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Применить Всего найдено 69562. Отображено 100.
05-01-2012 дата публикации

Method for generating shadows in an image

Номер: US20120001911A1
Принадлежит: Thomson Licensing SAS

As to generate shadows in an image, the method comprises the steps of: Computing a depth-map that comprises an array of pixels, wherein pixels in the depth-map are associated to a single value corresponding to depth value that indicates a depth from a light source to a portion of nearest occluding object visible through the pixel, projecting a point visible through a pixel of said image into a light space, the result of said projection being a pixel of said depth-map, calculating a distance between the said visible point and the light source, fetching the depth value associated to said pixel of depth-map, computing, for said pixel of said image, an adaptive bias as a function of a predetermined base bias and a relationship between the normal of a surface on which the said visible point is located and incident light direction at said visible point, comparing for said pixel in the image, the distance between said visible point and the light source with the sum of the corresponding depth map value and said adaptive bias, labelling said point visible through said pixel as lit or shadowed according to said comparison.

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20-11-2009 дата публикации

ТЕХНИЧЕСКИЙ КОМПЛЕКС ДЛЯ СОЗДАНИЯ МЕДИЦИНСКОГО ШАБЛОНА, ИСПОЛЬЗУЕМОГО ПРИ ПРОВЕДЕНИИ ХИРУРГИЧЕСКИХ ОПЕРАЦИЙ (ВАРИАНТЫ)

Номер: RU0000088538U1

1. Технический комплекс для создания медицинского шаблона, используемого при проведении хирургических операций, содержащий средство создания цифрового изображения области наложения шаблона, блок формирования виртуальной модели медицинского шаблона с, по меньшей мере, одним функциональным элементом, устройство изготовления шаблона по виртуальной модели с использованием технологии быстрого прототипирования, отличающийся тем, что снабжен объемным элементом, выполненным из рентгеноконтрастного материала, часть поверхности которого конгруэнтна поверхности наложения шаблона. 2. Комплекс по п.1, отличающийся тем, что объемный элемент представляет собой элемент из слепочного материала, обладающего рентгеноконтрастными свойствами. 3. Комплекс по п.1, отличающийся тем, что объемный элемент представляет собой временный протез из рентгеноконтрастного материала. 4. Комплекс по п.1, отличающийся тем, что объемный элемент представляет собой постоянный съемный протез из материала, обладающего свойством рентгеноконтрастности. 5. Комплекс по п.1, отличающийся тем, что в функциональный элемент медицинского шаблона внедрены втулки из твердого материала. 6. Комплекс по п.5, отличающийся тем, что втулки внедрены путем вколачивания. 7. Комплекс по п.5, отличающийся тем, что втулки внедрены путем вворачивания. 8. Комплекс по п.5, отличающийся тем, что втулки внедрены путем вклеивания. 9. Комплекс по п.5, отличающийся тем, что втулки внедрены путем вплавления. 10. Комплекс по п.5, отличающийся тем, что втулки выполнены из металла. 11. Комплекс по п.5, отличающийся тем, что втулки выполнены из керамики. 12. Комплекс по п.5, отличающийся тем, что медицинский шаблон выполнен из пластичного материала, а втулки внедрены путем нажатия в функциональный элемент. 13. Комплекс по п.1, отличающийся тем, что функциональный элемент представляет собой сквозное отверстие. 14. Комплекс по п.1, отличающийся тем, что сквозное отверстие имеет круглую форму в плане. 15. Комплекс по п.1, отличающийся тем, что ...

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27-04-2013 дата публикации

СИСТЕМА АВТОМАТИЧЕСКОЙ СБОРКИ ВИРТУАЛЬНЫХ МОДЕЛЕЙ МАШИНОСТРОИТЕЛЬНЫХ КОНСТРУКЦИЙ

Номер: RU0000127497U1

Система автоматической сборки виртуальных моделей машиностроительных конструкций, характеризующаяся тем, что содержит преобразователи ПР1, ПР2 форматов данных 3D-моделей элементов конструкций, представленных в форматах различных CAD систем, выходы которых соединены со входом блока БIGES кодирования данных в международном стандарте IGES, выход которого соединен через преобразователь ПР3 формата IGES с первым входом блока БVRML кодирования данных в формате VRML, a ко второму входу блока БVRML подключены через блок БВВ ввода дополнительных данных от оператора блок БИН идентификатора элемента конструкции, блок БКОО характерных координат двух точек на стыковочной плоскости элемента конструкции и блок БВЕК вектора, направленного от стыковочной плоскости элемента конструкции, а выход блока БVRML через блок БПР определения пересечений 3D-моделей тел подключен к блоку БИНСБ интерактивной сборки всей конструкции и к блоку БИНСБ СТЕРЕО интерактивной сборки всей конструкции в стереоформате, выходы которых соединены с блоком БВЫВ отображения информации. РОССИЙСКАЯ ФЕДЕРАЦИЯ (19) RU (11) (13) 127 497 U1 (51) МПК G06T 15/00 (2011.01) ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ОПИСАНИЕ (21)(22) Заявка: ПОЛЕЗНОЙ МОДЕЛИ К ПАТЕНТУ 2012148434/08, 15.11.2012 (24) Дата начала отсчета срока действия патента: 15.11.2012 (45) Опубликовано: 27.04.2013 Бюл. № 12 1 2 7 4 9 7 R U Формула полезной модели Система автоматической сборки виртуальных моделей машиностроительных конструкций, характеризующаяся тем, что содержит преобразователи ПР1, ПР2 форматов данных 3D-моделей элементов конструкций, представленных в форматах различных CAD систем, выходы которых соединены со входом блока БIGES кодирования данных в международном стандарте IGES, выход которого соединен через преобразователь ПР3 формата IGES с первым входом блока БVRML кодирования данных в формате VRML, a ко второму входу блока БVRML подключены через блок БВВ ввода дополнительных данных от оператора блок БИН идентификатора ...

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10-05-2013 дата публикации

СИСТЕМА ТРЕХМЕРНОГО ТЕЛЕВИДЕНИЯ

Номер: RU0000128054U1

Система трехмерного телевидения, состоящая из передающего комплекса, включающего две двухмерные видеокамеры и блок передачи, выполненный с возможностью передачи трехмерного видеопотока в принимающий комплекс; принимающего комплекса, включающего получающий блок, выполненный с возможностью получения трехмерного видеопотока; комплекса воспроизведения; отличающаяся тем, что передающий комплекс содержит блок преобразования, выполненный с возможностью формирования трехмерного видеопотока, представляющего собой анаморфную стереопару видеопотоков, из множества видеопотоков от двухмерных видеокамер; принимающий комплекс содержит блок декодирования, выполненный с возможностью формирования видеопотока для правого глаза и видеопотока для левого глаза из трехмерного видеопотока, представляющего собой анаморфную стереопару видеопотоков; комплекс воспроизведения выполнен с возможностью воспроизведения видеопотока для правого глаза и видеопотока для левого глаза. РОССИЙСКАЯ ФЕДЕРАЦИЯ (19) RU (11) (13) 128 054 U1 (51) МПК H04N 13/00 (2006.01) G06T 15/00 (2011.01) ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ОПИСАНИЕ (21)(22) Заявка: ПОЛЕЗНОЙ МОДЕЛИ К ПАТЕНТУ 2012157641/08, 27.12.2012 (24) Дата начала отсчета срока действия патента: 27.12.2012 (72) Автор(ы): Шарифов Вилен Артурович (RU) (73) Патентообладатель(и): Полонский Сергей Юрьевич (RU) R U Приоритет(ы): (22) Дата подачи заявки: 27.12.2012 (45) Опубликовано: 10.05.2013 Бюл. № 13 1 2 8 0 5 4 R U Формула полезной модели Система трехмерного телевидения, состоящая из передающего комплекса, включающего две двухмерные видеокамеры и блок передачи, выполненный с возможностью передачи трехмерного видеопотока в принимающий комплекс; принимающего комплекса, включающего получающий блок, выполненный с возможностью получения трехмерного видеопотока; комплекса воспроизведения; отличающаяся тем, что передающий комплекс содержит блок преобразования, выполненный с возможностью формирования трехмерного видеопотока, представляющего ...

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27-05-2013 дата публикации

СИСТЕМА ДЛЯ ОРГАНИЗАЦИИ ПРОСМОТРА ВИРТУАЛЬНЫХ ПАМЯТНЫХ И ХУДОЖЕСТВЕННЫХ ОБЪЕКТОВ

Номер: RU0000128751U1

1. Система для организации просмотра виртуальных памятных и художественных объектов, содержащая клиентские устройства удаленных пользователей, соединенные друг с другом с помощью объединенной сети, включающей в себя, по меньшей мере, один сервер, содержащий блок просмотра виртуальных памятных и художественных объектов и блок создания новых виртуальных памятных и художественных объектов, соединенный с блоком просмотра виртуальных памятных и художественных объектов характеризующаяся тем, что блок создания новых виртуальных памятных и художественных объектов содержит блок выбора места размещения виртуальных памятных и художественных объектов, соединенный с ним блок выбора элементов и описаний виртуальных памятных и художественных объектов и соединенный с ним блок информирования пользователей о созданных виртуальных памятных и художественных объектах, соединенный с блоком просмотра виртуальных памятных и художественных объектов. 2. Система по п.1, характеризующаяся тем, что блок создания новых виртуальных памятных и художественных объектов содержит блок выбора формы представления виртуальных памятных и художественных объектов, соединенный с блоком выбора места размещения виртуальных памятных и художественных объектов. 3. Система по п.1, характеризующаяся тем, что блок создания новых виртуальных памятных и художественных объектов содержит блок договорных условий по размещению виртуальных памятных и художественных объектов, соединенный с блоком выбора места размещения виртуальных памятных и художественных объектов. 4. Система по п.1, характеризующаяся тем, что блок создания новых виртуальных памятных и художественных объектов содержит блок выбора и покупки знаков внимания и блок размещения знаков внимания, соединенные между собой и с блоком просмотра виртуальных памятных и художественных объектов. РОССИЙСКАЯ ФЕДЕРАЦИЯ (19) RU (11) (13) 128 751 U1 (51) МПК G06T 15/00 (2011.01) ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ОПИСАНИЕ (21)(22) Заявка: ПОЛЕЗНОЙ ...

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27-10-2013 дата публикации

СИСТЕМА АВТОМАТИЧЕСКОГО ИЗГОТОВЛЕНИЯ СЛОЖНЫХ ПРОТОТИПОВ ДЕТАЛЕЙ МЕТОДОМ ПОСЛОЙНОГО ОТВЕРЖДЕНИЯ ПОЛИМЕРОВ

Номер: RU0000133773U1

Система автоматического изготовления сложных прототипов деталей методом послойного отверждения полимеров, характеризующаяся тем, что состоит из средств построения 3D-моделей CAD-1…CAD-N, преобразователей Пр1.1…Пр1.N из различных форматов данных 3D-моделей в формат *.stl, блоков анализа и редактирования 3D-моделей (3DAP), построения технологических поддержек (ПП), преобразователя Пр2 во внутренний бинарный формат специализированного программного обеспечения для построения послойных сечений (блок ПС), а также контуров сечений (блок ПКС), построения эквидистант контуров (блок ПЭК) и штриховки послойных сечений (блок ШПС), преобразователей Пр3, Пр4 в форматы предтерминальных файлов *.gbr или *.png, баз данных БДТФ1, БДТФ2 для формирования терминальных файлов, SLS-устройства для реализации технологии Selective Laser Sintering и SLA-устройства для реализации технологии Laser Stereolithography; при этом каждая из CAD-систем по выходу соединена со входом блока 3DAP через преобразователи Пр1.1…Пр1.N; выход блока 3DAP связан со входом блока ПП, выход которого соединен со входом преобразователя Пр2; далее имеет место разветвление в структурной схеме: по верхней ветви структурной схемы выход Пр2 подключен ко входу блока ПКС, по нижней - ко входу блока ПС; причем связи между блоками для верхней и нижней ветвей структурной схемы установлены в следующей последовательности: - от блока ПКС к блоку ПЭК, от блока ПЭК к блоку ШПС, от блока ШПС к преобразователю Пр3, от преобразователя Пр3 к базе данных БДТФ1, от базы данных БДТФ1 к SLS-устройству - по верхней ветви для реализации технологии селективного лазерного спекания; - от блока ПС к преобразователю Пр4, от преобразователя Пр4 к базе данных БДТФ2, от базы данных БДТФ2 к SLA-устройству - по нижней ветви для подготовки входных данных и реализации технологии отверждения жидких фотополимеров. Ц 133773 ко РОССИЙСКАЯ ФЕДЕРАЦИЯ 7 ВУ” 133 773? 1 ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ИЗВЕЩЕНИЯ К ПАТЕНТУ НА ПОЛЕЗНУЮ ...

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20-03-2014 дата публикации

УСТРОЙСТВО ДЛЯ ПОЛУЧЕНИЯ ОБЪЕМНОЙ ВИДЕОПРОЕКЦИИ (ВАРИАНТЫ)

Номер: RU0000138553U1

1. Устройство для получения объемной видеопроекции, состоящее из видеоисточника, видеопроектора и проекционного экрана, отличающееся тем, что введены, по крайней мере, один проекционный экран, выполненный из материала, изменяющего свою прозрачность под действием электричества и, по крайней мере, одно электронное устройство управления; плоскости экранов размещены друг за другом по отношению к наблюдателю, все экраны оптически связаны с видеопроектором и образуют систему прямой или обратной проекции, видеопроектор связан с видеоисточником, введенный экран связан с видеоисточником посредством устройства управления, сигнал, поступающий на видеопроектор, содержит, по крайней мере, информацию о череде кадров, или их частей, с изображением объекта(ов) заднего плана на фоне монохромного цвета и кадров, или их частей, с изображением объекта(ов) переднего плана на фоне монохромного цвета. 2. Устройство для получения объемной видеопроекции, состоящее из видеоисточника, видеопроектора и проекционного экрана, выполненного из материала с частичной прозрачностью, отличающееся тем, что введен дисплей; плоскость проекционного экрана размещена перед плоскостью экрана дисплея, проекционный экран оптически связан с видеопроектором и образует систему прямой проекции, дисплей и видеопроектор связаны с видеоисточником, сигнал, поступающий на дисплей, содержит информацию о последовательных кадрах, или их частях, с изображением объекта(ов) заднего плана на фоне монохромного цвета, а сигнал, поступающий на видеопроектор, содержит информацию о последовательных кадрах, или их частях, с изображением объекта(ов) переднего плана на фоне монохромного цвета. 3. Устройство для получения объемной видеопроекции, состоящее из видеоисточника, видеопроектора и проекционного экрана, выполненного из материала с частичной прозрачностью, отличающееся тем, что введен дисплей и одно устройство управления; плоскость проекционного экрана размещена перед плоскостью дисплея, проекционный экран оптически связан с ...

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27-09-2014 дата публикации

УСТРОЙСТВО ДЛЯ ВОСПРОИЗВЕДЕНИЯ 3D ИЗОБРАЖЕНИЯ

Номер: RU0000146028U1

1. Устройство для воспроизведения 3D изображения, включающее источник 1 видеосигнала, проектор 2 с поддержкой 3D изображения с возможностью прямой или обратной проекции и блок 3 управления, отличающееся тем, что содержит дополнительный проектор 4 с поддержкой 3D изображения с возможностью прямой или обратной проекции, усилитель-распределитель 5 сигналов, дополнительный блок 6 управления, при этом проекторы включают двухсегментные вращающиеся 3D светофильтры 7, 8, первый, видеовыход источника 1 видеосигнала соединен со входом усилителя-распределителя 5 сигналов, первый выход которого соединен со входом проектора 2, второй выход соединен со входом проектора 4, второй управляющий выход источника 1 видеосигнала соединен со входом блока 3 управления, первый выход которого соединен со светофильтром 7, а второй выход соединен со входом дополнительного блока 6 управления, выход которого соединен со светофильтром 8. 2. Устройство по п. 1, отличающееся тем, что установлено в общем защитном корпусе 9. 3. Устройство по п. 1 или 2, отличающееся тем, что в качестве проекторов использованы цифровые кинопроекторы. РОССИЙСКАЯ ФЕДЕРАЦИЯ (19) RU (11) (13) 146 028 U1 (51) МПК H04N 15/00 (2006.01) G06T 15/08 (2011.01) ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ОПИСАНИЕ (21)(22) Заявка: ПОЛЕЗНОЙ МОДЕЛИ К ПАТЕНТУ 2014120619/08, 21.05.2014 (24) Дата начала отсчета срока действия патента: 21.05.2014 (72) Автор(ы): Миргородский Геннадий Васильевич (RU) (73) Патентообладатель(и): Миргородский Геннадий Васильевич (RU) R U Приоритет(ы): (22) Дата подачи заявки: 21.05.2014 (45) Опубликовано: 27.09.2014 Бюл. № 27 1 4 6 0 2 8 R U Формула полезной модели 1. Устройство для воспроизведения 3D изображения, включающее источник 1 видеосигнала, проектор 2 с поддержкой 3D изображения с возможностью прямой или обратной проекции и блок 3 управления, отличающееся тем, что содержит дополнительный проектор 4 с поддержкой 3D изображения с возможностью прямой или обратной проекции, усилитель- ...

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10-06-2015 дата публикации

НОСИТЕЛЬ ИНФОРМАЦИИ, ПРЕДНАЗНАЧЕННЫЙ ДЛЯ ПОСТРОЕНИЯ В РЕЖИМЕ РЕАЛЬНОГО ВРЕМЕНИ ТРЕХМЕРНОГО МАКЕТА АТОМНОЙ ЭЛЕКТРОСТАНЦИИ, И ТЕРМИНАЛ ДЛЯ ЕГО ИЗГОТОВЛЕНИЯ

Номер: RU0000152585U1

1. Носитель информации, предназначенный для построения в режиме реального времени трехмерного макета атомной электростанции, содержащий маркер, который выполняет функцию кода, предназначенного, по крайней мере, для установления связи между устройством, используемым для просмотра трехмерного макета атомной электростанции и сервером, отличающийся тем, что дополнительно содержит идентификационную метку пользователя, предназначенную для верификации предъявителя информационного носителя. 2. Носитель информации по п. 1, отличающийся тем, что снабжен двумерным изображением области реального пространства. 3. Носитель информации по п. 1, отличающийся тем, что идентификационная метка пользователя выполнена в виде фотографии пользователя. 4. Носитель информации по п. 1, отличающийся тем, что в качестве идентификационной метки пользователя использованы данные о биометрических параметрах пользователя. 5. Носитель информации по п. 1, отличающийся тем, что выполнен в виде ламинированной карточки. 6. Терминал выдачи носителя информации, предназначенного для построения в режиме реального времени трехмерного макета атомной электростанции, содержащий корпус, с размещенными в нем блоком управления, дисплеем, устройством сканирования документов, удостоверяющих личность пользователя, видеокамерой, устройством печати, устройством выдачи носителя информации, устройством связи, отличающийся тем, что дополнительно снабжен размещенным внутри корпуса процессором, в состав которого входит блок формирования маркера дополненной реальности и блок формирования идентификационной метки пользователя, при этом процессор посредством шин передачи данных соединен с видеокамерой, устройством печати, блоком управления, который соединен с устройством сканирования, предназначенным для считывания данных пользователя, с дисплеем, с устройством связи, с устройством печати, которое размещено таким образом, чтобы информационный носитель попадал в отверстие, предназначенное для его предоставления пользователю. 7. ...

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30-01-2017 дата публикации

УСТРОЙСТВО СИНТЕЗИРОВАННОГО ВИДЕНИЯ

Номер: RU0000168333U1

Полезная модель относится к области построения синтезированных изображений и может быть использована для повышения ситуационной осведомленности пилота и принятия им решений по изменению траектории полета летательного аппарата. В блоке регистрации изображений исходные изображения от телевизионной, тепловизионной камер и радара объединяются и передаются в блоки сегментатор и совмещение. В блоке сегментатор, выполненном по пирамидальной схеме, производится сегментация соответствующего уровня дерева изображений с помощью многомерной нейронной карты Кохонена, а результат передается в блок классификатор. В блоке классификатор, состоящем из нейронных сетей прямого распространения без обратных связей, обучение которых выполняется с помощью генетического алгоритма с использованием грамматик графовой генерации Китано для кодирования структуры сети, производится классификация объектов изображения и результат передается в блок визуализации. В блоке совмещение производится совмещение трехмерной модели местности и комплексного изображения, полученного путем комплексирования различных спектральных каналов друг с другом, и результат - синтезированное изображение передается в блок визуализация. В блоке визуализация упорядочиваются результаты совмещения и классификации накладыванием их друг на друга и формированием улучшенного изображения передаваемого по шине Ethernet на дисплей системы улучшенного видения. Техническая задача предлагаемой полезной модели состоит в улучшении основных эксплуатационных параметров бортовых систем улучшенного видения. 1 ил. РОССИЙСКАЯ ФЕДЕРАЦИЯ (19) RU (11) (13) 168 333 U1 (51) МПК G06T 15/08 (2011.01) ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ОПИСАНИЕ ПОЛЕЗНОЙ МОДЕЛИ К ПАТЕНТУ (21)(22) Заявка: 2016141640, 03.11.2016 (24) Дата начала отсчета срока действия патента: 03.11.2016 Дата регистрации: Приоритет(ы): (22) Дата подачи заявки: 03.11.2016 (45) Опубликовано: 30.01.2017 Бюл. № 4 U 1 HEAD-UP VISION SYSTEM, ROCKWELL COLLINS, 2015. ...

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04-04-2017 дата публикации

НАСТЕННЫЙ ТРЕХМЕРНЫЙ ЭЛЕМЕНТ ВИЗУАЛЬНОГО ОТОБРАЖЕНИЯ

Номер: RU0000169853U1
Принадлежит: 3Д ЛАЙТИНГ ФКс ИНК.

Трехмерный визуальный элемент, содержащий переводную картинку или другое устройство для имитации трещины или пробоины в стене, на которой установлен визуальный элемент. Визуальный элемент также содержит функциональный признак, например светильник, полку, электронное устройство и т.п., так что визуальный элемент обладает также некоторой полезностью. В одном примере трехмерный визуальный элемент является представлением футбольного мяча, при этом футбольный мяч окружен переводной картинкой на прозрачном пластике, имеющей рисунок трещин, чтобы представлять растрескавшуюся стену, на которой закреплено устройство. Внутри оболочки футбольного мяча в том иллюстративном варианте находятся осветительные элементы, которые позволяют использовать устройство как ночник. И 1 169853 ко РОССИЙСКАЯ ФЕДЕРАЦИЯ ВУ” 169 853” 4 ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ИЗВЕЩЕНИЯ К ПАТЕНТУ НА ПОЛЕЗНУЮ МОДЕЛЬ ММ9К Досрочное прекращение действия патента из-за неуплаты в установленный срок пошлины за поддержание патента в силе Дата прекращения действия патента: 08.10.2018 Дата внесения записи в Государственный реестр: 10.07.2019 Дата публикации и номер бюллетеня: 10.07.2019 Бюл. №19 Стр.: 1 па 5938691 ЕП

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17-01-2018 дата публикации

БЛОК СБОРА ИНФОРМАЦИИ ДЛЯ УСТРОЙСТВА СОВМЕЩЕННОЙ РЕАЛЬНОСТИ

Номер: RU0000176382U1

Полезная модель относится к области визуализации совмещенной реальности, в частности к сбору информации об окружающих объектах для их дальнейшей визуализации. Технический результат, достигаемый решением, заключается в том, что обеспечивается повышение информативности собираемых данных. Указанный технический результат достигается благодаря тому, что разработан блок сбора информации для устройства совмещенной реальности, содержащий: корпус; блок захвата изображений, выполненный с возможностью захвата изображений реального мира; блок сканирования пространства реального мира, выполненный с возможностью определения габаритов и расположения объектов реального мира; блок позиционирования, выполненный с возможностью определения местоположения и ориентации блока сбора информации в пространстве; блок передачи, выполненный с возможностью передачи данных захваченных изображений, данных габаритов и расположения объектов реального мира и данных местоположения и ориентации блока сбора информации на устройство совмещенной реальности; причем блок захвата изображений, блок сканирования, блок позиционирования и блок передачи выполнены конструктивно едиными, функционально соединены друг с другом и смонтированы в корпусе. И 1 176382 ко РОССИЙСКАЯ ФЕДЕРАЦИЯ ЭВО“” 176 382° 94 ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ИЗВЕЩЕНИЯ К ПАТЕНТУ НА ПОЛЕЗНУЮ МОДЕЛЬ ТЕК Изменение адреса для переписки Адрес для переписки: 420111, Республика Татарстан, г. Казань, а/я 737, ООО "Хусаинов, Хомяков и Партнеры" Дата внесения записи в Государственный реестр: 16.02.2022 Дата публикации и номер бюллетеня: 16.02.2022 Бюл. №5 Стр.: 1 па СЗ Э9ДЬ ЕП

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28-05-2020 дата публикации

Устройство управления приложениями с элементами дополненной реальности

Номер: RU0000197799U1

Полезная модель относится к возможности управления элементами дополненной реальности с помощью материальных носителей. Технический результат заключается в создании простого по конструкции трехмерного маркера для очков дополненной реальности, позволяющего управлять приложением, как с элементами дополненной реальности, так и без них. Такой результат достигается тем, что трехмерный маркер для очков дополненной реальности, выполненный в виде куба, каждая грань которого содержит графические изображения, выполненный с возможностью размещения в поле зрения очков дополненной реальности, отличающийся тем, что трехмерный маркер выполнен с возможностью показа в поле зрения очков дополненной реальности только одной грани, при этом на каждой грани носителя размещен один символ, соответствующий одной из команд для очков дополненной реальности, кроме того, на каждой грани трехмерного маркера, кроме символа команды, приведено обозначение команды на языке пользователя очками дополненной реальности. 5 ил. Ц 197799 ко РОССИЙСКАЯ ФЕДЕРАЦИЯ 7 ВУ‘” 197 799? 1 ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ИЗВЕЩЕНИЯ К ПАТЕНТУ НА ПОЛЕЗНУЮ МОДЕЛЬ ММ9К Досрочное прекращение действия патента из-за неуплаты в установленный срок пошлины за поддержание патента в силе Дата прекращения действия патента: 18.10.2020 Дата внесения записи в Государственный реестр: 01.10.2021 Дата публикации и номер бюллетеня: 01.10.2021 Бюл. №28 Стр.: 1 па 6614161 ЕП

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15-02-2021 дата публикации

Держатель с маркером, применяемый при выполнении хирургической операции на голове с использованием смешанной реальности

Номер: RU0000202367U1

Полезная модель относится к медицине, а именно к устройствам для выполнения хирургических операций на голове с использованием смешанной реальности. Сущность полезной модели заключается в том, что устройство для выполнения хирургической операции на голове с использованием смешанной реальности, с обеспечением возможности фиксации на голове, содержит держатель с оптическим маркером, при этом держатель и маркер соединены между собой, держатель изготавливается персонально, с учетом индивидуальных анатомических особенностей пациента при помощи печати на 3D-принтере и включает обруч, обеспечивающий возможность опоры на мягкие ткани, расположенные над лобной и теменной костями черепа, носоупор, обеспечивающий возможность опоры на ткани над носовой костью, мост, соединяющий обруч и носоупор, а также платформу для крепления маркера. Обруч держателя имеет форму полого усеченного конуса, внутренняя поверхность которого повторяет индивидуальную анатомию пациента. Оптический маркер имеет форму объемного многогранника, например, куба (гексаэдра) и прикреплен к платформе держателя при помощи разъемного или неразъемного соединения. Технический результат полезной модели достигается за счет фиксации держателя с оптическим маркером над лобной и теменной костями черепа, что увеличивает доступность операционного поля при выполнении хирургического вмешательства с использованием смешанной реальности в челюстно-лицевой области. 2 з.п. ф-лы, 5 ил. 202367 И 1 ко РОССИЙСКАЯ ФЕДЕРАЦИЯ ”ВО“” 202 367” 91 ФЕДЕРАЛЬНАЯ СЛУЖБА ПО ИНТЕЛЛЕКТУАЛЬНОЙ СОБСТВЕННОСТИ (12) ИЗВЕЩЕНИЯ К ПАТЕНТУ НА ПОЛЕЗНУЮ МОДЕЛЬ ТСУК Изменение сведений об авторе(ах) (72) Автор(ы): Иванов Владимир Михайлович (КИ), Клыгач Александр Сергеевич (ВП), Стрелков Сергей Васильевич (КО), Штеренберг Сэм Дмитриевич (КП) Дата внесения записи в Государственный реестр: 16.03.2022 Дата публикации и номер бюллетеня: 16.03.2022 Бюл. №8 Стр.: 1 па 49$60С ЕП

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12-01-2012 дата публикации

Methods and systems of imaging cut stones

Номер: US20120007971A1
Принадлежит: Dsee Imaging Ltd

A method of imaging a cut stone. The method comprises a) identifying an orientation of a cut stone, b) creating a volumetric model of the cut stone according to the orientation, c) capturing a plurality of images of the cut stone from a plurality of viewing angles around the cut stone, d) cropping a plurality of segments depicting the cut stone from the plurality of images using the volumetric model, and e) generating a volumetric image of the cut stone from the plurality of segments.

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02-02-2012 дата публикации

Game machine, performance control method, and performance control program

Номер: US20120028705A1
Автор: Yoshitaka Yamauchi
Принадлежит: Kyoraku Industrial Co Ltd

A game machine, a performance control method, and a performance control program that make it possible by simple processing to identify the distance between a three-dimensional object and a virtual camera and the point of view of the virtual camera, and make it possible to provide a highly amusing game by means of player's operations on the virtual camera. Map information constituted by at least one section and layer information having a plurality of layers set for each section of the map information are stored. A performance object which specifies a performance mode in a game using a game medium is placed in at least one of the layers in at least one of the sections. When a section change operation for changing a section is accepted and a layer change operation for changing a layer in each section is accepted, a performance in the performance mode specified by the performance object is provided if the section is changed by the section change operation to the section that has the layer where the performance object is placed, and the layer is changed by the layer change operation to where the performance object is placed.

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09-02-2012 дата публикации

Apparatus and method for generating extrapolated view based on image resizing

Номер: US20120033872A1
Принадлежит: SAMSUNG ELECTRONICS CO LTD

A view extrapolation apparatus and a view extrapolation method to generate images at a plurality of virtual points using a relatively small number of input images are disclosed. The view extrapolation apparatus and the view extrapolation method output a view at a reference point, the view at the reference point being formed of frames according to time, generating the frames of the view at the reference point to generate a resized frame, and generating an extrapolated view at a virtual point using the resized frame.

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09-02-2012 дата публикации

Shading analysis software

Номер: US20120035887A1
Принадлежит: SOLAR RED

Systems and methods for shading analysis and creating a 3D model of a surface of interest are provided. Such systems and methods may include taking ray traces to determine light contact with the surface of interest. Shadow maps may be generated. Power flux calculations may also be performed.

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09-02-2012 дата публикации

Three Dimensional User Interface Effects on a Display by Using Properties of Motion

Номер: US20120036433A1
Принадлежит: Apple Inc

The techniques disclosed herein use a compass, MEMS accelerometer, GPS module, and MEMS gyrometer to infer a frame of reference for a hand-held device. This can provide a true Frenet frame, i.e., X- and Y-vectors for the display, and also a Z-vector that points perpendicularly to the display. In fact, with various inertial clues from accelerometer, gyrometer, and other instruments that report their states in real time, it is possible to track the Frenet frame of the device in real time to provide a continuous 3D frame-of-reference. Once this continuous frame of reference is known, the position of a user's eyes may either be inferred or calculated directly by using a device's front-facing camera. With the position of the user's eyes and a continuous 3D frame-of-reference for the display, more realistic virtual 3D depictions of the objects on the device's display may be created and interacted with by the user.

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16-02-2012 дата публикации

Method for adding shadows to objects in computer graphics

Номер: US20120038645A1
Автор: Peder Norrby
Принадлежит: Trapcode AB

The invention relates to a method, computer program and device for automatically adding shadows to objects ( 2; 20 ) in a computer-generated scene ( 1 ). This is performed by calculating a first three dimensional [3D] position for a shadow object 5 ( 5; 50 ) based on a 3D position of a first original object ( 2; 20 ) and a 3D position of a first light source ( 3; 30 ), and adding a shadow object ( 5; 50 ) to said scene ( 1 ) at said first 3D position.

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01-03-2012 дата публикации

Architecture For Rendering Graphics On Output Devices Over Diverse Connections

Номер: US20120050300A1
Принадлежит: Stragent LLC

A system for displaying graphical information. The system includes an asset server for storing information and a rendering server in communication with the asset server. The rendering server receives a graphics command and renders graphic display data in response to the graphics command and to the information. The rendering server is independently addressable from the asset server.

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01-03-2012 дата публикации

Method and System For Patient-Specific Modeling of Blood Flow

Номер: US20120053921A1
Автор: Charles A. Taylor
Принадлежит: HeartFlow Inc

Embodiments include a system for planning treatment for a patient. The system may include at least one computer system configured to receive patient-specific data regarding a geometry of an anatomical structure of the patient, create a three-dimensional model representing at least a portion of the anatomical structure of the patient based on the patient-specific data, and determine a first fractional flow reserve within the anatomical structure of the patient based on the three-dimensional model and information regarding a physiological condition of the patient. The at least one computer system may be further configured to receive input from a user regarding a plan of treatment, modify the physiological condition of the patient based on the received input, and determine a second fractional flow reserve within the anatomical structure of the patient based on the modified physiological condition of the patient.

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01-03-2012 дата публикации

Method and system for error protection of 3d video

Номер: US20120054575A1
Принадлежит: Broadcom Corp

A 3D video generation device may be operable to encode a plurality of regions of a captured 3D video frame. The plurality of regions may be associated with different depths. The encoding may apply varying error protection to the plurality of regions based on the associated different depths. The 3D video generation device may identify one or more regions of interest from the plurality of regions. Different levels of error protection may be applied to the region(s) of interest and to other region(s). The error protection may comprise a forward error correction (FEC). A higher level of the error protection may comprise an error-correcting code that is longer than an error-correcting code which is utilized for providing a lower level of the error protection.

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15-03-2012 дата публикации

Random accessible lossless parameter data compression for tile based 3D computer graphics systems

Номер: US20120062553A1
Автор: Xile Yang
Принадлежит: Imagination Technologies Ltd

A method and apparatus are provided for compressing vertex parameter data in a 3D computer graphic system, where the vertex parameter data is a data block relating to a plurality of vertices used for rendering an image. The data relating to each vertex includes multiple byte data relating to at least one parameter. The parameters include X, Y and Z coordinates and further coordinates for texturing and shading. Decompression is also provided for decompressing vertex parameter data thus compressed. These are able to access randomly the compressed data, rather than having to read a stream of data.

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15-03-2012 дата публикации

Interactive video tour system editor

Номер: US20120066599A1
Принадлежит: MJW Corp Inc

A computer system, method, and apparatus for editing an interactive image video tour. The system may include a computer including an image editor for providing a visual program interface for editing an interactive image video tour; a database in communication with the computer containing data associated with a plurality of images comprising a portion of the interactive image video tour; and a viewer in communication with the computer for displaying the plurality of images. The method may include selecting a data file that includes image data and displaying an image associated therewith on a computer, the data file being stored in an image database containing a plurality of images for creating an interactive image video tour; and modifying one aspect of the image data contained in the selected data file. The apparatus may include a computer-readable medium containing instructions for controlling a computer system to perform a method for editing an interactive image video tour.

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22-03-2012 дата публикации

Constant Buffering for a Computational Core of a Programmable Graphics Processing Unit

Номер: US20120069033A1
Принадлежит: Via Technologies Inc

Embodiments of the present disclosure are directed to graphics processing systems, comprising: a plurality of execution units, wherein one of the execution units is configurable to process a thread corresponding to a rendering context, wherein the rendering context comprises a plurality of constants with a priority level; a constant buffer configurable to store the constants of the rendering context into a plurality of slot in a physical storage space; and an execution unit control unit configurable to assign the thread to one of the execution units; a constant buffer control unit providing a translation table for the rendering context to map the corresponding constants into the slots of the physical storage space. Comparable methods are also disclosed.

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22-03-2012 дата публикации

Ultrasound Browser

Номер: US20120070051A1
Принадлежит: Universite Paris Descartes Paris 5

The invention relates to a method for processing image data, comprising the steps of: receiving a first set of ultrasound image data representing a given volume, said set being organized into first planes sharing a common segment; and, on the basis of the first data set, reconstructing a second set of image data representing at least partially the given volume, said second set being organized into second planes parallel to each other.

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22-03-2012 дата публикации

Stereo video for gaming

Номер: US20120071239A1
Принадлежит: Microsoft Corp

A real-time stereo video signal of a captured scene with a physical foreground object and a physical background is received. In real-time, a foreground/background separation algorithm is used on the real-time stereo video signal to identify pixels from the stereo video signal that represent the physical foreground object. A video sequence may be produced by rendering a 3D virtual reality based on the identified pixels of the physical foreground object.

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05-04-2012 дата публикации

Methods and apparatus for rendering applications and widgets on a mobile device interface in a three-dimensional space

Номер: US20120081356A1
Принадлежит: SPB Software Inc

A system represents each of the available applications, including widgets, with a respective image representation on a display associated with the communications device. The system associates each of the image representations with a respective subset of image representations, or panels that are organized to assist a user to locate and interact with the image representations. The system arranges the panels in a three dimensional structure, on the display. The three dimensional structure is rendered as a plurality of joined adjacent panels. The system allows the user to access an available application within the three dimensional structure by manipulating the three dimensional structure three dimensionally where the available application are accessed via the respective panel.

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05-04-2012 дата публикации

Recording a Command Stream with a Rich Encoding Format for Capture and Playback of Graphics Content

Номер: US20120081378A1
Принадлежит: Apple Inc

Analyzing an application executing on a target device. An application may be executed on a target device. Low cost measurement may be gathered regarding the application executing on the target device. In response to a trigger, high cost measurement data may be gathered regarding the application executing on the target device. The high cost measurement data may include graphics commands provided by the application. The graphics commands and related information may be stored and provided to a host. The host may modify the graphics commands to perform experiments to determine performance issues of the application executing on the target device. The host may determine whether the performance is limited by the CPU or the GPU and may determine specific operations that are causing performance issues. The host may provide suggestions for overcoming the performance issues.

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26-04-2012 дата публикации

Three-dimensional image display device and three-dimensional image display method and program

Номер: US20120098829A1
Принадлежит: Fujifilm Corp

A three-dimensional (3D) image display device enables easy recognition of a 3D image by appropriately changing the popout amount of a 3D image. The display device includes a timer setting and measuring a given time over which the popout amount of a 3D image changes, a popout amount change mode memory storing information on time dependent change of the popout amount occurring over the given time, a popout amount controller producing the popout amount for each unit time based on parallax between a plurality of images, the given time, and the time dependent change information, a changing image producer producing pairs of popout-amount-changing images from the plurality of images according to a popout amount by the unit time, a 3D image producer producing a corresponding popout-amount-changing 3D image, and a display controller.

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03-05-2012 дата публикации

Image Viewing Application And Method For Orientationally Sensitive Display Devices

Номер: US20120105436A1
Автор: Dorian Averbuch
Принадлежит: SuperDimension Ltd

A system and method for presenting three-dimensional image volume data utilizing an orientationally-sensitive display device whereby the image volume is navigable simply by tilting, raising and lowering the display device. Doing so presents an image on the screen that relates to the angle and position of the display device such that the user gets the impression that the device itself is useable as a window into the image volume, especially when the device is placed on or near the source of the image data, such as a patient.

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03-05-2012 дата публикации

Building controllable clairvoyance device in virtual world

Номер: US20120105446A1
Принадлежит: International Business Machines Corp

A clairvoyance method for 3D scene is disclosed, including the steps of acquiring parameters associated with a clairvoyance camera and parameters associated with a clairvoyance viewport; determining a 3D scene to be rendered according to the parameters associated with the clairvoyance camera; rendering the determined 3D scene to obtain a 2D image presented in the clairvoyance viewport; and composing the 2D image presented in the clairvoyance viewport and a 2D image presented in a general scene viewport. With the method of the present invention, the covered 3D scene can be made clairvoyant to be viewed in a user-controllable way, and further an object can be selected in the clairvoyant 3D scene for manipulation, without manipulating the covering object. Thus, one or more embodiments of the present invention have advantages of simple and easy operation and high efficiency.

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03-05-2012 дата публикации

Texture Identification

Номер: US20120106830A1
Принадлежит: THIAGARAJAR COLLEGE OF ENGR

Technologies are generally described for determining a texture of an object. In some examples, a method for determining a texture of an object includes receiving a two-dimensional image representative of a surface of the object, estimating a three-dimensional (3D) projection of the image, transforming the 3D projection into a frequency domain, projecting the 3D projection in the frequency domain onto a spherical co-ordinate system, and determining the texture of the surface by analyzing spectral signatures extracted from the 3D projection on the spherical co-ordinate system.

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31-05-2012 дата публикации

Mobile device image feedback

Номер: US20120135783A1
Автор: Jason Sams
Принадлежит: Google LLC

This disclosure is directed to improving a user experience when operating a mobile device that includes a display. In one example, a mobile device is configured to render an image via a display of the mobile device. The image includes one or more properties. The mobile device may identify, using one or more sensors, one or more characteristics of a relationship between the mobile device and an optical environment of the mobile device. One or more indications of the identified characteristics may be provided to a graphics processing pipeline of the mobile device configured to present images via the display. The graphics processing pipeline may modify the one or more properties of the image to reflect the identified characteristic.

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07-06-2012 дата публикации

Layer combination in a surface composition system

Номер: US20120139918A1
Автор: Alan Liu, Ashraf Michail
Принадлежит: Microsoft Corp

A system and method for processing and rendering multiple layers of a two-dimensional scene. A system provides a mechanism to determine a number of scene surfaces and a mapping between scene layers and scene surfaces. The mechanisms may include combining and aggregating areas of layers to create one opaque surface, aggregating non-overlapping semi-transparent opaque areas of layers, or creating surfaces from overlapping semi-transparent surfaces. Moving objects are accommodated, so that layers below a moving object may be rendered properly in frames where the moving object is above the layer and frames where the moving object is not above the layer, for each pixel.

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07-06-2012 дата публикации

Controlling runtime execution from a host to conserve resources

Номер: US20120139929A1
Принадлежит: Microsoft Corp

A runtime management system is described herein that allows a hosting layer to dynamically control an underlying runtime to selectively turn on and off various subsystems of the runtime to save power and extend battery life of devices on which the system operates. The hosting layer has information about usage of the runtime that is not available within the runtime, and can do a more effective job of disabling parts of the runtime that will not be needed without negatively affecting application performance or device responsiveness. The runtime management system includes a protocol of communication between arbitrary hosts and underlying platforms to expose a set of options to allow the host to selectively turn parts of a runtime on and off depending on varying environmental pressures. Thus, the runtime management system provides more effective use of potentially scarce power resources available on mobile platforms.

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28-06-2012 дата публикации

Method and system for vision-based interaction in a virtual environment

Номер: US20120162378A1
Принадлежит: Edge 3 Technologies LLC

Method, computer program and system for tracking movement of a subject. The method includes receiving data from a plurality of fixed position sensors comprising a distributed network of time of flight camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to features indicative of motion of the subject relative to the fixed position sensors and one or more other portions of the subject, and presenting one or more objects on one or more three dimensional display screens. The plurality of fixed position sensors are used to track motion of the features of the subject to manipulate the volumetric three-dimensional representation to determine interaction of one or more of the features of the subject and one or more of the one or more objects on one or more of the one or more three dimensional display screens.

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05-07-2012 дата публикации

Anisotropic texture filtering with texture data prefetching

Номер: US20120169755A1
Принадлежит: International Business Machines Corp

A circuit arrangement and method utilize texture data prefetching to prefetch texture data used by an anisotropic filtering algorithm. In particular, stride-based prefetching may be used to prefetch texture data for use in anisotropic filtering, where the value of the stride, or difference between successive accesses, is based upon a distance in a memory address space between sample points taken along the line of anisotropy used in an anisotropic filtering algorithm.

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05-07-2012 дата публикации

Computer Generated Imagery (CGI) Fault Clearance Instructions

Номер: US20120173930A1
Принадлежит: Xerox Corp

A method of providing instructions to a user of an imaging device includes generating a three-dimensional (3D) model of the imaging device in a 3D computer generated environment. At least one computer generated imagery (CGI) instruction sequence is then rendered from the 3D model. The CGI instruction sequence depicts at least one action being performed on the imaging device and is rendered from a virtual viewpoint corresponding to a viewpoint of a user physically performing the at least one action. The rendered CGI instructions are stored in memory of the imaging device and selectively displayed on a user interface display screen of the imaging device.

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12-07-2012 дата публикации

Scaling pixel depth values of user-controlled virtual object in three-dimensional scene

Номер: US20120176366A1
Автор: Barry M. GENOVA
Принадлежит: Individual

Pixel depth values of a user-controlled virtual object in a three-dimensional scene may be re-scaled to avoid artifacts when the scene is displayed. Minimum and maximum threshold values can be determined for the three-dimensional scene. Each pixel depth value of the user-controlled virtual object can be compared to the minimum threshold value and the maximum threshold value. A depth value of each pixel of the user-controlled virtual object that falls below the minimum threshold value can be set to a corresponding low value. Each pixel depth value of the user-controlled virtual object that exceeds the maximum threshold value can be set to a corresponding high value.

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12-07-2012 дата публикации

Multi-sample resolving of re-projection of two-dimensional image

Номер: US20120176368A1
Автор: Barry M. GENOVA
Принадлежит: Sony Computer Entertainment America LLC

Multi-sample resolution of a re-projection of a two-dimensional image is disclosed. One or more samples of a two-dimensional image are identified for each pixel in the three-dimensional re-projection. One or more sample coverage amounts are determined for each pixel of the re-projection. Each coverage amount identifies an area of the pixel covered by the corresponding two-dimensional sample. A final value is resolved for each pixel of the re-projection by combining each two-dimensional sample associated with the pixel in accordance with its weighted sample coverage amount.

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26-07-2012 дата публикации

Adaptable generation of virtual environment frames

Номер: US20120188233A1
Принадлежит: Individual

A virtual environment in generated in a server where at least one object representative of an entity interacts with other objects or attributes of the environment. A desired frame rate for rendering the virtual environment is identified, and compared to a maximum achievable frame rate at a client device. If the maximum achievable frame rate is slower than the desired frame rate, the number of objects displayed within the virtual environment is modified, in accordance with one or more rule sets, until the maximum achievable frame rate is at or near the desired frame rate. In addition, a server may provide and synchronize output for clients participating in the virtual environment using different target frame rates.

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26-07-2012 дата публикации

Method of image processing and computer-readable recording medium

Номер: US20120190447A1
Автор: Tamotsu MAENO
Принадлежит: Sega Corp

A computer, functioning as separate units, places at least first, second and viewed objects within a virtual space; displays the objects in a screen by performing a coordinate conversion based on a viewpoint and a viewed point set within the virtual space; moves the first object within the virtual space based on an operation by a player; controls movement of the viewpoint and the viewed point within the virtual space based on an operation by the player; generates an event based on relationship between the first and the second objects which move within the virtual space; determines a center point of the event based on coordinates of the first and the second objects; and sets a target point set on the viewed object as the viewed point, and sets the viewpoint on a half line starting from the viewed point to be passing the center point of the event.

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02-08-2012 дата публикации

Systems and methods for matching, naming, and displaying medical images

Номер: US20120194540A1
Принадлежит: DR Systems Inc

A method of matching medical images according to user-defined matches rules. In one embodiment, the matched medical images are displayed according user-defined display rules such that the matched medical images may be visually compared in manner that is suitable to the viewer's viewing preferences.

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09-08-2012 дата публикации

Micropolygon Splatting

Номер: US20120200569A1
Принадлежит: Intel Corp

Micropolygon splatting may involve tessellating by subdividing a mesh until triangle edges are shorter than 0.75 pixels. In some cases, rasterizing the primitive may be avoided.

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16-08-2012 дата публикации

Method and system for providing a three-dimensional preview of a finished document

Номер: US20120206439A1
Принадлежит: Xerox Corp

A method and system for providing three-dimensional preview of a finished document based on a key feature analysis. The document can be analyzed by a document analysis algorithm configured in association with a document visualization module in order to identify a number of key features associated with the document. A viewing script can be created with respect to the key features of the document in order to drive a visualization engine. A document-specific visual animation of the key features can be visually displayed based on the viewing script at a user interface in order to preview the finished document. A list of critical features with respect to the document can be selected and previewed by a user via a set of media controls displayed at the user interface.

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16-08-2012 дата публикации

Reconfigurable 3d graphics processor

Номер: US20120206447A1
Автор: Edward A. Hutchins
Принадлежит: Hutchins Edward A

Briefly, in accordance with one or more embodiments, a reconfigurable 3D graphics processor includes a pipeline configuration manager, a rasterizer, and a memory coupled to the triangle rasterizer. The pipeline configuration manager is capable of configuring the graphics processor to operate in a direct rasterizing mode or a tiling mode to process a sequence of drawing commands received from a processing unit.

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23-08-2012 дата публикации

Multi-view rendering apparatus and method using background pixel expansion and background-first patch matching

Номер: US20120212480A1
Принадлежит: SAMSUNG ELECTRONICS CO LTD

An apparatus and method for restoring a hole generated in multi-view rendering are provided. A hole in an output view may be restored using temporally neighboring images.

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23-08-2012 дата публикации

Indirect lighting process for virtual environments

Номер: US20120212491A1
Автор: Patrick T. Hager
Принадлежит: Sony Computer Entertainment Inc

Methods, systems, devices, and software are described for indirect lighting objects in 3-D virtual environments, such as in video games. A cube map and ground plane of the environment are translated to a 360-degree latitude-longitude map depicting a view from the position of an object. The lat-long map is blurred using a cosine convolution, and then the blurred lat-long map is converted to a local cube map for the object. The local cube map is then used to determine normal and reflective indirect lighting color on the object cast from the environment.

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23-08-2012 дата публикации

Automated annotation of a view

Номер: US20120212507A1

In a view, e.g. of scenery, of a shopping or museum display, or of a meeting or conference, automated processing can be used to annotate objects which are visible from a viewer position. Annotation can be of objects selected by the viewer, and can be displayed visually, for example, with or without an image of the view.

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30-08-2012 дата публикации

Programmable graphics processor for multithreaded execution of programs

Номер: US20120218267A1
Принадлежит: Individual

A processing unit includes multiple execution pipelines, each of which is coupled to a first input section for receiving input data for pixel processing and a second input section for receiving input data for vertex processing and to a first output section for storing processed pixel data and a second output section for storing processed vertex data. The processed vertex data is rasterized and scan converted into pixel data that is used as the input data for pixel processing. The processed pixel data is output to a raster analyzer.

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30-08-2012 дата публикации

Graphic rendering system and projection method thereof

Номер: US20120218291A1
Принадлежит: INSTITUTE FOR INFORMATION INDUSTRY

A graphic rendering system and a projection method thereof are provided. The graphic rendering system comprises a processing unit and a storage unit. The storage unit stores a piece of information. The information defines a virtual area in a camera space, wherein the virtual area has three vertices. The processing unit calculates two intersection vertices between the virtual area and near clipping plane of a view volume of the camera space. The processing unit transforms the three vertices and the two intersection vertices to a screen space and derives three projection vertices and two projection intersection vertices. The processing unit decides a valid area, chooses a test vertex from the valid area, and decides whether the signs of the three projection edge functions defined by the three projection vertices should be changed. Then, the processing unit decides pixels to be rendered according to the valid area, projection edge functions, and a predefined window clipping region.

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13-09-2012 дата публикации

Method and system for fast clipping of line segments

Номер: US20120229502A1
Автор: Ramgopal Rajagopalan
Принадлежит: Research in Motion Ltd

A method of static graphics rendering in a mobile device. Panning increments are received for panning a previously rendered frame to a panned frame. A rendering region is then determined based on the panning increments. A candidate line segment or polyline is then clipped to create clipped line segments contained within the rendering region. The clipped line segments can then be rendered, and a portion of the previously rendered frame can be copied, to provide the panned frame.

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13-09-2012 дата публикации

Method for estimating light scattering

Номер: US20120229806A1
Принадлежит: Individual

The invention relates to a method for estimating the quantity of light scattered by a heterogeneous participating media. In order to optimise the display while minimising the required calculation time, the method comprises steps for selecting at least one level of spatial subdivision of said media from among a plurality of hierarchic levels of spatial subdivision according to at least one item of error information representative of an attenuation difference in said media according to at least one direction between two consecutive hierarchic levels, and estimating the quantity of light scattered by sampling of said media along at least one scattering direction, the sampling being a function of at least one selected spatial subdivision level.

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20-09-2012 дата публикации

Stereoscopic conversion for shader based graphics content

Номер: US20120235999A1
Автор: Jian Wei, Ning Bi, Xuerui Zhang
Принадлежит: Qualcomm Inc

The example techniques of this disclosure are directed to generating a stereoscopic view from an application designed to generate a mono view. For example, the techniques may modify source code of a vertex shader to cause the modified vertex shader, when executed, to generate graphics content for the images of the stereoscopic view. As another example, the techniques may modify a command that defines a viewport for the mono view to commands that define the viewports for the images of the stereoscopic view.

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04-10-2012 дата публикации

System for the rendering of shared digital interfaces relative to each user's point of view

Номер: US20120249591A1
Принадлежит: Qualcomm Inc

A head mounted device provides an immersive virtual or augmented reality experience for viewing data and enabling collaboration among multiple users. Rendering images in a virtual or augmented reality system may include capturing an image and spatial data with a body mounted camera and sensor array, receiving input indicating a first anchor surface, calculating parameters with respect to the body mounted camera and displaying a virtual object such that the virtual object appears anchored to the selected first anchor surface. Further rendering operations may include receiving a second input indicating a second anchor surface within the captured image that is different from the first anchor surface, calculating parameters with respect to the second anchor surface and displaying the virtual object such that the virtual object appears anchored to the selected second anchor surface and moved from the first anchor surface.

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04-10-2012 дата публикации

Method for determining the bidirectional reflectance distribution function (brdf) of a surface

Номер: US20120253749A1
Принадлежит: Centro Ricerche Fiat SCpA

A method for determining the bidirectional reflectance distribution function of a generally plane rough surface of a specimen made of a given material includes acquiring a refractive index of the material, the spectrum of total reflectance measured on the specimen, and the geometry of the profile of the surface. The geometry is determined by: detecting the height and approximating the surface of the specimen as a distribution of plane triangular microfaces. For each direction of incidence of the light on the surface of the specimen and for each direction of observation there is determined the angular orientation of the microfaces contributing to reflecting in a specular way the light incident in the direction of observation. The Fresnel factor defining the specular reflectance of each microface is determined. The total BRDF is determined as the sum of a Lambertian component and of a specular component.

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11-10-2012 дата публикации

System and method to render 3d images from a 2d source

Номер: US20120256906A1

A system and method to render 3D images from a 2D source are described. An embodiment of a method to render 3D images from a 2D source comprises the steps of providing a graphics rendering device to estimate depth of a 2D image; providing video or graphics textures and depth-maps to describe an object in a 3D scene; creating, in one embodiment, a single view angle and in another preferred embodiment at least two view angles of the 3D scene to represent an intraocular distance using the graphics rendering device; and presenting both of the at least two view angles on a display using the graphics rendering device and especially the commonly available 3D imaging technology of the graphics rendering device.

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11-10-2012 дата публикации

System and method of procedural visibility for interactive and broadcast streaming of entertainment, advertising, and tactical 3d graphical information using a visibility event codec

Номер: US20120256915A1
Автор: Barry L. Jenkins
Принадлежит: Jenkins Barry L

A system includes a server and a client computer device. The server determines a graphical object visible from a view region and determines one or more parameters defining the graphical object visible from the view region. The server further transmits the determined one or more parameters to a client computing device. The client computing device includes a processor to generate the graphical object using the determined one or more parameters received from the server. The client computing device further includes a display device to display the generated graphical object within a computer generated modeled environment.

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11-10-2012 дата публикации

System and method for importance sampling of area lights in participating media

Номер: US20120256939A1

Provided are systems and methods that address the problem of single scattering in homogeneous volumes. In one implementation, an importance sampling technique is provided that avoids a singularity near point light sources. The system and method can be extended to the situation of area lights of arbitrary shapes. The error caused by the non-constant distance to the finite-extent area light is distributed by using random sample points within the area light as points from which lighting is calculated for sampling points along the ray.

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18-10-2012 дата публикации

Floating point computer system and texturing

Номер: US20120262470A1
Принадлежит: Graphics Properties Holdings Inc

A floating point rasterization and frame buffer in a computer system graphics program. The rasterization, fog, lighting, texturing, blending, and antialiasing processes operate on floating point values. In one embodiment, a 16-bit floating point format consisting of one sign bit, ten mantissa bits, and five exponent bits (s10e5), is used to optimize the range and precision afforded by the 16 available bits of information. In other embodiments, the floating point format can be defined in the manner preferred in order to achieve a desired range and precision of the data stored in the frame buffer. The final floating point values corresponding to pixel attributes are stored in a frame buffer and eventually read and drawn for display. The graphics program can operate directly on the data in the frame buffer without losing any of the desired range and precision of the data.

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08-11-2012 дата публикации

Systems and methods for treating occlusions in 2-d to 3-d image conversion

Номер: US20120280989A1
Принадлежит: Conversion Works Inc

The present invention is directed to systems and methods for processing 2-D to 3-D images. The system and method includes a procedure for optimizing occlusion and/or texturing by creating tolerances in which such texturing need not occur.

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22-11-2012 дата публикации

Method and system for tracking of a subject

Номер: US20120293412A1
Принадлежит: Edge 3 Technologies Inc

Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display.

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22-11-2012 дата публикации

Rendering mode selection in graphics processing units

Номер: US20120293519A1
Принадлежит: Qualcomm Inc

This disclosure describes techniques for automatically selecting a rendering mode for use by a graphics processing unit (GPU) to render graphics data for display. More specifically, the techniques include evaluating at least two metrics associated with rendering graphics data of one or more rendering units, and automatically selecting either an immediate rendering mode or a deferred rendering mode for a current rendering unit based on the evaluated metrics. The selected rendering mode may be the one of the rendering modes predicted to use less power and/or system bandwidth to render the graphics data of the current rendering unit. A rendering unit may comprise a set of frames, a frame, a portion of a frame, multiple render targets associated with a frame, a single render target associated with a frame, or a portion of a single render target.

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22-11-2012 дата публикации

Graphics processing systems

Номер: US20120293545A1
Принадлежит: ARM LTD

In a tile-based graphics processing system, when an overlay image is to be rendered onto an existing image, the existing tile data for the existing image from the frame buffer in the main memory is pre-loaded into the local colour buffer of the graphics processor (step 41 ). The overlay content is then rendered and used to modify the tile data stored in the colour buffer (step 44 ). When the data for a given sampling position stored in the tile buffer is modified as a result of the overlay image, a corresponding dirty bit for the tile region that the sampling position falls within is set (step 45 ). Then, when all the rendering for the tile has been completed, the dirty bits are examined to determine which regions of the tile have been modified (step 46 ). The modified tile regions are written back to the output image in the frame buffer in the main memory (step 47 ), but any regions whose dirty bits have not been set are not written back to the frame buffer in the main memory.

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06-12-2012 дата публикации

Systems, methods, and computer-readable media for manipulating and mapping tiles of graphical object data

Номер: US20120306914A1
Принадлежит: Apple Inc

Systems, methods, and computer-readable media for manipulating and/or mapping tiles of graphical object data are provided. For example, a method for manipulating an original tile of graphical data may include generating a mirrored copy of the original tile by mirroring the original tile with respect to a first side of the original tile, superimposing the mirrored copy on the original tile, erasing a first portion of the superimposed mirrored copy of the original tile, and blending at least some of the remaining portion of the superimposed mirrored copy of the original tile with the original tile to create a manipulated tile. The manipulated version of the original tile may be patterned (e.g., in an extensible manner) along a layer of a virtual canvas that may have various aspect ratios, while maintaining a seamless or fluid transition between adjacent tiles.

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06-12-2012 дата публикации

Method and device for adjusting the visualization of volume data of an object

Номер: US20120308095A1
Автор: Anna Jerebko, Klaus Engel
Принадлежит: Individual

An adjustment of the visualization of volume data of an object as an image with regard to diagnostically relevant medical information relating to the environment of a region under investigation is provided. In the process, at least one slice region is specified in accordance with slice information within the volume data. A first mapping of a value range of the volume data is used for visualizing the at least one slice region on a display. A second mapping different from the first mapping is used for visualizing a region bordering on the at least one slice region on the display.

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13-12-2012 дата публикации

System, method, and computer program product for optimizing stratified sampling associated with stochastic transparency

Номер: US20120313961A1
Автор: Samuli Laine, Tero Karras
Принадлежит: Nvidia Corp

A system, method, and computer program product are provided for optimizing stratified sampling associated with stochastic transparency. In use, surface data associated with one or more surfaces to be rendered is received. Additionally, the one or more surfaces are rendered, utilizing stochastic transparency, where stratified sampling associated with the stochastic transparency is optimized.

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20-12-2012 дата публикации

Virtual systems for spatial organization, navigation, and presentation of information

Номер: US20120324378A1
Автор: Thomas M. Stambaugh
Принадлежит: Individual

Organizing information around a specific spatial domain facilitates managing objects presented in visualization layers of the spatial domain. A first portion of a first program for organizing and mapping information around a specific spatial domain is executed by a first virtual system that is created in a program execution environment operable on a network server. In response to the first virtual system invoking a continuation, a second virtual system is created to execute a second portion of the first program. Invoking the continuation in the program execution environment facilitates each of the first and second virtual systems providing only the capabilities necessary to execute their respective portion of the first program. Optionally, executing the first program includes interpreting the first program with a second program.

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27-12-2012 дата публикации

Layered Personalization

Номер: US20120327084A1
Принадлежит: Gemvara Inc

A computer system includes a three-dimensional model of an object such as a piece of jewelry. The model is divided into multiple layers, each of which contains one or more components of the object. Each layer is associated with one or more attribute types, each of which is associated with a corresponding plurality of possible attribute values. The system pre-renders each layer with each possible attribute type and each possible attribute value for that type and layer. The resulting layer renderings may be combined with each other to produce personalized renderings of the entire object without the need to pre-render all possible combinations of attribute values. Responsibility for rendering the layers and the final complete object personalization may be divided between client and server in a variety of ways to increase efficiency.

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03-01-2013 дата публикации

Ray tracing system architectures and methods

Номер: US20130002672A1

Aspects comprise systems implementing 3-D graphics processing functionality in a multiprocessing system. Control flow structures are used in scheduling instances of computation in the multiprocessing system, where different points in the control flow structure serve as points where deferral of some instances of computation can be performed in favor of scheduling other instances of computation. In some examples, the control flow structure identifies particular tasks, such as intersection testing of a particular portion of an acceleration structure, and a particular element of shading code. In some examples, the aspects are used in 3-D graphics processing systems that can perform ray tracing based rendering.

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03-01-2013 дата публикации

Management of a history of a meeting

Номер: US20130007066A1
Принадлежит: International Business Machines Corp

Provenance techniques are disclosed for managing a history of a meeting. For example, a method for managing a history associated with a meeting comprises the following steps. Data associated with the meeting is collected. Provenance data is generated based on at least a portion of the collected data, wherein the provenance data is indicative of a lineage of one or more data items. A provenance graph is generated that defines a visual representation of the generated provenance data, wherein graph elements comprise one or more nodes and one or more edges between nodes, wherein nodes of the graph represent records associated with the collected data and edges of the graph represent relations between the records. One or more applications are associated with at least one graph element and are selectable to invoke functionality. The generated provenance graph is stored in a repository for use in analyzing the meeting.

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10-01-2013 дата публикации

3d image processing apparatus, implementation method of the same and computer-readable storage medium thereof

Номер: US20130009951A1
Принадлежит: SAMSUNG ELECTRONICS CO LTD

A three-dimensional (3D) image processing apparatus and method in which 3D image conversion information for an input image having a plurality of frames is generated, and the input image is converted into a 3D image by rendering a preview image of the 3D image based on the 3D image conversion information and a subset of frames of the input image of which the 3D image conversion information is generated.

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10-01-2013 дата публикации

Electro-optical device and electronic apparatus

Номер: US20130010006A1
Автор: Akihiko Ito
Принадлежит: Seiko Epson Corp

In one unit period of a display period, each pair of two scanning lines is selected and a gray scale potential corresponding to an image signal of pixels of one scanning line of each pair of scanning lines is supplied to each signal line. In another unit period, the other scanning line of each pair of scanning lines is selected and a gray scale potential corresponding to an image signal of the pixels of the other scanning line is supplied to each signal line.

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31-01-2013 дата публикации

Information processing apparatus, information processing method, and program

Номер: US20130027393A1
Принадлежит: Sony Computer Entertainment Inc, Sony Corp

An information processing apparatus includes an image generation unit configured to generate a viewpoint image in a case where a watch point set in a three-dimensional virtual space is viewed from a predetermined virtual viewpoint, a detection unit configured to detect a movement of an operator, and a viewpoint displacement unit configured to displace the virtual viewpoint with the set watch point as a reference on the basis of the detected movement of the operator.

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14-02-2013 дата публикации

Apparatus and method for generating sensory vibration

Номер: US20130038603A1
Автор: Sungho Bae
Принадлежит: LG ELECTRONICS INC

In an image display apparatus for outputting a vibration with a sense of realism and an realistic sense and a method for adjusting an intensity of vibration for implementing a vibration with sense of realism and an realistic sense, a user of the image display apparatus can directly recognize (experience) a situation happened on a space formed by a screen by virtue of the vibration with the sense or presence and the realistic sense, output in association with an effect of a displayed image, and also can feel more the sense of realism and the realistic sense from the situation in the game or a virtual reality.

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14-02-2013 дата публикации

Crowd-Sourced Video Rendering System

Номер: US20130038618A1
Автор: Julian Michael Urbach
Принадлежит: Otoy Inc

In one embodiment, a method includes distributing rendering tasks to connected client nodes having capable graphics processing units by transmitting viewport state data objects and a unique spatial location to each of the clients, performing path tracing at each of the clients from the starting point of their unique spatial locations, and transmitting their rendered output back to the server. The server generates a composite rendered output from the individual rendered outputs received by the participating clients, and then transmits the composite to all connected clients for display. Thus, as the number of client nodes increases, the scene is rendered more rapidly and at higher quality. In particular embodiments, the rendered output is a lightmap representing the diffuse lighting for the scene, and each client may render the scene's specular highlights from its own viewport.

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07-03-2013 дата публикации

Storage medium recorded with program, information processing apparatus, information processing system, and information processing method

Номер: US20130057574A1
Автор: Takao Shimizu
Принадлежит: Nintendo Co Ltd

An example program causes a computer connected to a display device to function as: a rendering unit rendering a virtual object image by imaging a virtual object mimicking an object to be displayed with a virtual camera; a virtual camera setting unit setting parameters for the virtual camera; a switching condition determination unit determining that the switching conditions are satisfied when a shooting angle of the virtual camera relative to the virtual object becomes within a predetermined range; an output control unit outputting an image to the display device; and a switching unit switching the output image to be output by the output control unit from the virtual object image to an image for switching which is preliminarily obtained by imaging the object to be displayed from a shooting angle corresponding to the predetermined range according to the switching conditions, when it is determined that the switching conditions are satisfied.

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14-03-2013 дата публикации

Simulating a terrain view from an airborne point of view

Номер: US20130063435A1
Принадлежит: BAE SYSTEMS plc

A method of simulating a terrain view from the point of view of an airborne object and a terrain view simulation system which obtain a geo-referenced terrain to the airborne object, correlate in a computer the position and orientation information with the geo-referenced view of the terrain as seen from the airborne object, and display this simulated view.

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14-03-2013 дата публикации

Method and system for patient-specific modeling of blood flow

Номер: US20130064438A1
Принадлежит: HeartFlow Inc

Embodiments include a system for determining cardiovascular information for a patient. The system may include at least one computer system configured to receive patient-specific data regarding a geometry of the patient's heart, and create a three-dimensional model representing at least a portion of the patient's heart based on the patient-specific data. The at least one computer system may be further configured to create a physics-based model relating to a blood flow characteristic of the patient's heart and determine a fractional flow reserve within the patient's heart based on the three-dimensional model and the physics-based model.

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14-03-2013 дата публикации

Method and system for patient-specific modeling of blood flow

Номер: US20130066618A1
Принадлежит: HeartFlow Inc

Embodiments include a system for determining cardiovascular information for a patient. The system may include at least one computer system configured to receive patient-specific data regarding a geometry of the patient's heart, and create a three-dimensional model representing at least a portion of the patient's heart based on the patient-specific data. The at least one computer system may be further configured to create a physics-based model relating to a blood flow characteristic of the patient's heart and determine a fractional flow reserve within the patient's heart based on the three-dimensional model and the physics-based model.

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21-03-2013 дата публикации

METHOD AND DEVICE FOR CONVERTING THREE-DIMENSIONAL IMAGE USING DEPTH MAP INFORMATION

Номер: US20130069942A1
Принадлежит: SK PLANET CO., LTD.

One embodiment of the present invention relates to a method and a apparatus for converting a three-dimensional image using depth map information. The apparatus comprise a depth map estimation unit which estimates the depth map information for each pixel present in each frame of input image data, a depth map application unit which moves each pixel by the depth map information in the X-axis direction, a 3D image interpolation unit which, when a blank pixel occurs in the frame due to the movement, forms an interpolated pixel in the blank pixel by applying a weight to adjacent pixels of the blank pixel, and a 3D image rendering processing unit which renders a left-eye image and a right-eye image to which the interpolated pixel is applied. 1. An apparatus for converting three-dimensional (3D) images using depth map information , the apparatus comprising:a depth map estimation unit which estimates the depth map information for each pixel present in each frame of input image data;a depth map application unit which moves each pixel by the depth map information in the X-axis direction;a 3D image interpolation unit which, when a blank pixel occurs in the frame due to the movement, forms an interpolated pixel in the blank pixel by applying a weight to adjacent pixels of the blank pixel; anda 3D image rendering processing unit which renders a left-eye image and a right-eye image to which the interpolated pixel is applied.2. The apparatus of claim 1 , wherein when there is one blank pixel claim 1 , the 3D image interpolation unit applies the weight such that the blank pixel has an average value of the adjacent pixels.3. The apparatus of claim 2 , wherein the 3D image interpolation unit forms the interpolated pixel with a value obtained by multiplying the same constant to a left adjacent pixel and a right adjacent pixel corresponding to the adjacent pixels of the blank pixel and then adding the left adjacent pixel and the right adjacent pixel to which the same constant is ...

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21-03-2013 дата публикации

METHOD FOR DISPLAYING THE INFORMATION CONTAINED IN THREE-DIMENSIONAL IMAGES OF THE HEART

Номер: US20130069945A1
Принадлежит:

This invention describes a method, the starting point of which is a three-dimensional image of the heart. A region of interest is defined on said image. Moreover, the surface which will be represented in the display in the form of a three-dimensional polygon mesh is defined. Each vertex of the mesh is associated with a function which assigns weights to each element in the region of interest. Display parameters are assigned to the vertices using said functions together with the intensity values of the elements in the region of interest. Said parameters are used to generate the interactive display of the surface. One application of the method would be the use thereof to help to characterize the myocardial substrate of ventricular tachycardia in patients with ischemic heart disease and to guide ablation procedures for correcting said tachycardia. 1. A method for displaying information contained in three-dimensional images of the heart , comprising the following steps:obtaining a three-dimensional image of at least one part of the heart by means of a non-invasive technique,defining a region of interest within the three-dimensional image;defining a surface on which the information will be displayed;generating a three-dimensional polygon mesh representing said surface, formed by vertices and arcs connecting said vertices;assigning display parameters to the vertices of the three-dimensional polygon mesh; andgenerating an interactive display from the three-dimensional mesh and from the display parameters assigned to its vertices; wherein:the three-dimensional image has contrast according to an anatomical or functional characteristic of the tissues of interest of the heart;the region of interest within the heart is defined by an expert from anatomical and functional criteria;the surface on which the display is carried out is defined by an expert, independently of the region of interest;a weight function indicating a contribution of each voxel of the region of interest to a ...

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21-03-2013 дата публикации

SYSTEMS AND METHODS FOR TRACKING A MODEL

Номер: US20130070058A1
Принадлежит: MICROSOFT CORPORATION

An image such as a depth image of a scene may be received, observed, or captured by a device. A grid of voxels may then be generated based on the depth image such that the depth image may be downsampled. A model may be adjusted based on a location or position of one or more extremities estimated or determined for a human target in the grid of voxels. The model may also be adjusted based on a default location or position of the model in a default pose such as a T-pose, a DaVinci pose, and/or a natural pose. 1. A method for tracking a user , comprising:receiving a depth image, the depth image being captured by a depth camera;identifying an estimated location or position of an extremity of the user in the depth image;adjusting a model based on the estimated location or position of the extremity; andin response to determining that a location or position of the extremity has not been estimated from a second depth image, adjusting the model to move the location or position of the extremity to a default position of the extremity.2. The method of claim 1 , further comprising:mapping the model to an on screen avatar.3. The method of claim 1 , further comprising:providing the model to a gesture library.4. The method of claim 1 , wherein the model comprises a skeletal model having joints and bones.5. The method of claim 4 , wherein adjusting the model comprises:adjusting a joint of the skeletal model to the estimated location or position.6. The method of claim 1 , further comprising:determining that the estimated location or position is valid.7. The method of claim 1 , further comprising:adjusting the model based on a geometric constraint.8. The method of claim 1 , wherein the default pose comprises at least one of the following:a T-Pose, a Di Vinci pose, and a natural pose.9. The method of claim 1 , further comprising:magnetizing the model to one or more of the pixels in the depth image.10. The method of claim 1 , further comprising:determining that a pose associated with the ...

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28-03-2013 дата публикации

System and method employing variable size mechanical binding elements in virtual rendering of a print production piece

Номер: US20130076731A1
Принадлежит: Xerox Corp

A system and method for a pre-print, three-dimensional virtual rendering of a print piece is disclosed. A plurality of modular/pipelined architectural layers are managed, operated, and organized by a controller. A product definition is provided to a job ticket adaptation layer where it is transformed into a physical model. The physical model is then transformed into a display model via the product model layer. The display model is transformed into a scene that can be displayed on a graphical user interface as a three dimensional virtual rendering by a rendering layer, where the rendering includes one or more binding elements to satisfy the product definition. The modularity further enables different product description formats to be supported by only altering the job ticket adaptation layer, and that different graphics rendering engines can be supported by altering only the rendering layer.

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28-03-2013 дата публикации

METHOD AND APPARATUS FOR TRANSMITTING THREE-DIMENSIONAL IMAGE

Номер: US20130076739A1
Принадлежит: Realtek Semiconductor Corp.

A method for transmitting a three-dimensional (3D) image is provided. The 3D image is transmitted via an image transmission interface according to a 2D image data format. The method includes steps of: receiving a 2D image data and an image depth data; down-sampling the 2D image data to generate an image sampling data; and transmitting the 3D image comprising the image sampling data and at least one part of the image depth data via the image transmission interface. 1. A method for transmitting a three-dimensional (3D) image via an image transmission interface according to a 2D image data format , the method comprising:receiving a 2D image data and an image depth data;down-sampling the 2D image data to generate an image sampling data; andtransmitting the 3D image comprising the image sampling data and at least one part of the image depth data via the image transmission interface.2. The method according to claim 1 , wherein the 2D image data format is one of YUV444 claim 1 , RGB444 claim 1 , and YUV422.3. The method according to claim 1 , wherein the image transmission interface comprises a first channel claim 1 , a second channel and a third channel; the image sampling data comprises a luma component claim 1 , a first chrominance component and a second chrominance component; the luma component is outputted via the first channel claim 1 , the first chrominance component and the second chrominance component are outputted via the second channel claim 1 , and the image depth data is outputted via the third channel.4. The method according to claim 1 , wherein the step of generating the image sampling data comprises:down-sampling the image depth data to generate a depth sampling data;wherein, the image transmission interface transmits the image sampling data and the depth sampling data according to a 3D image data format.5. The method according to claim 4 , wherein a data amount of the depth sampling data is one-half of a data amount of the image depth data.6. The method ...

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28-03-2013 дата публикации

Holographic Enterprise Network

Номер: US20130076740A1
Принадлежит: International Business Machines Corp

A solution for implementing a holographic enterprise network is provided. The solution can provide an interface between an operations center and a three dimensional (3D) virtual simulator system capable of rendering holographic images of the operations center. A holographic enterprise interface can translate standard enterprise data associated with the operations center and 3D holographic data. Parallel communications between the holographic enterprise interface and a 3D data processing infrastructure having a holographic bus also can be managed.

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28-03-2013 дата публикации

THREE-DIMENSIONAL IMAGE DISPLAY APPARATUS

Номер: US20130076741A1
Автор: EGUCHI Makoto
Принадлежит:

A light path control element capable of electrically controlling the path of light output from a backlight source is provided. During display of a left-eye image, a light path allowing the left-eye image (L) to reach the left eye is formed by adjusting the voltage applied to the light path control element. In synchronization with switching of the display image from the left-eye image (L) to a right-eye image (R), the control of the voltage applied to the light path control element is switched to form a light path allowing the right-eye image (R) to reach the right eye. 2. The three-dimensional image display apparatus of claim 1 , whereinthe light path control element is formed of a switching device where a voltage is applied in a direction orthogonal to a direction toward the liquid crystal panel from the backlight unit.3. The three-dimensional image display apparatus of claim 2 , whereinthe light path control element is formed of a ferroelectric crystal layer including ferroelectric crystals.4. The three-dimensional image display apparatus of claim 1 , whereinthe light path control element is formed of a switching device where a voltage is applied in a direction parallel to a direction toward the liquid crystal panel from the backlight unit.5. The three-dimensional image display apparatus of claim 4 , whereinthe light path control element is formed of a nematic liquid crystal layer including nematic liquid crystal.6. The three-dimensional image display apparatus of claim 5 , whereinthe backlight unit includes a plurality of optical sheets provided on the side of the backlight source closer to the liquid crystal panel, andone of the plurality of optical sheets is the light path control element.7. The three-dimensional image display apparatus of claim 5 , whereinthe light path control element is provided between the backlight unit and the liquid crystal panel.8. The three-dimensional image display apparatus of claim 5 , whereinthe light path control element is ...

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28-03-2013 дата публикации

Reproduction apparatus, display apparatus, amplifier apparatus, and image system

Номер: US20130076742A1
Автор: Tetsuya Itani
Принадлежит: Panasonic Corp

A reproducing device capable of superimposing a reproducing device image onto a stereoscopic image which can be viewed stereoscopically to generate and output a stereoscopic image signal. The reproducing device includes: an acquisition unit operable to obtain information about device image depth, the device image depth being stereoscopic vision depth that a device connected to the reproducing device and capable of superimposing a device image onto the stereoscopic image gives to the device image when the device superimposes the device image onto the stereoscopic image; a superimposing unit operable to give reproducing device image depth to the reproducing device image based on the information about device image depth obtained by the acquisition unit and superimpose the reproducing device image onto the stereoscopic image to generate the stereoscopic image signal; and a transmission unit operable to transmit the stereoscopic image signal to the device.

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28-03-2013 дата публикации

Method and System for Transparency Adjustment and Occlusion Resolution for Urban Landscape Visualization

Номер: US20130076743A1
Автор: Tigges Mark H.A.
Принадлежит: NOREGIN ASSETS N.V., L.L.C.

According to certain embodiments of the present invention, a graphical presentation is generated from a data representation. A lens is applied to reveal a region-of-interest occluded by an occluding portion of an image. The lens includes an extent of the lens, a focal region including a magnification and a transparency to reduce occlusion of the region-of-interest by the occluding portion, and a shoulder region between the extent of the lens and the focal region. The shoulder region provides context for the focal region with respect to a portion of the image outside of the extent of the lens by preserving visibility of information surrounding the focal region. The shoulder region also has decreasing transparency as depth decreases from the focal region to the portion of the image outside of the extent of the lens. 1. A method for generating a graphical presentation from a data representation , the method comprising:applying a lens to reveal a region-of-interest within an image, wherein the region-of-interest is occluded by an occluding portion of the image; an extent of the lens,', 'a focal region including a magnification and a transparency to reduce occlusion of the region-of-interest by the occluding portion, and', 'a shoulder region between the extent of the lens and the focal region; and, 'wherein the lens includes 'provides context for the focal region with respect to a portion of the image outside of the extent of the lens by preserving visibility of information surrounding the focal region, and has decreasing transparency as depth decreases from the focal region to the portion of the image outside of the extent of the lens.', 'wherein the shoulder region2. The method of claim 1 , further comprising:slicing the occluding portion into slices normal to a depth axis of the image; andapplying transparencies to the slices as a function of depth of the slices to form the shoulder region.3. The method of claim 2 , wherein the occluding portion comprises an occluding ...

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28-03-2013 дата публикации

IMAGE PROCESSING DEVICE, IMAGE PROCESSING METHOD, PROGRAM, AND INTEGRATED CIRCUIT

Номер: US20130076749A1
Принадлежит:

A depth image conversion unit moves an edge location in an input depth image towards the background. A pixel shift unit generates an image from a different viewpoint by horizontally shifting the coordinates of each pixel in an image based on the converted depth image. A pixel interpolation unit interpolates the missing pixel region yielded by pixel shifting. 1. An image processing device for generating images from multiple viewpoints , by shifting coordinates of pixels in an original image , in order to provide depth indicated by a depth image composed of a pixel region formed by a plurality of pixels , a value of each pixel in the depth image indicating the depth of a corresponding pixel in the original image , the image processing device comprising:a depth image conversion unit configured to convert the depth image by searching within the pixel region composing the depth image for edge pixels that constitute an edge of an object and shifting, in a predetermined direction, coordinates of pixels in the depth image that are surrounded by the edge pixels;a pixel shift unit configured to generate a viewpoint image from a different viewpoint than the original image by calculating a parallax that provides the depth indicated by the depth image converted by the depth image conversion unit and shifting the coordinates of pixels in the original image by a number of pixels corresponding to the parallax; anda pixel interpolation unit configured to interpolate an occlusion, occurring due to pixel shifting, in the generated viewpoint image.2. The image processing device of claim 1 , whereinbetween a foreground region and a background region separated by an edge in the depth image, the depth image conversion unit shifts the coordinates of the pixels surrounded by the edge pixels towards the background region.3. The image processing device of claim 2 , further comprising:a complexity calculation unit configured to calculate a degree of complexity of an object in the original ...

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28-03-2013 дата публикации

Systems and methods for encoding light field image files

Номер: US20130077880A1
Принадлежит: Pelican Imaging Corp

Systems and methods configured to store images synthesized from light field image data and metadata describing the images in electronic files and render images using the stored image and the metadata in accordance with embodiments of the invention are disclosed. One embodiment includes a processor and memory containing an encoding application and light field image data, where the light field image data comprises a plurality of low resolution images of a scene captured from different viewpoints. In addition, the encoding application configures the processor to: synthesize a higher resolution image of the scene from a reference viewpoint using the low resolution images, where synthesizing the higher resolution image involves creating a depth map that specifies depths from the reference viewpoint for pixels in the higher resolution image; encode the higher resolution image; and create a light field image file including the encoded image and metadata including the depth map.

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04-04-2013 дата публикации

DISPLAY DEVICE

Номер: US20130083013A1
Принадлежит: LG CHEM, LTD.

Provided are a display device, a film for controlling a viewing angle and an optical filter. When the illustrative display device, film for controlling a viewing angle or optical filter is used, a 3D image may be observed at a wide viewing angle without loss of brightness. 1. A display device , comprising:a display element comprising signal generating regions for right and left eyes, configured to generate signals for right and left eyes, respectively, and a first transmission control (TC1) region adjacent to the signal generation regions for the right and left eyes;a polarization control element comprising a signal polarization control region for the right eye disposed at a position on which the signal for a right eye is incident, and a signal polarization control region for the left eye disposed at a position on which the signal for the left eye is incident; anda film for controlling a viewing angle between the polarization control element and the display element, or outside of the polarization control element, and comprising a second transmission control (TC2) region formed to be adjacent to the signal polarization control regions for right and left eyes.2. The display device according to claim 1 , wherein the TC1 and TC2 regions have a light transmission rate in the range from 0 to 20% claim 1 , respectively.3. The display device according to claim 1 , wherein claim 1 , when observed from the front claim 1 , the TC1 region is disposed on the boundary between the signal generating regions for right and left eyes claim 1 , and overlapped with at least a part of the signal generating region for the right or left eye.4. The display device according to claim 1 , wherein claim 1 , when observed from the front claim 1 , the film for controlling a viewing angle is disposed such that the TC2 region is disposed on the boundary between the signal polarization control regions for right and left eyes claim 1 , and overlapped with at least a part of the signal polarization ...

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04-04-2013 дата публикации

Occlusion of vector image data

Номер: US20130083015A1
Принадлежит: Google LLC

Systems and methods for rendering an image related to a target area is provided. Image data and an associated depthmap of the target area are received. Vector image data corresponding to the image data of the target area are further received. A height value for each of a plurality of pixels of the image data is determined based on the associated depthmap. A mask for the image data is created based on the determined height value for each of the plurality of pixels of the image data, and applied to the vector image data. An image of the target area comprising the received image data and the masked vector image data is rendered for display.

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04-04-2013 дата публикации

3D LAYERING OF MAP METADATA

Номер: US20130083017A1
Принадлежит: MICROSOFT CORPORATION

Techniques and tools are described for rendering views of a map in which map metadata elements are layered in 3D space through which a viewer navigates. Layering of metadata elements such as text labels in 3D space facilitates parallax and smooth motion effects for zoom-in, zoom-out and scrolling operations during map navigation. A computing device can determine a viewer position that is associated with a view altitude in 3D space, then render for display a map view based upon the viewer position and metadata elements layered at different metadata altitudes in 3D space. For example, the computing device places text labels in 3D space above features associated with the respective labels, at the metadata altitudes indicated for the respective labels. The computing device creates a map view from points of the placed labels and points of a surface layer of the map that are visible from the viewer position. 1. In a computing device that comprises memory and a processing unit , a method of rendering map views for map navigation , the method comprising , with the computing device:determining a viewer position, the viewer position being associated with a view altitude in 3D space;determining a first map metadata element with a first metadata altitude in the 3D space, wherein the first map metadata element is associated with a first feature of a map;determining a second map metadata element with a second metadata altitude in the 3D space, wherein the second map metadata element is associated with a second feature of the map, and wherein the second metadata altitude is different than the first metadata altitude; andrendering for display a view of the map based at least in part upon the viewer position and layering of the first and second map metadata elements in the 3D space at the different metadata altitudes, wherein the rendering the view depends at least in part on relation of the view altitude to the different metadata altitudes of the first and second map metadata ...

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04-04-2013 дата публикации

SYSTEMS AND METHODS FOR VIEWING MEDICAL 3D IMAGING VOLUMES

Номер: US20130083023A1
Принадлежит: DR Systems, Inc.

A method of automatically tracking the portions of a 3D medical imaging volume, such as the voxels, that have already been displayed according to use-defined display parameters, notating those portions, and providing the user with information indicating what portions of the imaging volume have been displayed at full resolution. 1. (canceled)2. A computing system comprising:one or more computer processors; determine portions of a three dimensional imaging volume that are relevant for display to a user of the computing system;', 'selectively display portions of the imaging volume; and', 'determine if at least the determined relevant portions of the imaging volume have been displayed according to user-defined display parameters., 'a computer readable storage medium storing instructions configured for execution by the one or more computer processors in order to cause the computing system to3. The computing system of claim 2 , wherein the determined relevant portions exclude areas of the imaging volume depicting air.4. The computing system of claim 2 , wherein the instructions are further configured to cause the computing system to:receive input from the user adding to and/or removing portions of the imaging volume that were determined as relevant by the computing system.5. The computing system of claim 2 , further comprising:in response to determining that not all of the determined relevant portions of the imaging volume have been displayed according to the user-defined display parameters, provide a visual and/or audible warning to the user via the computing system.6. The computing system of claim 2 , wherein the user-defined display parameters indicate that results of one or more computer-aided detection processes are to be displayed.7. The computing system of claim 2 , wherein said determining portions of the imaging volume that are relevant comprises applying one or more computer-aided detection processes to the imaging volume.8. A computing system comprising:one or ...

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11-04-2013 дата публикации

AUTOSTEREOSCOPIC DISPLAY WITH PLANAR PASS-THROUGH

Номер: US20130088487A1
Принадлежит: REALD INC.

A method and system for presenting both autostereoscopic images and planar images in a single display is disclosed. The design comprises processing the planar images received in the form of planar image data. The processing comprises at least one from a group comprising selectively employing bleed-through processing to enhance the planar image data when viewed through a lens sheet comprising slanted lenticules, selectively introducing blurring into the planar image data, and selectively employing anti-alias processing to the planar image data. Certain super pixels may be computed that differ from standard pixels, and lenticules in the data sheet may be slanted at desired angles. The physical lenticules may cause bleed-through that may be processed. Resolution may be computed after processing, and the resolution implemented for display. Mode switching between planar and autostereoscopic imaging may be provided in the form of Metadata or visible flags. 1. A method for presenting both autostereoscopic images and planar images in a single display , comprising: selectively employing bleed-through processing to enhance the planar image data when viewed through a lens sheet comprising slanted lenticules;', 'selectively introducing blurring into the planar image data; and', 'selectively employing anti-alias processing to the planar image data., 'processing the planar images received in the form of planar image data, comprising at least one from a group comprising2. The method of claim 1 , further comprising employing a mode switch indicator comprising one from a group comprising:Metadata indicating mode switching is desired; anda visible flag indicating mode switching is desired;wherein employing the mode switch indicator causes switching between autostereoscopic and planar display modes.3. The method of claim 1 , further comprising:computing overall resolution of data received; andimplementing the resolution computed for displaying on the display;wherein said computing and ...

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11-04-2013 дата публикации

METHOD, APPARATUS AND SYSTEM FOR ADJUSTING STEREOSCOPIC IMAGE, TELEVISION SET AND STEREOSCOPIC GLASSES

Номер: US20130088488A1
Автор: Hong Ye
Принадлежит: HISENSE HIVIEW TECH CO., LTD.

The invention discloses a method, apparatus and system for adjusting a stereoscopic image, a television set and stereoscopic glasses, wherein the method includes: receiving and displaying, by a display terminal, a three-dimensional stereoscopic image; transmitting, by a distance sensor, a sensing signal and obtaining a sighting distance between the display terminal and a user according to the sensing signal; and adjusting the size of the three-dimensional stereoscopic image according to the sighting distance. In the invention, stereoscopic geometrical distortion can be alleviated or even eliminated to thereby improve real experience feelings of watching the 3D stereoscopic display. 1. A method for adjusting a stereoscopic image , comprising:receiving and displaying, by a display terminal, a three-dimensional stereoscopic image;obtaining a sighting distance between the display terminal and a user; andadjusting the size of the three-dimensional stereoscopic image according to the sighting distance.2. The method according to claim 1 , wherein the step of adjusting the size of the three-dimensional stereoscopic image according to the sighting distance comprises:judging whether a difference between the sighting distance and an optimum sighting distance is within a predetermined range;maintaining the three-dimensional stereoscopic image when the difference is within the predetermined range, and adjusting the size of the three-dimensional stereoscopic image according to the optimum sighting distance when the difference is not within the predetermined range.3. The method according to claim 1 , wherein the step of adjusting the size of the three-dimensional stereoscopic image according to the sighting distance comprises:judging whether the sighting distance is equal to an optimum sighting distance;maintaining the three-dimensional stereoscopic image when they are equal, otherwise adjusting the size of the three-dimensional stereoscopic image according to the optimum sighting ...

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11-04-2013 дата публикации

METHOD AND SYSTEM FOR PRODUCING A VIRTUAL OUTPUT IMAGE FROM DATA OBTAINED BY AN ARRAY OF IMAGE CAPTURING DEVICES

Номер: US20130088489A1
Принадлежит: KONINKLIJKE PHILIPS ELECTRONICS N.V.

In a method and system for providing virtual output images from an array of image capturing devices image data (Ii(s,t), I2(s,t)) is taken from the devices (Ci, C2). This image data is processed by convolving the image data with a function, e.g. the path (S) and thereafter deconvolving them, either after or before summation (SUM), with an inverse point spread function (IPSF) or a filter (HP) equivalent thereto to produce all-focus image data (I(s,t)). 2. Method as claimed in claim 1 , wherein adding and inverse filtering comprises the method steps of:{'sub': 1', '2', 'K', 'N', '0z1', '0z2, 'constructing from the input image data of the individual images (I(s,t), I(s,t), I(s,t), I(s,t)) image data for a number of synthetically focused images at a number of depths (I(s,t), I(s,t)),'}{'sub': '0', 'adding the image data of the number of synthetically focussed images at various depths to form the image data for an integrated blurred image (Ĩ(s,t)), and thereafter'}{'sub': 0', '0', '1', '2', 'K', 'N, 'deconvolving the integrated blurred image (Ĩ(s,t)) using an inverse point spread function (IPSF) for producing the image data for the virtual image (Ī(s,t)), from the input image data of the individual images ((I(s,t), I(s,t), I(s,t), I(s,t)).'}3. Method as claimed in claim 2 , wherein the method comprises:{'sub': 1', '2', '0', '0', '1', '2', '0', '0, 'a for a number of depths (z,z, . . . ) shifting the individual input images provided by the image capturing devices in proportion to the distance between the position of the particular image capturing devices and the virtual camera position (u,v) and in dependence on the specific depth (z, z, . . . ), to align the individual input images to the virtual camera position (u,v) and then'}{'sub': '0z1', 'b. adding the image data for the shifted images at each depth together to form image data of a synthetically focused images at the number of depths (I(s,t)),'}{'sub': '0', 'c adding the number of synthetically focussed images to ...

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