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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Форма поиска

Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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03-10-2017 дата публикации

Automatic generation of virtual materials from real-world materials

Номер: US0009779512B2

Methods for automatically generating a texture exemplar that may be used for rendering virtual objects that appear to be made from the texture exemplar are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object within an environment, acquire a three-dimensional model of the real-world object, determine a portion of the real-world object from which a texture exemplar is to be generated, capture one or more images of the portion of the real-world object, determine an orientation of the real-world object, and generate the texture exemplar using the one or more images, the three-dimensional model, and the orientation of the real-world object. The HMD may then render and display images of a virtual object such that the virtual object appears to be made from a virtual material associated with the texture exemplar.

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04-08-2016 дата публикации

AUTOMATIC GENERATION OF VIRTUAL MATERIALS FROM REAL-WORLD MATERIALS

Номер: US20160225164A1
Принадлежит:

Methods for automatically generating a texture exemplar that may be used for rendering virtual objects that appear to be made from the texture exemplar are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object within an environment, acquire a three-dimensional model of the real-world object, determine a portion of the real-world object from which a texture exemplar is to be generated, capture one or more images of the portion of the real-world object, determine an orientation of the real-world object, and generate the texture exemplar using the one or more images, the three-dimensional model, and the orientation of the real-world object. The HMD may then render and display images of a virtual object such that the virtual object appears to be made from a virtual material associated with the texture exemplar. 1. An electronic device for generating and controlling virtual objects within an augmented reality environment , comprising:one or more processors, the one or more processors acquire one or more images of a portion of a real-world object and acquire a three-dimensional model of the real-world object, the one or more processors identify one or more diffuse reflections within the one or more images and generate a texture exemplar using the one or more images and the three-dimensional model of the real-world object, the one or more processors generate the texture exemplar such that the one or more diffuse reflections are substantially removed from the texture exemplar, the one or more processors generate the texture exemplar such that distortions caused by a curved surface of the real-world object are corrected, the one or more processors render images of a virtual object such that the virtual object appears to be at least partially covered with a virtual material corresponding with the texture exemplar; anda display in communication with the one or more processors, the display displays the rendered images.2. The ...

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07-02-2017 дата публикации

Web-like hierarchical menu display configuration for a near-eye display

Номер: US0009563331B2

Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.

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08-08-2017 дата публикации

Virtual representations of real-world objects

Номер: US0009728010B2

Methods for generating virtual proxy objects and controlling the location of the virtual proxy objects within an augmented reality environment are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object for which to generate a virtual proxy object, generate the virtual proxy object corresponding with the real-world object, and display the virtual proxy object using the HMD such that the virtual proxy object is perceived to exist within an augmented reality environment displayed to an end user of the HMD. In some cases, image processing techniques may be applied to depth images derived from a depth camera embedded within the HMD in order to identify boundary points for the real-world object and to determine the dimensions of the virtual proxy object corresponding with the real-world object.

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20-03-2018 дата публикации

Conversation, presence and context detection for hologram suppression

Номер: US0009922667B2

Various embodiments relating to detecting at least one of conversation, the presence and the identity of others during presentation of digital content on a computing device. When another person is detected, one or more actions may be taken with respect to the digital content. For example, the digital content may be minimized, moved, resized or otherwise modified.

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13-09-2016 дата публикации

Gaze swipe selection

Номер: US0009442567B2

Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object.

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04-04-2013 дата публикации

Personal Audio/Visual System Providing Allergy Awareness

Номер: US20130085345A1
Принадлежит: Individual

A system provides a recommendation of food items to a user based on nutritional preferences of the user, using a head-mounted display device (HMDD) worn by the user. In a store, a forward-facing camera of the HMDD captures an image of a food item. The food item can be identified by the image, such as based on packaging of the food item. Nutritional parameters of the food item are compared to nutritional preferences of the user to determine whether the food item is recommended. The HMDD displays an augmented reality image to the user indicating whether the food item is recommended. If the food item is not recommended, a substitute food item can be identified. The nutritional preferences can indicate food allergies, preferences for low calorie foods and so forth. In a restaurant, the HMDD can recommend menu selections for a user.

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05-12-2013 дата публикации

AUGMENTED BOOKS IN A MIXED REALITY ENVIRONMENT

Номер: US20130321390A1
Принадлежит:

A system and method are disclosed for augmenting a reading experience in a mixed reality environment. In response to predefined verbal or physical gestures, the mixed reality system is able to answer a user's questions or provide additional information relating to what the user is reading. Responses may be displayed to the user on virtual display slates in a border or around the reading material without obscuring text or interfering with the user's reading experience. 1. A system for presenting a mixed reality experience to one or more users , the system comprising:a display device for a user of the one or more users, the display device including a display unit for displaying a virtual image to the user of the display device; anda computing system operatively coupled to the display device, the computing system generating the virtual image for display on the display device, the virtual image added in relation to reading material the user is reading or an image the user is viewing.2. The system of claim 1 , the computing system comprises at least one of a hub computing system and one or more processing units.3. The system of claim 1 , the virtual image added in relation to reading material including a response to a query from the user relating to the reading material.4. The system of claim 3 , wherein the response is one of text claim 3 , an image and a video.5. The system of claim 1 , the virtual image added in relation to reading material including an annotation with user-defined content.6. The system of claim 5 , wherein the annotation is one of text claim 5 , an image claim 5 , a video claim 5 , a data file claim 5 , and audio file and an executable software application file.7. The system of claim 1 , wherein the reading material or image is one of a tangible reading material or image claim 1 , an electronic reading material or image claim 1 , or a virtual reading material or image.8. A method of presenting a mixed reality experience to a user viewing a reading ...

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01-01-2015 дата публикации

Web-like hierarchical menu display configuration for a near-eye display

Номер: US20150007114A1
Принадлежит: Individual

Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.

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18-02-2016 дата публикации

GAZE SWIPE SELECTION

Номер: US20160048204A1
Принадлежит:

Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object. 1. An electronic device , comprising:a display configured to display a virtual object, the virtual object includes a plurality of edges; andone or more processors configured to detect a gaze swipe activation event performed by an end user of the electronic device and cause the display to display an order of edge traversals in response to detection of the gaze swipe activation event, the one or more processors configured to detect a gaze swipe gesture performed by the end user that traverses through two or more edges of the plurality of edges based on the order of edge traversals, the one or more processors configured to determine a second virtual object different from the virtual object based on the two or more edges traversed by the gaze swipe gesture and cause the display to display the second virtual object.2. The electronic device of claim 1 , wherein:the electronic device comprises a head-mounted display device;the display comprises a see-through display of the head-mounted display device; andthe one or more processors configured to detect that the end user performed the gaze swipe gesture by tracking one or more head movements of the end user using ...

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17-05-2018 дата публикации

CONVERSATION, PRESENCE AND CONTEXT DETECTION FOR HOLOGRAM SUPPRESSION

Номер: US20180137879A1
Принадлежит:

Various embodiments relating to detecting at least one of conversation, the presence and the identity of others during presentation of digital content on a computing device. When another person is detected, one or more actions may be taken with respect to the digital content. For example, the digital content may be minimized, moved, resized or otherwise modified. 1. A method for modifying digital content , comprising:receiving at least one of an audio data stream or an image data stream from one or more sensors;detecting a conversation between a user wearing a head-mounted display (HMD) and a third party based on the at least one of the audio data stream or the image data stream; andmodifying a presentation of the digital content on the HMD in response to the conversation being detected.2. The method of claim 1 , wherein detecting the conversation comprises:detecting voice activity in the audio data stream;determining that the voice activity comprises segments of human speech; anddetermining that the segments of human speech alternate between different source locations.3. The method of claim 2 , wherein determining a source location of a segment of human speech comprises applying a beam-forming spatial filter to a plurality of audio samples of the one or more sensors to estimate the different source locations.4. The method of claim 1 , wherein modifying the presentation of the digital content comprises hiding an object from view on a see-through display of the HMD.5. The method of claim 4 , wherein the digital content comprises at least one of video content or audio content respectively corresponding to the at least one of the audio data stream and the image data stream claim 4 , and wherein modifying the presentation of the digital content comprises pausing the video content or the audio content responsive to the object being hidden from view.6. The method of claim 1 , wherein the digital content comprises audio content corresponding to the audio data stream claim ...

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30-06-2016 дата публикации

VIRTUAL REPRESENTATIONS OF REAL-WORLD OBJECTS

Номер: US20160189426A1
Принадлежит:

Methods for generating virtual proxy objects and controlling the location of the virtual proxy objects within an augmented reality environment are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object for which to generate a virtual proxy object, generate the virtual proxy object corresponding with the real-world object, and display the virtual proxy object using the HMD such that the virtual proxy object is perceived to exist within an augmented reality environment displayed to an end user of the HMD. In some cases, image processing techniques may be applied to depth images derived from a depth camera embedded within the HMD in order to identify boundary points for the real-world object and to determine the dimensions of the virtual proxy object corresponding with the real-world object. 1. An electronic device for generating and controlling a virtual proxy object within an augmented reality environment , comprising:one or more processors, the one or more processors identify a real-world object and acquire a three-dimensional model based on the identification of the real-world object, the one or more processors determine a first maximum span of the real-world object in a first dimension and determine a second maximum span of the real-world object in a second dimension that is orthogonal to the first dimension, the one or more processors generate the virtual proxy object by scaling the three-dimensional model based on the first maximum span and the second maximum span, the one or more processors determine a location of the virtual proxy object within the augmented reality environment and render one or more images corresponding with the virtual proxy object; anda see-through display in communication with the one or more processors, the see-through display displays the one or more images such that the virtual proxy object appears to be world-locked at the location within the augmented reality environment.2. The electronic ...

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23-07-2015 дата публикации

GAZE SWIPE SELECTION

Номер: US20150205494A1
Принадлежит:

Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object. 1. An electronic device for displaying an augmented reality environment , comprising:a see-through display, the see-through display displays a virtual object to an end user of the electronic device, the virtual object includes a plurality of edges; andone or more processors in communication with the see-through display, the one or more processors detect a gaze swipe activation event performed by the end user and display a virtual pointer to the end user in response to detecting the gaze swipe activation event, the one or more processors detect a gaze swipe gesture performed by the end user, the gaze swipe gesture corresponds with the end user moving the virtual pointer using one or more head movements through two or more edges of the plurality of edges, the one or more processors determine a speed of the gaze swipe gesture, the one or more processors determine a second virtual object different from the virtual object based on the speed of the gaze swipe gesture and the two or more edges of the plurality of edges traversed by the gaze swipe gesture, the one or more processors cause the second virtual object to be displayed using the see-through display.2. ...

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23-07-2015 дата публикации

AUTOMATED CONTENT SCROLLING

Номер: US20150206321A1
Принадлежит:

Methods for controlling the display of content as the content is being viewed by an end user of a head-mounted display device (HMD) are described. In some embodiments, an HMD may display the content using a virtual content reader for reading the content. The content may comprise text and/or images, such as text or images associated with an electronic book, an electronic magazine, a word processing document, a webpage, or an email. The virtual content reader may provide automated content scrolling based on a rate at which the end user reads a portion of the displayed content on the virtual content reader. In one embodiment, an HMD may combine automatic scrolling of content displayed on the virtual content reader with user controlled scrolling (e.g., via head tracking of the end user of the HMD). 1. An electronic device for displaying an augmented reality environment , comprising:a see-through display, the see-through display displays a virtual content reader to an end user of the electronic device; andone or more processors in communication with the see-through display, the one or more processors determine a scrolling rate for the virtual content reader such that the end user views a first portion of the content being read within a first region of the virtual content reader, the one or more processors cause the first portion of the content displayed using the virtual content reader to be scrolled at the scrolling rate, the virtual content reader includes a scrollbar corresponding with a second region of the virtual content reader different from the first region, the one or more processors detect a first triggering event, the first triggering event includes detecting that the end user has gazed at the second region, the one or more processors disable scrolling of the first portion of the content in response to detecting the first triggering event, the one or more processors detect a second triggering event, the second triggering event includes detecting that the end ...

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21-07-2016 дата публикации

APPLYING REAL WORLD SCALE TO VIRTUAL CONTENT

Номер: US20160210780A1
Принадлежит:

A system and method are disclosed for scaled viewing, experiencing and interacting with a virtual workpiece in a mixed reality. The system includes an immersion mode, where the user is able to select a virtual avatar, which the user places somewhere in or adjacent a virtual workpiece. The view then displayed to the user may be that from the perspective of the avatar. The user is, in effect, immersed into the virtual content, and can view, experience, explore and interact with the workpiece in the virtual content on a life-size scale. 1. A system for presenting a virtual environment coextensive with a real world space , the system comprising:a head mounted display device including a display unit for displaying three-dimensional virtual content in the virtual environment; anda processing unit operatively coupled to the display device, the processing unit receiving input determining whether the virtual content is displayed by the head mounted display device in a first mode where the virtual content is displayed from a real world perspective of the head mounted display device, or displayed by the head mounted display device in a second mode where the virtual content is displayed from a scaled perspective of a position and orientation within the virtual content.2. The system of claim 1 , wherein a scale claim 1 , position and orientation of the scaled perspective in the second mode are determined by a position of an avatar within the virtual content.3. The system of claim 2 , wherein the scale claim 2 , position and orientation of the scaled perspective in the second mode are taken from a perspective of a head of the virtual avatar within the virtual content.4. The system of claim 2 , wherein the scale the scaled perspective is determined by a user-defined size of the avatar.5. The system of claim 2 , wherein the scale the scaled perspective is determined by a user-defined size of the avatar relative to a size of the user.6. The system of claim 1 , wherein the position ...

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21-07-2016 дата публикации

BUILDING HOLOGRAPHIC CONTENT USING HOLOGRAPHIC TOOLS

Номер: US20160210781A1
Принадлежит:

A system and method are disclosed for building virtual content from within a virtual environment using virtual tools to build and modify the virtual content. 1. A system for presenting a virtual environment comprising a virtual workshop , the virtual environment being coextensive with a real world space , the system comprising:a head mounted display device including a display unit for displaying three-dimensional virtual objects in the virtual environment, the virtual objects including a plurality of virtual tools for building a virtual workpiece; anda processing unit operatively coupled to the display device, the processing unit receiving a first input indicating selection of one or more virtual tools of the plurality of virtual tools, and the processing unit receiving a second input indicating a manner in which the selected one or more virtual tools is to be applied to the virtual workpiece in building the virtual workpiece.2. The system of claim 1 , the display device displaying the plurality of virtual tools in a virtual tool case.3. The system of claim 1 , the plurality of virtual tools comprising virtual pieces used to build the virtual workpiece claim 1 , and virtual effect tools for affecting changes in the virtual pieces used to build the virtual workpiece.4. The system of claim 1 , wherein the first input comprises selecting a plurality of virtual pieces and arranging them with respect to each other on a work surface.5. The system of claim 4 , wherein the work surface is virtual.6. The system of claim 4 , wherein the plurality of virtual pieces snap together into alignment when placed in vicinity to each other.7. The system of claim 4 , wherein the second input comprises receiving selection of one or more virtual effect tools which claim 4 , upon selection claim 4 , affect a change in one or more selected pieces of the plurality of virtual pieces.8. The system of claim 7 , wherein the plurality of virtual effect tools include at least one of a painting and ...

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16-10-2014 дата публикации

HOLOGRAPHIC OBJECT FEEDBACK

Номер: US20140306891A1
Принадлежит:

Methods for providing real-time feedback to an end user of a mobile device as they are interacting with or manipulating one or more virtual objects within an augmented reality environment are described. The real-time feedback may comprise visual feedback, audio feedback, and/or haptic feedback. In some embodiments, a mobile device, such as a head-mounted display device (HMD), may determine an object classification associated with a virtual object within an augmented reality environment, detect an object manipulation gesture performed by an end user of the mobile device, detect an interaction with the virtual object based on the object manipulation gesture, determine a magnitude of a virtual force associated with the interaction, and provide real-time feedback to the end user of the mobile device based on the interaction, the magnitude of the virtual force applied to the virtual object, and the object classification associated with the virtual object. 1. An electronic device for providing feedback associated with virtual object interactions , comprising:one or more processors, the one or more processors acquire a first virtual object and determine an object classification associated with the first virtual object, the one or more processors detect an object manipulation gesture performed by an end user of the electronic device and detect an interaction with the first virtual object based on the object manipulation gesture, the one or more processors determine a magnitude of a virtual force associated with the interaction, the one or more processors determine a feedback response to the interaction based on the magnitude of the virtual force and the object classification, the one or more processors output the feedback response; anda see-through display in communication with the one or more processors, the see-through display displays one or more images of the first virtual object such that the first virtual object is perceived to exist within the augmented reality ...

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16-10-2014 дата публикации

HOLOGRAPHIC SNAP GRID

Номер: US20140306993A1
Принадлежит:

Methods for positioning virtual objects within an augmented reality environment using snap grid spaces associated with real-world environments, real-world objects, and/or virtual objects within the augmented reality environment are described. A snap grid space may comprise a two-dimensional or three-dimensional virtual space within an augmented reality environment in which one or more virtual objects may be positioned. In some embodiments, a head-mounted display device (HMD) may identify one or more grid spaces within an augmented reality environment, detect a positioning of a virtual object within the augmented reality environment, determine a target grid space of the one or more grid spaces in which to position the virtual object, determine a position of the virtual object within the target grid space, and display the virtual object within the augmented reality environment based on the position of the virtual object within the target grid space. 1. An electronic device for generating an augmented reality environment , comprising:one or more processors, the one or more processors acquire one or more virtual objects associated with the augmented reality environment, the one or more virtual objects include a first virtual object, the one or more processors identify one or more snap grid spaces within the augmented reality environment, the one or more snap grid spaces include a first snap grid space, the one or more processors determine a grid spacing associated with the first snap grid space based on one or more properties of the first virtual object, the one or more processors assign the first virtual object to a position within the first snap grid space based on the grid spacing; anda see-through display in communication with the one or more processors, the see-through display displays one or more images such that the first virtual object is perceived to exist within the augmented reality environment at the position within the first snap grid space.2. The ...

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16-10-2014 дата публикации

PERSONAL HOLOGRAPHIC BILLBOARD

Номер: US20140306994A1
Принадлежит:

Methods for generating and displaying personalized virtual billboards within an augmented reality environment are described. The personalized virtual billboards may facilitate the sharing of personalized information between persons within an environment who have varying degrees of acquaintance (e.g., ranging from close familial relationships to strangers). In some embodiments, a head-mounted display device (HMD) may detect a mobile device associated with a particular person within an environment, acquire a personalized information set corresponding with the particular person, generate a virtual billboard based on the personalized information set, and display the virtual billboard on the HMD. The personalized information set may include information associated with the particular person such as shopping lists and classified advertisements. The HMD may share personalized information associated with an end user of the HMD with the mobile device based on whether the particular person is a friend or unknown to the end user. 1. An electronic device for generating and displaying personalized virtual billboards within an augmented reality environment , comprising:one or more processors, the one or more processors detect a first mobile device within a distance of the electronic device, the one or more processors determine a classification level for a first person associated with the first mobile device, the one or more processors generate one or more searching criteria based on the classification level, the one or more processors acquire a set of personalized information associated with a virtual billboard from the first mobile device, the one or more processors determine whether the set of personalized information satisfies the one or more searching criteria, the one or more processors generate the virtual billboard based on the set of personalized information in response to determining that the set of personalized information satisfies the one or more searching criteria, ...

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22-10-2015 дата публикации

CONVERSATION, PRESENCE AND CONTEXT DETECTION FOR HOLOGRAM SUPPRESSION

Номер: US20150302869A1
Принадлежит:

Various embodiments relating to detecting at least one of conversation, the presence and the identity of others during presentation of digital content on a computing device. When another person is detected, one or more actions may be taken with respect to the digital content. For example, the digital content may be minimized, moved, resized or otherwise modified. 1. On a computing device , a method for detecting when to suppress digital content , the method comprising:receiving at least one of an audio data stream and an image data stream from one or more sensors;detecting at least one of a presence and identity of a person based on at least one of the audio data stream and image data stream; andsuppressing presentation of a digital content item in response to detecting at least one of the presence and identity of the person.2. The method of claim 1 , wherein detecting at least one of a presence and identity of a person comprises:detecting voice activity in the audio data stream, determining that the voice activity includes segments of human speech, anddetermining that the segments of human speech alternate between different source locations.3. The method of claim 2 , wherein the one or more sensors include a microphone array comprising a plurality of microphones claim 2 , and wherein determining a source location of a segment of human speech includes applying a beamforming spatial filter to a plurality of audio samples of the microphone array to estimate the different source locations.4. The method of claim 1 , wherein detecting at least one of a presence and identity of a person comprises using the image data stream to detect the person in a field of view of an image sensor associated with the computing device.5. The method of claim 1 , wherein detecting at least one of a presence and identity of a person comprises using the image data stream to detect the person in a field of view of an image sensor associated with the computing device claim 1 , and comparing the ...

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19-11-2015 дата публикации

Assisted Viewing Of Web-Based Resources

Номер: US20150331240A1
Принадлежит:

Assisted viewing of web-based resources by an end user of a head-mounted display device (HMD) is described. An HMD may display content from web-based resources using a see-through display while tracking eye and head movement of the end user viewing the content within an augmented reality environment. Active view regions within the see-through display are identified based on tracking information including eye gaze data and head direction data. The web-based resources are analyzed to identify content and display elements. The analysis is correlated with the active view regions to identify the underlying content that is a desired point of focus of a corresponding active view region, as well as to identify the display elements corresponding to that content. A web-based resource is modified based on the correlation. The content from the web-based resource is displayed based on the modifications to assist the end user in viewing the web-based resource.

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30-07-2015 дата публикации

Gaze swipe selection

Номер: WO2015112433A1
Принадлежит: Microsoft Technology Licensing, LLC

Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object.

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20-10-2015 дата публикации

Augmented books in a mixed reality environment

Номер: US9165381B2
Принадлежит: Microsoft Technology Licensing LLC

A system and method are disclosed for augmenting a reading experience in a mixed reality environment. In response to predefined verbal or physical gestures, the mixed reality system is able to answer a user's questions or provide additional information relating to what the user is reading. Responses may be displayed to the user on virtual display slates in a border or around the reading material without obscuring text or interfering with the user's reading experience.

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30-11-2016 дата публикации

Gaze swipe selection

Номер: EP3097460A1
Принадлежит: Microsoft Technology Licensing LLC

Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object.

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29-11-2017 дата публикации

Applying real world scale to virtual content

Номер: EP3248081A1
Принадлежит: Microsoft Technology Licensing LLC

A system and method are disclosed for scaled viewing, experiencing and interacting with a virtual workpiece in a mixed reality. The system includes an immersion mode, where the user is able to select a virtual avatar, which the user places somewhere in or adjacent a virtual workpiece. The view then displayed to the user may be that from the perspective of the avatar. The user is, in effect, immersed into the virtual content, and can view, experience, explore and interact with the workpiece in the virtual content on a life-size scale.

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08-11-2017 дата публикации

Virtual representations of real-world objects

Номер: EP3241188A1
Принадлежит: Microsoft Technology Licensing LLC

Methods for generating virtual proxy objects and controlling the location of the virtual proxy objects within an augmented reality environment are described. In some embodiments, a head-mounted display device (HMD) may identify a real-world object for which to generate a virtual proxy object, generate the virtual proxy object corresponding with the real-world object, and display the virtual proxy object using the HMD such that the virtual proxy object is perceived to exist within an augmented reality environment displayed to an end user of the HMD. In some cases, image processing techniques may be applied to depth images derived from a depth camera embedded within the HMD in order to identify boundary points for the real-world object and to determine the dimensions of the virtual proxy object corresponding with the real-world object.

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04-05-2016 дата публикации

Web-like hierarchical menu display configuration for a near-eye display

Номер: EP3014392A1
Принадлежит: Microsoft Technology Licensing LLC

Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.

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07-08-2017 дата публикации

Configuración de presentación de menú jerárquico de tipo red para visualizador próximo al ojo

Номер: ES2629106T3
Принадлежит: Microsoft Technology Licensing LLC

Un sistema de presentación (14) próximo al ojo para presentar una configuración de presentación de menú jerárquico de tipo red comprende: una estructura de soporte próximo al ojo; un visualizador (14) próximo al ojo soportado por la estructura de soporte próximo al ojo y que tiene un campo de visión; una unidad de generación de imagen soportada por la estructura de soporte próximo al ojo para emitir datos de imagen para su presentación por el visualizador próximo al ojo (14); uno o más procesadores (210, 902) que tienen acceso a una memoria que almacena las configuraciones de presentación de menú jerárquico de tipo red, comprendiendo las configuraciones de presentación de menú jerárquico de tipo red almacenadas datos que identifican el tamaño, la forma y rangos de distancia para diferentes elementos de menú de presentación, y las reglas de configuraciones de presentación de menú jerárquico de tipo red, y que esta acoplado en comunicación con la unidad de generación de imagen para controlar la presentación de un menú según una de las configuraciones de presentación de menú jerárquico de tipo red y las reglas de confort de la cabeza del usuario, las reglas de confort de la cabeza del usuario son definidas en términos de datos de posición de la cabeza; al menos un dispositivo de captura de imagen, soportado por la estructura de soporte próximo al ojo, y configurado para capturar datos de imagen y datos de profundidad de objetos reales en el campo de visión el visualizador próximo al ojo (14); estando acoplados uno o más procesadores (210, 902) en comunicación con al menos un dispositivo de captura de imagen y dispuestos para recibir los datos de imagen y profundidad y dispuestos para determinar una correspondencia tridimensional del campo de visión de presentación; estando dispuestos uno o más procesadores (210, 902) para identificar el espacio de menú disponible para presentar el menú en la configuración de presentación de menú jerárquico de tipo red basándose en al ...

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17-02-2016 дата публикации

Personal holographic billboard

Номер: EP2984540A1
Принадлежит: Microsoft Technology Licensing LLC

Methods for generating and displaying personalized virtual billboards within an augmented reality environment are described. The personalized virtual billboards may facilitate the sharing of personalized information between persons within an environment who have varying degrees of acquaintance (e.g., ranging from close familial relationships to strangers). In some embodiments, a head-mounted display device (HMD) may detect a mobile device associated with a particular person within an environment, acquire a personalized information set corresponding with the particular person, generate a virtual billboard based on the personalized information set, and display the virtual billboard on the HMD. The personalized information set may include information associated with the particular person such as shopping lists and classified advertisements. The HMD may share personalized information associated with an end user of the HMD with the mobile device based on whether the particular person is a friend or unknown to the end user.

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31-12-2014 дата публикации

Web-like hierarchical menu display configuration for a near-eye display

Номер: WO2014210151A1
Принадлежит: MICROSOFT CORPORATION

Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.

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