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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 10. Отображено 10.
02-02-2010 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US0007655855B2

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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30-01-2007 дата публикации

Systems and methods for generating music using data/music data file transmitted/received via a network

Номер: US0007169996B2

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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13-05-2004 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US20040089139A1
Принадлежит:

A method for playing a song in a handheld device is disclosed. A visual representation for a plurality of musical components is provided. The visual representation includes a plurality of lanes, with each lane corresponding to one of the musical components. User input is received for one or more musical components, and musical characteristics corresponding to the musical components are modified in accordance with the user input. In order to modify musical characteristics corresponding to a particular musical component, the user selects the particular lane corresponding to the particular musical component. A first user input may be received to modify musical characteristics corresponding to a particular musical component, and the user enters a first level of the visual representation beneath the particular lane and provides user input to modify the musical characteristics corresponding to the particular musical component. A second user input may be received, and in response to the second ...

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13-05-2004 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US20040089141A1
Принадлежит:

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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16-08-2007 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US20070186752A1
Принадлежит:

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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03-07-2008 дата публикации

Systems and Methods for Portable Audio Synthesis

Номер: US20080156178A1
Принадлежит: MADWARES LTD.

Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user ...

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06-12-2005 дата публикации

Systems and methods for creating, modifying, interacting with and playing musical compositions

Номер: US0006972363B2

A method for playing a song in a handheld device is disclosed. A visual representation for a plurality of musical components is provided. The visual representation includes a plurality of lanes, with each lane corresponding to one of the musical components. User input is received for one or more musical components, and musical characteristics corresponding to the musical components are modified in accordance with the user input. In order to modify musical characteristics corresponding to a particular musical component, the user selects the particular lane corresponding to the particular musical component. A first user input may be received to modify musical characteristics corresponding to a particular musical component, and the user enters a first level of the visual representation beneath the particular lane and provides user input to modify the musical characteristics corresponding to the particular musical component. A second user input may be received, and in response to the second ...

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02-02-2012 дата публикации

Systems and methods for portable audio synthesis

Номер: US20120024131A1
Принадлежит: MediaLab Solutions Corp.

A method of performing audio synthesis is disclosed. An audio event is input to an audio algorithm along with associated parameters including source sample data. An interpolation function is provided and the source sample data are interpolated to generate one or more interpolated samples based on the source sample data. A filter function is provided and at least one of the interpolated samples is filtered to generate a filtered sample. A gain function is provided and the filtered sample is processed to generate a gained sample. At least one of the interpolation, filter, and gain functions include outputting an earlier-calculated value along with an estimated difference value in lieu of calculating a new value. 18-. (canceled)9. A method of performing audio synthesis , wherein an audio event is input to an audio algorithm along with associated parameters comprising source sample data , and wherein one or more samples are output by the audio algorithm , the method comprising the steps of:providing an interpolation function wherein the source sample data is interpolated to generate one or more interpolated samples based on the source sample data;providing a filter function wherein at least one of the interpolated samples is filtered to generate a filtered sample;providing a gain function wherein the filtered sample is processed to generate a gained sample;wherein at least one of the interpolation, filter, and gain functions further comprises outputting an earlier-calculated value along with an estimated difference value in lieu of calculating a new value.10. The method of claim 9 , wherein the earlier-calculated value is output along with an estimated difference value more than 40 times per millisecond.11. The method of claim 9 , wherein the earlier-calculated value is output along with an estimated difference value less than 1 time per millisecond.12. The method of claim 9 , wherein at least two of the interpolation claim 9 , filter claim 9 , and gain functions ...

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02-01-2014 дата публикации

SYSTEMS AND METHODS FOR CREATING, MODIFYING, INTERACTING WITH AND PLAYING MUSICAL COMPOSITIONS

Номер: US20140000440A1
Принадлежит:

Methods for generating music are disclosed. A music data file is generated at a first node. The music data file is transmitted from the first node and received at a second node. Musical definition data that provides information regarding a data structure and data for musical parameters is extracted from the music data file at the second node. The musical definition data is processed and music is generated at the second node for playback in accordance with the data structure and the musical parameters. A modified music data file is generated at the second node and transmitted to the first node. Modified music is generated at the first node based on the modified music data file. 1. A method for generating broadcast music comprising the steps of:generating a music data file;broadcasting the music data file from a base station to a plurality of nodes;receiving the music data file at one or more of the plurality of nodes;extracting musical definition data from the music data file, wherein the musical definition data provides information regarding a song data structure and data for musical parameters in accordance with the song data structure;processing the musical definition data, wherein a song in accordance with the song data structure and the musical parameters is generated by the one or more of the plurality of nodes; andplaying the generated song at the one or more of the plurality of nodes.2. A system for generating a musical composition based on received music data file , comprising:a transmitter/receiver, wherein the transmitter/receiver transmits and receives data from/to one or more second systems remote from the system, wherein the data received by the system includes at least a music data file;a music generation device, wherein the music generation device executes at least a music generation algorithm, wherein musical rules are applied to musical data in accordance with the music generation algorithm to generate music output for a musical composition;a memory ...

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28-05-2015 дата публикации

Systems and methods for portable audio synthesis

Номер: US20150148927A1
Принадлежит: MediaLab Solutions Corp.

A method of performing audio synthesis has a first audio event input to an audio algorithm along with associated parameters. A synthesis algorithm accesses a soundbank to generate audio output. The soundbank has two or more levels for a first desired sound. A first level is associated with a first sample of a relatively chaotic waveform, and a second level is associated with a second sample of a relatively stable waveform. Parameter data is associated with one or more of the levels. The first sample and the second sample begin to sound at the same point in time in response to the first audio event. The audio output is based in part on the parameter data, and the second sample is continuously looped until a second audio event is detected. 18-. (canceled)9. A method of performing audio synthesis , wherein a first audio event is input to an audio algorithm along with associated parameters , wherein a synthesis algorithm accesses a soundbank to generate audio output , the method comprising the steps of:providing a soundbank comprised of two or more levels for a first desired sound, wherein a first level is associated with a first sample comprised of a relatively chaotic waveform, and a second level is associated with at least a second sample comprised of a relatively stable waveform;providing parameter data associated with one or more of the levels; andwherein the first sample and the second sample begin to sound at the same point in time in response to the first audio event, wherein the audio output is based in part on the parameter data, and wherein the second sample is continuously looped until a second audio event is detected.10. The method of claim 9 , wherein the first sample and the second sample have different sampling frequencies.11. The method of claim 9 , wherein the first sample and the second sample are pre-processed to be a combined waveform claim 9 , wherein the combined waveform occupies a single voice.12. The method of claim 11 , wherein the pre- ...

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