournament server. 1. A tournament gaming system , comprising:a plurality of gaming devices, each gaming device configured to enable concurrent play of a base game and on-demand tournament games, wherein the on-demand tournament games are player initiated, and wherein a player can select multiple tournament games from two or more tournament games for immediate initiation of tournament game play on-demand, and wherein the tournament games are separate from the base game;a tournament server in communication with the plurality of gaming devices, wherein the tournament server manages play of the on-demand tournament games; anda plurality of tournament displays positioned throughout a gaming establishment that are in communication with the tournament server.2. The tournament gaming system of claim 1 , wherein the base game is presented on a main display and the tournament game is presented on a secondary device having a display and a processor claim 1 , wherein the secondary device is operatively associated with the gaming device.3. The tournament gaming system of claim 1 , wherein the tournament information is advertisements for one or more tournament games.4. The tournament gaming system of claim 1 , wherein the tournament ...

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23-05-2013 дата публикации

GAMING MACHINE AND CONTROL METHOD THEREOF

Номер: US20130130772A1
Автор: Nakamura Hiroki
Принадлежит:

To provide a gaming machine and a control method therefor, having a new entertainment characteristics, a slot machine of the present invention, when a “BONUS” symbol associated with a pick-up bonus game is selected, receives selection of any one of twenty little pig's noses displayed. Then, a benefit associated with the selected little pig's nose is awarded. When the benefit to be awarded is a “stick house” which means “step-up”, a step-up occurs to the stick house stage and the expectation value for a payout is raised. Thus, when one little pig's nose is selected out of the twenty little pig's noses displayed in the stick house stage, the payout amount of the benefit associated with the little pig's nose is increased. 14.-. (canceled)5. A gaming machine comprising:a symbol display device capable of variably displaying a plurality of symbols;an input device that allows an input of an instruction related to a game; (a1) running a base game which variably displays the symbols on the symbol display device and stop-displays the symbols thereafter;', '(a2) when the symbols stop-displayed in the base game run in (a1) includes a plurality of specific symbols, enabling the input device to accept an input related to selection of any of the specific symbols stop-displayed;', '(a3) determining whether or not the specific symbol selected in (a2) is a symbol that causes occurrence of a pick-up bonus game;', '(a4) when the symbol is determined as to be a symbol that causes occurrence of a pick-up bonus game in (a3), enabling the input device to accept an input of selection of any of a plurality of selectable objects displayed on the symbol display device;', '(a5) awarding a payout according to an object selected out of the selectable objects in (a4);', '(a6) when the object selected in (a4) is an object that increases an expectation value for a payout awarded in the pick-up bonus game, raising the expectation value for the payout;', '(a7) repeating (a4) to (a6), until an object ...

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23-05-2013 дата публикации

GAMING MACHINE AND CONTROL METHOD THEREOF

Номер: US20130130773A1
Автор: Nakamura Hiroki
Принадлежит:

To provide a gaming machine and a control method therefor, having a new entertainment characteristics, a slot machine of the present invention, when a “BONUS” symbol associated with a pick-up bonus game is selected, receives selection of any one of twenty little pig's noses displayed. Then, a benefit associated with the selected little pig's nose is awarded. When the benefit to be awarded is a “stick house” which means “step-up”, a step-up occurs to the stick house stage and the expectation value for a payout is raised. Thus, when one little pig's nose is selected out of the twenty little pig's noses displayed in the stick house stage, the payout amount of the benefit associated with the little pig's nose is increased. 14.-. (canceled)5. A gaming machine comprising:a symbol display device capable of variably displaying a plurality of symbols;an input device that allows an input of an instruction related to a game; and (a1) running a base game which variably displays the symbols on the symbol display device and stop-displays the symbols thereafter;', '(a2) when the symbols stop-displayed in the base game run in (a1) includes a plurality of specific symbols, enabling the input device to accept an input related to selection of any of the specific symbols stop-displayed;', '(a3) determining whether or not the specific symbol selected in (a2) is a symbol that causes occurrence of a pick-up bonus game;', '(a4) when the symbol is determined as to be a symbol that causes occurrence of a pick-up bonus game in (a3), enabling the input device to accept an input of selection of any of a plurality of selectable objects displayed on the symbol display device;', '(a5) awarding a payout according to an object selected out of the selectable objects in (a4);', '(a6) when the object selected in (a4) is an object that increases an expectation value for a payout awarded in the pick-up bonus game, raising the expectation value for the payout; and', '(a7) repeating (a4) to (a6), until an ...

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23-05-2013 дата публикации

GAMING MACHINE AND CONTROL METHOD THEREOF

Номер: US20130130775A1
Автор: Nakamura Hiroki
Принадлежит:

To provide a gaming machine and a control method therefor, having a new entertainment characteristics, a slot machine of the present invention, when a “BONUS” symbol associated with a pick-up bonus game is selected, receives selection of any one of twenty little pig's noses displayed. Then, a benefit associated with the selected little pig's nose is awarded. When the benefit to be awarded is a “stick house” which means “step-up”, a step-up occurs to the stick house stage and the expectation value for a payout is raised. Thus, when one little pig's nose is selected out of the twenty little pig's noses displayed in the stick house stage, the payout amount of the benefit associated with the little pig's nose is increased. 14.-. (canceled)6. The gaming machine according to claim 5 , wherein in (a6) claim 5 , when the input related to the specific symbol is received in (a5) claim 5 , replacing the symbols stop-displayed in all of the display blocks of the same row or the same column as the specific symbol with the wild symbol deemed as any of the other symbols.7. The gaming machine according to claim 5 , whereinthe input related to the specific symbol stop-displayed is an input related to selection of any of the plurality of specific symbols stop-displayed, andin (a6), the specific symbol selected in (a5) and at least one of the symbols stop-displayed in display blocks of the same row or the same column are replaced with a wild symbol deemed as any of the other symbols.8. The gaming machine according to claim 5 , wherein the controller is programmed to execute the following steps of:(b1) determining whether or not the specific symbol selected in (a2) is a symbol that causes occurrence of a pick-up bonus game; (1) displaying an array of identical selectable symbols each corresponding to a respective hidden object, and', '(2) enabling the input device to accept an input for selection of any of the identical selectable symbols so as to reveal a corresponding hidden object ...

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23-05-2013 дата публикации

USING CODED IDENTIFIERS FOR ADAPTIVE GAMING

Номер: US20130130779A1
Принадлежит: WMS Gaming, Inc.

A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating a wagering game session for presentation of wagering game content. The operations can further include scanning a coded identifier during the wagering game session. The coded identifier indicates a characteristic associated with activity, events, achievements, etc. performed or attained prior to initiation of the wagering game session. For instance, the coded identifier can be a two-dimensional barcode generated in response to online activity (e.g., in response to progress attained in an online game). In some embodiments, the characteristics indicate information about the activity. The operations can further include adapting the wagering game content during the wagering game session based, at least in part, on the characteristic indicated in the coded identifier, such as providing gaming rewards and bonus games, adding funds, unlocking content, modifying wagering game content, etc. 1. A computer-implemented method comprising:initiating a wagering game session, wherein wagering game content is presentable during the wagering game session;scanning a coded identifier, via one or more processors, in response to player input associated with the wagering game session, wherein the coded identifier indicates at least one characteristic associated with an activity performed prior to initiation of the wagering game session; andpresenting, via at least one of the one or more processors, the wagering game content during the wagering game session based, at least in part, on the at least one characteristic indicated in the coded identifier in response to the scanning of the coded identifier.2. The computer-implemented method of claim 1 , wherein the activity performed prior to initiation of the wagering game session is associated with a persistent-state game that progresses based claim 1 , at least in part claim 1 , on game play of a non-wagering game claim 1 ...

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23-05-2013 дата публикации

DISTRIBUTED BONUS FEATURE

Номер: US20130130782A1
Принадлежит: WMS Gaming, Inc.

Systems and operations for a distributed bonus game feature for wagering game systems are disclosed. In one example, a wagering game may award a bonus game to a player. A delay period is set for the bonus game. The delay period and other details regarding the bonus game are persistently stored on a paper ticket or in a database on a wagering game server. The bonus game may be initiated (after the delay period) on a different wagering game machine than the machine that awarded the bonus game. In a second example, funding for a bonus game for a player may be determined in accordance with a random number generator on a wagering game machine currently occupied by a player. If the player moves to a different machine, output from a random number generator on the new machine may be used to determine continued funding for the bonus game. 1. A method comprising:presenting on a wagering game machine a wagering game upon which monetary value may be wagered;determining to award a bonus game associated with the wagering game;associating the bonus game with a paper ticket;determining a delay period associated with the bonus game; andstoring the delay period on a persistent storage device.2. The method of claim 1 , and further comprising:reading the paper ticket on a machine separate from the wagering game machine; andupon determining that the paper ticket was read after the delay period, awarding a bonus amount for the bonus game.3. The method of claim 1 , wherein the persistent storage device comprises the paper ticket and wherein storing the delay period includes encoding the delay period onto the paper ticket and printing the paper ticket.4. The method of claim 3 , wherein encoding the delay period includes encoding the delay period in a bar code printed on the paper ticket separate from a bar code used to indicate a cash value for the paper ticket.5. The method of claim 1 , wherein persistently storing the delay period includes associating the delay period with a paper ticket ...

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30-05-2013 дата публикации

Casino game with next round multipliers

Номер: US20130137496A1
Автор: Ernest W Moody
Принадлежит: Ernest W Moody

A player plays a first round of a casino game. If the player achieves a winning outcome on the first round of play, the payouts for the next round of play of the casino game will be increased. The amount of the increase is based on the category of the winning outcome on the first round of play. Each subsequent round of play continues to have increased payouts if the player continues to achieve winning outcomes. When the player has a losing outcome, the payouts revert to the base level. An extra wager may be required from the player to activate this feature during the play of the casino game.

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30-05-2013 дата публикации

Hybrid Gaming System

Номер: US20130137512A1
Автор: Boesen John Leslie
Принадлежит:

A hybrid gaming system comprising: an electronic gaming machine (EGM) comprising: a cabinet; a base game interface disposed within the cabinet and comprising a display and a base game player instruction input mechanism, a processor disposed within the cabinet and arranged to conduct a base game based on at least one player instruction received from the base game player instruction input mechanism; a feature game device mounted to the cabinet and comprising a feature game display mounted to the cabinet and a feature game instruction mechanism operable by the player to input at least one instruction; a trigger monitor arranged to determine that a trigger event has occurred such that a feature game is to be conducted; and a feature game controller located remotely from the EGM and responsive to the trigger monitor to generate feature data for at least one feature game to be displayed on the feature game display and to process the at least one instruction. 1. A hybrid gaming system comprising: a cabinet;', 'a base game interface disposed within the cabinet and comprising a display and a base game player instruction input mechanism,', 'a processor disposed within the cabinet and arranged to conduct a base game based on at least one player instruction received from the base game player instruction input mechanism;', 'a feature game device mounted to the cabinet and comprising a feature game display mounted to the cabinet and a feature game instruction mechanism operable by the player to input at least one instruction;', 'a trigger monitor arranged to determine that a trigger event has occurred such that a feature game is to be conducted; and, 'an electronic gaming machine (EGM) comprisinga feature game controller located remotely from the EGM and responsive to the trigger monitor to generate feature data for at least one feature game to be displayed on the feature game display and to process the at least one instruction.2. A hybrid gaming system as claimed in claim 1 , ...

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30-05-2013 дата публикации

Method and apparatus for a wagering game having a secondary game for modifying a primary game

Номер: US20130137517A1
Автор: Michael L. White
Принадлежит: Individual

A wagering game having a primary game and a secondary game. In one embodiment, an intermediate game outcome for the primary game is first determined. The intermediate game outcome provides the player with an indication of the probability of receiving a winning primary game outcome. The player may then use this indication for determining whether to play the secondary game. The optional secondary game, if won, modifies the play of the primary game to the advantage of the player. Consequently, the intermediate game outcome is resolved to determine the primary game outcome in accordance with the modified primary game. If the secondary game outcome is lost, the immediate game outcome is resolved to determine the primary game outcome without modifying the primary game.

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30-05-2013 дата публикации

Interface apparatus and method for prompting hot games

Номер: US20130137519A1
Автор: Tien-Shu Hsu
Принадлежит: Individual

An apparatus incorporated with a game operation interface to offer selection of anyone of multiple game stations to play a game includes a judgment unit, a control unit and a prompt unit. The judgment unit is connected to the game stations and monitors historical game results of the game stations. The control unit is connected to the judgment unit and prompt unit. The prompt unit includes a plurality of notification elements corresponding to the game stations and is incorporated with the game operation interface. When the judgment unit detects that one of the historical game results of the game stations has met a preset condition, a control signal is generated. The control unit controls the prompt unit to make the notification elements to generate a notification signal to inform players whether a hot game is generated on the game stations.

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13-06-2013 дата публикации

SYSTEMS AND METHODS FOR PROCESSING SOFTWARE OBJECTS IN CONNECTION WITH A MAP-BASED GAMEBOARD

Номер: US20130150139A1
Автор: Oakes James Allan
Принадлежит:

Systems and methods for processing software objects in connection with a map-based game are disclosed. Embodiments of the presently disclosed invention provide players with the ability to participate in a map-based game that offers prizes or discovery in the form of software applications upon his or her selection of one or more grid units in a map-based game. For example, in a map-based game, one or more of the units on the gameboard may have embedded therein one or more Apps that, when selected by the player, cause the application to be executed, unlocking aspects or features of the map-based game or providing players with entertainment, advertisements, promotional information, education, social networking, games, or utility functions. 1. A computer-implemented method for facilitating a map-based game , the method comprising:establishing, by at least one computer, the map-based game containing a plurality of selectable units on a gameboard;receiving from a first player a selection of at least one unit on the gameboard;associating the at least one selected unit with the first player;determining whether the first player wins a prize based on the selection of the at least one unit; andproviding the first player with access to a software application in response to the step of determining, said software application capable of running on at least one processor.2. The computer-implemented method for facilitating a map-based game of claim 1 , further comprising the steps of:retrieving the software application from an application server system; andstoring the software application in an application repository.3. The computer-implemented method for facilitating a map-based game of claim 1 , wherein said step of providing comprises the step of automatically executing the software application stored in an application repository claim 1 , said execution causing a user-interface of the software application to be displayed to the first player.4. The computer-implemented method for ...

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13-06-2013 дата публикации

METHOD AND APPARATUS FOR BONUS ROUND PLAY

Номер: US20130150145A1
Принадлежит: IGT

Methods and apparatus are provided for enabling a player to take a tour of a secondary game at a game machine. In one embodiment, a method is provided that includes offering to enable entry of a player into a bonus round of a game machine in exchange for a fee, receiving the fee from the player, and enabling entry of the player into the bonus round. The method further includes receiving an indication of at least one player selection during the bonus round, and determining an outcome based on the at least one player selection. In other embodiments, the method includes providing a prize to the player based on the outcome. 1. A gaming system comprising:at least one input device;at least one display device;at least one processor; and [ (i) enable a player to place a wager on the play of the wagering game;', '(ii) generate a wagering game outcome from a plurality of different wagering game outcomes,', '(iii) display the generated wagering game outcome,', '(iv) determine any wagering game award associated with the generated wagering game outcome, and', '(v) display any determined wagering game award associated with the generated wagering game outcome,, '(a) for each of a quantity of at least two plays of a wagering game, (i) generate a bonus game outcome from a plurality of different bonus game outcomes,', '(ii) display the generated bonus game outcome,', '(iii) determine any bonus game award associated with the generated bonus game outcome, and', '(iv) display any determined bonus game award associated with the generated bonus game outcome, and, '(b) for each of any of the quantity of plays of the wagering game associated with a bonus game triggering event, for at least one play of a bonus game, (i) generate a bonus game tour outcome from a plurality of different bonus game tour outcomes,', '(ii) display the generated bonus game tour outcome,', '(iii) determine a bonus game tour award, said determination based, at least in part, on the generated bonus game tour outcome, ...

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13-06-2013 дата публикации

GAMING DEVICE INCLUDING PLAYER SELECTABLE WILD SYMBOLS

Номер: US20130150147A1
Принадлежит: IGT

A gaming system configured to operate a game associated with a plurality of symbols. For a play of the game, the gaming system displays a plurality of reels, each of the reels including a plurality of the symbols and being associated with a plurality of symbol display areas. For an activation of the reels, the gaming system randomly generates and causes each of the reels to display one of the symbols on that reel at each of the symbol display areas associated with that reel. Upon an occurrence of a triggering event, the gaming system: adds one or more wild symbols to one or more of the reels and provides a plurality of additional activations of the reels. If a removal condition is satisfied prior to a final one of the additional activations of the reels, the gaming system removes a remaining wild symbol from one of the reels. 1. A gaming system comprising:at least one input device;at least one display device;at least one processor; andat least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one input device and the at least one display device to:for a play of a game associated with a plurality of different symbols:(a) display a plurality of reels, each of the reels including a plurality of the symbols and being associated with a plurality of symbol display areas;(b) for an activation of the reels, randomly generate and cause each of the reels to display one of the symbols on said reel at each of the symbol display areas associated with said reel; and (i) add one or more wild symbols to one or more of the reels;', '(ii) provide a plurality of additional activations of the reels; and', (A) for each of one or more of the reels, randomly generate and cause said reel to display one of the symbols on said reel at each of the symbol display areas associated with said reel;', '(B) display any awards associated with any displayed winning combinations of the ...

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13-06-2013 дата публикации

High Value Wagering Game

Номер: US20130150148A1
Автор: Templeman Michael S.
Принадлежит: PARADIGM TABLE GAMES, INC.

A player wagers on the outcome of a comparison of two random numbers that are generated using a plurality of random number generating devices. According to one embodiment the random number generating devices comprise dice and cards. A player bets on the outcome of a comparison of a numerical value generated by a roll of two dice and another numerical value generated by the selection of a card from a deck of cards. At the beginning of play the player places multiple wagers based upon a prediction as to whether the dice value or the card value will be higher. During each round of play, opportunities are provided to withdraw one or more of the wagers. 1. A method of playing a wagering game comprising: wherein all of the three wagers are based upon a prediction by the player of one of a first game outcome and a second game outcome,', 'wherein the first game outcome is a future combined value being greater than a future second value,', 'wherein the second game outcome is the future second value being greater than the future combined value, and', 'wherein the future second value is a future randomly generated third number;', 'wherein the future combined value is the sum of a future randomly generated first number and a future randomly generated second number, and'}], 'establishing three wagers by a player,'}generating a present first random number and a present second random number using at least one random number generating device, wherein the present first random number is a value between 1 and 6, inclusive, and wherein the present second random number is a value between 1 and 6, inclusive;revealing the present first random number to the player;providing a first option after the revealing of the present first random number, wherein the first option allows the player to retrieve one of the three wagers;revealing the present second random number to the player;providing a second option after the revealing of the present second random number, wherein the second option ...

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20-06-2013 дата публикации

GAMING SYSTEM AND METHOD OF PROVIDING AN ELECTRONIC GAME

Номер: US20130157743A1
Автор: Gilmore Jason
Принадлежит: KONAMI GAMING, INC.

A gaming system and a method provide primary and secondary games to players using a plurality of linked gaming machines. Each gaming machine includes a display. For each gaming machine, an associated player is allowed to make a wager on a primary game, an outcome of the primary game is randomly selected, and if the outcome of the primary game is a winning outcome, awarding the associated player a primary award as a function of the outcome, the wager made by the player, and a predetermined paytable. If a triggering conditioning occurred in one of the primary games and a secondary game is initiated. The secondary game is a video slot game including a plurality of video reels. Each video reel is displayed on a respective display of one of the gaming machines. 1. A method of providing primary and secondary games to players , including the steps of:providing a plurality of gaming machines, each gaming machine including a display; allowing an associated player to initiate a primary game;', 'randomly selecting an outcome of the primary game;, 'for at least one of the gaming machinesdetermining if a triggering conditioning occurred in the primary game and initiating a secondary game, the secondary game being a video slot game including at least one video reel, the at least one video reel forming a grid displayed across the displays of the gaming machines.2. A method claim 1 , as set forth in claim 1 , wherein each video reel of the secondary game is displayed on the display of a respective one of the gaming machines.3. A method claim 1 , as set forth in claim 1 , the secondary game being a progressive game.4. A method claim 1 , as set forth in claim 1 , the method including the step of randomly selecting an outcome of the secondary game.5. A method claim 4 , as set forth in claim 4 , the outcome of the secondary game being one of a set amount and a progressive award.6. A method claim 4 , as set forth in claim 4 , the progressive award being one of a plurality of progressive ...

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20-06-2013 дата публикации

GAMING DEVICE HAVING A DESIGNATED ACTIVATOR SYMBOL THEREIN AND METHODS THEREOF

Номер: US20130157744A1
Принадлежит:

Embodiments of the present invention relate to a slot machine gaming device providing players additional opportunities to obtain awards in a game. In one embodiment, a game comprises: a plurality of reels, each of the reels including a plurality of symbol positions; a first plurality of symbols at the plurality of symbol positions on the reel, the first plurality of symbols comprising at least one predetermined activator symbol; a second plurality of symbols activated by the activator symbol, the second plurality of symbols replacing a subset of the first plurality of symbols, the second plurality of symbols comprising a plurality of replicator symbols, wherein each replicator symbol includes at least two of the same symbols at one of the symbol positions; at least one predetermined winning symbol combination of a plurality of winning symbol combinations; and an award associated with the predetermined winning symbol combination. 1. A game device comprising:a display device;an input device; and a plurality of reels, each of the reels including a plurality of symbol positions;', 'a first plurality of symbols at the plurality of symbol positions on the reel, the first plurality of symbols comprising at least one predetermined activator symbol;', 'a second plurality of symbols activated by the activator symbol, the second plurality of symbols replacing a subset of the first plurality of symbols, the second plurality of symbols comprising a plurality of replicator symbols, wherein each replicator symbol includes at least two of the same symbols at one of the symbol positions;', 'at least one predetermined winning symbol combination of a plurality of winning symbol combinations; and', 'an award associated with the predetermined winning symbol combination., 'provide a game comprising, 'a processor for accessing a plurality of instructions which, when executed by the processor, cause the processor to operate with the at least one display device and the at least one input ...

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20-06-2013 дата публикации

GAMING APPARATUS, SYSTEM AND METHOD

Номер: US20130157746A1
Автор: Ellis Benjamin James
Принадлежит: Dynamite Games Pty Ltd

A method of gaming comprises displaying play of a wager game having a plurality of stages with progression through the stages being dependent on a predefined gameplay criterion. Each of the stages is associated with a feature event that is awardable to the player in response to a trigger event being detected. In response to determining that a trigger for a particular stage has occurred, the feature event associated with the particular stage as well as the feature event(s) associated with any preceding stages are awarded to the player. 1. A method of gaming comprising:displaying play of a wager game having a plurality of stages with progression through the stages being dependent on a predefined gameplay criteria, each of the stages being associated with a feature event that is awardable to the player in response to a trigger event being detected;in response to determining that a trigger for a particular stage has occurred, awarding the feature event associated with the particular stage as well as the feature event(s) associated with any preceding stages.2. A method according to claim 1 , further comprising resetting play of the game to a first stage upon the feature event(s) being awarded.3. A method according to claim 1 , wherein a value or potential value of the feature event increases with each stage.4. A method according to claim 1 , wherein the predefined gameplay criteria is that a particular game outcome has either occurred or not occurred during play of the respective stage.5. A method according to claim 1 , wherein the predefined gameplay criteria is that a predefined amount of gameplay has occurred claim 1 , the predefined amount of gameplay relating to at least one of a number of games played by the player and an accumulated wager amount over a predefined period.6. A method according to claim 1 , further comprising forcing the feature event to be awarded in the final stage of the game after a predefined amount of gameplay has been reached without the ...

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