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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 2337. Отображено 200.
23-07-2018 дата публикации

СИСТЕМА И СПОСОБ ГЕНЕРАЦИИ ЗВУКОВОГО ФАЙЛА

Номер: RU2662125C2

Изобретение относится к способу генерации выходного аудиофайла. Способ содержит использование одного или более процессоров для выполнения этапов: приема звуковых дорожек, каждая из которых создана согласно звуковым параметрам; разделения каждой звуковой дорожки по меньшей мере на один выбираемый звуковой блок, причем каждый звуковой блок содержит звуковой контент от музыкального инструмента, вовлеченного в создание звуковой дорожки; присваивания уникального идентификатора каждому звуковому блоку; использования уникальных идентификаторов для выбора звуковых блоков и генерации выходных аудиоданных путем объединения звуковых блоков. Изобретение направлено на предотвращение использования одной и той же комбинации звуковых блоков при генерации выходных аудиоданных для гарантирования того, что сгенерированные выходные аудиофайлы являются достаточно уникальными. Также предложены модули записи, редактирования и микширования звукового файла, которые обеспечивают пользователю возможность полного ...

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28-05-2020 дата публикации

СПОСОБ И УСТРОЙСТВО ДЛЯ ПРЕОБРАЗОВАНИЯ ЦВЕТОВЫХ ДАННЫХ В МУЗЫКАЛЬНЫЕ НОТЫ

Номер: RU2722279C1
Принадлежит: ЦЮ, Цзы Хао (US)

Изобретение относится к акустике. Способ включает считывание с использованием считывающего цвет устройства соответствующих цветов, нанесенных на холст множеством инструментов для рисования, в качестве цветовых данных, причем каждый из множества инструментов для рисования выполнен с возможностью рисования соответствующими цветами цветовой палитры, а соответствующие цвета цветовой палитры соотнесены соответственно с набором музыкальных нот. Способ также включает обработку с использованием модуля обработки цвета цветовых данных для генерирования музыкального сочинения из одной или более музыкальных нот, полученных из цветовых данных, на основании набора музыкальных нот, которые соотнесены с соответствующими цветами в цветовых данных. Последовательность одной или более музыкальных нот в музыкальном сочинении основана на порядке соответствующих цветов, нанесенных на холст. Устройство, считывающее цвет, также выполнено с возможностью сканирования формы или размера соответствующих цветов, нанесенных ...

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20-11-2012 дата публикации

СИСТЕМА ДЛЯ МУЗЫКАЛЬНОГО ВЗАИМОДЕЙСТВИЯ АВАТАРОВ

Номер: RU2011116297A
Принадлежит:

... 1. Система содействия удаленному взаимодействию, включающая: ! сервер, который сконфигурирован для размещения виртуальной среды, и ! множество клиентских устройств, взаимодействующих с сервером посредством электронной сети, при этом каждое такое клиентское устройство сконфигурировано на взаимодействие в рамках виртуальной среды посредством соответствующего аватара, ! при этом первое клиентское устройство принимает команды от первого пользователя и в ответ передает соответствующую информацию на сервер, вызывая изменение любого первого набора индивидуализируемых визуальных характеристик первого аватара, который представляет первого пользователя, ! второе клиентское устройство принимает команды от второго пользователя и в ответ передает соответствующую информацию на сервер, вызывая изменение любого второго набора индивидуализируемых визуальных характеристик второго аватара, который представляет второго пользователя, и ! первый аватар выполняет музыкальные последовательности, основанные на ...

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26-03-1998 дата публикации

Spectral harmonic interpretation process

Номер: DE0019716937A1
Принадлежит:

A multi dimensional representation is provided by three fields 1,2,3. Continuously proportional scales 4,6,7,8 are presented for the information representations. For music the characteristics are represented in various forms.

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31-01-2018 дата публикации

System for processing music

Номер: GB0201721061D0
Автор:
Принадлежит:

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04-03-2020 дата публикации

Auditory augmentation system

Номер: GB0002573597B

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25-01-2018 дата публикации

Rhythmic synchronization of cross fading for musical audio section replacement for multimedia playback

Номер: AU2016281746A1
Принадлежит: WRAYS PTY LTD

FIG. 2 is a system (30) that permits identified musical phrases or themes (T ...

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05-01-2010 дата публикации

AUTOMATIC MUSIC GENERATION PROCEDURE AND SYSTEM

Номер: CA0002345316C
Автор: BARON, RENE LOUIS
Принадлежит: MEDAL SARL

The invention concerns a music generating method which consists in: an operation (12) defining musical moments during which at least four notes are capable of being played, for example, bars or half-bars; an operation (14) defining two families of note pitches, for each musical moment, the second family of note pitches having at least one note pitch which does not belong to the first family; an operation (16) forming at least a succession of notes having at least two notes, each succession of notes being called a musical phrase, succession wherein, for each moment, each note whereof the pitch belongs exclusively to the second family is exclusively surrounded with notes of the first family; and an operation (18) producing the output of a signal representing each pitch of each succession of notes.

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07-03-2019 дата публикации

APPARATUS, SYSTEM, AND METHOD FOR RECORDING AND RENDERING MULTIMEDIA

Номер: CA0003073951A1
Принадлежит: LAVERY, DE BILLY, LLP

An apparatus may be designed to enable a user to receive, record, display, edit, arrange, re-arrange, play, loop, extend, export and import audio and video data. The audio and video data to be organized as, for example, but not limited to, a song comprised 25of song parts. The song parts may be comprised of tracks, and each track may be comprised of one or more layers. The various methods and systems disclosed herein incorporate such data segmentation to enable the user to intuitively and hands-free record, arrange, and perform songs comprised of both sequential and parallel tracks. In this way, the looper may enable a musician to record and loop tracks for a song, arrange the tracks into song parts, and during the same session, transition the playback from one song part to another, all the while recording a track on top of the transitioning song parts.

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22-10-2009 дата публикации

SYSTEMS AND METHODS FOR COMPOSING MUSIC

Номер: CA0002663485A1
Принадлежит:

A system and method for generating a new composition based on a database o f pre-recorded performances of existing compositions. A system and method for generating an automated method for converting existing performances and associated MIDI transcriptions to a database and generating a new composition from the database. Musical improvisations are performed by musicians, in digital audio format. The digital audio data is transcribed to MIDI data and stored in a song file. The tempo, chord symbols used and key signature are input, and added to the song file. The digital audio file is analyzed and markers for the start and the end of phrases are added in a phrase marker text file. The system analyzes the MIDI transcriptions, chords, and phrase marker text. Information about sections and phrases of the solo from the phrase market text are stored in a "Riffs" file. The MIDI data transcriptions, the chord symbols and the Riffs files are combined into a Soloist Database File, consisting of one ...

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13-08-2009 дата публикации

MORPHED MUSICAL PIECE GENERATION SYSTEM AND MORPHED MUSICAL PIECE GENERATION PROGRAM

Номер: CA0002714432A1
Принадлежит:

Disclosed is a morphing music generating device in which even a user who has poor music knowledge can easily generate the intermediate morphing music between two different pieces of music. A first intermediate time span tree data generating section (6) selectively removes an uncommon portion of common time span tree data and first time span tree data from the first time span tree data. A second intermediate time span tree data generating section (7) also does likewise for second time span tree data to acquire second intermediate time span tree data. A data integration section integrates the first intermediate time span tree data and the second intermediate time span tree data to generate integrated time span tree data. A music data generating section generates morphing music from the integrated time span tree data.

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12-06-1997 дата публикации

METHOD AND APPARATUS FOR INTERACTIVELY CREATING NEW ARRANGEMENTS FOR MUSICAL COMPOSITIONS

Номер: CA0002239684A1
Принадлежит:

The musical work is represented on a digital medium in the form of a database (150) comprising a plurality of fixed musical sequences, and a template comprising a plurality of sequence positions. Each sequence position may represent one track of a musical arrangement, such as the performance of one instrument group, or a musical solo. The various tracks are intended to be played simultaneously, in parallel. In addition, some of the sequence positions may represent fixed-length, partial segments of a single track that are intended to be played serially. Using a menu-driven, graphical interface, a user interactively selects a plurality of the fixed musical sequences, as desired, and allocates the selected sequences among the various fixed sequence positions specified by the template. The musical sequences are then combined in accordance with the user's selections, thus creating a new arrangement of the musical work. In this way, users of varying levels of sophistication can be given a musically ...

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25-10-2012 дата публикации

СПОСОБ НАСТРОЙКИ ПАРАМЕТРОВ МУЗЫКАЛЬНОЙ КОМПОЗИЦИИ ПО С.А.ЛАПКОВСКОМУ

Номер: UA0000074516U

Способ настройки параметров музыкальной композиции по Лапковскому включает использование системы настройки параметров музыкальной композиции. Дополнительно используется технический оператор, который вносит в систему данные музыкального параметра: тональность или темп, после чего определяются соответствующие данные другого музыкального параметра: темпа или тональности, и выводятся техническому оператору.

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27-05-2009 дата публикации

Sounding device using human body information

Номер: CN0101439228A
Принадлежит:

The invention relates to a sound producing apparatus using physiological information. A sensor for collecting physiological information is connected with a selective controller which controls and selects sound information made by an MIDI apparatus, sound in a digital sound database. Sound information is output by a speaker as a control device to induce physiological information to reach preset range. The invention has the advantages that sound controlled by a machine is used to compare with instruction by human, thereby eliminating difference by different instructors and realizing sound output based on physiological information of experimental objects.

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06-05-2016 дата публикации

AUTOMATED SEARCH METHOD AT LEAST ONE SUB-SOUND SEQUENCE REPRESENTING WITHIN A SOUND

Номер: FR0003028086A1

Procédé de recherche automatisée d'au moins une sous-séquence sonore (SS2) représentative au sein d'une bande sonore (S1), comprenant : - une décomposition séquentielle (El), - une attribution (E2) d'un symbole choisi dans un alphabet, - une décomposition séquentielle (E3), - un calcul (E4) d'un score correspondant à un cumul de taux d'identité de séquence de la sous-chaîne par rapport aux autres sous-chaînes - une détermination (E5) de la sous-chaîne la plus représentative.

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11-04-2003 дата публикации

Broadcasting/storage/telephone queuing music automatic music generation having note series formed with two successive notes providing note pitch sixth/seventh group diatonic side with notes near first group.

Номер: FR0002830666A1
Автор: BARON RENE LOUIS
Принадлежит:

La présente invention concerne un procédé et un dispositif de génération musicale automatique. Le procédé comporte des opération de définition (113, 116) d'emplacements musicaux à jouer, de définition d'une première et d'une seconde familles de hauteurs de note, pour chaque emplacement à jouer, la seconde famille de hauteurs de note possédant au moins une hauteur de note qui n'est pas dans la première famille, et de constitution (114 - 117) de successions de notes. Deux notes successives quelconques ont leurs hauteurs qui appartiennent soit à la première famille, soit respectivement à la première et à la seconde familles, soit exclusivement à la seconde famille, la hauteur des deux notes correspondant alors respectivement à un sixième et à un septième degré d'une gamme diatonique et ces deux notes étant au voisinage immédiat exclusivement de notes dont les hauteurs appartiennent à la première famille.

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31-01-2013 дата публикации

COMPUTER PROGRAM FOR DISTRIBUTION CONTROL, DISTRIBUTION METHOD, AND DISTRIBUTION DEVICE; COMPUTER PROGRAM FOR PLAYBACK CONTROL, PLAYBACK METHOD, PLAYBACK DEVICE; AND DISTRIBUTION SYSTEM

Номер: WO2013014749A1
Принадлежит:

In the present invention, when acquiring a plurality of part data sets of performance data or the like, playback of content configured by the part data sets is started relatively rapidly. A distribution device (10) is provided with: a distribution means (122) that distributes to a playback device a plurality of part data sets (1111) that are data segments respectively corresponding to a plurality of parts configuring content, and mixing data sets (1121) generated by integrating at least two of the plurality of part data sets into one data set; and a control means (121) that controls the distribution means in a manner so that the priority level of distribution of mixing data sets is higher than the priority level of distribution of each of the plurality of part data sets.

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21-03-2013 дата публикации

SYSTEM AND METHOD FOR PROVIDING AUDIO FOR A REQUESTED NOTE USING A RENDER CACHE

Номер: WO2013039610A1
Принадлежит:

A method for providing audio data corresponding to a requested musical note is disclosed, the method comprising: (a) providing a render cache having a plurality of cache entries, each of the cache entries corresponding to a different note; (b) receiving a request for a first note from a client; (c) identifying a first cache entry corresponding to the first note; (d) determining that a first audio segment corresponding to the first cache entry is not available; (e) identifying a second audio segment corresponding to a near-hit cache entry in the render cache; and (f) processing the second audio segment into a third audio segment that is substantially similar to the first audio segment.

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21-11-2013 дата публикации

METHOD, SYSTEM, AND COMPUTER PROGRAM FOR ENABLING FLEXIBLE SOUND COMPOSITION UTILITIES

Номер: WO2013170368A1
Принадлежит:

A computer system for enabling generation/controlling/modification of sound elements is provided.. A computer program defines a sound engine. The sound engine includes or is linked to one or more musical composition interfaces that enable one or more users to access a music generator/controller/modifier utility ("music generator"), so as to graphically map one or more musical notes by tracing one or more Bezier paths defined that are processable by the music generator so as to define the four fundamental note qualities: Tone, pitch, volume and duration. The music generator enables user manipulation of the Bezier paths, including touch input modification of the paths (e.g. dragging, forming etc.) that modify fundamental qualities of the corresponding note.

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15-11-2001 дата публикации

AUTOMATED GENERATION OF SOUND SEQUENCES

Номер: WO0000186627A3
Принадлежит:

A generative sound system has a generative audio engine which is controlled or influenced by the absolute or relative location and/or orientation of a plurality of individual articles or units (71). The articles may, in a variety of embodiments, include collectable cards (86), building blocks (102), articles of furniture, ornaments and so on (128, 130, 132) or portable electronic devices such as mobile phones (60). Position and orientation information may be transmitted by means of a wireless message to the compositional engine, or the engine may determine that information in other ways such as by means of a proximity sensor (124, 136).

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16-03-2006 дата публикации

DATA PROCESSING MEANS AND METHOD FOR GENERATING MUSIC

Номер: WO2006027415A1
Автор: HEIKKILÄ, Simo
Принадлежит:

The invention relates to a method for generating music in a data processing means (1) having limited storage capacity (4), comprising additionally at least control means (5) for data input to the data processing means and for data output from the data processing means, a processor (3), means for polyphonic playing (6) of a piece of music, and a music generating means (2) having music generating software. The music generating software is adapted to generate in the data processing means (1) a music flow/files during the execution of said music generating software. The music flow/file is audible as a piece of music over the playing means (6). The music generating means (2) of the invention generates a music flow/file (90) having varied sound and a duration that is unlimited in advance by means of a genetic algorithm, with a view to saving storage capacity (4), using a given number of melody line chromosomes generated by the music generating means as initial data.

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27-07-2006 дата публикации

COMPLETE ORCHESTRATION SYSTEM

Номер: WO2006078635A1
Автор: COOKERLY, Jack
Принадлежит:

The present invention provides a complete orchestration system to generate melodic lines of any length in real time to provide a new musical accompaniment with no repeated phrases each time a particular style is played, and which can generate accompaniment styles played by groups of any size up to full symphony orchestras. It instructs a computer processing unit to compose and orchestrate a particular style of music by merely describing, to the orchestration system, the attributes of that style. An original musical score can be generated and performed that can be synchronized to the scenes in a video production to provide a complete orchestration video system.

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30-06-2020 дата публикации

Method for creating audio tracks for accompanying visual imagery

Номер: US0010699684B2
Принадлежит: KODAK ALARIS INC., KODAK ALARIS INC

Methods of creating one or more audio objects to accompany a sequence of multimedia objects are disclosed. According to one embodiment, the method includes using a processor to analyze the multimedia objects and corresponding recorded metadata to generate derived metadata. The method further receives a selection of one or more analysis tools that are configured to analyze the recorded and derived metadata. Next, a selected subset of multimedia objects are identified and sequenced, which will ultimately be coupled to and accompanied by one or more audio objects. Lastly, an embodiment of the present invention generates an audio track to accompany the selected subset of multimedia objects.

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30-07-2019 дата публикации

Server side crossfading for progressive download media

Номер: US0010366725B2
Принадлежит: Sirius XM Radio Inc., SIRIUS XM RADIO INC

Systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service. Effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, in a manner that minimizes processing on the downstream side or client device. The cross-fade can be implemented after decoding, processing, re-encoding, and rechunking the relevant chunks of each component clip. Alternatively, the cross-fade or other effect can be implemented on the relevant chunks in the compressed domain, thus obviating any loss of quality by re-encoding. A large scale personalized content delivery service can limit the processing to essentially the first and last chunks of any file, there being no need to process the full clip.

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15-06-2021 дата публикации

Method of and system for automated musical arrangement and musical instrument performance style transformation supported within an automated music performance system

Номер: US0011037538B2
Принадлежит: Shutterstock, Inc., SHUTTERSTOCK INC

An automated music performance system that is driven by the music-theoretic state descriptors of any musical structure (e.g. a music composition or sound recording). The system can be used with next generation digital audio workstations (DAWs), virtual studio technology (VST) plugins, virtual music instrument libraries, and automated music composition and generation engines, systems and platforms. The automated music performance system generates unique digital performances of pieces of music, using virtual musical instruments created from sampled notes or sounds and/or synthesized notes or sounds. Each virtual music instrument has its own set of music-theoretic state responsive performance rules that are automatically triggered by the music theoretic state descriptors of the music composition or performance to be digitally performed. An automated virtual music instrument (VMI) library selection and performance subsystem is provided for managing the virtual musical instruments during the ...

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05-03-1996 дата публикации

System for real-time music composition and synthesis

Номер: US0005496962A1
Принадлежит:

A system for automatically generating musical compositions on demand one after another without duplication. The system can produce such compositions upon demand in a variety of genres and forms so that concerts based on generated compositions will have a varied mix of pieces incorporated therein. The system incorporates a "weighted exhaustive search" process that is used to analyze the various aspects in developing the composition, from small-scale, note-to-note melodic construction to large-scale harmonic motions. The process maintains a balance between melodic, harmonic and contrapuntal elements in developing the composition. In general, the "weighted exhaustive search" process involves generating a plurality of solutions for producing each element of the composition. Each one of the plurality of solutions is analyzed with a series of "questions". Each solution is then scored based upon how each question is "answered" or how much that particular solution fits the parameters of the question ...

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22-07-1997 дата публикации

Fixed-location method of composing and performing and a musical instrument

Номер: US0005650584A1
Автор: Shinsky; Jeff K.
Принадлежит:

A method and apparatus for composing and performing music on an electronic instrument in which individual chord progression chords can be triggered in real-time, while simultaneously making the individual notes of the chord, and/or possible scale and non-scale notes to play along with the chord, available in separate fixed-locations on the instrument. The method of composition involves the designation of a chord progression section on the instrument, then assigning chords to this chord progression section according to particular song keys and scales. Further, as each chord is played in the chord progression section, the individual notes of the currently triggered chords are simultaneously made available for playing in a separate fixed location on the instrument. Fundamental and alternate (fifth) notes of each chord may be made available in separate fixed locations for composing purposes. Possible scale and non-scale notes, to play along with the currently triggered chord, can also be simultaneously ...

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23-03-1999 дата публикации

System and method for generating, distributing, storing and performing musical work files

Номер: US0005886274A1
Автор: Jungleib; Stanley
Принадлежит: Seer Systems, Inc.

A composition and playback system includes a sound bank containing at least one instrument sound, an input device for receiving music control signals, a sequencer coupled to the input device for storing the music control signals, and a work manager coupled to the sound bank and to the sequencer for generating a musical work file containing the music control signals and at least a portion of the sound bank. The system further includes a synthesizer engine coupled to the input device for processing the music control signals based on the instrument sounds contained in the sound bank, a mixer coupled to the synthesizer engine for mixing effects with the processed music control signals, and a speaker system coupled to the mixer for converting the mixed music control signals to sound.

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27-06-2002 дата публикации

Communication system and method for modifying and transforming media files remotely

Номер: US20020083155A1
Автор: Wilson Chan
Принадлежит:

A communication system and method provides the ability to modify and transform media files remotely. The modification of a media file allows for media files, for example audio or video files, to be modified by adding effects such as echoes to preexisting audio or video files. The transformation of a media file allows for media files, for example MIDI files, to be transformed from music notation format into, for example, an audio file.

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22-02-2000 дата публикации

Evolution-based music composer

Номер: US0006028262A
Автор:
Принадлежит:

An apparatus and method for composing a musical rhythm whereby an initial generation rhythm population having a plurality of individual rhythms is provided, and a new generation rhythm population is repeatedly generated from a preceding generation rhythm population, beginning with the initial generation rhythm population. In order to evolve the rhythm populations, individual rhythms of a rhythm population of interest are evaluated according to a predetermined evaluating function to thereby determine a rhythm valuation, and genetic operations are performed on the rhythm population of interest in a manner such that the rhythm valuation will generally increase with each new generation rhythm population. The evolving operation is stopped when a predetermined terminating condition is met.

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12-06-2001 дата публикации

Apparatus and method for composing music data by inputting time positions of notes and then establishing pitches of notes

Номер: US0006245984B1

The display screen displays measure windows corresponding to the first through fourth measures for a melody to be composed. By clicking the play switch on the screen, a background accompaniment performance covering the four measures is played back to indicate the beats in the progressing tempo, thereby representing the rhythm speed. In time to the accompaniment progression, the user inputs note time points by tapping the input switch such as a space key in the keyboard to constitute a rhythm pattern for a melody progression. The measure window has a time axis in the horizontal direction and a pitch axis in the vertical direction. The tap-inputted note time points are exhibited at the corresponding positions along the time axis from left to right. Each point is dragged with the mouse pointer upward or downward to an intended pitch level, thereby establishing a pitch thereof. Alternatively, a pitch variation curve is drawn in the measure window plane to be sampled at the note time points, ...

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14-07-2016 дата публикации

MUSIC SHAPER

Номер: US20160203805A1
Принадлежит:

A music composition, editing, and playback system and method provides a user interface design based on geometric interpretation of music theory replacing traditional modern music notation with geometric shapes including chords represented by polygons that are colored with colors or hues.

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06-12-2018 дата публикации

METHOD AND APPARATUS FOR GENERATING DIGITAL SCORE FILE OF SONG, AND STORAGE MEDIUM

Номер: US20180350336A1

A method and an information processing apparatus to generate a digital score file of a song are described. The information processing apparatus includes processing circuitry. The processing circuitry is configured to obtain a candidate audio file satisfying a first condition from audio files of unaccompanied singing of the song without instrumental accompaniment. The processing circuitry is configured to divide the candidate audio file into valid audio segments based on timing information of the song, and extract pieces of music note information from the valid audio segments. Each of the pieces of music note information includes at least one data set of a music note in the song. The data set includes an onset time, a duration, and a music note value of the music note. The processing circuitry is configured to generate the digital score file based on the pieces of music note information.

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07-06-2007 дата публикации

MUSIC DISTRIBUTION SYSTEM FOR MOBILE AUDIO PLAYER DEVICES

Номер: US2007129004A1
Принадлежит:

The present invention discloses a method for distributing music to members of a music sharing group. In one aspect, the method can include identifying a mobile audio player device that introduces a music selection to another mobile audio player device. A signal comprising the music selection, a musical identifier that identifies the music selection and an identifier that identifies the transmitting device is transmitted from a first mobile device to a second mobile device. The second device stores the musical identifier and the identifier of the transmitting device in association with one another. In another aspect, the devices are enabled to connect over a wide area network and use the identifiers to obtain the music selection from a music distributor over the network. In yet another aspect, the transmitting device receives points or other compensation for introducing the music selection to the second device.

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17-07-2003 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US2003131715A1
Автор:
Принадлежит:

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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10-08-2021 дата публикации

Computer vision and mapping for audio applications

Номер: US0011087728B1

Systems, devices, media, and methods are presented for playing audio sounds, such as music, on a portable electronic device using a digital color image of a note matrix on a map. A computer vision engine, in an example implementation, includes a mapping module, a color detection module, and a music playback module. The camera captures a color image of the map, including a marker and a note matrix. Based on the color image, the computer vision engine detects a token color value associated with each field. Each token color value is associated with a sound sample from a specific musical instrument. A global state map is stored in memory, including the token color value and location of each field in the note matrix. The music playback module, for each column, in order, plays the notes associated with one or more the rows, using the corresponding sound sample, according to the global state map.

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05-09-2023 дата публикации

Systems and methods for music simulation via motion sensing

Номер: US0011749246B2

The present disclosure relates to systems, methods, and devices for music simulation. The methods may include determining one or more simulation actions based on data associated with one or more simulation actions acquired by at least one sensor. The methods may further include determining, based on at least one of the one or more simulation actions and a mapping relationship between simulation actions and corresponding musical instruments, a simulation musical instrument that matches with the one or more simulation actions. The methods may further include determining, based on the one or more simulation actions, one or more first features associated with the simulation musical instrument. The methods may further include playing music based on the one or more first features.

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11-04-2023 дата публикации

Music generator

Номер: US0011625217B2
Автор: Edward Balassanian
Принадлежит: AiMi Inc.

Techniques are disclosed relating to generating music content. In one embodiment, a method includes determining one or more musical attributes based on external data and generating music content based on the one or more musical attributes. Generating the music content may include selecting from stored sound loops or tracks and/or generating new tracks based on the musical attributes. Selected or generated sound loops or tracks may be layered to generate the music content. Musical attributes may be determined in some embodiments based on user input (e.g., indicating a desired energy level), environment information, and/or user behavior information. Artists may upload tracks, in some embodiments, and be compensated based on usage of their tracks in generating music content. In some embodiments, a method includes generating sound and/or light control information based on the musical attributes.

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09-05-2023 дата публикации

Generative composition with texture groups

Номер: US0011646007B1
Принадлежит: DAACI LIMITED, DAACI Limited

A computer-implemented method of generating a musical composition containing a plurality of musical texture groups is disclosed. The method includes assembling musical texture groups from musical instrument components and associating therewith a tag expressing emotional textural connotation. The instrument components have musical textural classifiers selected from a set of pre-defined textural classifiers such that different instrument components may have a different subset of pre-defined textural classifiers. The textural classifiers within a texture group possess either no musical feature attribute or a single musical feature attribute and any number of musical accompaniment attributes. The method then generates at least one chord scheme to a narrative brief, to provide an emotional connotation to a series of events, the chord scheme generated by selecting and assembling Form Atoms. The final step includes applying a texture to the chord scheme to generate the musical composition reflecting ...

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05-12-2023 дата публикации

Method and system for generating an audio or MIDI output file using a harmonic chord map

Номер: US0011837207B2
Автор: Michael John Kiely
Принадлежит: Xhail IPH Limited

Techniques are provided for generating an output file. One technique involves the steps of generating audio or MIDI content blocks from one or more musical performances; receiving an input file having audio or MIDI music content; generating a harmonic chord map for the input file; using the harmonic chord map to automatically select a subset of the audio or MIDI content blocks, and generating the output file by combining the selected subset of content blocks and the input file. This technique may enable the creation of unique and new musical accompaniments by re-purposing audio or MIDI content from back catalogs and/or out-takes of musical works. The new arrangement may be provided in multiple music styles, genres, or moods and may contain performances from multiple musical instruments, which may be pre-recorded from live instrument performances and/or of MIDI generated musical content.

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11-01-2024 дата публикации

SYSTEMS AND METHODS CAPABLE OF GENERATING RHYTHMIC REPETITION BASED ON TEXTUAL INPUT

Номер: US20240013757A1
Принадлежит:

Described herein are real-time musical translation devices (RETM) and methods of use thereof. Exemplary uses of RETMs include optimizing the understanding and/or recall of an input message for a user and improving a cognitive process in a user.

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25-05-2005 дата публикации

Playback mode control device and method

Номер: EP0001533784A3
Принадлежит:

In a replay mode control device, the replay mode in reproducing music or video contents is controlled so as to be suitable for a user. A headphone 15 of a mobile music reproducing device 10 is provided with a vibration sensor 12 for detecting movements of the user in the up-and-down direction. A walking movement detection unit 13 detects the walking interval of the user based on an output of the vibration sensor 12. A replay mode controller 14 manages control to adjust the replay rate of music contents to the walking interval of the user.

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31-01-2001 дата публикации

Portable telephony apparatus with music tone generator

Номер: EP0001073034A2
Принадлежит:

A sound control apparatus is provided in a portable terminal for sounding a music tone in association with operation of the portable terminal, which is controlled by a main CPU. In the sound control apparatus, a memory memorizes music information representing a music tone and configuration information associated to a timbre of the music tone. An information acquiring section acquires the music information and the configuration information from the memory. A tone generating section is configured by the acquired configuration information to create a timbre specified by the configuration information. The tone generating section operates according to the acquired music information to generate the music tone being represented by the music information and having the specified timbre. A dedicated CPU is provided separately from the main CPU for controlling the memory, the information acquiring section and the tone generating section.

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24-07-2002 дата публикации

METHOD AND SYSTEM FOR COMPOSING ELECTRONIC MUSIC AND GENERATING GRAPHICAL INFORMATION

Номер: EP0001116214B1
Принадлежит: LEGO A/S, Interlego A.G.

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11-05-2022 дата публикации

RELATIONS BETWEEN MUSIC ITEMS

Номер: EP3996085A1
Принадлежит:

A method of determining relations between music items, the method comprising determining a first input representation for a symbolic representation of a first music item, mapping the first input representation onto to one or more subspaces derived from a vector space using a first model, wherein each subspace models a characteristic of the music items, determining a second input representation for music data representing a second music item, mapping the second input representation onto the one or more subspaces using a second model, determining a distance between the mappings of the first and second input representation in each subspace, wherein the distance represents the degree of relation between the first and second input representation with respect to the characteristic modelled by the subspace.

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10-08-2005 дата публикации

Номер: JP0003680691B2
Автор:
Принадлежит:

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04-03-2003 дата публикации

Номер: JP0003383108B2
Автор:
Принадлежит:

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22-04-2009 дата публикации

Номер: JP0004255985B2
Автор:
Принадлежит:

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12-05-2017 дата публикации

СИСТЕМА И СПОСОБ ГЕНЕРАЦИИ ЗВУКОВОГО ФАЙЛА

Номер: RU2015147731A
Принадлежит:

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07-12-2016 дата публикации

Music generation tool

Номер: GB0002538994A
Принадлежит:

A system and computer-implemented method for generating digital music content which aims to facilitate creation of new music. A music notation data store 12 has a collection of notation data files and an audio data store 18 has a collection of audio data files such as instrument samples. Each data file includes associated music characteristic metadata relating to characteristics such as: genre, style, emotion, instrument type and/or frequency, pitch, duration, bit rate, sample rate or number of channels. One or more computer processors receives user music preference inputs from a user interface 26 and searches the notation and audio data stores to identify a plurality of data files corresponding to one or more user preference inputs. The processor randomly selects at least one notation file and at least one audio file from the identified notation and audio files and generates a music instance file by combining the selected notation and audio files for playback to the user.

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04-01-2017 дата публикации

Music Context System, Audio Track Structure and method of Real-Time Synchronization of Musical Content

Номер: GB0002539875A
Принадлежит:

A method and system of seamlessly transitioning between first 132 and second 134 audio sections is disclosed, where each audio section contains an onset representative of a significant audio event, such as an anacrusis or downbeat. The method comprises determining, relative to a common temporal reference point, a relative temporal position of an onset in each audio section. Next, an assessment is made to determine which onset occurs earliest in time with respect to the common temporal reference point. A cross-fade is then effected between the two audio sections, at a rise of the earliest onset, so that the second audio section replaces the first audio section. The cross-fade occurs simultaneously across both audio sections. The audio sections may have been pre-categorised as belonging to a common contextual theme. The method may be used to synchronise audio to real-world events such as providing a suitable audio soundtrack in exercise classes such as spinning, or to accompany video data ...

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19-09-2001 дата публикации

Tone generation

Номер: GB0000118621D0
Автор:
Принадлежит:

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19-08-2020 дата публикации

Automated music production

Номер: GB0002581319A
Принадлежит:

A computer implemented method, preferably using artificial intelligence, of rendering music into audio format comprising receiving user-defined music production parameters such as tempo, duration and musical intensity and using them to produce a custom music piece in digital musical notation format (e.g. MIDI). The custom music piece is rendered into audio format for output to the user. Prior to the rendering step being completed, a preview audio render is created using pre-generated music segments stored in audio format. The segments have been generated by producing multiple sections of music according to different predetermined music production parameters. The segments are stored with associated metadata indicating the production parameters used to produce them and the preview audio render is created by matching sections of the custom music piece to different ones of the pre-generated music segments, based on the user-defined production parameters and the metadata, and sequencing the ...

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15-12-2003 дата публикации

PROCEDURE AND SYSTEM FOR CREATING A PIECE OF MUSIC

Номер: AT0000255760T
Принадлежит:

Подробнее
15-10-2005 дата публикации

PLANT FOR COMPOSING

Номер: AT0000500124A1
Автор:
Принадлежит:

Подробнее
20-11-2001 дата публикации

Automated generation of sound sequences

Номер: AU0005241401A
Принадлежит:

Подробнее
29-04-2021 дата публикации

Rhythmic Synchronization Of Cross Fading For Musical Audio Section Replacement For Multimedia Playback

Номер: AU2021201915A1
Принадлежит:

Music context system, audio track structure and method of real-time synchronization of musical content FIG. 2 represents a system (30) that permits identified musical phrases or themes to be synchronized and linked into changing real-world events (12). The achieved synchronization 5 includes a seamless musical transition - achieved using a timing offset, such as relative advancement of a significant musical "onset", that is inserted to align with a pre-existing, aligned, identified beat, music signature or time base - between potentially disparate pre-identified audio sections (e.g. musical phrases) having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. o Synchronisation of cross-fading or cutting or splicing audio sections with beat for rhythmic coherence. The earliest onset is faded first. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering ...

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07-01-1991 дата публикации

METHOD FOR PRODUCING A CODE SEQUENCE, PARTICULARLY A NOTE CODE SEQUENCE

Номер: AU0005673990A
Принадлежит:

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30-11-2017 дата публикации

METHOD AND APPARATUS FOR CONVERTING COLOR DATA INTO MUSICAL NOTES

Номер: CA0003025773A1
Автор: QIU ZI HAO, QIU, ZI HAO
Принадлежит: MACRAE & CO.

An approach is provided for converting color data into one or more musical notes. The approach involves reading, using a color-reading device, respective colors applied to a canvas by a plurality of drawing instruments as color data, wherein each of the plurality of drawing instruments is configured to draw in respective colors of a color palette, and wherein the respective colors of the color palette correspond respectively to a set of musical notes. The approach also involves processing, using a color processing module, the color data to generate a composition of the one or more musical notes from the color data based on a set of musical notes that correspond to the respective colors in the color data.

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14-01-2012 дата публикации

DEVICE AND METHOD FOR RHYTHM TRAINING

Номер: CA0002746274A1
Принадлежит:

A programmable rhythm trainer configured to operate on a general purpose computing device including a handheld computing device or a mobile communication device. According to an embodiment, the programmable rhythm trainer comprises a component configured to generate a mix or chain comprising one or more bars and each the bars comprising one or more note arrangements. According to an embodiment, the programmable rhythm trainer comprises a component configured to rearrange one or more of the bars in the chain and save the rearranged chain to memory. According to an embodiment, the programmable rhythm trainer comprises a component configured to rearrange one or more of the note arrangements belonging to one of the bars. According to an embodiment, the programmable rhythm trainer comprises a component configured to set a beats-per-minute for one or more the chains in response to a user input. According to an embodiment, the programmable rhythm trainer comprises a graphical user interface and ...

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12-09-2013 дата публикации

SYSTEMS AND METHODS FOR AUDIO ATTRIBUTE MAPPING

Номер: CA0002866585A1
Принадлежит:

In a customized content delivery service, such as, for example, a personalized music streaming service delivered over various wireless networks, an end-user can be given the ability to refine or select programming which is presented to them. One approach to achieving this is to present the user with a range of user preference controls, such as sliders, which can be mapped to attributes contained within the scheduling system. Thus, systems and methods are presented for the representation and delivery of such attributes to effect a personalized server, to map controls to these attributes, and to simplify the controls presented to an end-user. In exemplary embodiments of the present invention a recommender uses channel specifications and a user profile, as dynamically modified and updated by user preferences expressed via said user preference controls, to generate user and channel specific playlists, to give a user the personalized audio experience he or she actually desires.

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26-10-2016 дата публикации

For making a more harmonious musical accompaniment and effect chain applied for music system and method

Номер: CN0104040618B
Автор:
Принадлежит:

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13-07-1984 дата публикации

COMMANDE OPTIQUE PAR VARIATION DE LUMIERE D'UN ORDINATEUR COMMANDANT UN SYNTHETISEUR DE SON ET UN SYNTHETISEUR D'IMAGES

Номер: FR0002539242A
Автор:
Принадлежит:

L'invention concerne un générateur de composition musicale du type commande par variation de lumière permettant une production musicale, musico-synthétique, grâce à un contrôleur et à un programme d'ordinateur conversion lumière/son et composition musicale. Il est composé de : Un ou plusieurs panneaux 1, couverts de senseurs optiques 2, d'un contrôleur 4, d'un ordinateur 5, pourvu de ses périphériques de dialogue (clavier 6 plus visu 7), et de stockage (unités de disques 8, d'un synthétiseur de son soit numérique soit analogique 9, commandé par l'ordinateur 5, d'une sonorisation 10, d'un synthétiseur d'images 11, pouvant être relié à l'ordinateur 5, d'une caméra vidéo 3, pouvant remplacer les senseurs optiques 2. Parmi les applications les plus intéressantes de l'invention, on peut citer le cadre médical, la musicothérapie, la chorégraphie, les lieux publics, la pédagogie, le support d'images du type écrans, l'animation musicale produite par les poissons dans un aquarium. (CF DESSIN DANS ...

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14-05-2004 дата публикации

PROCESS AND DEVICE OF MUSICAL GENERATION AUTOMATIC AND APPLICATIONS

Номер: FR0002830665B1
Автор: BARON RENE LOUIS
Принадлежит:

Подробнее
05-11-1971 дата публикации

DIGITAL MUSIC SYNTHESIZER

Номер: FR0002078623A5
Автор:
Принадлежит:

Подробнее
18-02-2013 дата публикации

Musical content reproducing device and music content reproducing method

Номер: KR0101233800B1
Автор:
Принадлежит:

Подробнее
16-09-2010 дата публикации

SYSTEM AND METHODS FOR THE CREATION AND PERFORMANCE OF ENRICHED MUSICAL COMPOSITION

Номер: WO2010104555A1
Принадлежит:

A System and method for the creation and performance of enriched musical composition. One aspect of the invention allows a composer to associate content with one or more triggers, and to define behavior characteristics that control the functioning of each trigger. Another aspect of the invention provides a variety of user interfaces through which a performer can cause content to be presented to an audience.

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05-08-2004 дата публикации

LIQUID ACTUATED ELECTRONIC MUSICAL DEVICE

Номер: WO2004066262A3
Автор: ZULOFF, Steven
Принадлежит:

An electronic musical device having a keyboard actuated by random liquid drops. The device includes a base (12), a synthesizer (24), a keyboard (16) having a plurality of keys (40) pivotably attached to the base (12) to actuate the synthesizer (24) and a tube assembly (14) extending above the keys (40) that produces drops of liquid that fall periodically onto the keys (40) to produce a melody.

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11-08-2011 дата публикации

SYSTEMS, METHODS AND AUTOMATED TECHNOLOGIES FOR TRANSLATING WORDS INTO MUSIC AND CREATING MUSIC PIECES

Номер: WO2011097074A1
Принадлежит:

Systems, methods and computer program products are provided for translating a natural language into music. Through systematic parsing, music compositions can be created. These compositions can be created by one or more persons who do not speak the same natural language.

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27-03-1997 дата публикации

AUDIO BLOCK SEQUENCE COMPILER FOR GENERATING PRESCRIBED DURATION AUDIO SEQUENCES

Номер: WO1997011450A1
Принадлежит:

An audio block sequence compiler (16) for selecting a plurality of audio blocks to generate a sequence having a duration corresponding to user-prescribed criteria. In a preferred embodiment, a user chooses an audio, e.g., a musical, segment from a predefined audio library (14) and prescribes the duration of an audio sequence. Prior to depositing each musical segment in the library (14), the musical selection is divided into audio blocks that are identified in a corresponding encoding table with characteristics including duration, suitability for being used as beginning or ending of an audio sequence, and musical compatibility with each audio block. Using this characteristic table and the user-prescribed criteria, i.e., duration, the audio block sequence compiler (16) generates a plurality of audio sequences satisfying the user-prescribed criteria which can be reviewed, e.g., played, and/or saved for future use.

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15-07-2014 дата публикации

Gaming system and method configured to provide a musical game associated with unlockable musical instruments

Номер: US8777744B2
Принадлежит: IGT RENO NEV, IGT

Various embodiments of the present disclosure are directed to gaming systems and methods configured to provide a musical game associated with unlockable musical instruments. In one embodiment, the musical game is associated with a plurality of different musical instruments that are initially unlocked or locked and a plurality of different instrument playing events, each of which is associated with one or more of the musical instruments. Upon an occurrence of one of the instrument playing events, the gaming system produces at least one sound and provides an award associated with each unlocked musical instrument associated with that instrument playing event. The gaming system does not produce any sounds or provide any awards associated with any locked musical instruments associated with that instrument playing event. Upon an occurrence of an instrument unlock event, if any of the musical instruments are locked, the gaming system unlocks at least one locked musical instrument.

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07-06-2007 дата публикации

MUSIC DISTRIBUTION SYSTEM FOR MOBILE AUDIO PLAYER DEVICES

Номер: US20070129004A1
Принадлежит:

The present invention discloses a method for distributing music to members of a music sharing group. In one aspect, the method can include identifying a mobile audio player device that introduces a music selection to another mobile audio player device. A signal comprising the music selection, a musical identifier that identifies the music selection and an identifier that identifies the transmitting device is transmitted from a first mobile device to a second mobile device. The second device stores the musical identifier and the identifier of the transmitting device in association with one another. In another aspect, the devices are enabled to connect over a wide area network and use the identifiers to obtain the music selection from a music distributor over the network. In yet another aspect, the transmitting device receives points or other compensation for introducing the music selection to the second device.

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15-05-2012 дата публикации

System and methods for the creation and performance of enriched musical composition

Номер: US0008178773B2

A System and method for the creation and performance of enriched musical composition. One aspect of the invention allows a composer to associate content with one or more triggers, and to define behavior characteristics that control the functioning of each trigger. Another aspect of the invention provides a variety of user interfaces through which a performer can cause content to be presented to an audience.

Подробнее
10-03-2009 дата публикации

Information processing apparatus, information processing method, and storage medium

Номер: US0007502657B2
Принадлежит: Sony Corporation, SONY CORP, SONY CORPORATION

An information processing apparatus/method allows a user to interactively combine a plurality of sound chips into music data, edit music data, and play it back, by inputting data or commands via a keyboard or a mouse. A chip such as a sound pattern, a one-shot patter, or an effect to be applied to a sound pattern or a one-shot pattern is assigned to each key of a keyboard. If a user presses a key, a chip corresponding to a pressed key is executed. When a plurality of keys are simultaneously pressed, corresponding chips are played in a superimposed fashion. A piece of music can be composed by sequentially pressing various keys thereby sequentially combining corresponding chips.

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21-03-2006 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US0007015389B2

A method for embedding algorithmic musical data into MIDI format using pitch is disclosed. Program instructions are executed and one or more music composition algorithms are applied to song data in accordance with a song data structure to generate music output for the song. User input is received for one or more musical components, and musical data in accordance with the song data structure corresponding to the musical components are modified in accordance with the user input. Musical rules are applied to the modified musical data, and the music output for the song is modified in accordance with the modified musical data. In response to the user input a modified song is created based on user modifications to the song, and a modified MIDI representation of music is employed in which musical rule information is embedded in MIDI pitch data. User input may be received, and the user input may be used to modify music output corresponding to one or a plurality of instruments, audio samples or ...

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06-01-1998 дата публикации

Machine composer for adapting pitch succession to musical background

Номер: US0005705761A
Автор:
Принадлежит:

To provide a machine composer capable of efficiently composing natural melodies with a simplified system configuration and without requiring complicated data processing: A melody material storage 10 stores a plurality of melody materials each represented by a plurality of note records. Each note record in a melody material contains data items of pitch and note type or function. Thus, pitches of the plurality of note records constitute an original pitch succession whereas note types of the records define an original note type succession. A note type of each note record represents a pitch function specified by musical background of the original pitch succession. A input device 20 enters musical background information (including for example keynote, scale and chord). A pitch adapter 30 successively makes adapted pitches based on the entered musical background information and based on pitch and note type data from the melody material storage 10 to thereby compose a musical pitch succession ...

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15-09-2011 дата публикации

SYSTEM AND METHOD FOR GENERATING CUSTOM SONGS

Номер: US20110219940A1
Автор: Hubin JIANG, JIANG HUBIN
Принадлежит:

An expert system based system for customizing a song for a system user. The system includes a song acquisition module having access to the internet, a knowledge acquisition control consol, the knowledge acquisition control consol operatively connected to the song acquisition module, a characteristics extraction module the characteristics extraction module operatively connected to the song acquisition module, knowledge generation module, the knowledge generation module configured to communicate with the knowledge acquisition control consol, a knowledge base module, the knowledge base module configured to work with the inference engine module and communicate with the knowledge acquisition control consol the inference engine module configured to use the knowledge base for reasoning and communicate with the song synthesizer; and an a graphics user interface to interface with system users and a song synthesizer for generating a song according to the requirements of a system user.

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16-06-2005 дата публикации

System and method of multimedia content editing

Номер: US2005132293A1
Принадлежит:

According to a preferred embodiment, there is provided a computer program for use in the creation and editing of multimedia works which provides a much simplified method of selecting and placing multimedia clips into a composition. In one preferred embodiment, the user is provided with a graphical user interface which might appear to be similar to that of a traditional multimedia editing program, but wherein the user can add to or modify the multimedia content contained therein by simply clicking the mouse above an empty track location, with the replacement clips being chosen and inserted into the work automatically. In another embodiment, clips presently within a multimedia work are automatically replaced with commonly themed or compatible clips upon user selection.

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22-06-2010 дата публикации

Apparatus and method for automatically creating music piece data

Номер: US0007741554B2

A plurality of template data files are provided, each designating a structure and conditions of a music piece, and having a plurality of tracks, each track being assigned to a particular instrument group and defining a time progression structure of music to be performed by the assigned instrument group by setting performance sections at time positions to be performed by the assigned instrument group along the time progression of music. A plurality of component data files are provided, each representing a length of musical phrase that constitutes a predetermined tone progression pattern of a predetermined tone color for a performance by a particular instrument group. When conditions such as a tempo for a music piece to be created are given, a template data file that satisfies the given conditions is selected. Then, component data files are picked up according to the conditions designated by the selected template data file and the musical phrases are placed on the tracks in the template data ...

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25-06-2020 дата публикации

SERVER SIDE CROSSFADING FOR PROGRESSIVE DOWNLOAD MEDIA

Номер: US20200202896A1
Принадлежит:

In exemplary embodiments of the present invention systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service so that each client or user has a consistent high quality experience. The effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, thus still allowing a personalized experience for each individual user, in a manner where the processing burden is minimized on the downstream side or client device. This approach enables a consistent user experience, independent of client device capabilities, both static and dynamic. The cross-fade can be implemented after decoding the relevant chunks of each component clip, processing, recoding and rechunking, or, in a preferred embodiment, the cross-fade or other effect can be implemented on the relevant chunks to the effect in the compressed ...

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14-04-2005 дата публикации

Music composing system

Номер: US2005076772A1
Автор:
Принадлежит:

A music composing system comprises a plurality of music composing blocks 20, 30, 40, 50, 60. Each block comprises a music composing means 16 for composing modified music based on initial and target music sections provided to the block. Block 20 stores initial music I2. When a user places block 20 within a predetermined range of block 30, block 20 transmits its initial music section 12 over a wireless Local Area Network 100 to block 30. Block 30 then composes a modified section of music M3 on the basis of its initial music section I3, using the received initial music I2 of block 20 as a target. Block 30 produces a plurality of copies of initial music I3, and mutates each copy of the music to provide a plurality of mutated sections of music. Block 30 assesses the similarity of the mutated sections of music to the target, I2, and retains those mutated sections which are more similar to I2 than its initial music I3. Block 30 continues to mutate successive generations of music sections until ...

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22-09-2022 дата публикации

AUTOMATIC MUSICAL PERFORMANCE DEVICE, NON-TRANSITORY COMPUTER READABLE MEDIUM, AND AUTOMATIC MUSICAL PERFORMANCE METHOD

Номер: US20220301527A1
Принадлежит: Roland Corporation

An automatic musical performance device includes: a storage part, storing musical performance patterns; a musical performance part, performing musical performance on the basis of the musical performance patterns stored in the storage part; an input part, to which musical performance information is input a setting part, setting a mode as to whether to switch the musical performance; a selection part, selecting a musical performance pattern estimated to have a maximum likelihood among the musical performance patterns stored in the storage part on the basis of the musical performance information input to the input part when a mode of switching the musical performance by the musical performance part is set by the setting part; and a switching part, switching at least one musical expression of the musical performance pattern played by the musical performance part to a musical expression of the musical performance pattern selected by the selection part.

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09-11-2023 дата публикации

CONVERTING AUDIO SAMPLES TO FULL SONG ARRANGEMENTS

Номер: US20230360620A1
Принадлежит:

In examples, a method for converting audio samples to full song arrangements is provided. The method includes receiving audio sample data, determining a melodic transcription, based on the audio sample data, and determining a sequence of music chords, based on the melodic transcription. The method further includes generating a full song arrangement, based on the sequence of music chords, and the audio sample data.

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27-07-2005 дата публикации

System and method for multimedia content editing

Номер: EP0001557836A2
Принадлежит:

According to a preferred embodiment, there is provided a computer program for use in the creation and editing of multimedia works which provides a much simplified method of selecting and placing multimedia dips into a composition. In one preferred embodiment, the user is provided with a graphical user interface which might appear to be similar to that of a traditional multimedia editing program, but wherein the user can add or modify multimedia content contained therein by simply clicking the mouse above an empty track location, with the replacement clips being chosen and inserted into the work automatically. In another embodiment, clips presently within a multimedia work are automatically replaced with commonly themed or compatible clips upon user selection.

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13-07-2022 дата публикации

AUDIO STEM IDENTIFICATION SYSTEMS AND METHODS

Номер: EP3796306B1
Принадлежит: Spotify AB

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27-04-2022 дата публикации

AUTOMATIC PREPARATION OF A NEW MIDI FILE

Номер: EP3989216A1
Принадлежит:

The present disclosure relates to a method of automatically preparing a MIDI file based on a target MIDI file (T) comprising respective note information about each of a plurality of target notes (nT) and a source MIDI file (S) comprising respective note information about each of a plurality of source notes (ns). Each note information comprises pitch information defining a pitch (p) of the note. The method comprises ranking the plurality of target notes based on the pitch of each target note. The method also comprises, for each of the ranked target notes, removing the pitch information from the note information of the target note. The method also comprises, for each of the ranked target notes, replacing the removed pitch information with pitch information of a corresponding source note, whereby the target note has the same pitch as the corresponding source note, forming a plurality of new notes (nN) of a new MIDI file (N).

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23-05-2012 дата публикации

Номер: JP0004935047B2
Автор:
Принадлежит:

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30-11-2023 дата публикации

СПОСОБ И СИСТЕМА ДЛЯ ГЕНЕРИРОВАНИЯ ВЫХОДНОГО ЗВУКОВОГО ФАЙЛА ИЛИ ФАЙЛА MIDI ПОСРЕДСТВОМ ГАРМОНИЧЕСКОЙ КАРТЫ АККОРДОВ

Номер: RU2808611C2

Изобретение относится к акустике, в частности к способам генерирования звукового выходного файла в формате MIDI. Компьютерный способ для генерирования выходного звукового или MIDI файла включает использование одного или более процессоров для выполнения этапов: предварительной записи блоков содержимого в звуковом или MIDI формате из одного или более экземпляров музыкального исполнения и хранения в средстве хранения предварительно записанных блоков содержимого в звуковом или MIDI формате; получения входного файла, содержащего вокальную мелодию; определения гармонической карты аккордов, содержащей аккордовую структуру и темп для входного файла; управления средством выбора блока содержимого для автоматического определения по меньшей мере одного инструмента, подлежащего включению в музыкальный аккомпанемент для входного файла, причем средство выбора блока содержимого выполнено с возможностью автоматического выбора подмножества сохраненных предварительно записанных блоков содержимого в звуковом ...

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29-04-2004 дата публикации

VERFAHREN UND VORRICHTUNG ZUM AUTOMATISCHEN KOMPONIEREN

Номер: DE0069909107T2

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02-07-2020 дата публикации

MUSIKALISCHE KLANGDATEN WIEDERGABEVORRICHTUNG UND MUSIKALISCHES KLANGDATEN WIEDERGABEVERFAHREN

Номер: DE112017008021T5
Принадлежит: YAMAHA CORP, Yamaha Corporation

Eine musikalische Klangdatenwiedergabevorrichtung umfasst eine tastaturförmige Darbietungsoperatorgruppe, einen Allokator, einen Bedienungsdetektor und eine Wiedergabesteuerung. Die Darbietungsoperatorgruppe verfügt über mehrere Darbietungsoperatoren für eine erste und zweite Darbietung, die jeweils mehreren schwarzen und weißen Tasten entsprechen, die in einer Reihe angeordnet sind. In der Darbietungsoperatorgruppe ist ein Teilbereich mit mindestens einem ersten Darbietungsoperator und mindestens einem zweiten Darbietungsoperator als erster Tastenbereich festgelegt. Der Allokator ordnet dem ersten Tastenbereich musikalische Klangdaten zu. Der Bedienungsdetektor detektiert eine Bedienung mittels eines jeden der mehreren ersten und zweiten Darbietungsoperatoren der Darbietungsoperatorgruppe. Die Wiedergabesteuerung führt eine erste Steuerung betreffend ein Wiedergabeverfahren der zugeordneten musikalischen Klangdaten als Reaktion auf die Detektion einer Bedienung mit einem der ersten und ...

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15-03-2012 дата публикации

Device and method for rhythm training

Номер: US20120060666A1
Автор: Andy Shoniker
Принадлежит: Individual

A programmable rhythm trainer configured to operate on a general purpose computing device including a handheld computing device or a mobile communication device. According to an embodiment, the programmable rhythm trainer comprises a component configured to generate a mix or chain comprising one or more bars and each the bars comprising one or more note arrangements. According to an embodiment, the programmable rhythm trainer comprises a component configured to rearrange one or more of the bars in the chain and save the rearranged chain to memory. According to an embodiment, the programmable rhythm trainer comprises a component configured to rearrange one or more of the note arrangements belonging to one of the bars. According to an embodiment, the programmable rhythm trainer comprises a component configured to set a beats-per-minute for one or more the chains in response to a user input. According to an embodiment, the programmable rhythm trainer comprises a graphical user interface and input for manipulating one or more of the notes, the note arrangements, the bars and/or the chains or mixes. According to an embodiment, the programmable rhythm trainer comprises an application or software program configured to run on computing device. According to another embodiment, the programmable rhythm trainer comprises a portable or handheld device.

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31-01-2013 дата публикации

System and Method for Producing a More Harmonious Musical Accompaniment

Номер: US20130025437A1
Принадлежит: Music Mastermind Inc

A system and process for producing a more harmonious musical accompaniment for a musical compilation, the process comprising determining a plurality of probable key signatures for the musical compilation, creating an interval profiling matrix for each of the probable key signatures, finding products of a major key interval profile matrix with each of the interval profiling matrices, summing each of the major key interval products into a running major key sum, finding a product of a minor key interval profile with each of the interval profiling matrices, summing each of the minor key interval products into a running minor key sum, and selecting the most probable key signature from the plurality of probable key signatures by comparing the minor key sum and the major key sum.

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17-10-2013 дата публикации

Music Application Systems and Methods

Номер: US20130269504A1
Принадлежит:

Game systems according to various embodiments are adapted to allow users to assemble an instrument performance for a particular song by: () displaying a music loop pallet that includes a plurality of different music loops that each contain music played by a particular musical instrument (e.g., guitar, bass, drums, piano, etc.); and () allowing a user to assemble the instrument performance by indicating (a) which of the plurality of music loops will be included in the instrument performance, and (b) in which order the music loops will be played during the instrument performance. In certain embodiments, the system is configured to allow a user to create songs that comprise a plurality of instruments and genres of music into one complete song. 1. A non-transitory computer-readable medium storing computer-executable instructions for:(A) allowing a user to build a first music track by: (i) selecting a first plurality of music loops from a first pallet of music loops for inclusion in the first music track: and (ii) specifying a sequential order in which the first plurality of music loops are to be played;(B) allowing said user to build a second music track by: (i) selecting a plurality of music loops from a second pallet of music loops for inclusion in the second music track: and (ii) specifying a sequential order in which the second plurality of music loops are to be played; and(C) substantially simultaneously replaying said first and second music tracks as tracks of a particular song.2. The non-transitory computer readable medium of claim 1 , wherein said first pallet of music loops comprises sounds in a first particular frequency range.3. The non-transitory computer readable medium of claim 2 , wherein said second pallet of music loops comprises sounds in a second particular frequency range.4. The non-transitory computer-readable medium of claim 1 , wherein said first music track comprises a plurality of time segments claim 1 , said time segments having a length of ...

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21-11-2013 дата публикации

METHOD, SYSTEM, AND COMPUTER PROGRAM FOR ENABLING FLEXIBLE SOUND COMPOSITION UTILITIES

Номер: US20130305905A1
Принадлежит:

A computer system for enabling generation/controlling/modification of sound elements is provided. A computer program defines a sound engine. The sound engine includes or is linked to one or more musical composition interfaces that enable one or more users to access a music generator/controller/modifier utility (“music generator”), so as to graphically map one or more musical notes by tracing one or more Bezier paths defined that are processable by the music generator so as to define the four fundamental note qualities: Tone, pitch, volume and duration. The music generator enables user manipulation of the Bezier paths, including touch input modification of the paths (e.g. dragging, forming etc.) that modify fundamental qualities of the corresponding note. 1. A system for generating , controlling or modifying sound elements , comprising:(a) one or more computers; and a(b) sound generating/controlling/modification utility (“sound processing utility”) linked to the one or more computers, or accessible by the one or more computers, the sound processing utility presenting, or initiating the presentation, on a display connected to the one or more computers, of one or more music composition/modification graphical user interfaces (“interface”) that enable one or more users of the system to graphically map on the interface one or more musical elements as parametric representations thereof, wherein the parametric representations are encoded with information elements corresponding to the musical elements, wherein the parametric representations, and the encoded information elements, can both be defined or modified by the user in the interface in a flexible manner so as to enable the user(s) to generate, control, or modify sound entities that achieve a broad range of musical possibilities, in an easy to use and responsive manner.2. The system of claim 1 , wherein the parametric representations consists of parametric curves that define a path of curves.3. The system of claim 1 , ...

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27-02-2014 дата публикации

System and method for conforming an audio input to a musical key

Номер: US20140053710A1
Принадлежит: Music Mastermind Inc

A system and method for conforming an audio input to a musical key. Audio input is received and the musical key is determined. Sequentially for each consecutive note, a pitch value for each note and an interval between each preceding and subsequent note is determined; alternative subsequent notes based on the musical key and the pitch value of the subsequent note are determined; each interval between each alternative subsequent note and each respective note of the alternative subsequent notes corresponding to the preceding note is scored based on the interval between the preceding note and the subsequent note of the audio input; and a best interval is selected for each alternative subsequent note. A best-match note is selected for each note of the audio input based on the best intervals of all the notes, and each audio input note is conformed to a frequency of the best-match note.

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27-03-2014 дата публикации

Gaming system and method configured to provide a musical game associated with unlockable musical instruments

Номер: US20140087878A1
Принадлежит: INTERNATIONAL GAME TECHNOLOGY

Various embodiments of the present disclosure are directed to gaming systems and methods configured to provide a musical game associated with unlockable musical instruments. In one embodiment, the musical game is associated with a plurality of different musical instruments that are initially unlocked or locked and a plurality of different instrument playing events, each of which is associated with one or more of the musical instruments. Upon an occurrence of one of the instrument playing events, the gaming system produces at least one sound and provides an award associated with each unlocked musical instrument associated with that instrument playing event. The gaming system does not produce any sounds or provide any awards associated with any locked musical instruments associated with that instrument playing event. Upon an occurrence of an instrument unlock event, if any of the musical instruments are locked, the gaming system unlocks at least one locked musical instrument.

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03-01-2019 дата публикации

APPLICATION PROGRAM WITH RECORDED USER'S VOICE FOR ELECTRONIC DEVICES, INCLUDING A MOBILE PHONE

Номер: US20190004765A1
Автор: Klima Jeffry L.
Принадлежит:

An application program for a mobile device includes a capability for recording and storing a user's voice; a play list of music or other sounds, and a system for combining the user's voice recording with the selected music or sounds in a looped combined recording. The user begins and stops the looped combined recording by controls on the mobile device. 1. An application program for installation and use on a mobile phone or other electronic device , capable of running an app , comprising:a recording system for recording and storing a message generated by a user with the user's own voice;a play list of individual items of music, tunes or other sounds;a system for combining the user's recorded voice with a selected one of the individual items from the play list into a combined recording, and selecting a time loop for the combined recording; anda recording control for initiating and terminating running of the combined recording.2. The application program of claim 1 , including a selection system for determining the timing of the loop.3. The application program of claim 1 , including a volume control for the user's voice and/or the music or other sounds.4. The application program of claim 3 , including a display for the volume.5. The application program of claim 1 , including a stop/start control for the looping combination during running of the combined program.6. The application program of claim 1 , including a display showing track time left and/or used during playing of the combined recording.7. The application program of claim 1 , including a display menu for the application program.8. The application program of claim 1 , including control over the background image for the menu display.9. The system of claim 1 , including a plurality of stored combined recordings claim 1 , and an access control permitting a user to access recordings and to select one for playing.10. The system of claim 1 , including a plurality of stored user messages.11. The system of claim 1 , ...

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04-01-2018 дата публикации

SOUND CONTROL DEVICE, SOUND CONTROL METHOD, AND SOUND CONTROL PROGRAM

Номер: US20180005617A1
Принадлежит:

A sound control device includes: a reception unit that receives a start instruction indicating a start of output of a sound; a reading unit that reads a control parameter that determines an output mode of the sound, in response to the start instruction being received; and a control unit that causes the sound to be output in a mode according to the read control parameter. 1. A sound control device comprising:a reception unit that receives a start instruction indicating a start of output of a sound;a reading unit that reads a control parameter that determines an output mode of the sound, in response to the start instruction being received; anda control unit that causes the sound to be output in a mode according to the read control parameter.2. The sound control device according to claim 1 , further comprising:a storage unit that stores syllable information indicating a syllable and the control parameter associated with the syllable information,wherein the reading unit reads the syllable information and the control parameter from the storage unit, andthe control unit causes a singing sound indicating the syllable to be output as the sound, in a mode according to the read control parameter.3. The sound control device according to claim 2 , wherein the control unit causes the singing sound to be output in the mode according to the control parameter and at a certain pitch.4. The sound control device according to claim 2 , wherein the syllable is represented by or corresponding to one or more characters.5. The sound control device according to claim 4 , wherein the one or more characters are Japanese kana.6. The sound control device according to claim 1 , further comprising:a storage unit that stores a plurality of control parameters respectively associated with a plurality of mutually different orders,wherein the receiving unit sequentially accepts a plurality of start instructions including the start instruction, andthe reading unit reads from the storage unit a control ...

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04-01-2018 дата публикации

SERVER SIDE CROSSFADING FOR PROGRESSIVE DOWNLOAD MEDIA

Номер: US20180005667A1
Принадлежит:

Systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service. Effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, in a manner that minimizes processing on the downstream side or client device. The cross-fade can be implemented after decoding, processing, re-encoding, and rechunking the relevant chunks of each component clip. Alternatively, the cross-fade or other effect can be implemented on the relevant chunks in the compressed domain, thus obviating any loss of quality by re-encoding. A large scale personalized content delivery service can limit the processing to essentially the first and last chunks of any file, there being no need to process the full clip. 145-. (canceled)46. A method for implementing a server side crossfade or other transitional effect , the method comprising:receiving, from each of a plurality of client devices, user data indicative of behavior or at least one preference of a user of that client device;identifying at least one media clip to be transmitted to a first one of the plurality of client devices for playback, each of the at least one media clip including multiple chunks;determining at least one chunk of the at least one media clip to process for the effect;processing the at least one chunk based on the user data received from the first client device such that the effect is personalized for the user of that device; andtransmitting the processed at least one chunk and the remaining chunks of the at least one media clip to the first client device for playback.47. The method of claim 46 , further comprising:determining at least one core chunk of the at least one media clip to be excluded from the effect.48. The method of claim 47 , wherein the at least one core chunk of the at least one media clip is transmitted to the first ...

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02-01-2020 дата публикации

Cyber Reality Device Including Gaming Based on a Plurality of Musical Programs

Номер: US20200005742A1
Принадлежит: Beamz IP, LLC

A system enabling the performance of sensory stimulating content including music and video using gaming in a cyber reality environment, such as using a virtual reality headset. This disclosure includes a system and method through which a performer can virtually trigger and control a presentation of pre-packaged sensory stimulating content including musical programs through gaming. A theme for the performer is that the pre-packaged sensory stimulating content is preferably chosen such that, even where the performer is a novice, the sensory stimulating data is presented in a pleasing and sympathetic manner and scoring is provided as a function of the performer's ability to provide a gesture in association with a displayed virtual trigger. 1an electronic processor configured to generate a control signal as a function of virtual triggers selected by a user;the electronic processor also configured to generate the control signal as a function of a plurality of music programs, wherein each said music program comprises sound elements comprising a subset of a musical composition, and the music programs are correlated to each other;the electronic processor configured to generate a score as a function of the user selecting the virtual triggers; anda cyber reality headset configured to display the virtual triggers and the score.. A device, comprising: This application is a continuation of co-pending U.S. patent application Ser. No. 15/483,910 filed Apr. 10, 2017, which is a continuation-in-part (CIP) of co-pending U.S. patent application Ser. No. 15/402,012 filed Jan. 9, 2017 entitled Cyber Reality Musical Instrument and Device, which is a continuation of U.S. patent application Ser. No. 15/215,427 filed Jul. 20, 2016 entitled Cyber Reality Musical Instrument and Device, the teachings of which are included herein in their entirety.The present disclosure relates to the composition and performance of sound and video content in a cyber reality environment, including gaming.This ...

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20-01-2022 дата публикации

Method and device for audio generation

Номер: US20220016527A1
Автор: Jian Shi, Jiayun Li, Xu DAI

The present disclosure relates to a method and device for audio generation. The method includes: obtaining a target rhythm, a target verse melody and a target chorus melody; configuring the target rhythm as a first audio track, the target verse melody as a second audio track, and the target chorus melody as a third audio track; generating a target audio by aligning start playing time of the first audio track, the second audio track and the third audio track to beat occurrence time of a first beat, a second beat and a third beat in a first metronome data respectively.

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09-01-2020 дата публикации

Biometric-music interaction methods and systems

Номер: US20200012682A1
Принадлежит: BIOBEATS GROUP LTD, BioBeats Inc

A system and method for the automatic, procedural generation of musical content in relation to biometric data. The systems and methods use a user's device, such as a cell phone to capture image data of a body part, and derive a biometric signal from the image data. The biometric signal includes biometric parameters, which are used by a music generation engine to generate music. The music generation can also be based on user-specific data and quality data related to the biometric detection process.

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14-01-2021 дата публикации

METHOD FOR SELECTING BACKGROUND MUSIC AND CAPTURING VIDEO, DEVICE, TERMINAL APPARATUS, AND MEDIUM

Номер: US20210012761A1
Автор: SONG Yu
Принадлежит:

Disclosed are a method for selecting background music and capturing a video, a device, a terminal apparatus, and a medium. The method includes: a music viewing instruction is acquired in a process of playing a video; a music detail corresponding to a background music fragment used by the video is displayed according to the music viewing instruction; a same-style capturing instruction is acquired, and a starting point of the background music fragment in a whole piece of music is acquired according to the same-style capturing instruction; a capturing instruction is acquired, and a video capturing is performed on a target scene according to the capturing instruction until a capturing stop instruction is acquired, and a corresponding video is acquired; and a corresponding music fragment is acquired, so the music fragment and the acquired video are synthesized to obtain a target video. 1. A method for selecting background music and capturing a video , comprising:acquiring a music viewing instruction in a process of playing a video;displaying a music detail corresponding to a background music fragment used by the played video according to the music viewing instruction;acquiring a same-style capturing instruction, and acquiring a starting point of the background music fragment in a whole piece of music according to the same-style capturing instruction;acquiring a capturing instruction, performing a video capturing on a target scene according to the capturing instruction until a capturing stop instruction is acquired, and acquiring a corresponding video; andacquiring a synthesis instruction, selecting from the whole piece of music according to the starting point to acquire a corresponding music fragment, and synthesizing the music fragment and the acquired video to obtain a target video.2. The method of claim 1 , wherein after synthesizing the music fragment and the acquired video to obtain the target video claim 1 , the method further comprises:acquiring a music clipping ...

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21-01-2016 дата публикации

PLAYBACK DEVICE, PLAYBACK METHOD, AND STORAGE MEDIUM

Номер: US20160019024A1
Принадлежит: CASIO COMPUTER CO., LTD.

A playback device includes a first buffer and a second buffer, each having storage regions, and a processing unit. The processing unit performs: a storage process that causes input audio data to be stored in the storage regions of the first buffer in order; a first playback process that causes the stored audio data to be played back in the order in which the audio data was stored; a designation process that designates, in response to a user input, at least one of the plurality of storage regions of the first buffer in which the audio data is stored; a copy process that causes the audio data stored in the designated storage region of the first buffer to be copied to the second buffer; and a second playback process that causes the audio data copied to the second buffer to be repeatedly played back.

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03-02-2022 дата публикации

SYSTEMS AND METHODS TO IMPROVE A USERS RESPONSE TO A TRAUMATIC EVENT

Номер: US20220036757A1
Принадлежит:

Systems and methods to improve a user's response to a traumatic event are disclosed. The method includes providing a simulation of a traumatic event to a user. The method also includes providing a segment of a musical performance to the user. The method further includes determining, based on one or more measurements of the user while the user is conducting musical performance, one or more changes to one or more musical elements of the musical performance that improve the user's response to the traumatic event. The method further includes applying the one or more changes to the one or more musical elements to revise the segment of the musical performance. 1. A method to improve a user's response to a traumatic event , comprising:providing a simulation of a traumatic event to a user;providing a segment of a musical performance to the user;determining, based on one or more measurements of the user while the user is conducting musical performance, one or more changes to one or more musical elements of the musical performance that improve the user's response to the traumatic event; andapplying the one or more changes to the one or more musical elements to revise the segment of the musical performance.2. The method of claim 1 , further comprising:providing a revised segment of a musical performance to a user;determining, based on one or more additional measurements of the user while the user is conducting the revised segment, one or more additional changes to the one or more musical elements of the revised musical performance that improve the user's response to the traumatic event; andapplying the one or more additional changes to the one or more musical elements to revise the segment of the musical performance.3. The method of claim 2 , further comprising providing a second simulation of the traumatic event to the user claim 2 , wherein the second simulation of the traumatic event is provided to the user before the revised segment of the musical performance is provided ...

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03-02-2022 дата публикации

SYSTEMS AND METHODS TO IMPROVE A USERS MENTAL STATE

Номер: US20220036999A1
Принадлежит:

Systems and methods to improve a user's mental state are disclosed. The method includes determining a mental state of a user. The method also includes determining a baseline mental state. The method further includes determining a musical performance that improves the mental state of the user to the baseline mental state. The method further includes providing a request to an electronic device to provide the musical performance to the user. 1. A method to improve a user's mental state , comprising:determining a mental state of a user;determining a baseline mental state;determining a musical performance that improves the mental state of the user to the baseline mental state; andproviding a request to an electronic device to provide the musical performance to the user.2. The method of claim 1 , further comprising:receiving data indicative of a segment of the musical performance provided to a user on an electronic device;determining a set of changes to one or more musical elements of the musical performance that improve the mental state of the user to achieve the baseline mental state; andproviding a second request to the electronic device to revise the segment of the musical performance to incorporate the set of changes.3. The method of claim 2 , wherein determining the set of changes to the one or more musical elements of the musical performance comprises:analyzing a plurality of changes to one or more musical elements of one or more previously-provided musical performances provided to one or more users; andselecting one or more of the plurality of changes that improved responses the one or more users.4. The method of claim 3 , further comprising assigning a weight to each of the plurality of changes to the one or more musical elements claim 3 , wherein selecting the one or more of the plurality of changes comprises selecting the one or more of the plurality of changes based on a weighted value of each of the plurality of changes to the one or more musical elements.5. ...

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18-01-2018 дата публикации

SYSTEM FOR EMBEDDING ELECTRONIC MESSAGES AND DOCUMENTS WITH AUTOMATICALLY-COMPOSED MUSIC USER-SPECIFIED BY EMOTION AND STYLE DESCRIPTORS

Номер: US20180018948A1
Автор: Silverstein Andrew H.
Принадлежит: Amper Music, Inc.

An automated music composition and generation system allowing uses to create and deliver electronic messages and documents such as text, SMS and email, augmented with automatically-composed music generated using user-selected music emotion and style descriptors. The automated music composition and generation system includes an automated music composition and generation engine operably connected to a system user interface, and the infrastructure of the Internet. Mobile and desktop client machines provide text, SMS and/or email services supported on the Internet. Each client machine has a text application, SMS application and/or email application that is augmented by the addition of automatically-composed music by users using the automated music composition and generation engine. By selecting and providing musical emotion and style descriptor icons to the engine, music is automatically composed, generated, and embedded in text, SMS and/or email messages for delivery to other client machines over the infrastructure of the Internet. 1. An Internet-based automated music composition and generation system allowing uses to create and deliver text , SMS and email messages augmented with automatically composed music generated using user-selected music emotion and style descriptors , said Internet-based automated music composition and generation system comprising:an automated music composition and generation engine operably connected to a system user interface, and the infrastructure of the Internet; andplurality of mobile and desktop client machines providing text, SMS and email services supported on the Internet;wherein each said client machine has a text application, SMS application and email application that can be augmented by the addition of automatically composed music by users using said automated music composition and generation engine, by selecting musical emotion descriptor icons, and musical style descriptor icons, that are provided to said automated music ...

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25-01-2018 дата публикации

CYBER REALITY DEVICE INCLUDING GAMING BASED ON A PLURALITY OF MUSICAL PROGRAMS

Номер: US20180025710A1
Принадлежит:

A system enabling the performance of sensory stimulating content including music and video using gaming in a cyber reality environment, such as using a virtual reality headset. This disclosure includes a system and method through which a performer can virtually trigger and control a presentation of pre-packaged sensory stimulating content including musical programs through gaming. A theme for the performer is that the pre-packaged sensory stimulating content is preferably chosen such that, even where the performer is a novice, the sensory stimulating data is presented in a pleasing and sympathetic manner and scoring is provided as a function of the performer's ability to provide a gesture in association with a displayed virtual trigger. 1. A device configured to enable a user to compose musical sounds , comprising:an electronic processor configured to generate a control signal as a function of virtual triggers selected by a user;the electronic processor also configured to generate the control signal as a function of a plurality of music programs, wherein each said music program comprises sound elements comprising a subset of a musical composition, and the music programs are correlated to each other;{'sub': 'g', 'the electronic processor configured to generate a score as a function of the user selectinthe virtual triggers;'}the electronic processor configured to generate an audio signal indicative of audible musical sounds as a function of the control signal, anda cyber reality headset configured to display the virtual triggers and the score.2. The device as specified in wherein the electronic processor is configured to generate the score as a function of the user selecting one of the virtual triggers at an event displayed on the cyber reality headset.3. The device as specified in wherein the event is a timing window of a predetermined length.4. The device as specified in wherein the event comprises the electronic processor visually modifying the virtual trigger to ...

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10-02-2022 дата публикации

Audio Information Playback Method, Audio Information Playback Device, Audio Information Generation Method and Audio Information Generation Device

Номер: US20220044662A1
Автор: TACHIBANA Makoto
Принадлежит:

An audio information playback method includes reading audio information, reading separator information, acquiring note-on information and note-off information, moving a playback position, and starting playback. The starting of the playback is from the loop end position to the playback end position of an utterance unit subject to playback in response to acquisition of the note-off information corresponding to the note-on information. 1. An audio information playback method comprising:reading audio information in which waveform data pieces, of each of a plurality of utterance units with defined pitch and order in regard to sound generation, are chronologically sequenced;reading separator information that is associated with the audio information and that defines a playback start position, a loop start position, a loop end position, and a playback end position in regard to each utterance unit;acquiring note-on information and note-off information;moving a playback position in the audio information based on the separator information in response to acquisition of the note-on information or the note-off information; andstarting playback from the loop end position to the playback end position of an utterance unit subject to playback in response to acquisition of the note-off information corresponding to the note-on information.2. The audio information playback method according to claim 1 , whereinplayback starts from the playback start position of an utterance unit that is indicated by the playback position and subject to playback in response to acquisition of the note-on information, and playback switches to loop playback in a case where the playback position arrives at the loop start position.3. The audio information playback method according to claim 2 , whereina pitch of the loop playback is converted into a pitch based on the note-on information for playback when the loop playback is performed.4. The audio information playback method according to claim 1 , whereinthe ...

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10-02-2022 дата публикации

MUSIC CONTEXT SYSTEM AUDIO TRACK STRUCTURE AND METHOD OF REAL-TIME SYNCHRONIZATION OF MUSICAL CONTENT

Номер: US20220044663A1
Принадлежит:

A system is described that permits identified musical phrases or themes to be synchronized and linked into changing real-world events. The achieved synchronization includes a seamless musical transition—achieved using a timing offset, such as relative advancement of an significant musical “onset,” that is inserted to align with a pre-existing but identified music signature, beat or timebase—between potentially disparate pre-identified musical phrases having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods. 1. A method of determining onsets and their position in a digital signal , the method comprising:separating transient parts of the digital signal from a relatively stationary part of the digital signal to produce a time domain representation;generating an amplitude envelope of the transient part;setting a power threshold in the amplitude envelope and detecting localised peaks in the amplitude envelope that exceed the power threshold; andwith respect to each localised peak, working backwards in time from that localized peak to find a sampling point at which a characteristic of the digital signal before that point in time is maximally different from that same characteristic of the digital signal after that point in time; andselecting, as the position of the onset for the localized peak, the sampling point that is maximally different.2. The method of claim 1 , wherein the step of identifying the onset corresponds to a largest measured power ratio between adjacent predetermined ...

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28-01-2021 дата публикации

MUSIC GENERATOR

Номер: US20210027754A1
Принадлежит:

Techniques are disclosed relating to determining composition rules, based on existing music content, to automatically generate new music content. In some embodiments, a computer system accesses a set of music content and generates a set of composition rules based on analyzing combinations of multiple loops in the set of music content. In some embodiments, the system generates new music content by selecting loops from a set of loops and combining selected ones of the loops such that multiple ones of the loops overlap in time. In some embodiments, the selecting and combining loops is performed based on the set of composition rules and attributes of loops in the set of loops. 120.-. (canceled)21. A non-transitory computer-readable medium having instructions stored thereon that are executable by a computing device to perform operations comprising: selecting tracks to add to the output music content;', 'determining a number of tracks to layer in the output music content; and', 'determining a next section type for the output music content; and, 'generating output music content by combining multiple musical tracks such that two or more of the tracks overlap in time, wherein the generating is performed by a composition module based on statistical rules foradjusting one or more parameters for the statistical rules used by the composition module, wherein the adjusting is based on outputs of a machine learning module that receives feedback information content as input, wherein the feedback information is associated with the output music content.22. The non-transitory computer-readable medium of claim 21 , wherein the machine learning module is executed by a server and wherein the computing device receives the adjustments to the one or more parameters via a wide area network.23. The non-transitory computer-readable medium of claim 22 , wherein the operations further comprise:sending a performance script representing the output music content to the server, wherein the machine ...

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28-01-2021 дата публикации

MEDIA-MEDIA AUGMENTATION SYSTEM AND METHOD OF COMPOSING A MEDIA PRODUCT

Номер: US20210027755A1
Принадлежит:

A media-content augmentation system includes a processing system that receives input data in the form of temporally-varying events data. The processing system resolves the input into one or more categorized contextual themes, correlates the themes with metadata associated with at least one reference media file, and then splices or fades together selected parts of the media file, thus generating as an output, a media product in which transitions between its contextual themes are aligned with selected temporal events in the input data. The temporarily-varying events take the form of a beginning and an end in the case of a sustained feature, or a specific point in time for a hit point. A method aligns sections in digital media files with temporally-varying events data to compose a media product. The system augments a sensory experience of a user by dynamically changing and then playing selected media files within the context of the categorized themes input to the processing system. 1. A media-content augmentation system having an input and an output , the media-content augmentation system comprising:a processing system receptive to input data containing temporally-varying event data for one or more temporal events; to resolve the temporally-varying event data into one or more of a plurality of categorized contextual themes;', 'to correlate said categorized contextual themes with file-specific metadata of at least one reference media file, said file-specific metadata providing beginning and end timings for at least one contextual theme identified as present within the at least one reference media file; and thereafter', 'to splice or fade together selected parts of the at least one reference media file to generate, at the output, a media product having content transitions between its contextual themes that are aligned with identified and selected temporal events in the input data,, 'wherein the processing system is arranged a beginning and an end in the case of a ...

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28-01-2021 дата публикации

SYSTEM AND METHOD FOR GENERATING AN AUDIO FILE

Номер: US20210028875A1
Принадлежит:

A system and method for synchronizing an audio or MIDI file with a video file are provided. The method includes receiving a first audio or MIDI file, receiving a video file, and operating an audio synchronization module to perform steps of synchronizing the first audio or MIDI file with the video file, marking an event in the video file at a point on a timeline, detecting a first musical key for the event, retrieving a musical stinger or swell from a library, in which the musical stinger or swell is a second audio or MIDI file and is tagged with a second musical key, and the second musical key is relevant to the first musical key, and placing the musical stinger or swell at the point of the timeline marked for the event. 1. A computer implemented method for synchronizing an audio or MIDI file with a video file , the method including:receiving a first audio or MIDI file,receiving a video file, synchronizing the first audio or MIDI file with the video file,', 'marking an event in the video file at a point on a timeline,', 'detecting a first musical key for the event,', 'retrieving a musical stinger or swell from a library, in which the musical stinger or swell is a second audio or MIDI file and is tagged with a second musical key, and the second musical key is relevant to the first musical key, and', 'placing the musical stinger or swell at the point of the timeline marked for the event., 'operating an audio synchronization module to perform steps of2. The method of claim 1 , including a step of operating the audio synchronization module to drag the musical stinger or swell along the timeline manually to adjust the placement of the musical stinger or swell in the video file.3. The method of claim 1 , including a step of operating the audio synchronization module to mark a plurality of events in the video file claim 1 , and for each event in the plurality of events the audio synchronization module performs steps of:detecting a first musical key for the event,retrieving ...

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02-02-2017 дата публикации

Utilizing Athletic Activities to Augment Audible Compositions

Номер: US20170031650A1
Принадлежит: Nike Inc

Example embodiments relate to methods and systems for playback of adaptive music corresponding to an athletic activity. A user input is received from a user selecting an existing song for audible playback to the user, the song comprising a plurality of audio layers including at least a first layer, a second layer, and a third layer. Augmented playback of the existing song to the user is initiated by audibly providing the first layer but not the second layer. Physical activity information derived from a sensor corresponding to a real-time physical activity level of a user is received. If the physical activity level of the user is above a first activity level threshold, the augmented playback of the existing song is continued by audibly providing the first layer and the second layer to the user.

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05-02-2015 дата публикации

Music generator

Номер: US20150033932A1
Автор: Edward Balassanian
Принадлежит: Be Labs LLC

Techniques are disclosed relating to generating music content. In one embodiment, a method includes determining one or more musical attributes based on external data and generating music content based on the one or more musical attributes. Generating the music content may include selecting from stored sound loops or tracks and/or generating new tracks based on the musical attributes. Selected or generated sound loops or tracks may be layered to generate the music content. Musical attributes may be determined in some embodiments based on user input (e.g., indicating a desired energy level), environment information, and/or user behavior information. Artists may upload tracks, in some embodiments, and be compensated based on usage of their tracks in generating music content. In some embodiments, a method includes generating sound and/or light control information based on the musical attributes.

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17-02-2022 дата публикации

SYSTEM AND METHOD FOR GENERATING AN AUDIO FILE

Номер: US20220052773A1
Принадлежит:

A system and method for synchronizing an audio or MIDI file with a video file are provided. The method includes receiving a first audio or MIDI file, receiving a video file, and operating an audio synchronization module to perform steps of synchronizing the first audio or MIDI file with the video file, marking an event in the video file at a point on a timeline, detecting a first musical key for the event, retrieving a musical stinger or swell from a library, in which the musical stinger or swell is a second audio or MIDI file and is tagged with a second musical key, and the second musical key is relevant to the first musical key, and placing the musical stinger or swell at the point of the timeline marked for the event. 1. One or more non-transitory computer readable storage media containing instructions for generating an audio output file , wherein , when executed , the instructions cause one or more processors to:receive audio parameters that comprise a harmonic map and at least one of a tempo, a genre, or a mood; wherein each audio block comprises a portion of audio content from a respective audio track, and', 'wherein each audio track comprises prerecorded audio content; and, 'automatically select a unique subset of audio blocks from a group of audio blocks based on the audio parameters and at least one unique identifier associated with a selected audio block,'}generate the audio output file based on the subset of audio blocks.2. The one or more non-transitory computer readable storage media of claim 1 , wherein the audio output file comprises a MIDI output file.3. The one or more non-transitory computer readable storage media of claim 1 , wherein the audio blocks are derived from one or more musical performances.4. The one or more non-transitory computer readable storage media of claim 1 , wherein the one or more processors are further configured to adapt at least one audio block for the output file.5. The one or more non-transitory computer readable storage ...

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30-01-2020 дата публикации

AUTOMATIC SONG GENERATION

Номер: US20200035209A1
Принадлежит:

In accordance with implementations of the subject matter described herein, there is provided a solution for supporting a machine to automatically generate a song. In this solution, an input from a user is used to determine a creation intention of the user with respect to a song to be generated. Lyrics of the song are generated based on the creation intention. Then, a template for the song is generated based at least in part on the lyrics. The template indicates a melody matching with the lyrics. In this way, it is feasible to automatically create the melody and lyrics which not only conform to the creation intention of the user but also match with each other. 1. A computer-implemented method , comprising:in response to reception of an input from a user, determining, based on the input, a creation intention of the user with respect to a song to be generated;generating lyrics of the song based on the creation intention; andgenerating a template for the song based at least in part on the lyrics, the template indicating a melody matching with the lyrics.2. The method of claim 1 , further comprising:combining the lyrics and the melody indicated by the template to generate the song.3. The method of claim 1 , wherein generating the template comprises:dividing the lyrics into a plurality of lyrics segments;for each of the plurality of lyrics segments, selecting, from a plurality of candidate melody segments, at least one candidate melody segment matching with the lyrics segment;determining respective candidate melody segments corresponding to the plurality of lyrics segments based on smoothness among the candidate melody segments selected for adjacent lyrics segments in the plurality of lyrics segments; andconcatenating the determined candidate melody segments into the melody indicated by the template.4. The method of claim 1 , wherein generating the template further comprises:generating the template further based on the creation intention.5. The method of claim 1 , wherein ...

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11-02-2016 дата публикации

SYSTEM AND METHOD FOR SELECTIVE REMOVAL OF AUDIO CONTENT FROM A MIXED AUDIO RECORDING

Номер: US20160041807A1
Принадлежит:

Systems and techniques for removing a sound recording from an audio recording (e.g., an audio recording embedded in a media file) are presented. The system can include an identification component, a first subtraction component and a second subtraction component. The identification component identifies a sound recording in a mixed audio recording. The first subtraction component determines a local linear transformation of the sound recording and subtracts the local linear transformation of the sound recording from the mixed audio recording to generate a new mixed audio recording. The second subtraction component compares one or more segments of the sound recording with one or more corresponding segments of the new mixed audio recording and reduces a power level of the new mixed audio recording based at least in part on correlation of the one or more corresponding segments with the one or more segments. 1. A system , comprising:a processor; and identify one or more copyrighted sound recordings in a first audio file embedded in a media file;', 'apply one or more signal processing algorithms to the media file to remove at least one of the one or more copyrighted sound recordings from the first audio file to generate a second audio file; and', 'replace the first audio file embedded in the media file with the second audio file., 'a memory communicatively coupled to the processor, the memory having stored therein computer-executable instructions, the computer-executable instructions when executed by the processor cause the processor to perform steps comprising2. The system of claim 1 , wherein the at least one of the one or more copyrighted sound recordings is replaced with at least one non-copyrighted version of the at least one of the one or more copyrighted sound recordings in the second audio file media file.3. The system of claim 1 , wherein the computer-executable instructions when executed by the processor cause the processor to perform steps comprising:presenting a ...

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24-02-2022 дата публикации

Comparison Training for Music Generator

Номер: US20220059062A1
Принадлежит:

Techniques are disclosed relating to automatically generating new music content based on image representations of audio files. A music generation system includes a music generation subsystem and a music classification subsystem. The music generation subsystem may generate output music content according to music parameters that define policy for generating music. The classification subsystem may be used to classify whether music is generated by the music generation subsystem or is professionally produced music content. The music generation subsystem may implement an algorithm that is reinforced by prediction output from the music classification subsystem. Reinforcement may include tuning the music parameters to generate more human-like music content. 1. A method , comprising:generating, by a music generator on a computer system, output music content from a plurality of digital music fragments, wherein the output music content includes an array of different output music content generated from the plurality of digital music fragments, and wherein the music generator generates the array of different output music content in audio format by sequentially interpreting one or more music generation parameters following a set of interpretation rules;receiving, by the music generator, reinforcement input determined from the generated output music content;adjusting, using an algorithm, music generation parameters for the music generator based on the reinforcement input, wherein the music generation parameters include at least one of previously generated music generation parameters or user-created music generation parameters; andgenerating new output music content from the plurality of digital music fragments based on the adjusted music generation parameters.2. The method of claim 1 , further comprising classifying claim 1 , by a classifier on the computer system claim 1 , the output music content using a set of one or more trained classifiers to determine a prediction of a ...

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24-02-2022 дата публикации

Music Generator Generation of Continuous Personalized Music

Номер: US20220059063A1
Принадлежит:

Techniques are disclosed relating to automatically generate new music content. In some embodiments, a computing system receivers user input specifying a user-defined music control element. The computing system may train a machine learning model to change both composition and performance parameters based on user adjustments to the user-defined music control element. In embodiments in which composition and performance subsystems are on different devices, one device may transmit configuration information to another device, where the configuration information specifies how to adjust parameters based on user input to the user-defined music control element. Disclosed techniques may facilitate centralized learning for human-like music production while allowing individualized customization for individual users. Further, disclosed techniques may allow artists to define their own abstract music controls and make those controls available to end-users. 1. A method , comprising:receiving, by a computing system, user input specifying a user-defined music control element;receiving, by the computing system, user input specifying labels for the user-defined music control element for one or more musical compositions; adjust, based on user input to the user-defined music control element, one or more composition parameters for selecting audio tracks to be combined to generate output music content; and', 'adjust, based on user input to the user-defined music control element, one or more performance parameters for generating output music content based on selected audio tracks; and, 'training, by the computing system based on the labels, one or more machine learning models tocause output music content to be generated, according to the one or more composition parameters and one or more performance parameters, by combining multiple audio tracks.2. The method of claim 1 , where the computing system is a server system claim 1 , the method further comprising:transmitting configuration ...

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24-02-2022 дата публикации

EDITING OF MIDI FILES

Номер: US20220059064A1
Принадлежит:

A system is provided for editing an audio file. The system displays, on an electronic device, a piano roll. The system receives a user input to cut a segment of the piano roll. The segment of the piano roll includes a respective tone that extends across both sides of the segment of the piano roll, such that the respective tone includes: a first portion of the respective tone that precedes the segment of the piano roll; and a second portion of the respective tone that follows the segment of the piano roll. In response to the user input to cut the segment of the piano roll, the system cuts the segment from the piano roll and, without user intervention, concatenate the first portion of the respective tone with the second portion of the respective tone. 1. (canceled)2. A method , comprising:displaying, on an electronic device, a piano roll; a first portion of the respective tone that precedes the segment of the piano roll; and', 'a second portion of the respective tone that follows the segment of the piano roll;, 'receiving a user input to cut a segment of the piano roll, wherein the segment of the piano roll includes a respective tone that extends across both sides of the segment of the piano roll, such that the respective tone includes cutting the segment from the piano roll; and', 'without user intervention, concatenating the first portion of the respective tone with the second portion of the respective tone., 'in response to the user input to cut the segment of the piano roll3. The method of claim 2 , wherein the piano roll corresponds to an audio file in a Musical Instrument Digital Interface claim 2 , MIDI claim 2 , file format.4. The method of claim 2 , wherein cutting the segment from the piano roll comprises cutting the segment from a first position in the piano roll claim 2 , and the method further comprises claim 2 , after cutting the segment from the first position in piano roll claim 2 , inserting the segment at a second position in the piano roll claim 2 , ...

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07-02-2019 дата публикации

MUSIC GENERATOR

Номер: US20190042183A1
Автор: Balassanian Edward
Принадлежит:

Techniques are disclosed relating to generating music content. In one embodiment, a method includes determining one or more musical attributes based on external data and generating music content based on the one or more musical attributes. Generating the music content may include selecting from stored sound loops or tracks and/or generating new tracks based on the musical attributes. Selected or generated sound loops or tracks may be layered to generate the music content. Musical attributes may be determined in some embodiments based on user input (e.g., indicating a desired energy level), environment information, and/or user behavior information. Artists may upload tracks, in some embodiments, and be compensated based on usage of their tracks in generating music content. In some embodiments, a method includes generating sound and/or light control information based on the musical attributes. 1. A method , comprising:determining, by a computing system configured to cause output of music content at one or more listening areas, environment information indicative of attributes associated with at least one of the one or more listening areas;determining, by the computing system, a plurality of musical attributes based on the environment information;selecting or generating, by the computing system, a plurality of tracks based on the plurality of musical attributes; andcombining, by the computing system, the plurality of tracks to generate output music content.2. The method of claim 1 , wherein the combining includes layering two or more of the plurality of tracks such that the two of more of the plurality of tracks overlap in time within the output music content.3. The method of claim 1 , wherein the environment information includes ambient noise information.4. The method of claim 1 , wherein the environment information indicates a number of listeners.5. The method of claim 1 , wherein at least a portion of the environment information is received from a mobile device of a ...

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24-02-2022 дата публикации

SYSTEM AND METHOD FOR GENERATING AN AUDIO FILE

Номер: US20220060269A1
Принадлежит:

A system and method for synchronizing an audio or MIDI file with a video file are provided. The method includes receiving a first audio or MIDI file, receiving a video file, and operating an audio synchronization module to perform steps of synchronizing the first audio or MIDI file with the video file, marking an event in the video file at a point on a timeline, detecting a first musical key for the event, retrieving a musical stinger or swell from a library, in which the musical stinger or swell is a second audio or MIDI file and is tagged with a second musical key, and the second musical key is relevant to the first musical key, and placing the musical stinger or swell at the point of the timeline marked for the event. 1. A system for generating an audio output file comprising:{'claim-text': ['receive audio parameters that comprise a harmonic map and at least one of a tempo, a genre, or a mood;', {'claim-text': ['wherein each audio block comprises a portion of audio content from a respective audio track, and', 'wherein each audio track comprises prerecorded audio content; and'], '#text': 'automatically select a unique subset of audio blocks from a group of audio blocks based on the audio parameters and at least one unique identifier associated with a selected audio block,'}, 'generate the audio output file based on the subset of audio blocks.'], '#text': 'one or more processors configured to:'}2. The system of claim 1 , wherein the audio output file comprises a MIDI output file.3. The system of claim 1 , wherein the audio blocks are derived from one or more musical performances.4. The system of claim 1 , wherein the one or more processors are further configured to adapt at least one audio block for the output file.5. The system of claim 4 , wherein the at least one audio block adapted for the output file is adapted based on one or more of the audio parameters.6. The system of claim 1 , wherein the one or more processors are further configured to:receive ...

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18-02-2021 дата публикации

TECHNIQUES FOR LEARNING EFFECTIVE MUSICAL FEATURES FOR GENERATIVE AND RETRIEVAL-BASED APPLICATIONS

Номер: US20210049989A1
Принадлежит:

A method includes receiving a non-linguistic input associated with an input musical content. The method also includes, using a model that embeds multiple musical features describing different musical content and relationships between the different musical content in a latent space, identifying one or more embeddings based on the input musical content. The method further includes at least one of: (i) identifying stored musical content based on the one or more identified embeddings or (ii) generating derived musical content based on the one or more identified embeddings. In addition, the method includes presenting at least one of: the stored musical content or the derived musical content. The model is generated by training a machine learning system having one or more first neural network components and one or more second neural network components such that embeddings of the musical features in the latent space have a predefined distribution. 1. A method comprising:receiving a non-linguistic input associated with an input musical content;using a model that embeds multiple musical features describing different musical content and relationships between the different musical content in a latent space, identifying one or more embeddings based on the input musical content;at least one of: (i) identifying stored musical content based on the one or more identified embeddings or (ii) generating derived musical content based on the one or more identified embeddings; andpresenting at least one of: the stored musical content or the derived musical content;wherein the model is generated by training a machine learning system comprising one or more first neural network components and one or more second neural network components such that embeddings of the musical features in the latent space have a predefined distribution.2. The method of claim 1 , further comprising:using the model to perform at least two of: musical content identification, musical content ranking, musical content ...

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18-02-2021 дата публикации

A METHOD OF GENERATING MUSIC DATA

Номер: US20210049990A1
Принадлежит:

A computer-implemented method of generating a piece of music is disclosed. The method comprises: determining an initial sequence of notes for the piece of music; determining at least one probability distribution for selecting at least one subsequent note from a set of candidate notes; generating a biasing output based on data of the initial sequence of notes; and extending the initial sequence of notes with at least one subsequent note selected from the set of candidate notes according to the probability distribution and the biasing output, wherein the biasing output biases the selection so as to affect the likelihood of the selection resulting in a repeat of a musical element formed by the initial sequence of notes. 1. A computer-implemented method of generating a piece of music , the method comprising:determining an initial sequence of notes for the piece of music;determining at least one probability distribution for selecting at least one subsequent note from a set of candidate notes;generating a biasing output based on data of the initial sequence of notes; andextending the initial sequence of notes with at least one subsequent note selected from the set of candidate notes according to the probability distribution and the biasing output, wherein the biasing output biases the selection so as to affect the likelihood of the selection resulting in a repeat of a musical element formed by the initial sequence of notes.2. The method of claim 1 , wherein the biasing output is generated by a structure generator.3. The method of claim 2 , wherein the structure generator is a machine learning (ML)-based structure generator.4. The method of claim 1 , wherein the at least one probability distribution is provided by a melody generator.5. The method of claim 4 , wherein the melody generator is a machine learning (ML)-based melody generator.6. A computer-implemented method of providing one or more outputs at one or more respective time instants claim 4 , the method comprising: ...

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16-02-2017 дата публикации

PREVERBAL ELEMENTAL MUSIC: MULTIMODAL INTERVENTION TO STIMULATE AUDITORY PERCEPTION AND RECEPTIVE LANGUAGE ACQUISITION

Номер: US20170046973A1
Автор: Kuddo Thea
Принадлежит:

A multimodal intervention method provides instructional media that connects elements of music with non-phonemic components of spoken language to enhance receptive language acquisition and literacy learning in children with various disorders affecting language, particularly children with autism, developmental language disorders, and cochlear implant recipients. The intervention enables children with limited or no language to become meaningfully engaged in multimodal activities that encourage development of auditory cognition and cognition generally without the need for preexisting language. It uses music, to which children are naturally drawn, for exploration of connections between auditory and visual information to help them learn to differentiate and recognize objects by auditory information; compare and categorize this information; memorize and retrieve from memory; and form auditory objects. The method helps to engage both primary and higher order auditory processing simultaneously in the form of play and problem solving, and introduces children to basic reading. 2. A method for composing music for therapeutic application to improve individuals' ability to process auditory information , including extracting meaningful auditory information from the auditory scene , and stimulating auditory perception comprising: creating, composing, producing and incorporating pitch contour being configured to correspond to a spoken language segment into a musical composition;', 'creating, composing, producing and incorporating pitch contour being configured to increase attention to similarities between musical segment and spoken language segment;', 'creating, composing, producing and incorporating pitch contour being configured to increase attention to differences between musical segment and spoken language segment;', 'creating, composing, producing and incorporating pitch contour being configured to increase attention to similarities between musical segments and between spoken ...

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16-02-2017 дата публикации

SYSTEM FOR ELECTRONICALLY GENERATING MUSIC

Номер: US20170047054A1
Принадлежит: BROWN UNIVERSITY

A musical instrument for electronically producing music from audio segments. The musical instrument comprises: an apparatus having a first surface; a plurality of selectable elements disposed in a substantially circular geometry on the first surface; and at least one memory storing the plurality of audio segments, each of the plurality of audio segments being associated with a respective selectable element in the plurality of selectable elements, wherein, in response to detecting selection of a subset of the plurality of selectable elements, the system is configured to generate music using audio segments in the plurality of audio segments that are associated with the selected subset of the plurality of selectable elements. 1. A method for electronically generating music using a plurality of audio segments , the method performed by a system comprising at least one computer hardware processor , the method comprising:obtaining at least a subset of the plurality of audio segments; generating the first subsequence of audio segments to include each of the at least a subset of the plurality of audio segments in a first order determined based on the first value; and', 'generating the second subsequence of audio segments to include each of the at least a subset of the plurality of audio segments in a second order determined based on the first value; and, 'generating, using the at least a subset of the plurality of audio segments and a first value indicating an amount of randomization, an audio segment sequence comprising a plurality of audio segment subsequences having a first subsequence of audio segments and a second subsequence of audio segments, the generating comprisingaudibly presenting the generated audio segment sequence at least in part by audibly presenting the first subsequence of audio segments and the second subsequence of audio segments.2. The method of claim 1 , wherein the system comprises an apparatus having a plurality of selectable elements claim 1 , each ...

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16-02-2017 дата публикации

Audio information processing

Номер: US20170047094A1
Принадлежит: NOKIA TECHNOLOGIES OY

A method comprising: storing a continuous audio composition having plural tracks at least partially overlapping with one another in the temporal domain and having a specific alignment in the temporal domain; obtaining time-varying audio characteristics of an audio recording; identifying at least part of one of the plural tracks that corresponds to the audio recording; using the time-varying audio characteristics of the audio recording to align the audio recording with said at least part of the identified track; and substituting said at least part of the identified track with the audio recording with substantially the same alignment in the temporal domain as said at least part of the identified track.

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25-02-2016 дата публикации

Music yielder with conformance to requisites

Номер: US20160055837A1
Автор: Heckenlively Steven
Принадлежит:

There is disclosed a music yielding system including a controller, an outlet, a tracer, and a portal. The outlet may yield one or more sets of musical notes conforming to one or more requisites. The controller may cause one or more criteria to be set determining conformance of one or more of the sets of musical notes to one or more of the requisites. The tracer may calculate and transmit one or more correlations within one or more of the sets of musical notes. The portal may transfer one or more of the sets of musical note between one or more origins and one or more destinations. 1. A music-yielding system , comprising: [ 'one or more musical notes', 'yielding one or more outlet-sets comprising, 'conforming in one or more predetermined minimum degrees to one or more requisites; and', 'setting one or more set-criteria determining one or more degrees of conformance of one or more of the outlet-sets to one or more of the requisites; and, 'circuits and software to perform actions comprising, 'one or more outlets comprising [ 'one or more of the requisites; and', 'receiving one or more controller-input indications comprising, 'causing one or more of the set-criteria to be set to one or more set-functions formulated from one or more set-parameters comprising:', 'one or more of the requisites., 'circuits and software to perform actions comprising, 'one or more controllers comprising2. The music-yielding system of claim 1 , further comprising: calculating one or more correlations within one or more of the outlet-sets; and', 'one or more of the correlations.', 'transmitting one or more tracer-output indications comprising], 'circuits and software to perform actions comprising, 'one or more tracers comprising3. The music-yielding system of claim 2 , 'performing in near-synchrony with one or more progressions of one or more of the outlet-sets;', 'wherein the transmitting one or more of the tracer-output indications further comprises 'one or more note-set lengths, one or more ...

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25-02-2016 дата публикации

SYSTEM AND METHOD FOR AUTOMATICALLY CONVERTING TEXTUAL MESSAGES TO MUSICAL COMPOSITIONS

Номер: US20160055838A1
Принадлежит:

A method for converting textual messages to musical messages comprising receiving a text input and receiving a musical input selection. The method includes analyzing the text input to determine text characteristics and analyzing a musical input corresponding to the musical input selection to determine musical characteristics. Based on the text characteristic and the musical characteristic, the method includes correlating the text input with the musical input to generate a synthesizer input, and sending the synthesizer input to a voice synthesizer. The method includes receiving a vocal rendering of the text input from the voice synthesizer, generating a musical message from the vocal rendering and the musical input, and outputting the musical message. 1. A computer implemented method for automatically converting textual messages to musical messages , the computer implemented method comprising:receiving a text input;receiving a musical input selection;analyzing, via one or more processors, the text input to determine at least one text characteristic of the text input;analyzing, via the one or more processors, a musical input corresponding to the musical input selection to determine at least one musical characteristic of the musical input;based on the at least one text characteristic and the at least one musical characteristic, correlating, via the one or more processors, the text input with the musical input to generate a synthesizer input;sending the synthesizer input to a voice synthesizer;receiving, from the voice synthesizer, a vocal rendering of the text input;generating a musical message from the vocal rendering of the text input and the musical input; andoutputting the musical message.2. The method of claim 1 , wherein receiving the text input further comprises receiving the text input from a client device via a digital communications network.3. The method of claim 1 , wherein outputting the musical message further comprises sending the musical message to a ...

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14-02-2019 дата публикации

AUDIO EDITING AND PUBLICATION PLATFORM

Номер: US20190051272A1
Принадлежит:

Techniques are described for editing and publishing audio information, such as music files. A platform enables a user to browse samples of audio data, or upload a sample of audio data, to be modified (e.g., remixed) through the platform. Through the user interface (UI) of the platform, the user can browse available samples and select one or more samples for remix. The user can use the UI to select segments of the samples and modify the segments. The segments can be combined with user-configurable time ordering, repetition, pattern application, and/or other tools, to generate a new audio file that is a remix of the segments. The platform can be used to publish the remix and make it available to other users who may listen to the audio file and/or further modify or remix it with other audio samples to generate their own remix, providing a collaborative environment. 1. A computer-implemented method performed by at least one processor , the method comprising:determining, by the at least one processor, one or more audio tracks;identifying, by the at least one processor, at least one segment for each of the one or more audio tracks;modifying, by the at least one processor, the at least one segment for each of the one or more audio tracks;generating, by the at least one processor, a remix of the at least one segment for each of the one or more audio tracks; andpublishing, by the at least one processor, the remix.2. The method of claim 1 , further comprising:analyzing, by the at least one processor, the remix to determine ownership information that describes a respective owner of one or more of the segments included in the remix.3. The method of claim 1 , wherein the at least one segment is modified through one or more of a time spectrum alteration and a segment cluster selection. This application claims the benefit under 35 U.S.C. § 119(e) of U.S. Patent Application No. 62/542,684, entitled “Audio Editing And Publication Platform,” filed Aug. 8, 2017, which is incorporated ...

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13-02-2020 дата публикации

SYSTEM FOR ELECTRONICALLY GENERATING MUSIC

Номер: US20200051535A1
Принадлежит:

A musical instrument for electronically producing music from audio segments. The musical instrument comprises: an apparatus having a first surface; a plurality of selectable elements disposed in a substantially circular geometry on the first surface; and at least one memory storing the plurality of audio segments, each of the plurality of audio segments being associated with a respective selectable element in the plurality of selectable elements, wherein, in response to detecting selection of a subset of the plurality of selectable elements, the system is configured to generate music using audio segments in the plurality of audio segments that are associated with the selected subset of the plurality of selectable elements. 1. A system comprising:an apparatus coupled to a computing device;audio output devices coupled to the computing device;the computing device storing audio segments and configured to electronically generate music from the audio segments based at least in part on input provided from the apparatus, the apparatus comprising:onboard input devices;an external input interface;sensors;a controller;visual output devices; andan external output interface.2. The system of wherein the onboard input devices comprise one or more devices that a user may use to provide input for controlling a way to generate music.3. The system of wherein the onboard input devices are selected from the group consisting of selectable elements claim 2 , buttons claim 2 , switches claim 2 , dials and sliders.4. The system of wherein the external input interface comprises one or more devices configured to provide input for controlling the generated music.5. The system of wherein the sensors are configured to obtain information about rotational motion.6. The system of wherein the controller is configured to receive signals from onboard input devices and encode information contained within the received signals.7. The system of wherein the visual output devices comprise one or more ...

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13-02-2020 дата публикации

METHOD AND APPARATUS FOR GENERATING MUSIC

Номер: US20200051536A1

A terminal for generating music may identify, based on execution of scenario recognition, scenarios for images previously received by the terminal. The terminal may generate respective description texts for the scenarios. The terminal may execute keyword-based rhyme matching based on the respective description texts. The terminal may generate respective rhyming lyrics corresponding to the images. The terminal may convert the respective rhyming lyrics corresponding to the images into a speech. The terminal may synthesize the speech with preset background music to obtain image music. 1. A method for generating music , the method comprising:identifying, by a terminal, based on execution of scenario recognition, scenarios for images previously received by the terminal;generating respective description texts for the scenarios;executing keyword-based rhyme matching based on the respective description texts;generating respective rhyming lyrics corresponding to the images;converting the respective rhyming lyrics corresponding to the images into a speech; andsynthesizing the speech with preset background music to obtain image music.2. The method of claim 1 , wherein the identifying claim 1 , by the terminal claim 1 , based on execution of scenario recognition claim 1 , the scenarios for images previously received by the terminal further comprises:obtaining image features for the images based on a deep learning neural network model; anddetermining the scenarios for the images based on the image features.3. The method of claim 2 , wherein generating respective description texts for the scenarios further comprises:generating image descriptions based on the image features and the scenarios for the images to obtain the respective description texts for the scenarios.4. The method of claim 1 , wherein executing keyword-based rhyme matching based on the respective description texts further comprises:obtaining, from the respective description texts, Chinese pinyins and rhymes, the ...

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05-03-2015 дата публикации

SYSTEMS AND METHODS FOR CREATING CUSTOMIZED MUSIC ARRANGEMENTS

Номер: US20150059558A1
Автор: Morell Steve, Morell Tammy
Принадлежит:

Systems and methods for creating customized music arrangements based on multiple criteria are provided herein. A user selects a musical composition and provides ensemble information about an ensemble, such as the number of instruments, instrument types, and playing ability of each member of an ensemble to the system. When inputted instrumentation or proficiency does not work within the pre-determined parameters of the musical selection, notification is provided to the user, and the system rebalances the arrangement to accommodate the proficiencies of the ensemble. In embodiments, the system is configured to transpose portions of a musical score into a range suitable for a substitute instrument or a player of limited skill. The user receives a conductor's score arrangement that has been adapted for each member of the ensemble and tailored to balance the entire ensemble. The system is capable of receiving ensemble information and creating customized musical arrangements in real-time. 1. A method of generating a musical score for an ensemble of instruments , each instrument having an instrument characteristic and an instrument proficiency , comprising:storing, in a database, alternative arrangements of a musical score that are each suited for an ensemble having a predetermined ensemble characteristic;retrieving, from the database, one of the alternative arrangements based upon the predetermined ensemble characteristic of the ensemble of instruments; andassigning an instrument of the ensemble to a part of the retrieved arrangement in accordance with at least one of the instrument characteristic or the instrument proficiency.2. The method in accordance with claim 1 , wherein the predetermined ensemble characteristic includes an aggregate proficiency.3. The method in accordance with claim 1 , wherein the predetermined ensemble characteristic includes an ensemble size.4. The method in accordance with claim 1 , further comprising retrieving claim 1 , from the database claim ...

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20-02-2020 дата публикации

EXTENDABLE LAYERED MUSIC COLLABORATION

Номер: US20200058279A1
Автор: Garrison Matthew
Принадлежит: FoJeMa Inc.

Techniques and mechanisms described herein facilitate extendable layered music collaboration. A production environment for production and playback of audiovisual clips is provided for display on a local client device. In response to the local client device or a remote client device associated with the environment, one or more initial audiovisual clips each comprising a segment of music is provided. A request to record one or more additional audiovisual clips is received from the local client device. The additional audiovisual clips are recorded while one or more of the initial audiovisual clips play back in real time, with the recording of the audiovisual clip including synchronization of an audio clip and a video clip. Optionally, the additional audiovisual clips are provided for playback to the local client device or one or more remote client devices. 2. The method of claim 1 , wherein the recording of the additional audiovisual clips comprises synchronizing one or more recorded audio clips and one or more recorded video clips.3. The method of claim 1 , further comprising:providing the additional audiovisual clips for playback on at least one of the local client device and the one or more remote client devices.4. The method of claim 1 , wherein at least one of the initial audiovisual clips plays back in real time or substantially real time during the recording of the one or more additional audiovisual clips.5. The method of claim 1 , further comprising:providing, for display on the local client device, a user interface option to upload the recorded audiovisual clips to a remote repository;receiving a request from the local client device to upload the recorded audiovisual clips to the remote repository; anduploading, in response to the request, the recorded audiovisual clips to the remote repository.6. The method of claim 5 , further comprising:providing, for display on the local client device, user interface options for modifying one or more user permissions ...

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28-02-2019 дата публикации

Apparatus, system, and method for recording and rendering multimedia

Номер: US20190066643A1
Принадлежит: Intelliterran Inc

An apparatus may be designed to enable a user to receive, record, display, edit, arrange, re-arrange, play, loop, extend, export and import audio and video data. The audio and video data to be organized as, for example, but not limited to, a song comprised of song parts. The song parts may be comprised of tracks, and each track may be comprised of one or more layers. The various methods and systems disclosed herein incorporate such data segmentation to enable the user to intuitively and hands-free record, arrange, and perform songs comprised of both sequential and parallel tracks. In this way, the looper may enable a musician to record and loop tracks for a song, arrange the tracks into song parts, and during the same session, transition the playback from one song part to another, all the while recording a track on top of the transitioning song parts.

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08-03-2018 дата публикации

MUSICAL PERFORMANCE DEVICE, MUSICAL PERFORMANCE METHOD, STORAGE MEDIUM AND ELECTRONIC MUSICAL INSTRUMENT

Номер: US20180068643A1
Принадлежит: CASIO COMPUTER CO., LTD.

A musical performance device is provided by which, even by a novice user's operation, an attack sound, which is musically important, can be emitted as intended. In the device, sequence data representing each note of a musical piece for musical performance is provided for each track. When the sequence data of a certain segment of at least one track among these tracks is being replayed, if a target track to be replayed is specified from among the tracks not being replayed, the sequence data of the certain segment of the target track is replayed at a speed higher than a normal speed in accordance with a calculated playback rate, and then the target track and the other track are replayed at the normal speed. 1. A musical performance device comprising:an operator; anda processor,wherein the processor performs (i) first playback processing for playing back first music data, and (ii) second playback processing for performing a fast-forward playback of a certain segment in second music data specified when the first music data is being played back by the first playback processing, in accordance with a playback rate acquired based on timing at which the second music data has been specified,wherein the fast-forward playback is performed at a playback speed faster than a playback speed of the first music data in the first playback processing.2. The musical performance device according to claim 1 , wherein the second playback processing is performed such that claim 1 , after the fast-forward playback of the certain segment claim 1 , segments following the certain segment of the second music data are automatically played back without being fast-forwarded.3. The musical performance device according to claim 1 , wherein the second playback processing is performed such that claim 1 , after the fast-forward playback of the certain segment claim 1 , segments following the certain segment of the second music data are each automatically played back in synchronization with a segment of ...

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12-03-2015 дата публикации

Server side crossfading for progressive download media

Номер: US20150073812A1
Принадлежит: Sirius XM Radio Inc

In exemplary embodiments of the present invention systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service so that each client or user has a consistent high quality experience. The effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, thus still allowing a personalized experience for each individual user, in a manner where the processing burden is minimized on the downstream side or client device. This approach enables a consistent user experience, independent of client device capabilities, both static and dynamic. The cross-fade can be implemented after decoding the relevant chunks of each component clip, processing, recoding and rechunking, or, in a preferred embodiment, the cross-fade or other effect can be implemented on the relevant chunks to the effect in the compressed domain, thus obviating any loss of quality by re-encoding. A large scale personalized content delivery service can be implemented by limiting the processing to essentially the first and last chunks of any file, since there is no need to processing the full clip. In exemplary embodiments of the present invention this type of processing can easily be accommodated in cloud computing technology, where the first and last files may be conveniently extracted and processed within the cloud to meet the required load. Processing may also be done locally, for example, by the broadcaster, with sufficient processing power to manage peak load.

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27-02-2020 дата публикации

METHOD AND APPARATUS FOR MUSIC GENERATION

Номер: US20200066240A1
Принадлежит: Artsoft LLC.

A method and apparatus for music generation may include steps of receiving any length of input; recognizing pitches and rhythm of the input; generating a first segment of a full music; generating segments other than the first segment to complete the full music; generating connecting notes, chords and beats of the segments of the full music and handling anacrusis; and generating instrument accompaniment for the full music, and comprise a music generating system to realize the steps of music generation. 1. A method for music generation comprising steps of:(a) receiving any length of a music input;(b) recognizing pitches and rhythm of the music input;(c) generating one or more music segments according to the music input for a full music through a computer-implemented learning system;(d) generating connecting notes, chords and beats of the segments of the full music and handling anacrusis; and(e) generating an instrument accompaniment for the full music.2. The method for music generation of claim 1 , wherein the step of recognizing pitches and rhythm of the input further includes a step of generating an initial short melody claim 1 , initial bars claim 1 , and a time signature.3. The method for music generation of claim 1 , wherein the step of generating one or more segments according to the music input for a full music through a computer-implemented learning system further includes steps of extracting a music instrument digital interface (MIDI) from the music input; extracting score information from said MIDI; extracting a main melody from said MIDI; extracting a chord progression from said MIDI; extracting a beat pattern from said MIDI; extracting a music progression from said MIDI; and applying a music theory to the extracted melody claim 1 , chord progression and beat pattern.4. The method for music generation of claim 3 , wherein the step of applying a music theory includes a step of utilizing a music sequence handler and a melody mutation handler.5. The method for ...

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27-02-2020 дата публикации

MUSIC SHAPER

Номер: US20200066241A1
Автор: Strachan Mark
Принадлежит:

A music composition, editing, and playback system and method provides a user interface design based on geometric interpretation of music theory replacing traditional modern music notation with geometric shapes including chords represented by polygons that are colored with colors or hues. 1. A music composition , editing , and playback system comprising:a processor associated with one or more input/output devices including a display for visualizing loti and starbursts;the processor for executing a computer readable code for music composition, editing, and playback;a lotus formed from a 12 note octave of a harmony spiral;the notes of the octave evenly spaced around a lotus circle;a lotus root note located at a lotus base; and,plumes that provide directional pointers from the lotus root note to each of the other notes of the octave.2. The system of wherein the plumes transition from dark to light along their length claim 1 , each plume is darker at the lower frequency note and lighter near the higher frequency note regardless of the direction in which it points.3. The system of wherein the plumes transition from a dark hue to a light hue along their length.4. The system of further comprising:intervals created by overlapping plumes from two starbursts;three note chords suitable for composing music, the chords derived from three intervals created by interaction of two starbursts;a selected one of the chords represented by a triangle with the chord notes at the vertices.5. The system of wherein:the chord notes at the vertices are aligned with matching lotus notes; and,a pentagon formed when 5 lines, each line between a pair of the unmatched notes, join 5 notes that may not be played with the selected one of the chords leaving 7 notes that are unmatched and that are not joined that may be played with the selected one of the chords.6. A music composition claim 4 , editing claim 4 , and playback system comprising:a processor associated with one or more input/output devices ...

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11-03-2021 дата публикации

AUDIO EQUIPMENT AND PROGRAM FOR AUDIO EQUIPMENT

Номер: US20210074249A1
Принадлежит:

Sound equipment includes: a beat position acquiring unit configured to analyze a beat position of music piece data to be reproduced or acquire an analysis result; and a beat position displaying unit configured to display a scale of a differential numerical value of the number of beats in a plus direction and a minus direction of the music piece data with reference to a currently reproduced position of the music piece data. 1. Sound equipment comprising:a beat position acquiring unit configured to analyze a beat position of music piece data to be reproduced or acquire an analysis result; anda beat position displaying unit configured to display a scale of a differential numerical value of the number of beats in a plus direction and a minus direction of the music piece data with reference to a currently reproduced position of the music piece data.2. The sound equipment according to claim 1 , further comprising:a cue point displaying unit configured to display a cue point where a desired temporal position in the music piece data is registered in a manner to be superimposed on the scale.3. The sound equipment according to claim 2 , whereinthe cue point displaying unit is configured to distinctively display a reproduction start temporal position where a temporal position of start of reproduction of the music piece data is registered and a retrieved temporal position where a retrieved temporal position in the music piece data is registered.4. The sound equipment according to claim 1 , whereinthe beat position displaying unit is configured to display the differential numerical value of the number of beats on a bar basis.5. A non-transitory computer-readable recording medium recording a sound equipment program configured to enable a computer to function as the sound equipment according to . The present invention relates to sound equipment and a sound equipment program.Typical sound equipment such as a DJ controller is connected to a computer to reproduce digital music piece ...

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15-03-2018 дата публикации

SYSTEM AND METHOD FOR GENERATING AN AUDIO FILE

Номер: US20180076913A1
Принадлежит:

A system and method for generating an audio output file are provided. The method includes using one or more processors to perform steps of: receiving audio tracks, each audio track created according to audio parameters; separating each audio track into at least one selectable audio block, each audio block including audio content from a musical instrument involved in creating the audio track; assigning a unique identifier to each audio block; using the unique identifiers to select audio blocks, and generating the audio output by combining the audio blocks. The present invention prevents the use of the same combination of audio blocks in the generation of audio output to ensure that the audio output files generated a sufficiently unique. Also provided are audio file recording, editing and mixing modules enabling a user to have full creative control over mix and other parameters to modify as desired the audio file generated. 1. A computer implemented method for generating an audio or MIDI output file , the method comprising:receiving, at a user interface, user preference data that includes one or more of music genre, style, or mood data;selecting a plurality of audio or MIDI blocks according to the user preference data, wherein the plurality of audio or MIDI blocks have the same audio or MIDI one or more parameters and the one or more audio or MIDI parameters comprise one or more of tempo, genre, or harmonic map;generating a unique audio or MIDI output file by combining the plurality of audio or MIDI blocks;providing, by the user interface, an editor and mixer that modifies, refines, adjusts, varies or changes audio or MIDI characteristics of the unique audio or MIDI output file or of an audio or MIDI block in the unique audio or MIDI output file.2. The method of claim 1 , further comprising:operating a synchronisation module to synchronise the audio or MIDI output file with a video file, a still image file, or a text file.3. The method of claim 1 , wherein an audio or ...

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12-06-2014 дата публикации

METHOD FOR GENERATING MUSIC

Номер: US20140157969A1
Принадлежит:

A method for composing a musical is carried out by identifying spectral data characterizing a selected chemical composition, said spectral data representing a plurality of transmittance peaks for the selected chemical composition in a spectral range (e.g., a wave number range), including identifying the spectral range and transmittance values and positions of a sequence of transmittance peaks within the spectral range; assigning a melody duration to the identified spectral range; generating a sequence of musical tones by assigning the identified transmittance values to musical tones to the sequence of transmittance peaks; and assigning a duration to each musical tone. A computer-readable medium includes code for carrying out the method on a general-purpose computer. 1. A method for composing a melody , comprising:identifying spectral data characterizing a selected chemical composition, said spectral data having a spectral range and representing a plurality of transmittance peaks for the selected chemical composition in a spectral range, including identifying the spectral range and transmittance values and positions of a sequence of transmittance peaks within the spectral range;assigning a melody duration to the spectral range;generating a sequence of musical tones by assigning the identified transmittance values of transmittance peaks to musical tones; andassigning a tone duration to each musical tone.2. The method of wherein the spectral data comprises one or more of infra-red spectroscopy data claim 1 , UV-spectroscopy data claim 1 , mass-spectroscopy data claim 1 , Raman-spectroscopy data claim 1 , X-ray spectroscopy data claim 1 , Nuclear Magnetic Resonance spectroscopy data claim 1 , thermogravimetric analysis data and combinations thereof.3. The method of claim 1 , comprising accessing a library of spectra.4. The method of claim 1 , comprising assigning a time signature to the melody.5. The method of claim 1 , comprising carrying out a spectral analysis on the ...

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05-03-2020 дата публикации

SONIFICATION SYSTEM AND METHOD FOR PROVIDING CONTINUOUS MONITORING OF COMPLEX DATA METRICS

Номер: US20200074818A1
Принадлежит:

A sonification system and method for providing continuous monitoring of complex data metrics, such as that from computer system activity, by taking data from multiple streams and reducing each stream of data into an easily understood audio signal that is easily distinguishable from other audio signals generated from other data streams. The sonification system and method operates to map multi-dimensional data graphs to audio and consists largely of silence, separated by terse and informative audio signals which each provide information related to intensity measurements and quantity measurements during a predetermined time interval. 1. A sonification method for providing continuous monitoring of complex data metrics , comprising the steps of:receiving by at least one computer system a stream of data packets, wherein each of said data packets includes a plurality of activity related measurements;upon the expiration of a predetermined time interval, producing a separate aggregate stream value for each of the plurality of activity related measurements;reducing the aggregate stream values to an audio sequence having at least one audio selection that includes a plurality of audio parameters, wherein the step of reducing includes mapping at least one of the aggregate stream values to one of the plurality of audio parameters of the at least one audio selection so as to establish an audible relationship between the aggregate stream values and one of the plurality of audio parameters; andplaying by at least one computer system the audio sequence on an audio output interface.2. The sonification method of claim 1 , wherein the step of reducing additionally includes adding a reference audio portion to the audio sequence that is unaffected by the plurality of audio parameters of the at least one audio selection.3. The sonification method of claim 1 , wherein the plurality of activity related measurements include at least an Intensity measurement and a Quantity measurement.4. The ...

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05-03-2020 дата публикации

DATA FORMAT

Номер: US20200074965A1
Принадлежит:

A method for constructing an adaptive media file comprising a plurality of audio components configured to be used to form an audio output arranged to have a controllable tempo, the method comprising providing first audio data associated with a first audio component of the plurality of audio components, setting a playback tempo range of the first audio data, providing second audio data associated with the first audio component, setting a playback tempo range of the second audio data, wherein the tempo range of the second audio data is different to the tempo range of the first audio data, and associating the first audio data, the second audio data and the respective playback tempo ranges. 1. A method for constructing an adaptive media file comprising a plurality of audio components configured to be used to form an audio output arranged to have a controllable tempo , the method comprising:providing first audio data associated with a first audio component of the plurality of audio components;setting a playback tempo range of the first audio data;providing second audio data associated with the first audio component;setting a playback tempo range of the second audio data, wherein the tempo range of the second audio data is different to the tempo range of the first audio data; andassociating the first audio data, the second audio data and the respective playback tempo ranges.2. The method according to claim 1 , wherein the first audio data claim 1 , the second audio data and the respective playback tempo ranges are associated by placing them within a file structure.3. The method according to claim 1 , wherein the first audio data claim 1 , the second audio data and respective playback tempo ranges are associated by reference in metadata associated with the first and second audio data.4. The method according to claim 1 , wherein the playback tempo range of the first audio data is incorporated in metadata of the first audio data.5. The method according to claim 1 , wherein ...

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05-03-2020 дата публикации

AUTO-GENERATED ACCOMPANIMENT FROM SINGING A MELODY

Номер: US20200074966A1
Принадлежит:

A method for processing a voice signal by an electronic system to create a song is disclosed. The method comprises the steps in the electronic system of acquiring an input singing voice recording (); estimating a musical key () and a Tempo () from the singing voice recording (); defining a tuning control () and a timing control () able to align the singing voice recording () with the estimated musical key () and Tempo (); applying the tuning control () and the timing control () to the singing voice recording () so that an aligned voice recording () is obtained. Next, the method comprises the step of generating an music accompaniment () as function of the estimated musical key () and Tempo () and an arrangement database () and mixing the aligned voice recording () and the music accompaniment () to obtain the song (). A system a server and a device are also disclosed. 1. Method for processing a voice signal by an electronic system to create a song , wherein the method comprising the steps in the electronic system of:{'b': '11', 'acquiring an input singing voice recording ();'}{'b': 15', '15', '11, 'i': b', 'a, 'estimating a musical key () and a Tempo () from the singing voice recording ();'}{'b': 16', '17', '11', '15', '15, 'i': b', 'a, 'defining a tuning control () and a timing control () able to align the singing voice recording () with the estimated musical key () and Tempo ();'}{'b': 16', '17', '11', '20, 'applying the tuning control () and the timing control () to the singing voice recording () so that an aligned voice recording () is obtained;'}{'b': 23', '15', '15', '22, 'i': b', 'a, 'generating an music accompaniment () as function of the estimated musical key () and Tempo () and an arrangement database ();'}{'b': 20', '23', '12, 'mixing the aligned voice recording () and the music accompaniment () to obtain the song ().'}216. Method according to claim 1 , wherein the step of defining a tuning control () comprises the further steps of:{'b': 11', '28', '11, ' ...

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05-03-2020 дата публикации

MUSIC CONTEXT SYSTEM AND METHOD OF REAL-TIME SYNCHRONIZATION OF MUSICAL CONTENT HAVING REGARD TO MUSICAL TIMING

Номер: US20200074967A1
Принадлежит:

Due to discrepancies in musical timing signatures, the invention assesses whether a recorded displacement, expressed in terms of beats and fractions, between exit and entry points for a potential musical splice or cut, corresponds to permit a seamless music splicing of different musical sections. Assessment is achieved by establishing a third time base of pulses having a length dependent upon a lowest common multiple of fractions within respective bars for different sections, with the bars of the respective sections then partitioned into an equal number of fixed length pulses. A coefficient aligns different time signatures; it is a ratio between pulses within the different sections. The coefficient identifies corresponding locations of a cut point, related to a suitable anacrusis, in terms of respectively an aligned bar, beat, quaver and fraction in differing time signatures. The coefficient ensures that the time anacrusis in one time signature is interchangeable with others. 120.-. (canceled)21. A method of splicing together two audio sections having pre-identified contextual themes reflected in related metadata of the two audio sections , each of the two audio sections having a start point and an end point related to its assigned theme , the method comprising:producing a first time base for each of said two audio sections by partitioning each audio section into rhythmic beats each having an identified tempo;producing a second time base by partitioning each beat of each audio section into measureable fractions by dividing each beat into at least a plurality of equal and evenly-spaced time divisions within each beat;determining at least one entry anacrusis in a destination audio section that is proposed to follow a first audio section, each of said at least one entry anacrusis providing a first timing displacement in terms of beats and fractions relative to the start point for the destination audio section;determining at least one exit anacrusis in the first audio ...

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05-03-2020 дата публикации

VARIATIONS AUDIO PLAYBACK

Номер: US20200074969A1
Принадлежит:

A method for controlling a playback tempo of an audio track to be presented at an audio output, the audio track comprising a plurality of audio components, a first audio component of the plurality of audio components being associated with a plurality of sets of audio data, wherein each set of audio data in the plurality of sets of audio data is associated with a respective playback tempo range, the method comprising receiving a playback tempo for presenting the audio track at the audio output, selecting, from the plurality of sets of audio data, a set of audio data that has an associated playback tempo range comprising the received playback tempo, and allocating the selected set of audio data to the first audio component for presenting the audio track at the audio output. 1. A method for controlling a playback tempo of an audio track to be presented at an audio output , the audio track comprising a plurality of audio components , a first audio component of the plurality of audio components being associated with a plurality of sets of audio data , wherein each set of audio data in the plurality of sets of audio data is associated with a respective playback tempo range , the method comprising:receiving a playback tempo for presenting the audio track at the audio output;selecting, from the plurality of sets of audio data, a set of audio data that has an associated playback tempo range comprising the received playback tempo; andallocating the selected set of audio data to the first audio component for presenting the audio track at the audio output.2. The method of claim 1 , wherein each of the other audio components of the plurality of audio components is associated with at least one set of audio data and each set of audio data has an associated playback tempo range.3. The method of claim 2 , further comprising:determining, for a second audio component of the plurality of audio components, if a set of audio data exists that has an associated playback tempo range ...

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18-03-2021 дата публикации

Creative gan generating music deviating from style norms

Номер: US20210082169A1
Автор: Ahmed Elgammal
Принадлежит: Rutgers State University of New Jersey

A method and system for generating music uses artificial intelligence to analyze existing musical compositions and then creates a musical composition that deviates from the learned styles. Known musical compositions created by humans are presented in digitized form along with a style designator to a computer for analysis, including recognition of musical elements and association of particular styles. A music generator generates a draft musical composition for similar analysis by the computer. The computer ranks such draft musical composition for correlation with known musical elements and known styles. The music generator modifies the draft musical composition using an iterative process until the resulting musical composition is recognizable as music but is distinctive in style.

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23-03-2017 дата публикации

Automatic harmony generation system

Номер: US20170084258A1
Принадлежит: Melodic Progression Institute LLC

A music composition and training system includes: identifying a first chord of a chord progression. Then, for multiple iterations, the system includes selecting a chord of the chord progression, beginning with the identified first chord, and: identifying one or more potential subsequent chords in such a way that each of the potential subsequent chords provide a musical progression; applying weighted criteria to each of the potential subsequent chords; selecting a second chord based on the weighting while also providing variety and unpredictability; and combining the second chord into the chord progression. The system then uses the generated chord progression to generate or teach music.

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23-03-2017 дата публикации

AUTOMATIC ARRANGEMENT OF MUSIC PIECE WITH ACCENT POSITIONS TAKEN INTO CONSIDERATION

Номер: US20170084259A1
Автор: Watanabe Daichi
Принадлежит:

Arranged accompaniment data are created by: acquiring original performance information; extracting, from the acquired original performance information, one or more accent positions in a music piece represented by the acquired original performance information; acquiring existing accompaniment pattern data; and adjusting time positions of one or more accompaniment notes, which are to be generated on the basis of the acquired accompaniment pattern data, so as to coincide with the extracted one or more accent positions. In this way, it is possible to create accompaniment data matching accent positions (rhythmic elements) of the music piece represented by the original performance information and thereby automatically make a musical arrangement with respective characteristics of the existing accompaniment pattern data and original performance information remaining therein. 1. An automatic arrangement apparatus comprising acquire original performance information;', 'extract, from the acquired original performance information, one or more accent positions in a music piece represented by the acquired original performance information;', 'acquire existing accompaniment pattern data; and', 'create arranged accompaniment data by adjusting time positions of one or more accompaniment notes, which are to be generated based on the acquired accompaniment pattern data, so as to coincide with the extracted one or more accent positions., 'a processor configured to2. The automatic arrangement apparatus as claimed in claim 1 , wherein claim 1 , in order to create the arranged accompaniment data claim 1 , the processor is configured in such a manner(1) that, if the one or more accompaniment notes to be generated based on the acquired accompaniment pattern data include an accompaniment note present at a time position coinciding with one of the extracted accent positions, the processor includes, into the arranged accompaniment data, the accompaniment note present at the time position ...

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23-03-2017 дата публикации

AUTOMATIC ARRANGEMENT OF MUSIC PIECE BASED ON CHARACTERISTIC OF ACCOMPANIMENT

Номер: US20170084260A1
Автор: Watanabe Daichi
Принадлежит:

Performance information of one or more accompaniment parts is extracted from original performance information. Arranged accompaniment performance information is created using, in accordance with a predetermined arranging condition, only any one or more of pitch names included in the extracted accompaniment performance information. The predetermined arranging condition comprises instructing that any of chord component notes be thinned out in an identified chord progression, and arranged accompaniment performance information is created by thinning out an accompaniment note of a pitch name corresponding to the chord component note having been instructed to be thinned out. Another predetermined arranging condition comprises setting a ratio between chords and arpeggios in one or more measures, and a combination of chords and arpeggios in the extracted accompaniment part performance information is changed so that a ratio between chords and arpeggios in one or more measures in the extracted accompaniment performance information assumes the set ratio. 1. An automatic arrangement apparatus comprising a processor which is configured to:acquire original performance information;extract, from the acquired original performance information, performance information of one or more accompaniment parts as accompaniment part performance information; andcreate arranged accompaniment part performance information by using, in accordance with a predetermined arranging condition, only any one or more of pitch names included in the extracted accompaniment part performance information.2. The automatic arrangement apparatus as claimed in claim 1 , wherein the processor is further configured to identify a chord progression in the acquired original performance information claim 1 ,wherein the predetermined arranging condition comprises instructing that any of chord component notes be thinned out in the identified chord progression, andwherein the processor is configured to create the arranged ...

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23-03-2017 дата публикации

AUTOMATIC ARRANGEMENT OF AUTOMATIC ACCOMPANIMENT WITH ACCENT POSITION TAKEN INTO CONSIDERATION

Номер: US20170084261A1
Автор: Watanabe Daichi
Принадлежит:

Performance information of main music is sequentially acquired, and an accent position of the music is determined. An automatic accompaniment is progressed based on accompaniment pattern data. Upon determination that the current time point coincides with the accent position, an accompaniment event whose tone generation timing arrives within a predetermined time range following the current time point is extracted from the accompaniment pattern data, the tone generation timing of the extracted accompaniment event is shifted to the current time point, and then, accompaniment data is created based on the accompaniment event having the tone generation timing thus shifted. If there is no accompaniment event whose tone generation timing arrives at the current time point or within the predetermined time range following the current time point, automatic accompaniment data with the current time point set as its tone generation timing is additionally created. 1. An automatic accompaniment data creation apparatus comprising a processor which is configured to:sequentially acquire performance information of music;determine, based on the acquired performance information, whether a current time point coincides with an accent position of the music;acquire accompaniment pattern data of an automatic performance to be executed together with the music; andprogress the automatic accompaniment based on the acquired accompaniment pattern data and create automatic accompaniment data based on an accompaniment event included in the accompaniment pattern data and having a tone generation timing at the current time point,wherein, upon determination that the current time point coincides with the accent position, the processor extracts, from the accompaniment pattern data, an accompaniment event whose tone generation timing arrives within a predetermined time range following the current time point, shifts the tone generation timing of the extracted accompaniment event to the current time point, ...

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02-04-2015 дата публикации

Method for Transforming a Poem into a Song

Номер: US20150090099A1
Автор: David Michael Hawkins
Принадлежит: Individual

This invention comprises a method to transform a poem into a song. The client first composes a poem or a passage. Next, the client goes to the “Make Your Poem a Song” website: http:www.makeyourpoemasong.com (hereinafter “MYPS”). The client then populates the unique specification menus on the website. Selections from the specification menus allow the client to mold each and every aspect of the song creation process. After the client selects each song aspect, the MYPS coordinator chooses a composer to write the song based on the song chosen song characteristics. The composer then creates a song based on the characteristics chosen by the client. When the composer has created the “blueprint” of the song, the composer releases a small portion of the song to the client through the MYPS coordinator. The client then has 48 hours to comment on the song. If client has no comment, the composer creates, mixes and masters the song in final form, depending on the package chosen.

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25-03-2021 дата публикации

Music generator

Номер: US20210089267A1
Автор: Edward Balassanian
Принадлежит: Aimi Inc

Techniques are disclosed relating to generating music content. In one embodiment, a method includes determining one or more musical attributes based on external data and generating music content based on the one or more musical attributes. Generating the music content may include selecting from stored sound loops or tracks and/or generating new tracks based on the musical attributes. Selected or generated sound loops or tracks may be layered to generate the music content. Musical attributes may be determined in some embodiments based on user input (e.g., indicating a desired energy level), environment information, and/or user behavior information. Artists may upload tracks, in some embodiments, and be compensated based on usage of their tracks in generating music content. In some embodiments, a method includes generating sound and/or light control information based on the musical attributes.

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25-03-2021 дата публикации

AUDIO STEM IDENTIFICATION SYSTEMS AND METHODS

Номер: US20210090536A1
Принадлежит: SPOTIFY AB

Methods, systems and computer program products are provided for identifying an audio stem. Audio stems (t, . . . , t) are stored on a stem database and songs (S, . . . , S) made with at least a subset of the plurality of the audio stems (t, . . . , t) are stored on a song database. At least partially composed song (S*) having a predetermined number of pre-selected stems (k) are received. In turn, a probability vector (or relevance value or ranking) is produced for each stem (t, . . . , t) to be complementary to the at least partially composed song (S*). 1. A method for identifying an audio stem , comprising the steps of:{'sub': 1', 'N, 'storing, on a stem database, a plurality of audio stems (t, . . . , t);'}{'sub': 1', 'P', '1', 'N, 'storing, on a song database, a plurality of songs (S, . . . , S) made with at least a subset of the plurality of the audio stems (t, . . . , t);'}receiving an at least partially composed song (S*) having a predetermined number of pre-selected stems (k); and{'sub': 1', 'N, 'producing a probability vector (or relevance value or ranking) for each stem (t, . . . , t) to be complementary to the at least partially composed song (S*).'}2. The method according to claim 1 , further comprising the steps of:predicting, using a trained machine learning model, at least one stem from the stem database having a probability value above a predetermined threshold, thereby defining the at least one stem as being complementary to the predetermined number of preselected stems(k).3. The method according to claim 2 , further comprising the steps of:training, using a machine learning processor, the machine learning model based on any one of (i) a measure of success of a stem, (ii) a rank order of sociometric status values corresponding to a plurality of songs including at least the stem, (iii) a plurality of stems obtained from plural songs, or any combination of (i), (ii) and (iii).4. The method according to claim 1 , wherein:{'sub': 1', 'N, 'claim-text': ...

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25-03-2021 дата публикации

Music Composition Aid

Номер: US20210090537A1
Автор: Vladimir GODUNOV
Принадлежит: Limitless Music LLC

Disclosed herein are computer-implemented method, computer-readable storage medium, and DAW embodiments for implementing a music composition aid. An embodiment includes retrieving a first constraint value, receiving a selection of a set of musical elements, and accepting a second constraint value corresponding to the set of musical elements. Some embodiments further include invoking an iterator function, using at least the second constraint value as an argument, and generating an output of the iterator function, limiting a size of the output of the iterator function, according to the lesser of the first constraint value or a transform of the second constraint value. Output of the iterator function may include, of the set of musical elements, a subset determined by the second constraint value. The size of the output may be no more than the first constraint value. Further embodiments may render the output of the iterator function visually and/or audibly, for example.

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05-05-2022 дата публикации

Conversion of Music Audio to Enhanced MIDI Using Two Inference Tracks and Pattern Recognition

Номер: US20220139363A1
Автор: LATHROP John Fargo
Принадлежит: New Resonance, LLC

A method and system for automatically transcribing an audio source, e.g. a WAV file or live feeds, into a computer-readable code, e.g., enhanced MIDI, are provided, specifically and limited to solving a central problem that has not been solved elsewhere: it takes a large sampling window, say from a fifth of a second to a full second for typical music, to extract many music perceptual parameters of interest, yet that transcription also needs to maintain synchronization with the source music, with the time resolution of that synchronization about a sixteenth of a second.

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30-03-2017 дата публикации

MACHINES, SYSTEMS, PROCESSES FOR AUTOMATED MUSIC COMPOSITION AND GENERATION EMPLOYING LINGUISTIC AND/OR GRAPHICAL ICON BASED MUSICAL EXPERIENCE DESCRIPTORS

Номер: US20170092247A1
Автор: Silverstein Andrew H.
Принадлежит: Amper Music, Inc.

Automated music composition and generation machine, systems and methods, and architectures that allow anyone, without possessing any knowledge of music theory or practice, or expertise in music or other creative endeavors, to instantly create unique and professional-quality music, synchronized to any kind of media content, including, but not limited to, video, photography, slideshows, and any pre-existing audio format, as well as any object, entity, and/or event, wherein the system user only requires knowledge of ones own emotions and/or artistic concepts which are to be expressed in a piece of music that will ultimately composed by the automated composition and generation system of the present invention. 139-. (canceled)40. An automated music composition and generation system driven by emotion-type and style-type musical experience descriptors and time and/or space parameters supplied by a system user , comprising:a system user interface for enabling system users to provide emotion-type and style-type musical experience descriptors and time and/or space parameters to said automated music composition and generation system for processing; andan automated music composition and generation engine, operably connected to said system user interface, and including a plurality of function-specific subsystems cooperating together to compose and generate one or more digital pieces of music, each of which contains a set of musical notes arranged and performed using an orchestration of one or more musical instruments selected for the digital piece of music;wherein said automated music composition and generation engine including an arrangement of various function-specific subsystems including:a parameter transformation subsystem for receiving said emotion-type and style-type musical experience descriptors and time and/or space parameters from said system user interface, and processing and transforming said parameters and producing music-theoretic based parameters for use by one ...

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30-03-2017 дата публикации

AUTOMATIC COMPOSER

Номер: US20170092248A1
Автор: Gozzi Andrea
Принадлежит: Apple Inc.

Methods and apparatuses are disclosed for automatically composing a song are disclosed. In an embodiment, a method includes receiving music performance data by a processor. The processor may then segment the music performance data based on at least one structural attribute into at least a first musical segment, where the first musical segment is associated with at least one musical attribute. The processor may then determine an affinity value for the first musical segment based on the at least one musical attribute. The affinity value represents a degree of similarity between the first musical segment and a second musical segment having the at least one musical attribute. The processor may then generate a musical composition based on the affinity values associated with the first musical segment and the second musical segment. 1. A method comprising:receiving, by a processor, music performance data;segmenting, by the processor, the music performance data based on at least one structural attribute into at least a first musical segment, wherein the first musical segment is associated with at least one musical attribute, and wherein the first musical segment has at least one of a corresponding prologue, epilogue, and verse;determining, by the processor, an affinity value for the first musical segment based on the at least one musical attribute, wherein the affinity value represents a degree of similarity between the first musical segment and a second musical segment having the at least one musical attribute; andgenerating, by the processor, a musical composition based on the affinity values associated with the first musical segment and the second musical segment.2. The method of claim 1 , wherein the receiving is performed by an automatic composer engine implemented by the processor claim 1 , the segmenting is performed by a segment creator engine implemented by the processor claim 1 , the determining is performed by an affinity calculating engine implemented by the ...

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26-06-2014 дата публикации

COMPOSITION USING CORRELATION BETWEEN MELODY AND LYRICS

Номер: US20140174279A1

Disclosed are ways to generate a melody. Currently, no algorithm exists for automatically composing a melody based on music lyrics. However, according to some recent studies, within a song, there usually exists a correlation between a song's notes and a song's lyrics wherein a melody can be generated based on such correlation. Disclosed herein, are systems, methods and algorithms that consider the correlation between a song's lyrics and a song's notes to compose a melody. 1. A method , comprising:receiving, by a system comprising a processor from a data store, tone data determined from a set of songs represented by a set of notes and a set of song lyrics represented by a set of words, wherein the tone data is selected from the data store based at least on first correlation data that correlates the set of notes to the set of words;determining, by the system, a pattern at least based on a correlation between a subset of the songs represented by a subset of the notes and a subset of the song lyrics represented by a subset of the words;creating, by the system, a composition model based at least on the pattern;generating, by the system, a melody based at least on the composition model; andpairing, by the system, the melody at least to the subset of the song lyrics.2. The method of claim 1 , wherein the pairing comprises pairing the melody to the set of song lyrics.3. The method of claim 1 , further comprising analyzing claim 1 , by the system claim 1 , respective key signatures comprising respective major scales or respective minor scales of respective songs of the set of songs based at least on respective frequency distributions of respective sets of notes associated with the respective songs of the set of songs.4. The method of claim 1 , further comprising matching claim 1 , by the system claim 1 , respective musical syllable identifiers to letters representing respective notes of the set of notes.5. The method of claim 4 , wherein the respective musical syllable ...

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19-03-2020 дата публикации

METHOD AND SYSTEM FOR HYBRID AI-BASED SONG CONSTRUCTION

Номер: US20200090632A1
Автор: JARON JURGEN, REIN DIETER
Принадлежит:

According to an embodiment, there is provided a system and method for automatic AI-based song construction based on ideas of a user. It provides and benefits from a combination of expert knowledge resident in an expert engine which contains rules for a musically correct song generation and machine learning in an AI-based audio loop selection engine for the selection of fitting audio loops from a database of audio loops. 1. A method of hybrid AI/expert engine-based song generation , comprising the steps of:(a) requiring a user to select a music style from among a plurality of music styles and at least one song part;(b) using an expert engine to automatically analyze said selected at least one song part to produce a song skeleton structure based on said selected music style and said at least one song part;(c) using an AI system to select a plurality of audio loops from an audio loop database for insertion into said song skeleton structure, each of said audio loops in said audio loop database having a plurality of performance parameters associated therewith, said AI system selecting said plurality of audio loops for insertion using at least said plurality of performance parameters associated with each audio loop in said database;(d) inserting said selected audio loops into said generated song skeleton structure, thereby generating a music work; and(e) performing at least a portion of said music work for the user.2. A method according to claim 1 , wherein said at least one song part selected by the user comprises a plurality of different recorded instruments contained in said audio loops.3. A method according to claim 1 , wherein said expert engine comprises a collection of rules associated with each provided music style.4. A method according to claim 1 , wherein said AI system is trained using said audio loop database claim 1 , including said performance parameters associated with each of said audio loops.5. A method according to claim 1 , wherein said skeleton ...

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06-04-2017 дата публикации

Dynamic modification of audio content

Номер: US20170097803A1
Принадлежит: MOODELIZER AB

A method for dynamic modification of audio content. An audio content theme includes audio information relating to at least one theme variation. The method includes the steps of: receiving an intensity parameter indicative of an amount of audio information being played and a variation parameter indicative of at least one theme variation of the audio information being played; modifying, based on said intensity parameter, the amount of audio information being played, and, based on said variation parameter, the at least one theme variation of the audio information being played. Also described is a computer program configured to be executed on a computer device for dynamic modification of an audio content theme.

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13-04-2017 дата публикации

COGNITIVE MUSIC ENGINE USING UNSUPERVISED LEARNING

Номер: US20170103740A1
Принадлежит:

A method for generating a musical composition based on user input is described. A first set of musical characteristics is extracted from a first input musical piece. The first set of music characteristics is prepared as an input vector into an unsupervised neural net comprised of a plurality of computing layers by perturbing the first set of musical characteristics according to a user intent expressed in the user input to create a perturbed vector. The perturbed vector is input into the first set of nodes of the unsupervised neural net. The unsupervised neural net is operated to calculate an output vector from a highest set of nodes. The output vector is used to create an output musical piece. 1. A method for generating a musical composition based on user input , comprising:responsive to user input, extracting a first set of musical characteristics from a first input musical piece;preparing the first set of musical characteristics as an input vector into an unsupervised neural net comprised of a plurality of computing layers, wherein each computing layer is composed of a set of nodes, wherein the input vector is prepared by perturbing the first set of musical characteristics according to a user intent expressed in the user input to create a perturbed input vector;providing the perturbed input vector into a first set of nodes in a first visible layer of the unsupervised neural net;operating the unsupervised neural net using the perturbed input vector to calculate an output vector from a higher set of nodes of the unsupervised neural net; andusing the output vector to create an output musical piece.2. The method as recited in claim 1 , wherein the perturbing is created by inserting values into respective nodes of the first set of nodes in the first visible layer according to a rule selected according to the user intent while inserting respective members of the first set of musical characteristics into other nodes of the first set of nodes.3. The method as recited in ...

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10-07-2014 дата публикации

Music and Sound that Varies from One Playback to Another Playback

Номер: US20140190335A1
Автор: Wieder James W.
Принадлежит:

A method and apparatus for the creation and playback of music and/or sound, so that sound sequences are generated that vary from one playback to another playback. In one embodiment, during composition creation, artist(s) may define how the composition may vary from playback to playback using visually interactive display(s). The artist's definition may be embedded into a composition dataset. During playback, a composition data set may be processed by a playback device and/or a playback program, so that each time the composition is played-back a unique version may be generated. Variability during playback may include: the variable selection of alternative sound segment(s); variable editing of sound segment(s) during playback processing; variable placement of sound segment(s) during playback processing; the spawning of group(s) of alternative sound segments from initiating sound segment(s); and the combining and/or mixing of alternative sound segments in one or more sound channels. MIDI-like variable compositions and the variable use of sound segments comprised of a timed sequence of MIDI-like commands are also disclosed. 120-. (canceled)21. Apparatus for music or sound , comprising:a memory or memories that store a plurality of groups of sound segments, including a first group and a second group; wherein each group is associated with a plurality of alternative sound segments; select at least one sound segment from said first group and select at least one sound segment from said second group; wherein at least one sound segment selected from said first group at least partially overlaps at least one sound segment selected from said second group; wherein different sound segments are selected from one playback to another playback;', 'combine said selected sound segments; wherein sound segments that overlap in time are combined together; and wherein a sound sequence varies from one playback to another playback., 'a processor or processors that22. Apparatus as in wherein ...

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29-04-2021 дата публикации

METHOD AND SYSTEM FOR ENERGY-BASED SONG CONSTRUCTION

Номер: US20210125592A1
Автор: JARON JURGEN, REIN DIETER
Принадлежит: BELLEVUE INVESTMENTS GMBH & CO. KGAA

According to an embodiment, there is provided a system and method for automatic AI-based song construction based on ideas of a user. It provides and benefits from a combination of expert knowledge resident in an expert engine which contains rules for a musically correct song generation and machine learning in an AI-based audio loop selection engine for the selection of fitting audio loops from a database of audio loops. Additionally, in some embodiments there is provided a method of energy-based song construction where the tracks of a multi-track work are balanced depending on the desired output volume level of the final project. 1. A method of song generation , comprising the steps of:(a) requiring a user to select a music style from among a plurality of music styles;(b) requiring the user to select at least one seed part;(c) requiring the user to choose the creation of at least one of a low energy song, a medium energy song, and a high energy song;(d) using an expert engine to automatically analyze said selected at least one seed part to produce a song skeleton structure based on said selected music style and said at least one selected seed part;(e) using an AI system to select a plurality of audio loops from an audio loop database for insertion into said song skeleton structure, each of said audio loops in said audio loop database having a plurality of performance parameters associated therewith, said AI system selecting said plurality of audio loops for insertion using at least said plurality of performance parameters associated with each audio loop in said database;(f) inserting said selected audio loops into said generated song skeleton structure, thereby generating a music work;(g) using said generated music work to create at least one of a high energy music work, a medium energy music work and a low energy music work; and(h) performing at least a portion of said low energy music work or said medium energy music work or said high energy music work for the ...

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10-07-2014 дата публикации

Adaptive Personalized Playback or Presentation using Rating

Номер: US20140195026A1
Автор: James W. Wieder
Принадлежит: James W. Wieder

Methods and apparatus for providing a personalized entertainment experience, which may be customized for each user. A user's playback/presentation history and/or user actions may be captured and associated with each played/presented composition. A target time for playback/presentation of a composition to the user may be determined by using a user's playback/presentation history and/or user actions. The target time for playback/presentation may incorporate a target time between playbacks/presentations of a composition, which may be at least partially based on a user's playback/presentation history and/or user actions. A customized sequence of compositions may be automatically generated for each user. The personalized sequence may automatically adapt to changing user actions and preferences over time. The user's collection of compositions may be automatically integrated with the generated customized sequence. In one embodiment, a target time for next playback/presentation may incorporate a time between playback/presentation, which is at least partially based on rating (preference) of the user for the composition. The user rating (preference) may be explicitly provided by the user or may be implicitly determined at least partially based upon controls or action(s) by the user, that are related to the composition.

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09-06-2022 дата публикации

Anatomical random rhythm generator

Номер: US20220180848A1
Автор: DeWall Matthew
Принадлежит:

Disclosed is a random music or rhythm generator comprised of software and hardware that serves to augment the creativity of human musicians when creating musical compositions. The generator considers anatomical restrictions when creating music in order to generate humanly playable musical compositions. The generator also features extra components and features which allow musicians to configure, customize, randomize, and share their musical compositions. 1. A system for music generation comprised of:an algorithm;a plurality of tracks; and,a track database.2. The system of wherein tracks feature a plurality of track settings.3. The system of further comprising a host.4. The system of wherein the host sets a plurality of musical parameters.5. The system of wherein tracks have anatomical associations.6. The system of wherein tracks are connected to a plurality of drum machine synthesizers.7. A system for music generation comprised of:an algorithm;a host;a plurality of tracks; and,a filter page.8. The system of further comprising a track settings panel.9. The system of wherein tracks are categorized by track type.10. The system of further comprising at least one track group which is comprised of at least two tracks.11. The system of wherein tracks are associated with limbs or digits.12. The system of further comprising a plurality of patterns which are comprised of tracks.13. The system of further comprising a randomize icon.14. The system of wherein patterns are combined considering anatomical associations of the tracks.15. A method of using a system to randomly generate anatomically possible music comprising:selecting a plurality of drum machines;configuring tracks via track settings;specifically creating anatomical associations to specific tracks;combining and filtering tracks;16. The method of further comprising the system automatically generating a plurality of patterns.17. The method of further comprising randomizing patterns using the randomize icon.18. The method ...

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05-05-2016 дата публикации

PRODUCTION ENGINE

Номер: US20160125860A1
Принадлежит:

Embodiments of the present invention provide for the composition of new music based on analysis of unprocessed audio, which may be in the form of melodic hums and rhythmic taps. As a result of this analysis—music information retrieval or MIR—musical features such as pitch and tempo are output. These musical features are then used by a composition engine to generate a new and socially co-created piece of content represented as an abstraction. This abstraction is then used by a production engine to produce audio files that may be played back, shared, or further manipulated. 1receiving melodic hums and rhythmic taps;performing music information retrieval of the melodic hums and rhythmic taps to generate extracted musical features;generating an abstraction layer of extracted musical features;composing a piece of content using the abstraction later; andrendering the composed music in accordance with the abstraction.. A method for composing music based on unprocessed audio, the method comprising: The present application is a continuation-in-part and claims the priority benefit of U.S. patent application Ser. No. 14/920,846 filed Oct. 22, 2015, which claims the priority benefit of U.S. provisional application No. 62/067,012 filed Oct. 22, 2014; the present application is also a continuation-in-part and claims the priority benefit of U.S. patent application Ser. No. 14/931,740 filed Nov. 3, 2015, which claims the priority benefit of U.S. provisional application No. 62/074,542 filed Nov. 3, 2014; the present application claims the priority benefit of U.S. provisional application No. 62/075,185 filed Nov. 4, 2014. The disclosure of each of the aforementioned applications is incorporated herein by reference.1. Field of the InventionThe present invention generally relates to applying compositional grammar and rules to information retrieved or extracted from a musical selection. More specifically, the present invention relates to annotating feature data, applying instrumentation ...

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04-05-2017 дата публикации

MUSIC SHAPER

Номер: US20170124996A1
Автор: Strachan Mark
Принадлежит:

A music composition, editing, and playback system and method provides a user interface design based on geometric interpretation of music theory replacing traditional modern music notation with geometric shapes including chords represented by polygons that are colored with colors or hues. 1. A music composition , editing , and playback system comprising:a processor and one or more input/output devices including a display;the processor for executing a computer readable code for music composition, editing, and playback;musical notes and chords are visualized in one or more loti, each loti including an octave of notes; derived from one or more of a group of seven base vector triads,', 'has a particular polygonal shape with a particular computer determined hue, and', 'differs from visualizations of other chords for at least one of a different shape or a different hue;, 'each chord visualization'}visualizations of musical rhythms created by aggregation of plural ones of the visualized notes and chords in a time circle;a time circle circumference equal to a particular musical distance and a time marker for moving around the circle; and,the aggregation of notes and chords visualized in the time circle in accordance with a user selected rate or scale of the time marker.2. The system of wherein a chord visualized with a first hue is claim 1 , when inverted claim 1 , visualized with a second hue different from the first hue.3. The system of wherein for at least one octave claim 1 , plumes form a lotus including a central plume and plumes to either side of the central plume are arranged symmetrically by color.4. The system of wherein the time circle circumference follows a circular path.5. The system of wherein the aggregation of notes and chords is enclosed within the time circle.6. A method of representing a complete chord catalog claim 1 , the method comprising the steps of:constructing a parameterized curve encircling an axis multiple times;representing “n” musical octaves ...

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04-05-2017 дата публикации

AUDIOVISUAL CAPTURE AND SHARING FRAMEWORK WITH COORDINATED, USER-SELECTABLE AUDIO AND VIDEO EFFECTS FILTERS

Номер: US20170125057A1
Принадлежит:

Coordinated audio and video filter pairs are applied to enhance artistic and emotional content of audiovisual performances. Such filter pairs, when applied in audio and video processing pipelines of an audiovisual application hosted on a portable computing device (such as a mobile phone or media player, a computing pad or tablet, a game controller or a personal digital assistant or book reader) can allow user selection of effects that enhance both audio and video coordinated therewith. Coordinated audio and video are captured, filtered and rendered at the portable computing device using camera and microphone interfaces, using digital signal processing software executable on a processor and using storage, speaker and display devices of, or interoperable with, the device. By providing audiovisual capture and personalization on an intimate handheld device, social interactions and postings of a type made popular by modern social networking platforms can now be extended to audiovisual content. 1. (canceled)2. An audiovisual processing method comprising:using a portable computing device to capture corresponding audio and video streams from microphone and camera interfaces thereof and to store, at least temporarily, the captured audio and video streams in storage; in the audio pipeline, segmenting the audio stream into plural segments and mapping individual ones of the segments to respective subphrase portions of a phrase template for a target song; and', 'in the video pipeline, segmenting the video stream and mapping segments thereof in correspondence with the audio segmentation and mapping;, 'processing the audio and video streams in respective and coordinated audio and video pipelines, wherein the processing the audio and video streams includesaudiovisually rendering the processed audio and video streams, to a display of the portable computing device; and thereafterstoring, transmitting or posting the rendered audiovisual content.3. The method of claim 2 ,wherein the ...

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25-08-2022 дата публикации

EMULATING A VIRTUAL INSTRUMENT FROM A CONTINUOUS MOVEMENT VIA A MIDI PROTOCOL

Номер: US20220270576A1
Принадлежит: MICTIC AG

The present invention relates to methods and systems for creating a sound effect out of a continuous movement, in particular by means of detecting a continuous movement through a force sensor in a device. A method is shown for creating a sound effect out of a continuous movement. The method comprises a step of providing a first device, where-by the device is adapted at detecting continuous movement and a no-movement state. The method further comprises the step of defining at least one first parameter of movement, in particular a first axis of movement of said continuous movement. A further step comprises the assigning at least one first midi-channel to the first axis of movement. A base-line value is defined for the no-movement state, and along that first axis of movement a range of values is relative to said base-line value is defined. This range of values is relative to said base-line value is reflective of a continuous movement along that first axis of movement. A sound effect is then output relative to the detected continuous movement. One aspect or additional embodiment of the present invention comprises the step of defining at least one first parameter of movement, whereby said first parameter of movement is an angular range in one axis X, Y, Z of an orientation in space of the first device () adapted at detecting continuous movement (A.) and a no-movement state. 1. A method for creating a sound effect out of a continuous movement , comprising the steps of:{'b': 99', '1', '1, 'a. providing a first device (.) adapted to detect continuous movement (A.) and a no-movement state;'}{'b': '1', 'b. defining at least one first parameter of movement, in particular whereby the first parameter of movement is a first axis of movement (X.) of the continuous movement;'}{'b': '1', 'c. assigning at least one first midi-channel to the first parameter of movement (X.);'}{'b': '1', 'd. defining a baseline value for the no-movement state, and defining along the first parameter of ...

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31-07-2014 дата публикации

Methods and Systems for an Object-Oriented Arrangement of Musical Ideas

Номер: US20140208922A1
Принадлежит: INMUSIC BRANDS, INC.

An electronic device and a method for playing a plurality of audio objects is provided. The method includes displaying the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user. 1. A method for playing a plurality of audio objects , the method comprising:displaying the plurality of audio objects on a display, each audio object being displayed at a location having a horizontal component and a vertical component, wherein the location of each audio object is changeable by a user;responsive to a first playback command, playing each of the plurality of audio objects, wherein each audio object starts playing after a delay corresponding to the location of the audio object.2. The method of claim 1 , wherein the delay after which the audio object starts playing is proportional to the horizontal component of the audio object's location claim 1 , and wherein at least two of the plurality of audio objects are displayed at locations having different horizontal components.3. The method of claim 2 , wherein each of the plurality of audio objects corresponds to an audio clip associated with a musical instrument claim 2 , and at least two of the plurality of audio objects are displayed at locations having the same vertical component claim 2 , and correspond to audio clips associated with different musical instruments.4. The method of claim 1 , wherein each of the plurality of audio objects is selectable by the user claim 1 , the method further comprising:responsive to a second playback command, simultaneously starting playback of one or more audio objects selected by the user.5. The method of claim 4 , further comprising delaying the simultaneous start until a point in time corresponding to a beginning of a new time segment.6. The method of claim 1 , further comprising:upon determining that the location of a first object of the ...

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27-05-2021 дата публикации

PROVIDING PERSONALIZED SONGS IN AUTOMATED CHATTING

Номер: US20210158789A1
Принадлежит: Microsoft Technology Licensing, LLC

The present disclosure provides method and apparatus for providing personalized songs in automated chatting. A message may be received in a chat flow. Personalized lyrics of a user may be generated based at least on a personal language model of the user in response to the message. A personalized song may be generated based on the personalized lyrics. The personalized song may be provided in the chat flow. 1. A method for providing personalized songs in automated chatting , comprising: receiving a message in a chat flow; generating personalized lyrics of a user based at least on a personal language model of the user in response to the message; generating a personalized song based on the personalized lyrics; and providing the personalized song in the chat flow.2. The method of claim 1 , wherein the message indicates a public song claim 1 , and the generating the personalized lyrics comprises: generating the personalized lyrics through mapping sentences in the public song's lyrics to the user's personalized sentences based at least on the personal language model.3. The method of claim 2 , wherein the generating the personalized song comprises at least one of: generating the user's voices for the personalized lyrics claim 2 , and applying the public song's tune on the user's voices; and generating voices of an original singer of the public song for the personalized lyrics claim 2 , and applying the public song's tune on the original singer's voices.4. The method of claim 1 , wherein the message contains at least one keyword or indicates to retrieve at least one keyword automatically claim 1 , and the generating the personalized lyrics comprises: generating the personalized lyrics through mapping the at least one keyword to the user's personalized sentences based at least on the personal language model.5. The method of claim 4 , wherein the generating the personalized song comprises: generating a tune of the personalized song based on the personalized lyrics; generating ...

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27-05-2021 дата публикации

AUTONOMOUS GENERATION OF MELODY

Номер: US20210158790A1
Принадлежит:

Implementations of the subject matter described herein provide a solution that enables a machine to automatically generate a melody. In this solution, user emotion and/or environment information is used to select a first melody feature parameter from a plurality of melody feature parameters, wherein each of the plurality of melody feature parameters corresponds to a music style of one of a plurality of reference melodies. The first melody feature parameter is further used to generate a first melody that conforms to the music style and is different from the reference melody. Thus, a melody that matches user emotions and/or environmental information may be automatically created. 1. A computer-implemented method , comprising:detecting a user emotion and/or environmental information;selecting a first melody feature parameter from a plurality of melody feature parameters based on the user emotion and/or the environmental information, each of the plurality of melody feature parameters corresponding to a music style of one of a plurality of reference melodies; andgenerating a first melody conforming to the music style based on the first melody feature parameter, the first melody being different from the reference melodies.2. The method according to claim 1 , further comprising:generating a second melody adjacent to the first melody based on the first melody, the second melody being different from the first melody, and a music style of the second melody being the same as the music style of the first melody.3. The method according to claim 1 , further comprising:determining the plurality of melody feature parameters by encoding the plurality of reference melodies with a Variational Autoencode (VAE) model.4. The method according to claim 3 , wherein determining the plurality of melody feature parameters comprises: for each melody feature parameter claim 3 ,encoding a plurality of tracks in the reference melody with the VAE model to determine a plurality of track features ...

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12-05-2016 дата публикации

COMPOSITION ENGINE

Номер: US20160133241A1
Принадлежит:

Embodiments of the present invention provide for the composition of new music based on analysis of unprocessed audio, which may be in the form of melodic hums and rhythmic taps. As a result of this analysis—music information retrieval or MIR—musical features such as pitch and tempo are output. These musical features are then used by a composition engine to generate a new and socially co-created piece of content represented as an abstraction. This abstraction is then used by a production engine to produce audio files that may be played back, shared, or further manipulated. 1receiving melodic hums and rhythmic taps;performing music information retrieval of the melodic hums and rhythmic taps to generate extracted musical features;generating an abstraction layer of extracted musical features;composing a piece of content using the abstraction later; andrendering the composed music in accordance with the abstraction.. A method for composing music based on unprocessed audio, the method comprising: The present application is a continuation-in-part and claims the priority benefit of U.S. patent application Ser. No. 14/920,846 filed Oct. 22, 2015, which claims the priority benefit of U.S. provisional application No. 62/067,012 filed Oct. 22, 2014; the present application is also a continuation-in-part and claims the priority benefit of U.S. patent application Ser. No. 14/931,740 filed Nov. 3, 2015, which claims the priority benefit of U.S. provisional application No. 62/074,542 filed Nov. 3, 2014; the present application claims the priority benefit of U.S. provisional application No. 62/075,185 filed Nov. 4, 2014. The disclosure of each of the aforementioned applications is incorporated herein by reference.1. Field of the InventionThe present invention generally relates to applying compositional grammar and rules to information retrieved or extracted from a musical selection. More specifically, the present invention relates to annotating feature data, applying instrumentation ...

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12-05-2016 дата публикации

Systems and methods for creating customized music arrangements

Номер: US20160133242A1
Автор: Steve Morell, Tammy Morell
Принадлежит: NiceChart LLC

Systems and methods for creating customized music arrangements based on multiple criteria are provided herein. A user selects a musical composition and provides ensemble information about an ensemble, such as the number of instruments, instrument types, and playing ability of each member of an ensemble to the system. When inputted instrumentation or proficiency does not work within the pre-determined parameters of the musical selection, notification is provided to the user, and the system rebalances the arrangement to accommodate the proficiencies of the ensemble. In embodiments, the system is configured to transpose portions of a musical score into a range suitable for a substitute instrument or a player of limited skill. The user receives a conductor's score arrangement that has been adapted for each member of the ensemble and tailored to balance the entire ensemble. The system is capable of receiving ensemble information and creating customized musical arrangements in real-time.

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11-05-2017 дата публикации

Method, a system and a computer program for adapting media content

Номер: US20170131965A1
Автор: Jarno Eerola
Принадлежит: Aitokaiku Oy

The present embodiments relate to a method and technical equipment for audio processing. The method comprises receiving a user input; determining an audio based on the user input; determining rules for adapting the audio based on the user input; receiving data from at least one data source; adapting the audio according to the received data from the at least one data source and according to the rules; generating a data stream comprising at least parameters on how the audio is adapted.

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23-04-2020 дата публикации

Apparatus and methods for cellular compositions

Номер: US20200126524A1
Автор: Philip David Sheppard
Принадлежит: Lifescore Ltd

Broadly speaking, embodiments of the present invention provide systems, methods and apparatus for cellular compositions/generating music in real-time using cells (i.e. short musical motifs), where the cellular compositions are dependent on user data.

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17-05-2018 дата публикации

Music Generation Tool

Номер: US20180137845A1
Автор: Prokop Jennifer Helen
Принадлежит:

A system and computer-implemented method for generating music content includes a music notation data store having a collection of notation data files and an audio data store having a collection of audio data files, each data file in the notation and audio data stores including associated music characteristic metadata. One or more computer processor is arranged to receive user music preference inputs from a user interface and to search the notation and audio data stores to identify a plurality of data files corresponding to one or more user preference input. The processor randomly selects at least one notation file and at least one audio file from the identified notation and audio files and generates a music instance file by combining the selected notation and audio files for playback to the user. 1. A system for generating music content comprising:a music notation data store comprising a collection of notation data files,an audio data store comprising a collection of audio data files, each data file in the notation and audio data stores comprising associated music characteristic metadata, andone or more processor arranged to receive user music preference inputs from a user interface and to search the notation and audio data stores to identify a plurality of data files corresponding to one or more user preference input,the processor randomly selecting at least one notation file and at least one audio file from the identified notation and audio files and generating a music instance file by combining of the selected notation and audio files for playback to the user.2. The system of claim 1 , wherein the processor outputs metadata with the music instance file claim 1 , the music instance metadata comprising at least one metadata element from the at least one selected notation file and at least one metadata element from the at least one selected audio file claim 1 , such that the music instance metadata provides an auditable record for the notation and audio files used ...

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18-05-2017 дата публикации

Procedurally Generating Background Music for Sponsored Audio

Номер: US20170140743A1
Принадлежит:

A content server generates sponsored audio including procedurally generated background music. The content server obtains reference music features describing musicological characteristics of reference songs as well as sponsored audio information received from a third-party. The content server determines music generation parameters based on the sponsored audio information and based on a music model mapping the reference music features to music generation parameters. The music model may incorporate machine learning techniques to improve the mapping. The content server generates background music by using the determined music generation parameters as input to a procedural music algorithm, and generates sponsored audio by combining the generated background music concurrently with an audio voiceover obtained from the sponsored audio information. The sponsored audio is provided to a client device, which presents the sponsored audio to a user. 1. A computer-implemented method for generating audio content , the method comprising:accessing sponsored audio information received from a third-party sponsor;obtaining reference music features describing characteristics of reference songs;determining music generation parameters based on the sponsored audio information and the reference music features;generating, by a processor, background music by using the determined music generation parameters as input to a procedural music algorithm;generating sponsored audio based on the generated background music; andproviding the sponsored audio to a client device for presentation to a user.2. The method of claim 1 , wherein the reference songs comprise feedback songs for which the user has provided feedback claim 1 , wherein obtaining the reference music features comprises:obtaining feedback features describing musicological characteristics of the feedback songs; anddetermining the reference music features based at least in part on a combination of the obtained feedback features weighted ...

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08-09-2022 дата публикации

METHOD, DEVICE AND SOFTWARE FOR APPLYING AN AUDIO EFFECT

Номер: US20220284875A1
Автор: MORSY Kariem
Принадлежит: ALGORIDDIM GMBH

The present invention provides a method for processing music audio data, comprising the steps of providing input audio data representing a first piece of music containing a mixture of predetermined musical timbres, decomposing the input audio data to generate at least a first audio track representing a first musical timbre selected from the predetermined musical timbres, and a second audio track representing a second musical timbre selected from the predetermined musical timbres, applying a predetermined first audio effect to the first audio track, applying no audio effect or a predetermined second audio effect, which is different from the first audio effect, to the second audio track, and obtaining recombined audio data by recombining the first audio track with the second audio track. 1. A method for processing music audio data , comprising:providing input audio data representing a first piece of music, the input audio data comprising a mixture of predetermined musical timbres;decomposing the input audio data to generate at least a first audio track representing a first musical timbre selected from the predetermined musical timbres for a time period represented by the input audio data, and a second audio track representing a second musical timbre selected from the predetermined musical timbres for the time period represented by the input audio data;applying, to the first audio track, a predetermined first audio effect;applying, to the second audio track, (A) no audio effect or (B) a predetermined second audio effect, wherein the predetermined second audio effect is different from the predetermined first audio effect;obtaining recombined audio data by at least recombining the first audio track having the applied predetermined first audio effect with the second audio track having (A) no audio effect applied or (B) the applied predetermined second audio effect.2. The method of claim 1 , wherein the predetermined first audio effect is a pitch scaling effect that ...

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26-05-2016 дата публикации

AUTOMATIC COMPOSITION APPARATUS, AUTOMATIC COMPOSITION METHOD AND STORAGE MEDIUM

Номер: US20160148604A1
Автор: MINAMITAKA Junichi
Принадлежит: CASIO COMPUTER CO., LTD.

An automatic composition apparatus includes a processing unit. The processing unit performs (i) a calculation process of calculating a matching level of each chord progression data item for a motif including a plurality of note data items, with reference to a plurality of note connection rules each of which defines a connection relation of consecutive note types, and (ii) a melody generating process of generating a melody based on the motif and the chord progression data items which matching levels are calculated. 1. An automatic composition apparatus comprising:a processing unit that performs (i) a calculation process of calculating a matching level of each chord progression data item for a motif including a plurality of note data items, with reference to a plurality of note connection rules each of which defines a connection relation of consecutive note types, and (ii) a melody generating process of generating a melody based on the motif and the chord progression data items which matching levels are calculated.2. The automatic composition apparatus according to claim 1 , further comprising:a motif input unit that receives the motif, andwherein the processing unit further performs a chord-progression selecting process of selecting a chord progression data item from the plurality of chord progression data items based on the calculated matching levels.3. The automatic composition apparatus according to claim 2 , wherein:each of the note connection rules further defines tones between two adjacent note types, note types which is defined in the corresponding chord progression data item and which corresponds to a sound production timing of the corresponding note data item; and', 'tones between corresponding notes adjacent to each other, and, 'based on each of the plurality of chord progression data items, with respect to each note data item constituting the motif, the chord-progression selecting process calculatesthe chord-progression selecting process compares the ...

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26-05-2016 дата публикации

Automatic composition apparatus, automatic composition method and storage medium

Номер: US20160148605A1
Автор: Junichi Minamitaka
Принадлежит: Casio Computer Co Ltd

An automatic composition apparatus includes a processing unit. The processing unit performs a receiving process of receiving a phrase including a plurality of note data items as a received motif and receiving a type of the phrase, a retrieving process of retrieving a phrase set from a phrase set database and a melody generating process of generating a melody based on the retrieved phrase set. The phrase set includes phrases having the same type as the received type and having relatively high matching levels for the received motif. The phrase set database stores a plurality of phrase sets each of which is a combination of a plurality of phrases of different types.

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26-05-2016 дата публикации

Automatic composition apparatus, automatic composition method and storage medium

Номер: US20160148606A1
Автор: Junichi Minamitaka
Принадлежит: Casio Computer Co Ltd

An automatic composition apparatus includes a processing unit. The processing unit performs a note pitch shift process, a matching-level calculating process and a melody generating process. The note pitch shift process performs pitch shift on pitches of individual note data items included in an input phrase. The matching-level calculating process calculates a matching level between a phrase including note data items subjected to the pitch shift and a designated chord progression data item, with reference to a plurality of note connection rules each of which defines a connection relation of consecutive note types, if the pitch shift is performed. The melody generating process generates a melody based on the phrase which includes the note data items subjected to the pitch shift and which is selected based on the calculated matching level.

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24-05-2018 дата публикации

System and method for analysis and creation of music

Номер: US20180144730A1
Автор: Marcus A. Matusiak
Принадлежит: Exomens Ltd

A method and system for analyzing patterns in the relationships of notes of an input piece of music. The method comprises generating a set of the most frequently occurring note pitches in ascending pitch order that matches an interval pattern, and detecting out-of-key pitches that lie outside of this internal pattern. One or more potential key sequence bifurcations are identified which represent a list of possible key sequences according to forwards and backwards analysis. By finding patterns of repetition in the chordal sequences that may be generated according to these key sequence bifurcations, a key sequence that allows the most frequently recurring chord sequences may be chosen. Chord sequences may be analyzed by using ghost chords, temporary harmonic structures that are created, updated and finalized over time according to a combination of essential and inessential note fragments. The method further comprises identifying non-harmony pitches according to the analyzed chord sequence.

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25-05-2017 дата публикации

Adaptive Music Playback System

Номер: US20170148425A1
Принадлежит:

An adaptive music playback system is disclosed. The system includes a composition system that receives information corresponding to user activity levels. The composition system modifies the composition of a song in response to changes in user activity. The modifications are made according to a set of composition rules to facilitate smooth musical transitions 1. A method of adjusting the playback of audio information , comprising:playing a song comprising a plurality of song segments that are sequential in time;receiving, from at least first sensor, user activity information indicating one or more movements of a user;determining, by a processor, a user activity level from the user activity information while a first song segment, of the plurality of song segments, is being played;determining, by the processor, a second segment of the song, of the plurality of song segments, comprising a song state that corresponds to the user activity level;determining, by the processor, a universal transition segment, wherein the universal transition segment is played in sequence with any of the plurality of song segments to prevent an abrupt musical transition;modifying the song to play the universal transition segment after the first song segment; andmodifying the song to play the second song segment after the universal transition segment.2. The method according to claim 1 , wherein the universal transition segment is generated by analyzing the plurality of song segments.3. The method according to claim 1 , wherein the universal transition segment is configured for use with multiple different songs.4. The method according to claim 1 , wherein the universal transition segment is one of a plurality of universal transition segments claim 1 , and wherein the method further comprises:using two or more universal transition segments, of the plurality of universal transition segments, to transition between the plurality of song segments.5. The method according to claim 1 , further ...

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16-05-2019 дата публикации

Systems and methods for generating animated multimedia compositions

Номер: US20190147838A1
Принадлежит: Zya Inc

A method for generating multimedia output. The method comprises receiving a text input and receiving an animated character input corresponding to an animated character including at least one movement characteristic. The method includes analyzing the text input to determine at least one text characteristic of the text input. The method includes generating a viseme timeline by applying at least one viseme characteristic to each of the at least one text characteristic. Based on the viseme timeline, the method includes generating a multimedia output coordinating the at least one character movement of the animated character with the at least one viseme characteristic.

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01-06-2017 дата публикации

SYSTEM AND METHOD FOR AUTOMATICALLY CONVERTING TEXTUAL MESSAGES TO MUSICAL COMPOSITIONS

Номер: US20170154615A1
Принадлежит:

A method for converting textual messages to musical messages comprising receiving a text input and receiving a musical input selection. The method includes analyzing the text input to determine text characteristics and analyzing a musical input corresponding to the musical input selection to determine musical characteristics. Based on the text characteristic and the musical characteristic, the method includes correlating the text input with the musical input to generate a synthesizer input, and sending the synthesizer input to a voice synthesizer. The method includes receiving a vocal rendering of the text input from the voice synthesizer and generating a musical message from the vocal rendering and the musical input. The method includes generating a video element based on a video input, incorporating the video element into the musical message, and outputting the musical message including the video element. 1. A computer implemented method for automatically converting textual messages to musical messages , the computer implemented method comprising:receiving a text input;receiving a musical input selection;analyzing, via one or more processors, the text input to determine at least one text characteristic of the text input;analyzing, via the one or more processors, a musical input corresponding to the musical input selection to determine at least one musical characteristic of the musical input;based on the at least one text characteristic and the at least one musical characteristic, correlating, via the one or more processors, the text input with the musical input to generate a synthesizer input;sending the synthesizer input to a voice synthesizer;receiving, from the voice synthesizer, a vocal rendering of the text input;generating, via the one or more processors, a musical message from the vocal rendering of the text input and the musical input;receiving a video input;generating, via the one or more processors, a video element based on the video input;incorporating, ...

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09-06-2016 дата публикации

Methods and system for composing

Номер: US20160163297A1
Автор: Trebard Sven Gustaf
Принадлежит:

Methods and system for creating and editing a composition. A composition model encodes the structure and the content of the composition. The composition model also encodes patterns. Patterns may be used for temporarily add content to the composition. The system generates a presentation representative of the composition model. 1. A computer-implemented method of modeling compositions , said method comprising:(a) defining at least one part, said parts corresponding to separate actors in the composition;(b) defining at least one section, said sections corresponding to divisions of the composition;(c) defining at least one pattern;(d) defining at least one intention, said intentions corresponding to categories of change in the composition;(e) defining at least one event channel, each of said event channels corresponding to a category of change in a defined section;(f) defining at least one event channel, each of said event channels corresponding to a category of change in a defined pattern;(g) associating each of the at least one section with at least one event channel;(h) associating each of the at least one pattern with at least one event channel;(i) associating each of the at least one part with at least one event channel;(j) associating each of the at least one event channel with one of the at least one intention;(k) defining at least one event, said events corresponding to change from a value to a new value in the composition, wherein each of said events contains a representation of the new value;(I) associating each of the at least one event with a defined event channel;(m) storing each of the at least one part on computer-readable media;(n) storing each of the at least one section on computer-readable media;(o) storing each of the at least one pattern on computer-readable media;(p) storing each of the at least one event channel on computer-readable media;(q) storing each of the at least one event on computer-readable media;(r) producing data representative of the ...

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